What changed in No More Room in Hell in 2014

414 updates · 9 main milestones · Jan 27, 2014 to Nov 30, 2014

  1. 10 events
    Development of PvP Modenew contentMilestone

    A new Player vs Player mode is being prototyped, inspired by the Supply Raid mode in The Last of Us.

    Steam
    Refinement of Weapon Inventorygameplay

    Updates to the weapon inventory will include more variance in guns and animated selective fire.

    Steam
    New PvP Mode Prototypenew content

    A new Player vs Player mode is in development, inspired by the Supply Raid mode in The Last of Us.

    Steam
    Upcoming Mapsnew content

    New maps are in development, with textures and models sourced from the team.

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    Upcoming Maps Previewnew content

    New maps are being developed, with textures and models sourced from the team.

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    Refinement of Weapon Inventorygameplay

    Updates to the weapon inventory will add more variance to guns and introduce animated selective fire.

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    Introduction of Abrasive Sawnew content

    A new weapon, the Abrasive Saw, is being introduced, which is lighter and uses less fuel than the Chainsaw.

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    Introduction of Human NPCsnew contentMilestone

    Bandit NPCs are in development, capable of maneuvering independently and ambushing players.

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    Introduction of Human NPCsnew content

    Bandit NPCs are being developed, capable of independent movement and ambushing players.

    Steam
    Introduction of Abrasive Sawnew content

    A new weapon, the Abrasive Saw, is being introduced, which is lighter and uses less fuel than the Chainsaw.

    Steam
  2. 4 events
    Revised Medical Item Usage Mechanicsgameplay

    Changed how players use medical items to enhance immersion with new animations.

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    Introduction of Gene Therapy Itemnew content

    Added a new item called 'Gene Therapy' that can cure and immunize against infection with potential side effects.

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    Introduction of Gene Therapy Itemnew content

    Added a new item called 'Gene Therapy' that can cure and immunize against infection but may cause temporary blindness.

    Steam
    Revised Medical Item Usage Mechanicsgameplay

    Changed how players use medical items to enhance immersion with new animations.

    Steam
  3. 8 events
    Fixed breakable wall issue in nms_arpleybug fix

    Players can no longer punch open the breakable wall leading to the armory.

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    Armory breakable wall cannot be punched openbalance change

    Players can no longer punch open the breakable wall leading to the armory in nms_arpley.

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    Fixed server crash during map resetbug fix

    Addressed an issue causing server crashes during map resets.

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    Fixed item pickup issue in nmo_cleopasbug fix

    Resolved the problem where some items could not be picked up by players.

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    Fixed item pickup issues in nmo_cleopasbug fix

    Resolved issues where some items could not be picked up by players.

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    Fixed server crash during map resetbug fix

    Addressed an issue causing server crashes during map resets.

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    Fixed user-submitted crashesbug fix

    Resolved various crashes reported by users.

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    Fixed user-submitted crashesbug fix

    Resolved several crashes reported by users.

    Steam
  4. 22 events
    Version Number Changed to 1.09.1changes
    Steam
    Fixed HTML motdbug fix
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    Fixed HTML motdbug fix
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    New Voting System Optiongameplay

    Added sv_allow_dead_votekick_alive to allow dead players to vote to kick living players, disabled by default.

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    New Voting System Optiongameplay

    Added sv_allow_dead_votekick_alive to allow dead players to vote to kick living players, disabled by default.

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    SSAO Shader Disabled by Defaultperformance

    SSAO Shader disabled by default to fix some FPS issues.

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    Prevent players from kicking Listen Server hostbug fix
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    SSAO Shader Disabled by Defaultperformance

    SSAO Shader disabled by default to fix some FPS issues.

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    Fixed Activity Console Spambug fix
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    Version Number Changed to 1.09.1changes
    Steam
    Fixed Activity Console Spambug fix
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    Fixed Specific Server Crash Bugbug fix
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    Added vote cvars for level change and game restartnew content

    sv_vote_issue_changelevel_allowed, sv_vote_issue_nextlevel_allowed, sv_vote_issue_restart_game_allowed (defaults to 1)

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    Fixed D3DToGL GLSL Translation Error for Linuxbug fix
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    Updated version number to 1.09.2changes
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    Prevent players from kicking Listen Server hostbug fix
    Steam
    Updated version number to 1.09.2changes
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    Tweaked Voting Systembalance change
    Steam
    Added vote cvars for level change and game restartnew content

    Added sv_vote_issue_changelevel_allowed, sv_vote_issue_nextlevel_allowed, and sv_vote_issue_restart_game_allowed with default values set to 1.

    Steam
    Fixed D3DToGL GLSL Translation Error for Linuxbug fix
    Steam
    Fixed Specific Server Crash Bugbug fix
    Steam
    Tweaked Voting Systembalance change
    Steam
  5. 42 events
    Zombie Spawn Adjustmentsbalance change

    Reduced zombie numbers and modified spawn times for runners and children.

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    Custom Shell Ejections for Firearmsgameplay
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    Custom Shell Ejections for Firearms Addedgameplay
    Steam
    New PostFX Shaders Addedvisuals

    Introduced four new PostFX shaders to enhance visual fidelity: Screen-Space Ambient Occlusion, Depth of Field, Lens Flare, and Film Grain.

