What changed in No More Room in Hell in 2013

476 updates · 9 main milestones · Aug 15, 2013 to Dec 12, 2013

  1. 10 events
    New Map: nmo_junctionnew content

    Introducing a new map designed by Fathomless.

    Steam
    New Melee Weapon: E-Toolnew content

    A new melee weapon designed by Maxx.

    Steam
    New Melee Weapon: Fubarnew content

    A new melee weapon designed by Maxx.

    Steam
    New Melee Weapon: E-Toolnew content

    A new melee weapon designed by Maxx.

    Steam
    New Map: nms_campbloodnew content

    Introducing a new map designed by Grasn.

    Steam
    New Melee Weapon: Fubarnew content

    A new melee weapon designed by Maxx.

    Steam
    New Map: nms_campbloodnew content

    Introducing a new map designed by Grasn.

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    New Rifle: Remington JAE 700new content

    A new rifle donated by Steph Lane from Digital Extremes.

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    New Map: nmo_junctionnew content

    Introducing a new map designed by Fathomless.

    Steam
    New Rifle: Remington JAE 700new content

    A donated rifle designed by Steph Lane and Maxx.

    Steam
  2. 65 events
    Added soundscapes to nms_silenceaudio
    Steam
    Added glowsticks to supply-drop targets in nms_northwaynew content

    Added glowsticks to both supply-drop targets, one has blue glow and another one has red glow.

    Steam
    Fixed viewmodel animation jitterbug fix

    Fixed some viewmodel animation jitter.

    Steam
    Recoil changes to M16A4 and SKSbalance change

    Recoil changes to the M16A4 and SKS, as well added missing sprint sequences for the SKS.

    Steam
    Added various art propsnew content

    Added various art props to enhance the game environment.

    Steam
    Added soundscapes to nms_silenceaudio
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    Moved infection and main menu music to FMODaudio
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    Added random molotov cocktails in nmo_cabinnew content
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    Moved kitchen door objective glowgameplay

    Moved the kitchen door objective glow to the lock to solve a rendering sorting issue.

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    sv_idle_autokick_enabled adjustmentquality of life

    sv_idle_autokick_enabled will no longer kick the host of a Local/Listen server.

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    sv_idle_autokick_enabled adjustmentquality of life

    sv_idle_autokick_enabled will no longer kick the host of a Local/Listen server.

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    Replaced prop_physics with prop_static in nms_northwayvisuals

    Replaced some prop_physics props with those same models recompiled to prop_static.

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    Added random molotov cocktails in nmo_cabinnew content
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    Pharmacy remade in nms_northwayvisuals

    Pharmacy is somewhat remade too, has new looks, especially in the back room.

    Steam
    Added more lights in nmo_cabinnew content
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    Market storage room door functionality in nms_northwaygameplay

    Market storage room´s door works now so that it can be only opened from the inside of the storage room.

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    New route added in nmo_toxtethnew content

    New 2nd route at garden area.

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    Diner remade in nms_northwayvisuals

    Diner is remade, has new looks and different layout.

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    Removed power socket issue in nmo_toxtethbug fix

    Removed power socket poking through the floor in the spawn house.

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    Fixed dock shed door zombie blockagebug fix

    Fixed the dock shed door from getting blocked by zombies in nmo_cabin.

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    Objective gascan and TNT debris flagsgameplay

    Objective gascan and TNT now have debris flags.

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    Added extra car detail on street in nmo_toxtethnew content
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    Gunshop remade in nms_northwayvisuals

    Gunshop is remade, has new looks and different layout (is more open).

    Steam
    Fixed molotov/flare gun crashbug fixMilestone

    Fixed a crash related to the molotov and flare gun.

    Steam
    Market storage room door functionality fixed in nms_northwaybug fix

    Market storage room´s door works now so that it can be only opened from the inside of the storage room.

    Steam
    Added candles in nmo_toxtethnew content

    Added some candles around certain areas.

    Steam
    Pharmacy remade in nms_northwaynew content

    Pharmacy is somewhat remade too, has new looks, especially in the back room.

    Steam
    Replaced prop_physics with prop_static in nms_northwayvisuals

    Replaced some prop_physics props with those same models recompiled to prop_static.

    Steam
    Fixed Glock's slide animation issuebug fix

    Fixed Glock's slide going way too back, which was unrealistic and resulted in showing missing faces.

    Steam
    Gunshop remade in nms_northwaynew content

    Gunshop is remade, has new looks and different layout (is more open).

    Steam
    Overall map detail pass in nms_silencevisuals

    Added an additional pass of detail on the overall map.

    Steam
    Added various art propsnew content

    Added various art props to enhance the game environment.

    Steam
    Gun unloading feature addednew content

    You can now unload your guns, currently uses the ammocheck animations for placeholder.

    Steam
    Diner remade in nms_northwaynew content

    Diner is remade, has new looks and different layout.

    Steam
    Market remade in nms_northwayvisuals

    Market is remade, has new looks, is more lit and also has different layout.

    Steam
    Added glowsticks to supply-drop targets in nms_northwaynew content

    Added glowsticks to both supply-drop targets, one has blue glow and another one has red glow.

    Steam
    Fixed Glock's slide animation issuebug fix

    Fixed Glock's slide going way too back, which was unrealistic and resulted in showing missing faces.

    Steam
    Gun unloading feature addednew content

    You can now unload your guns, currently uses the ammocheck animations for placeholder.

    Steam
    Fixed god spots in nms_silencebug fix

    Fixed some god spots.

