What changed in No More Room in Hell in 2013
476 updates · 9 main milestones · Aug 15, 2013 to Dec 12, 2013
- 10 eventsNew Rifle: Remington JAE 700new content
A new rifle donated by Steph Lane from Digital Extremes.
Steam - 65 eventsAdded soundscapes to nms_silenceaudioSteamAdded glowsticks to supply-drop targets in nms_northwaynew content
Added glowsticks to both supply-drop targets, one has blue glow and another one has red glow.
SteamRecoil changes to M16A4 and SKSbalance changeRecoil changes to the M16A4 and SKS, as well added missing sprint sequences for the SKS.
SteamAdded soundscapes to nms_silenceaudioSteamMoved infection and main menu music to FMODaudioSteamAdded random molotov cocktails in nmo_cabinnew contentSteamMoved kitchen door objective glowgameplayMoved the kitchen door objective glow to the lock to solve a rendering sorting issue.
Steamsv_idle_autokick_enabled adjustmentquality of lifesv_idle_autokick_enabled will no longer kick the host of a Local/Listen server.
Steamsv_idle_autokick_enabled adjustmentquality of lifesv_idle_autokick_enabled will no longer kick the host of a Local/Listen server.
SteamReplaced prop_physics with prop_static in nms_northwayvisualsReplaced some prop_physics props with those same models recompiled to prop_static.
SteamAdded random molotov cocktails in nmo_cabinnew contentSteamPharmacy remade in nms_northwayvisualsPharmacy is somewhat remade too, has new looks, especially in the back room.
SteamAdded more lights in nmo_cabinnew contentSteamMarket storage room door functionality in nms_northwaygameplayMarket storage room´s door works now so that it can be only opened from the inside of the storage room.
SteamRemoved power socket issue in nmo_toxtethbug fixRemoved power socket poking through the floor in the spawn house.
SteamFixed dock shed door zombie blockagebug fixFixed the dock shed door from getting blocked by zombies in nmo_cabin.
SteamAdded extra car detail on street in nmo_toxtethnew contentSteamGunshop remade in nms_northwayvisualsGunshop is remade, has new looks and different layout (is more open).
SteamFixed molotov/flare gun crashbug fixMilestoneFixed a crash related to the molotov and flare gun.
SteamMarket storage room door functionality fixed in nms_northwaybug fixMarket storage room´s door works now so that it can be only opened from the inside of the storage room.
SteamPharmacy remade in nms_northwaynew contentPharmacy is somewhat remade too, has new looks, especially in the back room.
SteamReplaced prop_physics with prop_static in nms_northwayvisualsReplaced some prop_physics props with those same models recompiled to prop_static.
SteamFixed Glock's slide animation issuebug fixFixed Glock's slide going way too back, which was unrealistic and resulted in showing missing faces.
SteamGunshop remade in nms_northwaynew contentGunshop is remade, has new looks and different layout (is more open).
SteamOverall map detail pass in nms_silencevisualsAdded an additional pass of detail on the overall map.
SteamGun unloading feature addednew contentYou can now unload your guns, currently uses the ammocheck animations for placeholder.
SteamMarket remade in nms_northwayvisualsMarket is remade, has new looks, is more lit and also has different layout.
SteamAdded glowsticks to supply-drop targets in nms_northwaynew contentAdded glowsticks to both supply-drop targets, one has blue glow and another one has red glow.
SteamFixed Glock's slide animation issuebug fixFixed Glock's slide going way too back, which was unrealistic and resulted in showing missing faces.
SteamGun unloading feature addednew contentYou can now unload your guns, currently uses the ammocheck animations for placeholder.
SteamAdded debris flags to objective items in nmo_toxtethgameplayObjective gascan and tnt now have debris flags.
SteamAdjusted kitchen door objective glowgameplayMoved the kitchen door objective glow to the lock to solve a rendering sorting issue.
SteamFixed molotov/flare gun crashbug fixSteamFixed 1911 flashlight sprint animationbug fixFixed the 1911's flashlight sprint randomly playing ironsighting animation at the start of the sprint.
SteamFixed dock shed door zombie blockagebug fixFixed the dock shed door from getting blocked by zombies.