    Steam
    Fixed VR Mode and Made it a Video Optionbug fix
    Steam
    Native Vote Menu Addedui ux

    TF2 style vote menu allows users to restart rounds, change maps, and kick players.

    Steam
    Increased Train Trigger Damagebalance change

    Increased trigger_hurt damage to 1,000,000,000.

    Steam
    Fixed Door Clipping Issuesbug fix
    Steam
    New PostFX Shaders Addedvisuals

    Introduced four new PostFX shaders to enhance visual fidelity: Screen-Space Ambient Occlusion, Depth of Field, Lens Flare, and Film Grain.

    Steam
    Fixed Various Bugs Submitted via Email or GitHubbug fix
    Steam
    Map Adjustments in nmo_brooklyngameplay

    Fixed respawning issues and adjusted zombie balance in finale area.

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    Reduced Ammo Spawn Proportion in Gunstorebalance change
    Steam
    Changed Version Number to 1.09gameplay
    Steam
    Fixed VR Modebug fix

    VR mode is now a video option.

    Steam
    National Guard Zombies Introducednew content

    New zombie type with body armor and helmets, resistant to most ammo types.

    Steam
    Radio Menus for Third-Party Pluginsui ux

    Radio/vote menus for SourceMod now function correctly.

    Steam
    Fixed Various Bugsbug fix

    Fixed various bugs submitted via email or GitHub.

    Steam
    New Medical Items with Animationsnew content

    Medkit, pills, and bandages are now equippable with unique animations.

    Steam
    Added Depth of Field, Film Grain, Lens Flare, and HBAO Shadersvisuals

    Shaders are disabled by default and can be turned on in Multiplayer Advanced Options.

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    Reduced Zombie Numbers and Modified Spawning Timesbalance change

    Runners at wave 2 and children at wave 3 now.

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    Map Adjustments in Midwestgameplay

    Various changes to improve gameplay and balance.

    Steam
    Equippable Medical Items Functionalitygameplay

    Medical items can now be equipped and used with primary fire key.

    Steam
    Native Vote Menu Addedui ux

    TF2 style vote menu for restarting rounds, changing maps, and kicking players.

    Steam
    New Maps Added: nms_arpley and nmo_femanew content
    Steam
    Dedicated Server AppID & Files Addedsystem

    New app ID for dedicated server is 317670.

    Steam
    New Maps Added: nms_arpley and nmo_femanew content
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    Gene Therapy Item Addednew content

    Rare medical item that can stop infection or cause side effects.

    Steam
    National Guard Zombies Introducednew content

    New zombie type with body armor and helmets, resistant to most ammo types.

    Steam
    Updated SDK2013 Code Mergedsystem

    Latest code from Valve merged to fix engine-related bugs.

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    Gene Therapy Item Addednew content

    Rare medical item that can stop infection or cause side effects.

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    Map Adjustments in nms_notldgameplay

    Reverted snow setting back to grass setting.

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    Enabled Radio Menus for Third-Party Pluginsui ux

    Radio/vote menus for SourceMod now function correctly.

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    Adjusted Zombie Balance in Finale Area of nmo_brooklynbalance change
    Steam
    FPS Improvements in nms_floodedperformance
    Steam
    Updated SDK2013 Code Mergedsystem

    Merged in the latest code from Valve to fix engine-related bugs.

    Steam
    New Medical Items with Animationsnew content

    Medkit, pills, and bandages are now equippable with unique animations.

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    Map Adjustments in nmo_cleopasgameplay

    Objective items now spawn at the start of the round.

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    Map Adjustments in nmo_junctiongameplay

    Improved lighting and objective in the sewer.

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    Improved Gameplay in Sewersgameplay

    Added detail and refined gameplay in sewer areas.

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    New Shaders Addedvisuals

    Depth of Field, Film Grain, Lens Flare, and HBAO shaders added (disabled by default).

    Steam
    Dedicated Server AppID & Files Addedsystem

    New app ID for NMRiH dedicated server is 317670.

    Steam
    FPS Improvements in nms_floodedperformance

    Map is now daytime and FPS should be substantially improved.

    Steam
  6. 2 events
    Experimental Graphics Features Addedgraphics

    Introduced Depth of Field, Screen-Space Ambient Occlusion, Lens Flares, and Filmgrain as experimental features.

    Steam
    Experimental Graphics Features Addedgraphics

    Introduced Depth of Field, Screen-Space Ambient Occlusion, Lens Flares, and Filmgrain as experimental features.

    Steam
  7. 2 events
    No More Room in Hell - Original Soundtrack Volume 1 Announcementdlc release

    The official soundtrack will be available on Steam this Halloween, featuring over 45 minutes of remastered music.

    Steam
    No More Room in Hell - Original Soundtrack Volume 1 Announcementdlc release

    The official soundtrack will be released on Steam this Halloween, featuring over 45 minutes of remastered music.

    Steam
  8. 4 events
    Server Update Issue Fix Plannedbug fix

    A fix is being planned for server owners receiving incorrect update messages in SteamCMD.