    Steam
    Added debris flags to objective items in nmo_toxtethgameplay

    Objective gascan and tnt now have debris flags.

    Steam
    Fixed god spots in nms_silencebug fix

    Fixed some god spots.

    Steam
    Adjusted kitchen door objective glowgameplay

    Moved the kitchen door objective glow to the lock to solve a rendering sorting issue.

    Steam
    Fixed viewmodel animation jitterbug fix

    Fixed some viewmodel animation jitter.

    Steam
    Fixed molotov/flare gun crashbug fix
    Steam
    Fixed 1911 flashlight sprint animationbug fix

    Fixed the 1911's flashlight sprint randomly playing ironsighting animation at the start of the sprint.

    Steam
    Fixed dock shed door zombie blockagebug fix

    Fixed the dock shed door from getting blocked by zombies.

    Steam
    New 2nd route added in nmo_toxtethnew content

    New 2nd route at garden area.

    Steam
    Added props in construction area of nms_northwaynew content

    Added few props here and there in 'construction/renovation area' to make it look more obvious.

    Steam
    Tweaked explosive trap damage in nms_silencebalance change

    Tweaked damages of the explosive traps from 256 to 512.

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    Recoil changes to M16A4 and SKSbalance change

    Recoil changes to the M16A4 and SKS, as well added missing sprint sequences for the SKS.

    Steam
    Added burning corpses in bathroom of nms_northwaynew content

    Added small pile of burning corpses in the bathroom in the 'construction/renovation area'.

    Steam
    Hid close button on radial menubug fix
    Steam
    Removed power socket issue in nmo_toxtethbug fix

    Removed power socket poking through the floor in the spawn house.

    Steam
    Moved infection and main menu music to FMODaudio
    Steam
    Added small room in underground garage of nms_northwaynew content

    Underground garage has now one new small room added with a medical-supply crate inside.

    Steam
    Added props in construction area of nms_northwaynew content

    Added few props here and there in 'construction/renovation area' to make it look bit more obvious.

    Steam
    Fixed 1911 flashlight sprint animationbug fix

    Fixed the 1911's flashlight sprint randomly playing ironsighting animation at the start of the sprint.

    Steam
    Market remade in nms_northwaynew content

    Market is remade, has new looks, is more lit and also has different layout.

    Steam
    Extra car detail added in nmo_toxtethvisuals
    Steam
    Added detail pass in nms_silencenew content

    Added an additional pass of detail on the overall map.

    Steam
    New room added in underground garage of nms_northwaynew content

    Underground garage has now one new small room added with a medical-supply crate inside.

    Steam
    Added candles in nmo_toxtethnew content

    Added some candles around certain areas.

    Steam
    Added more lights in nmo_cabinnew content
    Steam
    Added burning corpses in nms_northwaynew content

    Added small pile of burning corpses in the bathroom in the 'construction/renovation area'.

    Steam
    Tweaked explosive trap damages in nms_silencebalance change

    Tweaked damages of the explosive traps from 256 to 512.

    Steam
  3. 3 events
    SourceMod update availableother

    Server owners are urged to update to snapshot #4176 of SourceMod.

    Steam
    Fixed menu crashing bug in SourceMod 1.6bug fix

    A menu crashing bug in the developmental branch of SourceMod has been fixed.

    Steam
    Fixed menu crashing bug in SourceModbug fix

    A menu crashing bug in the developmental branch of SourceMod (1.6) has been fixed.

    Steam
  4. 54 events
    Fixed ammo bugbug fix

    Resolved an issue if the hotfix for the server wasn't downloaded.

    Steam
    Fixed players getting stuck in fuel objective propsbug fix

    Players should not get stuck any longer.

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    Changed Glock 17's animationvisuals

    Updated to current M9/1911 animations and corrected the size.

    Steam
    Fixed visual glitch with Wrench animationvisuals
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    Fixed visual glitch with Wrench animationvisuals
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    Tweaked Baseball Bat quick swing animationvisuals

    Animation adjusted so that it won't hit the ground.

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    Bumped up nmo_cabin speedrun achievement requirementbalance change

    Increased from 4 minutes to 5 minutes 30 seconds due to map changes.

    Steam
    Added a new possible objective path in nmo_lakesidegameplay
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    Fixed ammo bugbug fix

    If you haven't downloaded the hotfix for your server last Thursday.

    Steam
    Added 2nd location for generator batterynew content

    Now randomized between 2 locations.

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    Properly added localization fileslocalization

    Spanish/Russian/Italian localization files added that were exempted from the Steam update.

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    Added key/lock to the boat dock shednew content
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    Tweaked Baseball Bat quick swing animationvisuals

    Animation adjusted so that it won't hit the ground.

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    Fixed brush gaps under certain doors in nmo_lakesidebug fix
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    Updated version number to 1.07.4other
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    Fixed First Aid Kid/Pills/Bandages weight valuesbug fix

    Corrected weight values in Inventory Wheel.

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    Changed Glock 17's animationvisuals

    Animation changed to current M9/1911 ones & corrected the size.

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    Updated CZ858 firing soundsaudio
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    Changed all objective keys to not collide with playersgameplay
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    Added boat sounds for the Coast Guard Cutteraudio
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    Added Tritium illumination to M9visuals

    Made the 1911's sights brighter.

    Steam
    Added boat sounds for the Coast Guard Cutteraudio
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    Updated CZ858 firing soundsaudio
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    Added Spanish/Russian/Italian localization fileslocalization

    Properly added localization files that were exempted from the previous update.

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    Added visual indicators for Keypad objectivenew content

    Helps players complete the Keypad objective.