SteamAdded props in construction area of nms_northwaynew contentAdded few props here and there in 'construction/renovation area' to make it look more obvious.
SteamTweaked explosive trap damage in nms_silencebalance changeTweaked damages of the explosive traps from 256 to 512.
SteamRecoil changes to M16A4 and SKSbalance changeRecoil changes to the M16A4 and SKS, as well added missing sprint sequences for the SKS.
SteamAdded burning corpses in bathroom of nms_northwaynew contentAdded small pile of burning corpses in the bathroom in the 'construction/renovation area'.
SteamHid close button on radial menubug fixSteamRemoved power socket issue in nmo_toxtethbug fixRemoved power socket poking through the floor in the spawn house.
SteamMoved infection and main menu music to FMODaudioSteamAdded small room in underground garage of nms_northwaynew contentUnderground garage has now one new small room added with a medical-supply crate inside.
SteamAdded props in construction area of nms_northwaynew contentAdded few props here and there in 'construction/renovation area' to make it look bit more obvious.
SteamFixed 1911 flashlight sprint animationbug fixFixed the 1911's flashlight sprint randomly playing ironsighting animation at the start of the sprint.
SteamMarket remade in nms_northwaynew contentMarket is remade, has new looks, is more lit and also has different layout.
SteamExtra car detail added in nmo_toxtethvisualsSteamAdded detail pass in nms_silencenew contentAdded an additional pass of detail on the overall map.
SteamNew room added in underground garage of nms_northwaynew contentUnderground garage has now one new small room added with a medical-supply crate inside.
SteamAdded more lights in nmo_cabinnew contentSteamAdded burning corpses in nms_northwaynew contentAdded small pile of burning corpses in the bathroom in the 'construction/renovation area'.
SteamTweaked explosive trap damages in nms_silencebalance changeTweaked damages of the explosive traps from 256 to 512.
Steam - 3 eventsSourceMod update availableother
Server owners are urged to update to snapshot #4176 of SourceMod.
SteamFixed menu crashing bug in SourceMod 1.6bug fixA menu crashing bug in the developmental branch of SourceMod has been fixed.
SteamFixed menu crashing bug in SourceModbug fixA menu crashing bug in the developmental branch of SourceMod (1.6) has been fixed.
Steam - 54 eventsFixed players getting stuck in fuel objective propsbug fix
Players should not get stuck any longer.
SteamChanged Glock 17's animationvisualsUpdated to current M9/1911 animations and corrected the size.
SteamFixed visual glitch with Wrench animationvisualsSteamFixed visual glitch with Wrench animationvisualsSteamTweaked Baseball Bat quick swing animationvisualsAnimation adjusted so that it won't hit the ground.
SteamBumped up nmo_cabin speedrun achievement requirementbalance changeIncreased from 4 minutes to 5 minutes 30 seconds due to map changes.
SteamAdded a new possible objective path in nmo_lakesidegameplaySteamProperly added localization fileslocalizationSpanish/Russian/Italian localization files added that were exempted from the Steam update.
SteamAdded key/lock to the boat dock shednew contentSteamTweaked Baseball Bat quick swing animationvisualsAnimation adjusted so that it won't hit the ground.
SteamFixed brush gaps under certain doors in nmo_lakesidebug fixSteamUpdated version number to 1.07.4otherSteamFixed First Aid Kid/Pills/Bandages weight valuesbug fixCorrected weight values in Inventory Wheel.
SteamChanged Glock 17's animationvisualsAnimation changed to current M9/1911 ones & corrected the size.
SteamUpdated CZ858 firing soundsaudioSteamChanged all objective keys to not collide with playersgameplaySteamAdded boat sounds for the Coast Guard CutteraudioSteamAdded boat sounds for the Coast Guard CutteraudioSteamUpdated CZ858 firing soundsaudioSteamAdded Spanish/Russian/Italian localization fileslocalizationProperly added localization files that were exempted from the previous update.
SteamAdded visual indicators for Keypad objectivenew contentHelps players complete the Keypad objective.