    Steam
    Server Update Issue Fix Plannedbug fix

    A fix is planned for an issue where some server owners receive a message that their server is up to date when it is not.

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    Temporary Solution for Server Ownersquality of life

    Server owners experiencing update issues can email for a Steam key to update their server.

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    Temporary Solution for Server Ownersquality of life

    Server owners can email community@nmrih.com for a Steam key to update their server.

    Steam
  9. 70 events
    Added new Objective level: Zephyrnew content

    Created by community mapper billionlioe.

    Steam
    Initial support for difficulty levels (sv_difficulty)new content

    Classic and casual difficulty options added.

    Steam
    Updated ambient rain soundaudio
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    Increased Baseball Bat weight from 100 to 200balance change
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    Added Butcher Character Model + Zombie Modelnew content
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    Fixed shotgun empty reloading sequencesbug fix
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    Redone forward sights for Ruger 10/22other
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    Increased Baseball Bat weightbalance change

    Weight increased from 100 to 200.

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    Updated sound effects for firearmsaudio

    Updated sound effects for M16A4, shotguns, etc.

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    Reduced weight for Leadpipe from 250 to 200balance change
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    Added ability to protect friends from advanced infected statenew content
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    Added new voice sets: Chippants and Pugmanaudio
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    Increased stamina cost for Leadpipebalance change

    Stamina cost increased from 10 to 13.

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    Fixed shotgun empty reloading missing sequencesother
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    Shader & Texture adjustments for Player and Zombie modelsother
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    Added new Objective level: Brooklynnew content

    Focus on different objective paths.

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    Added animations for new actionother
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    Fixed M67 Grenade world model visibilitybug fix

    Fixed lever and pin visibility issues.

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    Added new sound effect for nukeaudio
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    New bolt animation for JAE-700other

    New animation for shoot and reload empty.

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    Added new mapsnew content

    New maps added: nmo_zephyr, nmo_cleopas, nmo_brooklyn, nms_midwest.

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    Updated sound effects for various firearmsaudio

    Includes M16A4, shotguns, etc.

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    Added new voice setsaudio

    Added 'Chippants' and 'Pugman' voice sets.

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    Added props for new mapsother

    Added numerous props for upcoming maps.

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    nmo_junction Specific Changeschanges

    Various improvements and fixes including NPC harm from explosion and lighting adjustments.

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    Added support for female voice setsaudio
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    Redone forward sights for Ruger 10/22visuals
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    Changed version number to 1.08.0changes
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    Added Roje Character Model + Zombie Modelnew content
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    Redid M16A4 ACOG RT scope behaviorvisuals

    Scope now fades out when on hip and fades in when aiming.

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    Added new skybox textures for Midwestvisuals
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    Fixed voice-over problemsbug fix

    Fixed issues with mag/load counts and magchecking on firearms.

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    Fixed Fireaxe world model floatingbug fix

    Fixed issue in third person view.

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    Option to disable HTML motdsquality of life

    Added option to disable HTML messages in multiplayer advanced options.

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    Added 3 new player models: Roje, Butcher, and Badassnew content
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    nmo_junction Specific Changesother

    Includes various improvements and fixes.

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    Increased Maglite headshot damagebalance change

    Headshot damage increased from 113 to 125.

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    Added new Objective level: Cleopasnew content

    Focus on scavenging.

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    Added animations for new actionsother
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    Reduced maglite weightbalance change

    Weight reduced from 150 to 100.

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    Option to disable HTML motds in multiplayer advanced optionsquality of life
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    Added new Survival level: Midwestnew content

    Created by community mapper billionlioe.

    Steam
    Updated Junction mapchanges
    Steam
    Minor animation updates for firearms/meleesother

    Updates for M9, Glock 17, 686, Hatchet, FUBAR, E-tool, SKS, CZ858, M16A4, Ruger 10/22, SV-10, Maglite, Shovel, Winchester 1892.

    Steam
    Shader & Texture adjustments for modelsvisuals

    Adjustments made for Player and Zombie models.

    Steam
    Optional proximity based spawning system addednew content

    Inspired by Halo 1.

    Steam
    Increased stamina cost for Leadpipe from 10 to 13balance change

    Now matches the machete.

    Steam
    Updated Junctionother
    Steam
    Added new Survival level: Midwestother

    Created by community mapper billionlioe.

    Steam
    Added support for female voice setsaudio
    Steam
    Added new Objective level: Cleopasother

    Focus on scavenging.

    Steam
    Added numerous props for new mapsother
    Steam
    Optional proximity based spawning systemnew content

    Implemented a spawning system similar to Halo 1.

    Steam
    Added new maps: nmo_zephyr, nmo_cleopas, nmo_brooklyn, nms_midwestnew content
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    Added Badass Character Model + Zombie Modelnew content
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    Added NPC Lag Compensation (sv_unlag_npcs)new content
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    Renamed MP5A3 to MP5A4changes

    Renamed to match the correct real-life model.

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    Fixed voice-over problems for mag/load countsaudio
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    Added new firearm: FN FALnew content
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    Added new sound effect for nukeaudio
    Steam
    Added new Objective level: Brooklynother

    Focus on different objective paths.