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    Added visual indicators for Keypad objective in nmo_lakesidegameplay
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    Finished new lighting passvisuals
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    Added window to side kitchen doornew content

    Allows shooting out to cover people reconnecting the telegraph.

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    Added a ladder to the Satellite dish objective in nmo_lakesidegameplay
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    Added new models under props/industrialnew content
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    Finished new lighting passvisuals
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    Players should not get stuck in fuel objective propsbug fix

    Resolved an issue preventing player movement.

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    Added new soundscape to caveaudio
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    Fixed viewmodel events firing after dyingbug fix

    Spectators could use chainsaws after death.

    Steam
    Updated version number to 1.07.4changes
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    Added a key/lock to the boat dock shedgameplay
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    Added new models under props/industrialnew content
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    Added new possible objective path in nmo_lakesidenew content
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    Added ladder to Satellite dish objectivenew content
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    Fixed viewmodel events firing after dyingbug fix

    Spectators could use chainsaws after death.

    Steam
    Added new soundscape to caveaudio
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    Bumped up nmo_cabin speedrun achievement requirementbalance change

    Requirement increased from 4 minutes to 5 minutes 30 seconds due to map changes.

    Steam
    Fixed achievement detectionbug fix

    Achievement detection fixed for the third time.

    Steam
    Fixed brush gaps under certain doors in nmo_lakesidebug fix
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    Added item_zipponew content

    Tap F to bring it out and use your attack key to light it, hold F to take it out if you have a flashlight in your inventory.

    Steam
    Added Tritium illumination to M9visuals

    Made the 1911's sights brighter.

    Steam
    Changed objective keys to not collide with playersgameplay
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    Fixed achievement detectionbug fix

    Achievement detection fixed for the third time.

    Steam
    Added a window to the side kitchen doorgameplay

    Allows shooting out to cover people re-connecting the telegraph.

    Steam
    Added a 2nd location for generator batterygameplay

    Now randomized between 2 locations.

    Steam
    Fixed rendering distance for some props in nmo_lakesidebug fix

    Fixed rendering distance for props like the Chopper.

    Steam
    Fixed First Aid Kid/Pills/Bandages weight valuesbug fix

    Corrected incorrect weight values in Inventory Wheel.

    Steam
    Added item_zipponew content

    Tap F to bring it out and use your attack key to light it, hold F to take it out if you have a flashlight in your inventory.

    Steam
    Fixed rendering distance for some props in nmo_lakesidebug fix

    Corrected rendering issues for props like the Chopper.

    Steam
  5. 88 events
    Optimization improvements in nmo_lakesideperformance
    Steam
    Added localization for multiple languageslocalization

    Added localization for: Italian, Russian, Spanish, Hungarian, Swedish, Traditional Chinese.

    Steam
    Reworded objective to hint more to the solution in nmo_lakesidegameplay
    Steam
    Door codes are more noticeable in nmo_lakesideui ux
    Steam
    Added friendly fire blocker to spawn in nmo_lakesidenew content
    Steam
    Fixed Mac brightness issuebug fix

    sRGB read error in shaders.

    Steam
    Extraction now arrives at wave 10 in nms_ransackgameplay
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    Runners now begin at wave 3 in nms_ransackgameplay
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    Map is now harder in nmo_toxtethbalance change
    Steam
    Optimization improvements in nmo_lakesideperformance
    Steam
    Misc. crashes and small bugs fixedbug fix
    Steam
    Fixed pipe's flashlight charge animation issuebug fix

    Fixed the left arm mesh randomly stretching at the end of the animation.

    Steam
    Fixed time_to_run_and_gun.ogg playback issuebug fix
    Steam
    Minor update to axe's animationbug fix
    Steam
    Made extraction ladder easier to climb in nmo_toxtethgameplay
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    Balanced incremental difficulty in nms_isolatedbalance change
    Steam
    Slightly adjusted positions of some objective items in nmo_toxtethgameplay
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    Added light source behind house in nmo_lakesidenew content
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    Kids now begin at wave 5 in nms_ransackgameplay
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    Fixed zombie cap code on nms_ mapsbug fix

    Game will only allow up to 85 active NPCs at once.

    Steam
    Improved achievement codebug fix
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    Crowbar now has flashlight supportnew content
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    Added version number UI panel to main menuui ux
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    Fixed zombies bunching up on certain props in nms_silencebug fix
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    Minor update to axe's animationbug fix
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    Slightly adjusted positions of some objective items in nmo_toxtethgameplay
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    Fixed ammo section overlapping items in Main Inventory Wheelbug fix
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    Misc. crashes and small bugs fixedbug fix
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    New store music by Thought in nmo_toxtethaudio
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    Fixed extraction bug in nmo_lakesidebug fix
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    Few other minor things in nmo_toxtethother
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    Door codes are more noticeable in nmo_lakesideui ux
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    Extraction now arrives at wave 10 in nms_ransackgameplay
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    Added Social Icons to main menuui ux
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    Removed purple squares in map nms_favelabug fix
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    Fixed infinite ammo bugbug fix

    Thanks to user feedback.

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    Kids now begin at wave 5 in nms_ransackgameplay
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    Added Social Icons to main menuui ux
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    Clipped off some god spots in nms_ransackother
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    Made extraction ladder easier to climb in nmo_toxtethgameplay
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    Fixed 'Kenneth' Voice Set playback issuebug fix

    Now properly plays AlmostFull lines.

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    Ammo Pickup Bug Fixbug fix

    Fixes the ammo pickup bug that has been reported by numerous players.