SteamAdded visual indicators for Keypad objective in nmo_lakesidegameplaySteamFinished new lighting passvisualsSteamAdded window to side kitchen doornew contentAllows shooting out to cover people reconnecting the telegraph.
SteamAdded a ladder to the Satellite dish objective in nmo_lakesidegameplaySteamAdded new models under props/industrialnew contentSteamFinished new lighting passvisualsSteamPlayers should not get stuck in fuel objective propsbug fixResolved an issue preventing player movement.
SteamAdded new soundscape to caveaudioSteamUpdated version number to 1.07.4changesSteamAdded a key/lock to the boat dock shedgameplaySteamAdded new models under props/industrialnew contentSteamAdded new possible objective path in nmo_lakesidenew contentSteamAdded ladder to Satellite dish objectivenew contentSteamAdded new soundscape to caveaudioSteamBumped up nmo_cabin speedrun achievement requirementbalance changeRequirement increased from 4 minutes to 5 minutes 30 seconds due to map changes.
SteamFixed brush gaps under certain doors in nmo_lakesidebug fixSteamAdded item_zipponew contentTap F to bring it out and use your attack key to light it, hold F to take it out if you have a flashlight in your inventory.
SteamChanged objective keys to not collide with playersgameplaySteamAdded a window to the side kitchen doorgameplayAllows shooting out to cover people re-connecting the telegraph.
SteamFixed rendering distance for some props in nmo_lakesidebug fixFixed rendering distance for props like the Chopper.
SteamFixed First Aid Kid/Pills/Bandages weight valuesbug fixCorrected incorrect weight values in Inventory Wheel.
SteamAdded item_zipponew contentTap F to bring it out and use your attack key to light it, hold F to take it out if you have a flashlight in your inventory.
SteamFixed rendering distance for some props in nmo_lakesidebug fixCorrected rendering issues for props like the Chopper.
Steam - 88 eventsOptimization improvements in nmo_lakesideperformanceSteamAdded localization for multiple languageslocalization
Added localization for: Italian, Russian, Spanish, Hungarian, Swedish, Traditional Chinese.
SteamReworded objective to hint more to the solution in nmo_lakesidegameplaySteamDoor codes are more noticeable in nmo_lakesideui uxSteamAdded friendly fire blocker to spawn in nmo_lakesidenew contentSteamExtraction now arrives at wave 10 in nms_ransackgameplaySteamRunners now begin at wave 3 in nms_ransackgameplaySteamMap is now harder in nmo_toxtethbalance changeSteamOptimization improvements in nmo_lakesideperformanceSteamMisc. crashes and small bugs fixedbug fixSteamFixed pipe's flashlight charge animation issuebug fixFixed the left arm mesh randomly stretching at the end of the animation.
SteamFixed time_to_run_and_gun.ogg playback issuebug fixSteamMinor update to axe's animationbug fixSteamMade extraction ladder easier to climb in nmo_toxtethgameplaySteamBalanced incremental difficulty in nms_isolatedbalance changeSteamSlightly adjusted positions of some objective items in nmo_toxtethgameplaySteamAdded light source behind house in nmo_lakesidenew contentSteamKids now begin at wave 5 in nms_ransackgameplaySteamImproved achievement codebug fixSteamCrowbar now has flashlight supportnew contentSteamAdded version number UI panel to main menuui uxSteamFixed zombies bunching up on certain props in nms_silencebug fixSteamMinor update to axe's animationbug fixSteamSlightly adjusted positions of some objective items in nmo_toxtethgameplaySteamFixed ammo section overlapping items in Main Inventory Wheelbug fixSteamMisc. crashes and small bugs fixedbug fixSteamNew store music by Thought in nmo_toxtethaudioSteamFixed extraction bug in nmo_lakesidebug fixSteamFew other minor things in nmo_toxtethotherSteamDoor codes are more noticeable in nmo_lakesideui uxSteamExtraction now arrives at wave 10 in nms_ransackgameplaySteamAdded Social Icons to main menuui uxSteamRemoved purple squares in map nms_favelabug fixSteamKids now begin at wave 5 in nms_ransackgameplaySteamAdded Social Icons to main menuui uxSteamClipped off some god spots in nms_ransackotherSteamMade extraction ladder easier to climb in nmo_toxtethgameplaySteamAmmo Pickup Bug Fixbug fixFixes the ammo pickup bug that has been reported by numerous players.