    Steam
    Added new ambient music filesaudio

    New files added from ThoughT to the Dynamic Music System.

    Steam
    Replaced ammo pickup soundaudio
    Steam
    Initial support for difficulty levelsnew content

    Added sv_difficulty options for classic/normal and casual.

    Steam
    Added new firearm: FN FALnew content
    Steam
    Increased Maglite headshot damage from 113 to 125balance change
    Steam
    Reduced weight for Leadpipebalance change

    Weight reduced from 250 to 200.

    Steam
    Added 3 new player modelsnew content

    New player models: Roje, Butcher, and Badass.

    Steam
    Added NPC Lag Compensationnew content

    Introduced sv_unlag_npcs for NPC lag compensation.

    Steam
    Rerendered chinatown skybox texturesvisuals

    Updated LDR/HDR textures.

    Steam
  10. 10 events
    Introduction of New Charactersnew contentMilestone

    Three new characters added: Butcher, Badass & Roje.

    Steam
    Three New Characters Introducednew contentMilestone

    New characters added: Butcher, Badass, and Roje.

    Steam
    New Voice Sets Recordedaudio

    New voice sets created by Pugman & Chippants.

    Steam
    New Weapon: FN FALnew content

    Introduction of the FN FAL weapon to the game.

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    New Difficulty Modes Introducedgameplay

    Added 'Casual' mode with unlimited respawning and improved respawn token system; respawn tokens now persist in Classic Mode.

    Steam
    New Difficulty Modes Implementedgameplay

    Added a new 'Casual' mode with unlimited respawning and improved respawn token system. Classic Mode respawn tokens now persist between waves.

    Steam
    New Weapon: FN FALnew content

    A new weapon, the FN FAL, has been added to the game.

    Steam
    New Official Maps Addednew contentMilestone

    Three new objective maps: nmo_Brooklyn, nmo_Cleopas & nmo_Zephyr, plus survival map nms_Midwest.

    Steam
    New Voice Sets Recordedaudio

    New voice sets created by Pugman & Chippants of PugmanPlays.

    Steam
    New Official Maps Addednew contentMilestone

    Three new objective maps: nmo_Brooklyn, nmo_Cleopas, and nmo_Zephyr, along with the survival map nms_Midwest.

    Steam
  11. 6 events
    Trading Cards Updateother

    Update on the status of trading cards due to a backend change by Valve.

    Steam
    Trading Cards Updateother

    Update on the status of trading cards due to a change on the Steam backend by Valve.

    Steam
    Booster Pack Eligibility Updatequality of life

    Users who crafted a level one badge (or higher) are eligible to receive a booster pack, but this has changed and they are no longer eligible.

    Steam
    Trading Cards Dropping Issue Resolvedbug fix

    Valve corrected the regression causing trading cards to begin dropping.

    Steam
    Booster Pack Eligibility Changequality of life

    Users who crafted a level one badge are no longer eligible for booster packs.

    Steam
    Trading Cards Dropping Issue Resolvedbug fix

    Valve corrected the regression causing trading cards to drop unexpectedly.

    Steam
  12. 12 events
    Introduction of Difficulty Levelsgameplay

    The beta 1.08 update will introduce difficulty levels.

    Steam
    New Player Spawning Mechanicgameplay

    The update will include new player spawning mechanics.

    Steam
    Introduction of FN FALnew content

    The beta 1.08 update will include the FN FAL weapon.

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    Two New Community Mapsnew content

    Two community maps will be added in the beta 1.08 update.

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    Gunshot Suicidesgameplay

    The beta 1.08 update will introduce gunshot suicides.

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    Two New Official Objective Mapsnew content

    The update will feature two new official Objective maps.

    Steam
    New Official Objective Mapsnew content

    Two new official Objective maps will be added in the beta 1.08 update.

    Steam
    New Player Spawninggameplay

    The beta 1.08 update will feature new player spawning mechanics.

    Steam
    New Gunshot Suicides Featurenew content

    Gunshot suicides will be introduced in the beta 1.08 update.

    Steam
    Introduction of FN FALnew content

    The FN FAL will be included in the beta 1.08 update.

    Steam
    Community Mapsnew content

    Two community maps will be included in the beta 1.08 update.

    Steam
    Difficulty Levelsgameplay

    New difficulty levels will be added in the beta 1.08 update.

    Steam
  13. 4 events
    SourceMod 1.6.0 Releasesystem

    Stable version of SourceMod released, providing support for sdk2013 branch.

    Steam
    Metamod:Source 1.10.1 Releasesystem

    First stable version of Metamod:Source to support sdk2013.

    Steam
    Metamod:Source 1.10.1 Releasesystem

    First stable version of Metamod:Source to support sdk2013.

    Steam
    SourceMod 1.6.0 Releasesystem

    Stable version of SourceMod released, providing support for sdk2013 branch.