    Steam
    Further optimization in nms_ransackperformance
    Steam
    Added light source behind house in nmo_lakesidenew content
    Steam
    Fixed time_to_run_and_gun.ogg playback issuebug fix
    Steam
    New store music by Thought in nmo_toxtethaudio
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    Improved achievement codequality of life
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    Fixed zombie cap code on nms_ mapsbug fix

    Game will only allow up to 85 active NPCs at once.

    Steam
    Tweaked boat start position in nmo_lakesidegameplay
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    Swapped out some decals in nms_isolated houseother
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    Fixed pipe's flashlight charge animation issuebug fix

    Fixed the pipe's flashlight charge where the left arm mesh would randomly stretch on the end of the animation.

    Steam
    Crowbar now has flashlight supportnew content
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    Redid the jump gap area in adsa store in nmo_toxtethother
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    Balanced incremental difficulty in nms_ransackbalance change
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    Fix for Ammo Pickup Bugbug fix

    Hotfix to resolve the ammo pickup bug reported by players.

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    Added friendly fire blocker to spawn in nmo_lakesidenew content
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    Redid the jump gap area in adsa store in nmo_toxtethother
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    Fixed infinite ammo bugbug fix

    Thanks to Man.

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    Added localization for multiple languageslocalization

    Italian, Russian, Spanish, Hungarian, Swedish, Traditional Chinese.

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    Fixed range on hatchet's flashlight chargebug fix
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    Fixed 'Kenneth' Voice Set playback issuebug fix

    Fixed 'Kenneth' Voice Set to properly play AlmostFull lines.

    Steam
    Reworded objective to hint more to the solution in nmo_lakesidegameplay
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    Removed purple squares in map nms_favelabug fix
    Steam
    Tweaked boat start position in nmo_lakesidegameplay
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    Map is now harder in nmo_toxtethbalance change
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    Few other minor things in nmo_toxtethother
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    Fixed some nav_jump errors in the sewer in nmo_toxtethbug fix
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    Fixed ammo pickup bugbug fix

    Resolved an issue where players couldn't pick up ammo if their inventory was full, causing ammo boxes to glitch and become unusable.

    Steam
    Clipped off some god spots in nms_ransackother
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    Extraction now arrives at wave 10 in nms_isolatedgameplay
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    Fixed extraction bug in nmo_lakesidebug fix
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    Balanced incremental difficulty in nms_ransackbalance change
    Steam
    Fixed range on hatchet's flashlight chargebug fix
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    Further optimization in nms_ransackperformance
    Steam
    Ammo Pickup Bug Fixbug fix

    Fixed a bug where players couldn't pick up ammo if their inventory was full, causing ammo boxes to glitch and become unusable.

    Steam
    Balanced incremental difficulty in nms_isolatedbalance change
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    Fixed bow aiming/accuracybug fix

    Ensure to use the green line (first one) to aim.

    Steam
    Fixed Mac brightness issuebug fix

    sRGB read error in shaders.

    Steam
    Added version number UI panel to main menuui ux
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    Fixed zombies bunching up on certain props in nms_silencebug fix
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    Runners now begin at wave 3 in nms_ransackgameplay
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    Fixed ammo section overlapping items in Main Inventory Wheelbug fix
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    Swapped out some decals in the house in nms_isolatedother
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    Added more interactive features in nms_ransacknew content

    Coded safe/burning alley.

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    Added more interactive features in nms_ransacknew content

    Coded safe/burning alley.

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    Bow aiming/accuracy fixedbug fix

    Make sure to use the green line (first one) to aim.

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    Extraction now arrives at wave 10 in nms_isolatedgameplay
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    Fixed some nav_jump errors in the sewer in nmo_toxtethbug fix
    Steam
  6. 2 events
    Resolved Mac Brightness Issue for AMD/ATI Graphics Cardsbug fix

    Fixed the low brightness issue caused by an sRGB reading error in the Mac specific shaders.

    Steam
    Resolved Mac Brightness Issue for AMD/ATI Graphics Cardsbug fix

    Fixed the low brightness issue caused by an sRGB reading error in the Mac specific shaders.

    Steam
  7. 64 events
    General Crash Fixesbug fix
    Steam
    Fist Damage Type Changebalance change

    Given the 'Blunt' damage type which adds a high chance of knockback.

    Steam
    nmo_chinatown map updatenew content

    Tweaked physics clips in subway area

    Steam
    Fixed infinite grenade bugbug fixMilestone
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    Fist damage type changebalance change

    Given the 'Blunt' damage type which adds a high chance of knockback.

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    Zombies Now Only Infect When Eatinggameplay
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    Added Ability to Shove When Out of Staminagameplay

    Adds a half second delay before your next shove and does not push the zombie back.

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    Removed Ability to Duck While Being Grabbedgameplay
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    nmo_toxteth map updatenew content

    Reduced func_vphysics_clip by 50%

    Steam
    Reduced SKS Shove Damage Multiplierbalance change
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    Improved Stats/Achievements Reportingquality of life

    Stats/achievements will now report to the steam servers more reliably when initial connection to steam servers fails.

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    TNT damage increasebalance change

    Damage increased to 1500 from 1000.

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    Melee Tracing Improvementsbalance change

    Made melee tracing more reliable in terms of client side impacts, and improved range on server side.

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    Always play ear ringing dsp on explosionaudio
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    Tweaks to Music Manager Statesaudio

    Showcase a much greater variety of tracks.

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    Make weapons lower when out of staminagameplay

    Make weapons lower when not enough stamina to shove (firearms) or quick attack (melee).