SteamFurther optimization in nms_ransackperformanceSteamAdded light source behind house in nmo_lakesidenew contentSteamFixed time_to_run_and_gun.ogg playback issuebug fixSteamNew store music by Thought in nmo_toxtethaudioSteamImproved achievement codequality of lifeSteamTweaked boat start position in nmo_lakesidegameplaySteamSwapped out some decals in nms_isolated houseotherSteamFixed pipe's flashlight charge animation issuebug fixFixed the pipe's flashlight charge where the left arm mesh would randomly stretch on the end of the animation.
SteamCrowbar now has flashlight supportnew contentSteamRedid the jump gap area in adsa store in nmo_toxtethotherSteamBalanced incremental difficulty in nms_ransackbalance changeSteamAdded friendly fire blocker to spawn in nmo_lakesidenew contentSteamRedid the jump gap area in adsa store in nmo_toxtethotherSteamAdded localization for multiple languageslocalizationItalian, Russian, Spanish, Hungarian, Swedish, Traditional Chinese.
SteamFixed range on hatchet's flashlight chargebug fixSteamFixed 'Kenneth' Voice Set playback issuebug fixFixed 'Kenneth' Voice Set to properly play AlmostFull lines.
SteamReworded objective to hint more to the solution in nmo_lakesidegameplaySteamRemoved purple squares in map nms_favelabug fixSteamTweaked boat start position in nmo_lakesidegameplaySteamMap is now harder in nmo_toxtethbalance changeSteamFew other minor things in nmo_toxtethotherSteamFixed some nav_jump errors in the sewer in nmo_toxtethbug fixSteamFixed ammo pickup bugbug fixResolved an issue where players couldn't pick up ammo if their inventory was full, causing ammo boxes to glitch and become unusable.
SteamClipped off some god spots in nms_ransackotherSteamExtraction now arrives at wave 10 in nms_isolatedgameplaySteamFixed extraction bug in nmo_lakesidebug fixSteamBalanced incremental difficulty in nms_ransackbalance changeSteamFixed range on hatchet's flashlight chargebug fixSteamFurther optimization in nms_ransackperformanceSteamAmmo Pickup Bug Fixbug fixFixed a bug where players couldn't pick up ammo if their inventory was full, causing ammo boxes to glitch and become unusable.
SteamBalanced incremental difficulty in nms_isolatedbalance changeSteamAdded version number UI panel to main menuui uxSteamFixed zombies bunching up on certain props in nms_silencebug fixSteamRunners now begin at wave 3 in nms_ransackgameplaySteamFixed ammo section overlapping items in Main Inventory Wheelbug fixSteamSwapped out some decals in the house in nms_isolatedotherSteamExtraction now arrives at wave 10 in nms_isolatedgameplaySteamFixed some nav_jump errors in the sewer in nmo_toxtethbug fixSteam - 2 eventsResolved Mac Brightness Issue for AMD/ATI Graphics Cardsbug fix
Fixed the low brightness issue caused by an sRGB reading error in the Mac specific shaders.
SteamResolved Mac Brightness Issue for AMD/ATI Graphics Cardsbug fixFixed the low brightness issue caused by an sRGB reading error in the Mac specific shaders.
Steam - 64 eventsGeneral Crash Fixesbug fixSteamFist Damage Type Changebalance change
Given the 'Blunt' damage type which adds a high chance of knockback.
SteamFixed infinite grenade bugbug fixMilestoneSteamFist damage type changebalance changeGiven the 'Blunt' damage type which adds a high chance of knockback.
SteamZombies Now Only Infect When EatinggameplaySteamAdded Ability to Shove When Out of StaminagameplayAdds a half second delay before your next shove and does not push the zombie back.
SteamRemoved Ability to Duck While Being GrabbedgameplaySteamReduced SKS Shove Damage Multiplierbalance changeSteamImproved Stats/Achievements Reportingquality of lifeStats/achievements will now report to the steam servers more reliably when initial connection to steam servers fails.