    Steam
  14. 12 events
    Added cl_connectmethod to PlayerInfonew content
    Steam
    Restricted MOTDs to begin with http(s)bug fix
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    Common engine crash fixesbug fix
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    Updated to latest SDK2013 binariesperformance
    Steam
    Restricted MOTDs to begin with http(s)bug fix
    Steam
    Various checks for genuine file transfersbug fix
    Steam
    Added cl_connectmethod to PlayerInfonew content
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    Added engine interface for Account IDsnew content

    Sync'd steamclient

    Steam
    Added engine interface for Account IDsnew content

    Sync'd with steamclient

    Steam
    Various checks to ensure genuine file transfersbug fix
    Steam
    Updated to latest SDK2013 binariesperformance
    Steam
    Common engine crash fixesbug fix
    Steam
  15. 25 events
    Added various new props and textures for upcoming mapsnew content
    Steam
    Clipped Areas for Players/Zombies in nms_favelagameplay

    Clipped off certain areas to improve gameplay experience.

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    Clipped off areas from players/zombies in nms_favelagameplay
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    Fixed Client and Server Crash Caused by Molotov Cocktailbug fix
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    Added New Props and Textures for Upcoming Mapsnew content

    Introduced various new props and textures in preparation for future maps.

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    Miscellaneous Fixes in nms_favelabug fix

    Various minor fixes applied to the map.

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    Fixed Mac/Linux Crash Issuesbug fix

    Resolved various crash issues affecting Mac and Linux users.

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    Tweaked Surrounding Fog and 3D Sky in nms_favelavisuals

    Improved blending of fog and 3D sky elements.

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    Added Rain for Atmosphere in nms_favelavisuals

    Incorporated rain effects to enhance the atmosphere of the map.

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    Removed cheat flags on sv_wave_begin_grace and sv_spawn_grace_objectivecountchanges
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    Optimized nms_favela map visualsvisuals

    Tweaked environment lighting, added rain, and improved fog and skybox blending.

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    Adjusted Zombie Spawn Counts in nms_favelabalance change

    Initial spawn count set to 18, increment count set to 11, and ending wave at 10.

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    Removed Cheat Flags on sv_wave_begin_grace and sv_spawn_grace_objectivecountbalance change
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    Tweaked Environment Lighting in nms_favelavisuals

    Adjusted lighting to better match the skybox and improve visuals.

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    Fixed various mac/linux crash issuesbug fix
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    Optimized nms_favela Mapperformance

    Removed unnecessary brush-details to improve map performance.

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    Removed Health-Crates from nms_favelabalance change

    Eliminated some health-crates and their locations from the map.

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    Added Highway Bridge Landmark in nms_favelanew content

    Introduced a highway bridge as a landmark on one side of the nms_favela map.

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    Removed FEMA-Crates from Safe Zones in nms_favelabalance change

    Removed some FEMA-crates to prevent their presence in safe zones.

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    Fixed a client and server crash caused by the molotov cocktailbug fix
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    Use sv_tags for Server Browserhotbar

    Replaced custom convar for showing tags in server browser with sv_tags.

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    Adjusted zombie spawn counts in nms_favelabalance change

    Zombie initial spawn count is now 18, increment count is now 11, ending wave is now at 10.

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    Relocated Zombie Spawns in nms_favelagameplay

    Most zombie spawns have been moved to the edges of the map.

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    Updated server browser tag displayui ux

    Use sv_tags instead of creating custom convar for showing tags.

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    Removed health and fema crates from safe zones in nms_favelagameplay
    Steam
  16. 42 events
    Added New Smoke Particles to Fire Barrels in nms_floodedworld
    Steam
    Fixed Sound Errors with Certain Voice Setsbug fix
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    Added Tonemap Controller to nms_floodedworld

    Adjusted HDR.

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    New Objective Map: Junctionnew content
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    Disabled Tactical Reload for Mac 10balance change
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    Improved Functionality to Supply Drop Air Node Navperformance
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    Improved Some Displacements in nms_floodedworld
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    Disabled Tactical Reload for Mac 10balance change
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    Changed Max Zombie Count to 70 in nms_floodedbalance change
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    Changed Supply Drop Frequency from Every 5 Rounds to Every 3 Roundsbalance change
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    New Objective Map: Junctionnew content
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    Fixed Broken Outputs Wave Controllerbug fix
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    Various New Textures and Props for Mapsvisuals

    Added new textures and props for junction/campblood and future maps.

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    Fixed Players Getting Stuck Using Health Cratesbug fix
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    Visual Tweaks to Zombie Player Modelsvisuals
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    Fixed Crash Related to Infection and Map Changesbug fix
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    Fixed Players Getting Stuck Using Health Cratesbug fix
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    Fixed Sound Errors with Certain Voice Setsbug fix
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    Blocked/Closed Upstairs Windows in nms_floodedworld

    Removed unused hint/skip.

    Steam
    Fixed Crash Related to Infection and Map Changingbug fix
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    Updated Winchester 1892 Ironsight Fire Animationvisuals

    Animation made less flashy.

    Steam
    Updated Version Number to 1.07.9changes
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    Recompiled Maps to Use Zombie Cap Valuesperformance

    Maps include nmo_broadway, nmo_chinatown, nmo_cabin, nms_flooded, nms_northway, nms_silence, nms_isolated, nms_ransack.

    Steam
    Redid Bridge Connecting Two Houses in nms_floodedworld
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    Changed Max Zombie Count in nms_floodedbalance change

    Max zombie count changed to 70.