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    Grenade Damage Increasebalance change

    Damage increased to 1000 from 350.

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    Updated nmo_chinatown Mapnew content

    Tweaked physics clips in subway area

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    SKS shove damage multiplier reducedbalance change
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    nms_silence map updatenew content

    Extraction Truck now parks at the correct spot on the street

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    Fixed Pills/Walkie Blocking USE Tracesbug fix
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    Updated nms_notld Mapnew content

    Changed evac expire to 60 seconds from 45 sec, child zombie wave to 5 from 6, generator run time to 30 sec from 45 sec, decreased damage from electric trap, flame thrower can now be crouched walked under when its on.

    Steam
    Scaled Blast and Fire Damage in FFbalance change
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    Tweaks to music manager statesaudio

    Showcase a much greater variety of tracks.

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    Grenade damage increasebalance change

    Damage increased to 1000 from 350.

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    Hatchet Damage Increasebalance change

    Damage increased to 65/325 on standard hits/headshots from 60/250.

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    Player collision style changedbalance change

    Changed player collision to a soft collision style.

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    Updated nms_silence Mapnew content

    Extraction Truck now parks at the correct spot on the street

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    Thrown weapons aiming adjustmentsgameplay

    Thrown weapons now aim higher without having to look so far up and will not pass through zombies as often.

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    Zombie infection mechanics updatedbalance change

    Zombies now only infect when eating.

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    Make Weapons Lower When Not Enough Staminagameplay

    Make weapons lower when not enough stamina to shove (firearms) or quick attack (melee).

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    Updated nmo_toxteth Mapnew content

    Reduced func_vphysics_clip by 50%

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    Shader Optimizationperformance
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    Added ability to shove when out of staminagameplay

    This adds a half second delay before your next shove and does not push the zombie back.

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    Hide Close Button on Inventory Crate HUDui ux
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    Thrown Weapons Aim Highergameplay

    Thrown weapons now aim higher without having to look so far up.

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    Always Play Ear Ringing DSP on Explosionaudio
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    Bow Weight Reductionbalance change

    Weight reduced to 150 from 450.

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    Added timer for first round countdownquality of life
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    Added sv_lan Option to Server Create Dialogquality of life

    Defaults to OFF.

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    Changed Player Collision Stylebalance change

    Changed player collision to a soft collision style.

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    Changed Player Collision to Soft Collision Stylegameplay
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    Hide close button on inventory crate hudui ux
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    Bow weight reducedbalance change

    Weight reduced to 150 from 450.

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    Machete weight and stamina drain changesbalance change

    Weight increased to 100 from 50, stamina drain decreased to 13 from 16.67, damage reduced to 350 on headshots from 490.

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    Lead Pipe Weight and Damage Adjustmentsbalance change

    Weight reduced to 250 from 400, damage increased to 250 headshots from 200.

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    Shader optimizationperformance
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    Blast and fire damage scalingbalance change

    Scaled blast and fire damage in FF.

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    Machete Weight and Stamina Adjustmentsbalance change

    Weight increased to 100 from 50, stamina drain decreased to 13 from 16.67, damage reduced to 350 on headshots from 490.

    Steam
    Fixed Infinite Grenade Bugbug fix
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    Added sv_lan option to server create dialogquality of life

    Defaults to OFF.

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    Hatchet weight and damage changesbalance change

    Weight reduced to 100 from 200, damage increased to 65/325 on standard hits/headshots from 60/250.

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    Added Timer for First Round Countdownquality of life
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    nms_notld map updatesnew content

    Changed evac expire to 60 seconds from 45 sec, child zombie wave to 5 from 6, generator run time to 30 sec from 45 sec, decreased damage from electric trap, flame thrower can now be crouched walked under.

    Steam
    Reduced Initial Sprint Stamina Penaltybalance change

    Reduced initial sprint stamina penalty from 15 to 12.

    Steam
    Initial sprint stamina penalty reducedbalance change

    Reduced initial sprint stamina penalty from 15 to 12.

    Steam
    Fixed pills/walkie blocking USE tracesbug fix
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    Items Now Drop at a More Predictable Anglegameplay
    Steam
    Lead Pipe weight and damage changesbalance change

    Weight reduced to 250 from 400, damage increased to 250 headshots from 200.

    Steam
    TNT Damage Increasebalance change

    Damage increased to 1500 from 1000.

    Steam
    Improved stats/achievements reportingquality of life

    Stats/achievements will now report to the steam servers more reliably when initial connection to steam servers fails.

    Steam
    General crash fixesbug fixMilestone
    Steam
    Melee tracing improvementsbalance change

    Made melee tracing more reliable in terms of client side impacts, and improved range on server side.

    Steam
    Thrown Weapons Will Not Pass Through Zombies as Oftengameplay
    Steam
  8. 8 events
    USE+ Functionality Item Grab Fixbug fix

    Fixed an issue with the USE+ functionality not grabbing items well on the ground

    Steam
    Explosives Screen Shake Effectgameplay

    Explosives now shake your screen if they blow up close by

    Steam
    Version Number Updatechanges

    Updated version number from 1.07 to 1.07.1 to filter Out of date servers

    Steam
    Explosives Screen Shake Effectgameplay

    Explosives now shake your screen if they blow up close by

    Steam
    Melee Achievements Update Fixbug fix

    Fixed a bug where the melee achievements would not properly update

    Steam
    Melee Achievements Update Fixbug fix

    Fixed a bug where the melee achievements would not properly update

    Steam
    Version Number Updatechanges

    Updated version number from 1.07 to 1.07.1 to filter Out of date servers

    Steam
    USE+ Functionality Improvementbug fix

    Fixed an issue with the USE+ functionality not grabbing items well on the ground

    Steam
  9. 13 events
    nmo_toxteth Map Crashing Serversbug fixMilestone

    Map 'nmo_toxteth' is causing server crashes and FPS drops; advised to avoid until fixed.