SteamMelee Tracing Improvementsbalance changeMade melee tracing more reliable in terms of client side impacts, and improved range on server side.
SteamAlways play ear ringing dsp on explosionaudioSteamMake weapons lower when out of staminagameplayMake weapons lower when not enough stamina to shove (firearms) or quick attack (melee).
SteamSKS shove damage multiplier reducedbalance changeSteamFixed Pills/Walkie Blocking USE Tracesbug fixSteamUpdated nms_notld Mapnew contentChanged evac expire to 60 seconds from 45 sec, child zombie wave to 5 from 6, generator run time to 30 sec from 45 sec, decreased damage from electric trap, flame thrower can now be crouched walked under when its on.
SteamScaled Blast and Fire Damage in FFbalance changeSteamHatchet Damage Increasebalance changeDamage increased to 65/325 on standard hits/headshots from 60/250.
SteamPlayer collision style changedbalance changeChanged player collision to a soft collision style.
SteamThrown weapons aiming adjustmentsgameplayThrown weapons now aim higher without having to look so far up and will not pass through zombies as often.
SteamMake Weapons Lower When Not Enough StaminagameplayMake weapons lower when not enough stamina to shove (firearms) or quick attack (melee).
SteamShader OptimizationperformanceSteamAdded ability to shove when out of staminagameplayThis adds a half second delay before your next shove and does not push the zombie back.
SteamHide Close Button on Inventory Crate HUDui uxSteamThrown Weapons Aim HighergameplayThrown weapons now aim higher without having to look so far up.
SteamAlways Play Ear Ringing DSP on ExplosionaudioSteamAdded timer for first round countdownquality of lifeSteamChanged Player Collision Stylebalance changeChanged player collision to a soft collision style.
SteamChanged Player Collision to Soft Collision StylegameplaySteamHide close button on inventory crate hudui uxSteamMachete weight and stamina drain changesbalance changeWeight increased to 100 from 50, stamina drain decreased to 13 from 16.67, damage reduced to 350 on headshots from 490.
SteamLead Pipe Weight and Damage Adjustmentsbalance changeWeight reduced to 250 from 400, damage increased to 250 headshots from 200.
SteamShader optimizationperformanceSteamMachete Weight and Stamina Adjustmentsbalance changeWeight increased to 100 from 50, stamina drain decreased to 13 from 16.67, damage reduced to 350 on headshots from 490.
SteamFixed Infinite Grenade Bugbug fixSteamHatchet weight and damage changesbalance changeWeight reduced to 100 from 200, damage increased to 65/325 on standard hits/headshots from 60/250.
SteamAdded Timer for First Round Countdownquality of lifeSteamnms_notld map updatesnew contentChanged evac expire to 60 seconds from 45 sec, child zombie wave to 5 from 6, generator run time to 30 sec from 45 sec, decreased damage from electric trap, flame thrower can now be crouched walked under.
SteamReduced Initial Sprint Stamina Penaltybalance changeReduced initial sprint stamina penalty from 15 to 12.
SteamInitial sprint stamina penalty reducedbalance changeReduced initial sprint stamina penalty from 15 to 12.
SteamFixed pills/walkie blocking USE tracesbug fixSteamItems Now Drop at a More Predictable AnglegameplaySteamLead Pipe weight and damage changesbalance changeWeight reduced to 250 from 400, damage increased to 250 headshots from 200.
SteamImproved stats/achievements reportingquality of lifeStats/achievements will now report to the steam servers more reliably when initial connection to steam servers fails.
SteamGeneral crash fixesbug fixMilestoneSteamMelee tracing improvementsbalance changeMade melee tracing more reliable in terms of client side impacts, and improved range on server side.