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    Changed Supply Drop Frequencybalance change

    Supply drop now occurs every 3 rounds instead of every 5 rounds.

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    Disabled Auto Weapon Switch on Pickupquality of life
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    Made Additional Visual Tweaks to Zombie Player Modelsvisuals
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    New Weapon: JAE700 Sniper Riflenew content
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    New Survival Map: Campbloodnew content
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    Updated Winchester 1892 Ironsight Fire Animationvisuals

    Animation made less flashy.

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    Recompiled Maps to Use Zombie Cap Valuesworld

    Maps include nmo_broadway, nmo_chinatown, nmo_cabin, nms_flooded, nms_northway, nms_silence, nms_isolated, nms_ransack.

    Steam
    Updated Version Number to 1.07.9changes
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    Added Tags in Server Browser for Easier Searchingui ux

    Tags include 'Spawning:Active' to find servers with at least 25 seconds left for spawning.

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    Hooked in New Ambient/Tension/Evac Music Filesaudio

    Integrated into the Dynamic Music System.

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    Improved Some Lighting in nms_floodedworld
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    Texture Improvements in nms_floodedworld
    Steam
    New Weapon: JAE700 Sniper Riflenew content
    Steam
    Improved Functionality to Supply Drop Air_Node Nav in nms_floodedworld
    Steam
    Minor Adjustments in Garage Area of nmo_chinatownworld
    Steam
    New Tags in Server Browser for Easier Searchingui ux

    Added tags to help find servers with active spawning.

    Steam
    New Survival Map: Campbloodnew content
    Steam
  17. 36 events
    New Textures and Props for Mapsvisuals

    Added various new textures and props for junction/campblood and future maps.

    Steam
    New Nav Blocker Entity Addednew content

    Added nav_blocker entity.

    Steam
    Ability to Taunt Zombies and Playersgameplay

    Added the ability to taunt zombies and other players.

    Steam
    Dynamic Models Disappear After Round Restartbug fixMilestone

    Fixed a bug where if the last person on the team dies and the round restarts in the middle of the Extraction Cutscene, all dynamic models and props would essentially disappear in subsequent rounds.

    Steam
    Converted Older Prop Models to Prop Staticvisuals

    Converted older prop models to prop_static.

    Steam
    New Maps Added: Junction and Campbloodnew contentMilestone

    Added a new Objective level, Junction, and a new Survival level, Campblood.

    Steam
    New Ambient Music Files Addedaudio

    Hooked in new ambient/tension/evac music files to Dynamic Music System.

    Steam
    Extraction Cutscene Bug Fixbug fix

    Fixed a bug where if the last person on the team dies and the round restarts during the Extraction Cutscene, dynamic models and props would disappear.

    Steam
    Zombies No Longer Walk to Safe Zonesbug fix

    Zombies will no longer walk to func_safe_zones which have the InputDeactivate flag enabled.

    Steam
    Improvements to nms_flooded Levelworld

    Blocked/closed upstairs windows, added tonemap controller, improved lighting, redid the bridge, and made other small improvements.

    Steam
    Zombie Behavior Fixesbug fix

    Zombies will no longer walk to func_safe_zones with InputDeactivate flag enabled and should freeze in place during Extraction Cutscene.

    Steam
    Fixed Sound Errors with Voice Setsbug fix

    Fixed sound errors with certain Voice Sets.

    Steam
    Visual Tweaks to Zombie Player Modelsvisuals

    Made additional visual tweaks to the zombie player models.

    Steam
    Sound Fixes and Additionsaudio

    Fixed sound errors with certain Voice Sets and added new ambient/tension/evac music files.

    Steam
    Updated Winchester 1892 Animationvisuals

    Updated the Winchester 1892 ironsight fire animation to be more efficient.

    Steam
    Tactical Reload Disabled for Mac 10balance change

    Disabled the tactical reload functionality for the Mac 10.

    Steam
    No Zombie Spawns During Extraction Cutscenebug fix

    Zombies will no longer spawn in the middle of the Extraction Cutscene.

    Steam
    Tracked Zombies Redefinedgameplay

    Tracked zombies have been redefined as zombies who have a specific spawn brush.

    Steam
    New Achievements for New Mapsnew content

    Added new achievements for the two new maps.

    Steam
    Map Improvements and Fixesperformance

    Various improvements and fixes to nms_flooded including lighting and functionality adjustments.

    Steam
    Changed Max Zombie Count in nms_floodedbalance change

    Changed max zombie count to 70.

    Steam
    Zombie Spawn Count Adjustmentsgameplay

    Wave and func_zombie_spawn.input_zombie_spawn mapper created zombies will now count against the map-based zombie cap.

    Steam
    Updated Winchester 1892 Ironsight Animationvisuals

    Updated the Winchester 1892 ironsight fire animation to be more efficient.

    Steam
    Zombies Freeze During Extraction Cutscenebug fix

    Zombies should now all properly freeze in place when the Extraction Cutscene starts.

    Steam
    Recompiled Maps for Zombie Cap Valuesworld

    Recompiled the following maps to properly use the now functioning zombie cap values set in overlord_zombie_helper: nmo_broadway, nmo_chinatown, nmo_cabin, nms_flooded, nms_northway, nms_silence, nms_isolated, nms_ransack.