    Steam
    Steam Release Announcementdlc releaseMilestone

    Game will be available on Steam starting October 31.

    Steam
    Dedicated Server Update Requirednetwork

    Servers must be updated to the final prerelease patch to avoid connection issues.

    Steam
    Map 'nmo_toxteth' Crashing Serversbug fixMilestone

    Known issue with 'nmo_toxteth' causing crashes and FPS drops; advised to avoid running this map.

    Steam
    Dedicated Server Hosting Instructionsnetwork

    Provided links for dedicated server setup and listen server setup.

    Steam
    LAN Mode Connection Issuenetwork

    Players need to set sv_lan to 0 to connect to Listen Servers.

    Steam
    Trading Cards Issuesbug fix

    Investigating reports of issues with trading cards.

    Steam
    Achievements Not Registeringbug fix

    Fix for melee kill achievements not being counted is in progress.

    Steam
    Trading Cards Issuesbug fix

    Investigating reports of issues with trading cards.

    Steam
    Dedicated Server Update Requirednetwork

    Final prerelease patch uploaded; servers must be updated to avoid connection issues.

    Steam
    Achievements Not Registeringbug fix

    Fix for melee kill achievements not being counted is in progress.

    Steam
    Dedicated Server Hosting Instructionsnetwork

    Provided links for dedicated server setup and listen server setup.

    Steam
    Steam Release Announcementdlc releaseMilestone

    Game will be available on Steam starting October 31.

    Steam
  10. 2 events
    Conversion to .vpk File Systemperformance

    Most files are being converted to the .vpk file system to drastically increase loading speeds.

    Steam
    .vpk File System Conversionperformance

    Conversion of most game files to the .vpk file system to drastically increase loading speeds.

    Steam
  11. 4 events
    Fixed server crash bugbug fixMilestone

    Fixed a bug that caused the servers to crash when checking if you're in the official steam group.

    Steam
    Updated Music Manager to FMODaudio

    This will fix the FPS drops when switching songs.

    Steam
    Updated Music Manager to FMODaudio

    This will fix the FPS drops when switching songs.

    Steam
    Fixed server crash bugbug fixMilestone

    Fixed a bug that caused the servers to crash when checking if you're in the official steam group.

    Steam
  12. 2 events
    In-game server browser functionality restorednetwork

    The in-game server browser is now fully functional.

    Steam
    In-game server browser functionality restorednetwork

    The in-game server browser is now fully functional.

    Steam
  13. 2 events
    Steam Server Browser Integrationnetwork

    Players can now view NMRiH servers through the Steam Server Browser.

    Steam
    Steam Server Browser Functionality Added for NMRiH Betanetwork

    Players can now view NMRiH servers through the Steam Server Browser.

    Steam
  14. 67 events
    Added new water materials in materials/particle/waternew content
    Steam
    Added more props in models/props/miscnew content
    Steam
    Merged in latest code updates from Source SDK 2013 MPsystem
    Steam
    Added more props in models/props/ruralnew content
    Steam
    You can no longer weld open the manhole cover on the graveyard route objectivegameplay
    Steam
    Updated nmo_lakesidechanges
    Steam
    Lowered farz/fog by 300 unitsvisuals
    Steam
    Updated nav meshai
    Steam
    Updated player skins for Wally/Jivevisuals
    Steam
    Updated me_kitknife weapon skinvisuals
    Steam
    Added more props in models/props/electronics, misc, and ruralnew content
    Steam
    Added color correctionvisuals
    Steam
    Adjusted overall environmental lightingvisuals
    Steam
    Updated nms_notldchanges
    Steam
    Updated fa_sw686 weapon skinvisuals
    Steam
    Added new water materials in materials/particle/waternew content
    Steam
    Fixed missing animation events for fa_sw686bug fix

    Sounds for SW686 + Flashlight Combo & SW686 Dryfire now work as intended.

    Steam
    Lowered farz/fog by 300 unitsvisuals
    Steam
    Added new temporary loading screenui ux
    Steam
    Updated nav meshai
    Steam
    Renamed weapon_grenade to exp_grenadenew content
    Steam
    CactusFantastico's Work lamps addednew content
    Steam
    CactusFantastico's Work lamps addednew content
    Steam
    Fixed items in safe from being highlighted while closedbug fix
    Steam
    Fixed some crash bugs on the Linux buildbug fix
    Steam
    Updated fa_sw686 weapon skinvisuals
    Steam
    Added exp_molotov and exp_tntnew content
    Steam
    Fixed welder objective bugs (allowing weld twice and not working at all)bug fix
    Steam
    Added 360controller.cfg by YahJmodding
    Steam
    Added an alternate way in to the computer room with a keypad on the door in the kitchengameplay

    Code is 1 of 3 random codes.

    Steam
    Added detail to upstairs bedroom areasvisuals
    Steam
    Added more props in models/props/electronicsnew content
    Steam
    Added in new foliage and rock modelsnew content
    Steam
    Updated melee weapons with quick and charged attacksbalance change

    Quick attacks for most melee weapons will now only use horizontal swings; use charged attacks for vertical swings.