SteamThrown Weapons Will Not Pass Through Zombies as OftengameplaySteam - 8 eventsUSE+ Functionality Item Grab Fixbug fix
Fixed an issue with the USE+ functionality not grabbing items well on the ground
SteamExplosives Screen Shake EffectgameplayExplosives now shake your screen if they blow up close by
SteamVersion Number UpdatechangesUpdated version number from 1.07 to 1.07.1 to filter Out of date servers
SteamExplosives Screen Shake EffectgameplayExplosives now shake your screen if they blow up close by
SteamMelee Achievements Update Fixbug fixFixed a bug where the melee achievements would not properly update
SteamMelee Achievements Update Fixbug fixFixed a bug where the melee achievements would not properly update
SteamVersion Number UpdatechangesUpdated version number from 1.07 to 1.07.1 to filter Out of date servers
SteamUSE+ Functionality Improvementbug fixFixed an issue with the USE+ functionality not grabbing items well on the ground
Steam - 13 eventsnmo_toxteth Map Crashing Serversbug fixMilestone
Map 'nmo_toxteth' is causing server crashes and FPS drops; advised to avoid until fixed.
SteamSteam Release Announcementdlc releaseMilestoneGame will be available on Steam starting October 31.
SteamDedicated Server Update RequirednetworkServers must be updated to the final prerelease patch to avoid connection issues.
SteamMap 'nmo_toxteth' Crashing Serversbug fixMilestoneKnown issue with 'nmo_toxteth' causing crashes and FPS drops; advised to avoid running this map.
SteamDedicated Server Hosting InstructionsnetworkProvided links for dedicated server setup and listen server setup.
SteamAchievements Not Registeringbug fixFix for melee kill achievements not being counted is in progress.
SteamDedicated Server Update RequirednetworkFinal prerelease patch uploaded; servers must be updated to avoid connection issues.
SteamAchievements Not Registeringbug fixFix for melee kill achievements not being counted is in progress.
SteamDedicated Server Hosting InstructionsnetworkProvided links for dedicated server setup and listen server setup.
SteamSteam Release Announcementdlc releaseMilestoneGame will be available on Steam starting October 31.
Steam - 67 eventsAdded new water materials in materials/particle/waternew contentSteamAdded more props in models/props/miscnew contentSteamMerged in latest code updates from Source SDK 2013 MPsystemSteamAdded more props in models/props/ruralnew contentSteamYou can no longer weld open the manhole cover on the graveyard route objectivegameplaySteamUpdated nmo_lakesidechangesSteamLowered farz/fog by 300 unitsvisualsSteamUpdated nav meshaiSteamUpdated player skins for Wally/JivevisualsSteamUpdated me_kitknife weapon skinvisualsSteamAdded more props in models/props/electronics, misc, and ruralnew contentSteamAdded color correctionvisualsSteamAdjusted overall environmental lightingvisualsSteamUpdated nms_notldchangesSteamUpdated fa_sw686 weapon skinvisualsSteamAdded new water materials in materials/particle/waternew contentSteamFixed missing animation events for fa_sw686bug fix
Sounds for SW686 + Flashlight Combo & SW686 Dryfire now work as intended.
SteamLowered farz/fog by 300 unitsvisualsSteamAdded new temporary loading screenui uxSteamUpdated nav meshaiSteamRenamed weapon_grenade to exp_grenadenew contentSteamCactusFantastico's Work lamps addednew contentSteamCactusFantastico's Work lamps addednew contentSteamFixed items in safe from being highlighted while closedbug fixSteamFixed some crash bugs on the Linux buildbug fixSteamUpdated fa_sw686 weapon skinvisualsSteamAdded exp_molotov and exp_tntnew contentSteamFixed welder objective bugs (allowing weld twice and not working at all)bug fixSteamAdded 360controller.cfg by YahJmoddingSteamAdded an alternate way in to the computer room with a keypad on the door in the kitchengameplayCode is 1 of 3 random codes.
SteamAdded detail to upstairs bedroom areasvisualsSteamAdded more props in models/props/electronicsnew contentSteamAdded in new foliage and rock modelsnew contentSteamUpdated melee weapons with quick and charged attacksbalance changeQuick attacks for most melee weapons will now only use horizontal swings; use charged attacks for vertical swings.
SteamAdded exp_molotovnew contentSteamUpdated some gasoline/water leak particle effectsvisualsSteamAdded detail to upstairs bedroom areasworldSteamUpdated me_kitknife weapon skinvisualsSteamAdded visual motion blur trail for melee weaponsvisualsA motion blur trail will appear directly behind your melee weapon when you use it.