    Steam
    New Achievements for Mapsnew content

    Added new achievements for the two new maps.

    Steam
    Zombie Caps Follow Overlord Settingsgameplay

    Levels will now follow the zombie caps set in the overlord_zombie_helper map entity.

    Steam
    Zombie Cap Adjustmentsbalance change

    Levels will now follow the zombie caps set in the overlord_zombie_helper map entity.

    Steam
    Changed Supply Drop Frequency in nms_floodedbalance change

    Changed supply drop from every 5 rounds to every 3 rounds.

    Steam
    New Maps Addednew contentMilestone

    Added new maps: nmo_junction and nms_campblood.

    Steam
    Added JAE700 Sniper Riflenew content

    Added the JAE700 Sniper Rifle.

    Steam
    Minor Adjustments in nmo_chinatownworld

    Made minor adjustments in the garage area in nmo_chinatown.

    Steam
    Map Recompilation for Zombie Capsworld

    Recompiled maps to properly use the now functioning zombie cap values set in overlord_zombie_helper.

    Steam
    New Nav Blocker Entityquality of life

    Added nav_blocker entity.

    Steam
    Tactical Reload Disabled for Mac 10gameplay

    Disabled the tactical reload functionality for the Mac 10.

    Steam
    New Weapon Addednew content

    Added the JAE700 Sniper Rifle.

    Steam
  18. 16 events
    Round restart fix for nms_notldgameplay

    The round will now restart correctly if the map is completed while playing nms_notld.

    Steam
    Added new music filesaudio

    Incorporated various new music files from ThoughT.

    Steam
    Added New Music Filesaudio

    Incorporated various new music files from ThoughT.

    Steam
    Fixed Zombie Amounts on Objective Mapsbug fix

    Adjusted the number of zombies for the majority of the current Objective Maps.

    Steam
    Added New Art Props for Future Mapsnew content

    Various new art props have been added for use in upcoming maps.

    Steam
    Tweaked E-Tool particle trailperformance

    Modified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.

    Steam
    Round Restart on nms_notld Completiongameplay

    The round will now restart if you complete the map while playing nms_notld.

    Steam
    Version Number Updatechanges

    Changed version number from 1.07.7 to 1.07.8.

    Steam
    New Weapon Entities Addednew content

    Added new weapon entities: me_fubar and me_etool.

    Steam
    Added new art props for future mapsnew content

    Various new art props have been added for use in upcoming maps.

    Steam
    Updated Random Spawner Entitychanges

    Updated the random_spawner entity 'Test Model' to work with various new items.

    Steam
    Tweaked E-Tool Particle Trailperformance

    Modified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.

    Steam
    Fixed zombie amounts for Objective Mapsbug fix

    Adjusted the number of zombies in the majority of the current Objective Maps.

    Steam
    Updated random_spawner entitychanges

    Updated 'Test Model' in random_spawner entity to work with new weapons.

    Steam
    Added new weapon entitiesnew content

    New weapon entities me_fubar and me_etool have been added.

    Steam
    Version number updatedchanges

    Changed version number from 1.07.7 to 1.07.8.

    Steam
  19. 14 events
    Added new art props for future mapsnew content

    Various new art props have been added for use in upcoming maps.

    Steam
    Fixed Zombie Amounts in Objective Mapsbug fix

    Adjusted the number of zombies for the majority of the current Objective Maps.

    Steam
    Updated random_spawner entitychanges

    Updated the random_spawner entity 'Test Model' to work with several new items.

    Steam
    Version number updated to 1.07.8changes

    Changed version number from 1.07.7 to 1.07.8.

    Steam
    Updated Random Spawner Entitychanges

    Updated the random_spawner entity 'Test Model' to work with various new items.

    Steam
    Added new weapon entitiesnew content

    New weapon entities me_fubar and me_etool have been added.

    Steam
    Version Number Updatechanges

    Changed version number from 1.07.7 to 1.07.8.

    Steam
    Round restart fix for nms_notldgameplay

    The round will now restart if you complete the map while playing nms_notld.

    Steam
    Tweaked E-Tool Particle Trailperformance

    Modified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.

    Steam
    New Weapon Entities Addednew content

    Added new weapon entities: me_fubar and me_etool.

    Steam
    Tweaked E-Tool particle trailperformance

    Modified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.

    Steam
    Round Restart Fix for nms_notldgameplay

    The round will now restart correctly after completing the map when playing nms_notld.

    Steam
    Fixed zombie amounts for Objective Mapsbug fix

    Adjusted the number of zombies in the majority of the current Objective Maps.

    Steam
    Added New Art Props for Future Mapsnew content

    Various new art props have been added for use in upcoming maps.

    Steam
  20. 8 events
    Fixed Different Class Tables error for Macbug fix

    Corrected the 'Different Class Tables' error affecting Mac users.

    Steam
    Version number updated to 1.07.7changes

    Bumped version number from 1.07.6 to 1.07.7.

    Steam
    Fixed item pickup issue with E-Tool in Pick-Axe modebug fix
    Steam
    Fixed item pickup issue with E-Toolbug fix

    Addressed problem where players could not pick up items while using the E-Tool in Pick-Axe mode.