    Steam
    Added exp_molotovnew content
    Steam
    Updated some gasoline/water leak particle effectsvisuals
    Steam
    Added detail to upstairs bedroom areasworld
    Steam
    Updated me_kitknife weapon skinvisuals
    Steam
    Added visual motion blur trail for melee weaponsvisuals

    A motion blur trail will appear directly behind your melee weapon when you use it.

    Steam
    Fixed missing animation events for fa_sw686bug fix

    Sounds for SW686 + Flashlight Combo & SW686 Dryfire now work as intended.

    Steam
    Added in new foliage and rock modelsnew content
    Steam
    Renamed weapon_grenade to exp_grenadenew content
    Steam
    Added new temporary loading screennew content
    Steam
    Added in new loading screennew content
    Steam
    Updated nmo_toxtethchanges
    Steam
    Added an alternate way in to the computer room with keypadgameplay

    There is now a keypad on the door in the kitchen. Code is 1 of 3 random codes.

    Steam
    Updated player skins for Wally/Jivevisuals
    Steam
    Pulled the First Person camera back on specific weaponsgameplay

    Pulled back on the following weapons: fa_m92fs, fa_sw686, fa_1911.

    Steam
    Updated melee weapons with new quick and charged attack mechanicsbalance change

    Quick attacks now only use horizontal swings; charged attacks for vertical swings.

    Steam
    You can no longer weld open the manhole cover on the graveyard route objectivegameplay
    Steam
    Went through more detail passes on the store, graveyard, street, and skyboxvisuals
    Steam
    Fixed welder objective bugs (allowing weld twice and not working at all)bug fix
    Steam
    Updated nmo_toxtethgameplay
    Steam
    Adjusted overall environmental lightingvisuals
    Steam
    Updated nms_notldgameplay
    Steam
    Went through more detail passes on the store, graveyard, street, and skyboxworld
    Steam
    Added in new loading screenui ux
    Steam
    Added 360controller.cfg by YahJmodding
    Steam
    Updated some gasoline/water leak particle effectsvisuals
    Steam
    Fixed some crash bugs on the Linux buildbug fix
    Steam
    Merged in latest code updates from Source SDK 2013 MPsystem
    Steam
    Updated nmo_lakesidegameplay
    Steam
    Pulled the First Person camera back on several weaponschanges

    Affected weapons: fa_m92fs, fa_sw686, fa_1911.

    Steam
    Added exp_tntnew content
    Steam
    Added color correctionvisuals
    Steam
    Fixed items in safe from being highlighted while closedbug fix
    Steam
    Added visual motion blur trail for melee weapon swingsvisuals

    Helps players gauge swing distance and aim.

    Steam
  15. 44 events
    Closed windows in starting spawn buildinggameplay
    Steam
    Fixed Item Glow on Objective Endbug fix

    Fixed item glow on objective end.

    Steam
    New extraction ending for nmo_broadwaynew content

    Instead of calling for the chopper, players will now call for a train.

    Steam
    Updated Mapcycle & Maplistchanges

    Updated mapcycle & maplist to have toxteth/lakeside/ransack/notld/silence.

    Steam
    More interior detail added to store area in nmo_toxtethnew content
    Steam
    More 'junk' props added by Cactusnew content
    Steam
    Changed lighting in certain areas of nmo_broadwayvisuals
    Steam
    Fixed Crash Related to Bow Arrowsbug fix

    Fixed a crash related to the arrows fired from bow_deerhunter.

    Steam
    Lighting Changes in nmo_broadwayvisuals

    Changed the lighting in certain areas.

    Steam
    Zombie Spawn Areas Updated in nmo_broadwaygameplay

    Moved around and added some additional zombie spawn areas.

    Steam
    Zombie spawn areas adjusted in nmo_broadwaygameplay

    Moved around and added some additional zombie spawn areas.

    Steam
    Additional Objective Paths in nmo_lakesidenew content

    Added some additional objective paths.

    Steam
    Updated player and zombie skins for charactersvisuals

    Updated player and zombie skins for Bateman, Molotov, and Hunter characters.

    Steam
    Overall Detail Added to nmo_toxtethvisuals

    Added some additional overall detail.

    Steam
    Small adjustments to the nav meshai

    Made some small adjustments to the nav mesh.

    Steam
    Disabled Lisa and Toby zombie modelsgameplay
    Steam
    Soundscapes added to nmo_toxtethnew content
    Steam
    Updated Player and Zombie Skinsvisuals

    Updated player and zombie skins for Bateman, Molotov, and Hunter characters.

    Steam
    Soundscapes Added to nmo_toxtethnew content

    Added in soundscapes.

    Steam
    Disabled Lisa and Toby Zombie Modelsgameplay

    Disabled Lisa and Toby zombie models.

    Steam
    Additional objective paths added to nmo_lakesidenew content
    Steam
    Cleaned up nav_mesh in nmo_chinatownai

    Cleaned up some additional bits in nmo_chinatown's nav_mesh.

    Steam
    Unweld Manhole Cover on Sewer Objective Pathgameplay

    If you're on the sewer objective path, you must unweld the manhole cover now.

    Steam
    Fixed item glow on objective endbug fix
    Steam
    Fixed Stuck Bug in Fastex Truck Doorsbug fix

    Fixed the bug where you would get stuck in the fastex truck doors after plugging the battery in.

    Steam
    Test Load Screen Added for nmo_lakesideother

    Added a test load screen for the map.

    Steam
    Nav Mesh Cleanup in nmo_chinatownai

    Cleaned up some additional bits in nmo_chinatown's nav_mesh.