SteamFixed missing animation events for fa_sw686bug fixSounds for SW686 + Flashlight Combo & SW686 Dryfire now work as intended.
SteamAdded in new foliage and rock modelsnew contentSteamRenamed weapon_grenade to exp_grenadenew contentSteamAdded new temporary loading screennew contentSteamAdded in new loading screennew contentSteamUpdated nmo_toxtethchangesSteamAdded an alternate way in to the computer room with keypadgameplayThere is now a keypad on the door in the kitchen. Code is 1 of 3 random codes.
SteamUpdated player skins for Wally/JivevisualsSteamPulled the First Person camera back on specific weaponsgameplayPulled back on the following weapons: fa_m92fs, fa_sw686, fa_1911.
SteamUpdated melee weapons with new quick and charged attack mechanicsbalance changeQuick attacks now only use horizontal swings; charged attacks for vertical swings.
SteamYou can no longer weld open the manhole cover on the graveyard route objectivegameplaySteamWent through more detail passes on the store, graveyard, street, and skyboxvisualsSteamFixed welder objective bugs (allowing weld twice and not working at all)bug fixSteamUpdated nmo_toxtethgameplaySteamAdjusted overall environmental lightingvisualsSteamUpdated nms_notldgameplaySteamWent through more detail passes on the store, graveyard, street, and skyboxworldSteamAdded in new loading screenui uxSteamAdded 360controller.cfg by YahJmoddingSteamUpdated some gasoline/water leak particle effectsvisualsSteamFixed some crash bugs on the Linux buildbug fixSteamMerged in latest code updates from Source SDK 2013 MPsystemSteamUpdated nmo_lakesidegameplaySteamPulled the First Person camera back on several weaponschangesAffected weapons: fa_m92fs, fa_sw686, fa_1911.
SteamAdded exp_tntnew contentSteamAdded color correctionvisualsSteamFixed items in safe from being highlighted while closedbug fixSteamAdded visual motion blur trail for melee weapon swingsvisualsHelps players gauge swing distance and aim.
Steam - 44 eventsClosed windows in starting spawn buildinggameplaySteamNew extraction ending for nmo_broadwaynew content
Instead of calling for the chopper, players will now call for a train.
SteamUpdated Mapcycle & MaplistchangesUpdated mapcycle & maplist to have toxteth/lakeside/ransack/notld/silence.
SteamMore interior detail added to store area in nmo_toxtethnew contentSteamMore 'junk' props added by Cactusnew contentSteamChanged lighting in certain areas of nmo_broadwayvisualsSteamFixed Crash Related to Bow Arrowsbug fixFixed a crash related to the arrows fired from bow_deerhunter.
SteamZombie Spawn Areas Updated in nmo_broadwaygameplayMoved around and added some additional zombie spawn areas.
SteamZombie spawn areas adjusted in nmo_broadwaygameplayMoved around and added some additional zombie spawn areas.
SteamUpdated player and zombie skins for charactersvisualsUpdated player and zombie skins for Bateman, Molotov, and Hunter characters.
SteamDisabled Lisa and Toby zombie modelsgameplaySteamSoundscapes added to nmo_toxtethnew contentSteamUpdated Player and Zombie SkinsvisualsUpdated player and zombie skins for Bateman, Molotov, and Hunter characters.
SteamAdditional objective paths added to nmo_lakesidenew contentSteamCleaned up nav_mesh in nmo_chinatownaiCleaned up some additional bits in nmo_chinatown's nav_mesh.
SteamUnweld Manhole Cover on Sewer Objective PathgameplayIf you're on the sewer objective path, you must unweld the manhole cover now.
SteamFixed item glow on objective endbug fixSteamFixed Stuck Bug in Fastex Truck Doorsbug fixFixed the bug where you would get stuck in the fastex truck doors after plugging the battery in.
SteamNav Mesh Cleanup in nmo_chinatownaiCleaned up some additional bits in nmo_chinatown's nav_mesh.
SteamFixed case sensitivity issues for Linux compatibilitybug fixFixed up some materials and models not using proper case_sensitive names for Linux Compatibility.