    Steam
    Fixed assertion spam in Server and Client consolesbug fix
    Steam
    Fixed Different Class Tables error for Mac usersbug fix
    Steam
    Bumped version number from 1.07.6 to 1.07.7changes
    Steam
    Fixed assertion spam in consolebug fix

    Resolved issue causing 'assertion' spam in Server and Client consoles.

    Steam
  21. 65 events
    Added world and view models for FUBAR, E-Toolnew content
    Steam
    Fixed blood textures not appearing on the Kitchen Knifebug fix
    Steam
    Further work into reducing view model animation jitterquality of life
    Steam
    Increased me_axe_fire stamina cost from 16 to 20balance change
    Steam
    Changed walk empty for fa_1911other
    Steam
    Increased me_axe_fire melee rangebalance change
    Steam
    Added me_fubar to melee weapon listnew content
    Steam
    Added various new environmental sounds for mappersnew content
    Steam
    Did some minor tweaks to fa_cz858 animationsother
    Steam
    Added barrel trap and broken sign trap in nms_ransacknew content
    Steam
    Increased me_axe_fire stamina cost from 16 to 20balance change
    Steam
    Fixed Holster key not being binded automaticallybug fix
    Steam
    Added 3 traps in nms_isolatednew content

    burning drum, metal fan, gas leak

    Steam
    Added 3 traps in nms_isolatednew content

    burning drum, metal fan, gas leak

    Steam
    Increased me_axe_fire's world model sizeother
    Steam
    Fixed a bug that caused the safe door to become stuck in nms_ransackbug fix
    Steam
    Added new custom props in nms_isolatednew content
    Steam
    Revised store lighting in nms_ransackvisuals
    Steam
    Updated/tweaked zombie soundsaudio
    Steam
    Did some minor tweaks to fa_cz858 animationsother
    Steam
    Disabled Zippo from being selected by mousewheeling through inventoryquality of life
    Steam
    Revised store lighting in nms_ransackvisuals
    Steam
    Slightly decreased me_crowbar melee rangebalance change
    Steam
    Revised environment lighting in nms_ransackvisuals
    Steam
    Increased me_axe_fire's world model sizeother
    Steam
    Updated various footstep noisesaudio
    Steam
    Disabled Zippo from being selected by mousewheeling through inventorygameplay
    Steam
    Added various new art props for mappersnew content
    Steam
    Added triggers for mappers to enable/disable the Dynamic Music Systemgameplay
    Steam
    Added barrel trap and broken sign trap in nms_ransacknew content
    Steam
    Further work into reducing view model animation jitterperformance
    Steam
    Revised lighting in nms_isolated making it more gloomyvisuals
    Steam
    Added triggers for mappers to enable/disable the Dynamic Music Systemquality of life
    Steam
    Changed version number from 1.07.5 to 1.07.6changes
    Steam
    Added text files for Ukrainian localizationquality of life

    Sorry for the wait

    Steam
    Added me_fubar to melee weapon listnew content
    Steam
    Added me_etool to melee weapon listnew content

    You can use it as a shovel, or pick axe

    Steam
    Increased me_kit_knife animation speed for attacks/draw/holsterother
    Steam
    Tweaked color correction in nms_notldvisuals
    Steam
    Corrected slight ammo capacity errors in fa_mac10 weapon scriptquality of life
    Steam
    Increased me_axe_fire melee rangebalance change
    Steam
    Added me_etool to melee weapon listnew content

    You can use it as a shovel, or pick axe

    Steam
    Revised lighting in nms_isolated making it more gloomyvisuals
    Steam
    Updated/tweaked zombie soundsaudio
    Steam
    Fixed blood textures not appearing on the Kitchen Knifebug fix
    Steam
    Tweaked weapon sounds for fa_cz858audio
    Steam
    Added various new art props for mappersnew content
    Steam
    Fixed a bug that caused the safe door to become stuck in nms_ransackbug fix
    Steam
    Changed version number from 1.07.5 to 1.07.6changes
    Steam
    Tweaked color correction in nms_notldvisuals
    Steam
    Fixed Holster key not being binded automaticallybug fix
    Steam
    Updated various footstep noisesaudio
    Steam
    Tweaked weapon sounds for fa_cz858audio
    Steam
    Fixed most of the weapons' missing/incorrect soundsbug fix
    Steam
    Removed ModDB MotY button from main menuquality of life
    Steam
    Updated the main_menu.ogg file to fix skipping issueaudio
    Steam
    Updated the main_menu.ogg file to fix skipping issueaudio
    Steam
    Changed walk empty for fa_1911other
    Steam
    Increased me_kit_knife animation speed for attacks/draw/holsterother
    Steam
    Added text files for Ukrainian localizationlocalization

    Sorry for the wait

    Steam
    Fixed most of the weapons' missing/incorrect soundsbug fix
    Steam
    Slightly decreased me_crowbar melee rangebalance change
    Steam
    Added world and view models for FUBAR, E-Toolnew content
    Steam
    Added various new environmental sounds for mappersnew content
    Steam
    Added new custom props in nms_isolatednew content
    Steam