    Steam
    Fixed case sensitivity issues for Linux compatibilitybug fix

    Fixed up some materials and models not using proper case_sensitive names for Linux Compatibility.

    Steam
    Test load screen added for nmo_lakesidenew content
    Steam
    More Junk Props Added by Cactusnew content

    Added more 'junk' props by Cactus.

    Steam
    Updated mapcycle & maplistchanges

    Updated mapcycle & maplist to have toxteth/lakeside/ransack/notld/silence.

    Steam
    Nav Mesh Adjustmentsai

    Made some small adjustments to the nav mesh.

    Steam
    Fixed crash related to arrows from bow_deerhunterbug fix
    Steam
    Closet door in cinema back hallway is now non-closablebug fix

    You can't close the closet door in the cinema back hallway anymore.

    Steam
    Fixed stuck bug in fastex truck doorsbug fix

    Fixed the bug where you would get stuck in the fastex truck doors after plugging the battery in.

    Steam
    Unweld manhole cover on sewer objective pathgameplay

    If you're on the sewer objective path, you must unweld the manhole cover now.

    Steam
    Fixed Case Sensitivity for Linux Compatibilitybug fix

    Fixed up some materials and models not using proper case_sensitive names for Linux Compatibility.

    Steam
    Closet Door in Cinema Back Hallwaybug fix

    You can't close the closet door in the cinema back hallway anymore.

    Steam
    Easier Climb on Chopper Rope in nmo_toxtethgameplay

    Fixed up chopper rope so it'll be easier to climb up for extraction.

    Steam
    Interior Detail Added to Store Area in nmo_toxtethvisuals

    Added more interior detail to the store area.

    Steam
    New Extraction Ending for nmo_broadwaynew content

    Added a new extraction ending to the map, instead of calling for the chopper you'll be calling for a train.

    Steam
    Additional overall detail added to nmo_toxtethvisuals
    Steam
    Chopper rope fixed for easier climbingbug fix

    Fixed up chopper rope so it'll be easier to climb up for extraction.

    Steam
    Closed Windows in Starting Spawn Buildinggameplay

    Closed up the windows in the starting spawn building.

    Steam
  16. 24 events
    Added sound to arrows shot from bow_deerhunteraudio
    Steam
    Updated bloody hand materialvisuals
    Steam
    Uploaded some HDR skybox texturesvisuals
    Steam
    Optimized item glow effectperformance
    Steam
    Updated nmo_toxtethnew content
    Steam
    Fixed func_instance in Source SDKbug fix
    Steam
    Fixed func_instance in Source SDKbug fix
    Steam
    Updated nms_notldworld
    Steam
    Added more props in nms_notldnew content
    Steam
    Added money_bundle propsnew content
    Steam
    Updated nms_notldnew content
    Steam
    Added money_bundle propsnew content
    Steam
    Added sv_melee_trace_show_range and _sv_melee_trace_show_hitsnew content

    New commands for players to check out melee system mechanics

    Steam
    Added sv_melee_trace_show_range and _sv_melee_trace_show_hitsnew content

    New commands for players to check out how the melee system works

    Steam
    Altered uk_phonebox model's collision and sizechanges
    Steam
    Optimized item glow effectperformance
    Steam
    Added sound to arrows shot from bow_deerhunteraudio
    Steam
    Updated bloody hand materialvisuals
    Steam
    Added color correction for nms_notldvisuals
    Steam
    Added color correction for nms_notldnew content
    Steam
    Altered uk_phonebox model's collision and sizevisuals
    Steam
    Updated nmo_toxtethworld
    Steam
    Uploaded some HDR skybox texturesvisuals
    Steam
    Added more props in nms_notldnew content
    Steam
  17. 20 events
    Added nmo_toxteth mapnew content
    Steam
    Updated fire axe animationschanges
    Steam
    Fixed safe zone not accepting FEMA repair bagbug fix
    Steam
    Updated fire axe animationschanges
    Steam
    Updated nav meshes for multiple mapschanges

    Updated the nav meshes for Broadway, Northway, Chinatown, Silence

    Steam
    Added nmo_lakeside mapnew content
    Steam
    Optimized bone LoD for zombies and infected survivorsperformance
    Steam
    Added medicbox prop_dynamic with animationnew content
    Steam
    Fixed SKS bayonet damagebalance change
    Steam
    Updated nav meshes for multiple mapschanges

    Updated nav meshes for Broadway, Northway, Chinatown, Silence

    Steam
    Fixed safe zone not accepting FEMA repair bagbug fix
    Steam
    Fixed SKS bayonet damagebalance change
    Steam
    Fixed Join Game button issuebug fix
    Steam
    Flashlight now lights up zombies in Linux Clientbug fix
    Steam
    Fixed crash after Game Readybug fix
    Steam
    Added nmo_toxteth mapnew content
    Steam
    Added medicbox prop_dynamic with animationnew content
    Steam
    Added nmo_lakeside mapnew content
    Steam
    Flashlight now lights up zombies in Linux Clientbug fix
    Steam
    Optimized bone LoD for zombies and infected survivorsperformance
    Steam
  18. 4 events
    4th Wave of Closed Beta Keys Sent Outother

    The fourth wave of closed beta invites for the Steam build v1.07 are being sent out.

    Steam
    Mac Support Addednew content

    The game now includes support for Mac users.

    Steam
    4th Wave of Closed Beta Keys Sent Outother

    The fourth wave of closed beta invites for Steam build v1.07 are being sent out.

    Steam
    Mac Support Addednew content

    The game now includes support for Mac users.

    Steam