SteamTest load screen added for nmo_lakesidenew contentSteamUpdated mapcycle & maplistchangesUpdated mapcycle & maplist to have toxteth/lakeside/ransack/notld/silence.
SteamFixed crash related to arrows from bow_deerhunterbug fixSteamCloset door in cinema back hallway is now non-closablebug fixYou can't close the closet door in the cinema back hallway anymore.
SteamFixed stuck bug in fastex truck doorsbug fixFixed the bug where you would get stuck in the fastex truck doors after plugging the battery in.
SteamUnweld manhole cover on sewer objective pathgameplayIf you're on the sewer objective path, you must unweld the manhole cover now.
SteamFixed Case Sensitivity for Linux Compatibilitybug fixFixed up some materials and models not using proper case_sensitive names for Linux Compatibility.
SteamCloset Door in Cinema Back Hallwaybug fixYou can't close the closet door in the cinema back hallway anymore.
SteamEasier Climb on Chopper Rope in nmo_toxtethgameplayFixed up chopper rope so it'll be easier to climb up for extraction.
SteamInterior Detail Added to Store Area in nmo_toxtethvisualsAdded more interior detail to the store area.
SteamNew Extraction Ending for nmo_broadwaynew contentAdded a new extraction ending to the map, instead of calling for the chopper you'll be calling for a train.
SteamAdditional overall detail added to nmo_toxtethvisualsSteamChopper rope fixed for easier climbingbug fixFixed up chopper rope so it'll be easier to climb up for extraction.
SteamClosed Windows in Starting Spawn BuildinggameplayClosed up the windows in the starting spawn building.
Steam - 24 eventsAdded sound to arrows shot from bow_deerhunteraudioSteamUpdated bloody hand materialvisualsSteamUploaded some HDR skybox texturesvisualsSteamOptimized item glow effectperformanceSteamUpdated nmo_toxtethnew contentSteamFixed func_instance in Source SDKbug fixSteamFixed func_instance in Source SDKbug fixSteamUpdated nms_notldworldSteamAdded more props in nms_notldnew contentSteamAdded money_bundle propsnew contentSteamUpdated nms_notldnew contentSteamAdded money_bundle propsnew contentSteamAdded sv_melee_trace_show_range and _sv_melee_trace_show_hitsnew content
New commands for players to check out melee system mechanics
SteamAdded sv_melee_trace_show_range and _sv_melee_trace_show_hitsnew contentNew commands for players to check out how the melee system works
SteamAltered uk_phonebox model's collision and sizechangesSteamOptimized item glow effectperformanceSteamAdded sound to arrows shot from bow_deerhunteraudioSteamUpdated bloody hand materialvisualsSteamAdded color correction for nms_notldvisualsSteamAdded color correction for nms_notldnew contentSteamAltered uk_phonebox model's collision and sizevisualsSteamUpdated nmo_toxtethworldSteamUploaded some HDR skybox texturesvisualsSteamAdded more props in nms_notldnew contentSteam - 20 eventsAdded nmo_toxteth mapnew contentSteamUpdated fire axe animationschangesSteamFixed safe zone not accepting FEMA repair bagbug fixSteamUpdated fire axe animationschangesSteamUpdated nav meshes for multiple mapschanges
Updated the nav meshes for Broadway, Northway, Chinatown, Silence
SteamAdded nmo_lakeside mapnew contentSteamOptimized bone LoD for zombies and infected survivorsperformanceSteamAdded medicbox prop_dynamic with animationnew contentSteamFixed SKS bayonet damagebalance changeSteamUpdated nav meshes for multiple mapschangesUpdated nav meshes for Broadway, Northway, Chinatown, Silence
SteamFixed safe zone not accepting FEMA repair bagbug fixSteamFixed SKS bayonet damagebalance changeSteamFixed Join Game button issuebug fixSteamFlashlight now lights up zombies in Linux Clientbug fixSteamFixed crash after Game Readybug fixSteamAdded nmo_toxteth mapnew contentSteamAdded medicbox prop_dynamic with animationnew contentSteamAdded nmo_lakeside mapnew contentSteamFlashlight now lights up zombies in Linux Clientbug fixSteamOptimized bone LoD for zombies and infected survivorsperformanceSteam