What changed in No More Room in Hell in 2014
414 updates · 9 main milestones · Jan 27, 2014 to Nov 30, 2014
- 10 eventsDevelopment of PvP Modenew contentMilestone
A new Player vs Player mode is being prototyped, inspired by the Supply Raid mode in The Last of Us.
SteamRefinement of Weapon InventorygameplayUpdates to the weapon inventory will include more variance in guns and animated selective fire.
SteamNew PvP Mode Prototypenew contentA new Player vs Player mode is in development, inspired by the Supply Raid mode in The Last of Us.
SteamUpcoming Mapsnew contentNew maps are in development, with textures and models sourced from the team.
SteamUpcoming Maps Previewnew contentNew maps are being developed, with textures and models sourced from the team.
SteamRefinement of Weapon InventorygameplayUpdates to the weapon inventory will add more variance to guns and introduce animated selective fire.
SteamIntroduction of Abrasive Sawnew contentA new weapon, the Abrasive Saw, is being introduced, which is lighter and uses less fuel than the Chainsaw.
SteamIntroduction of Human NPCsnew contentMilestoneBandit NPCs are in development, capable of maneuvering independently and ambushing players.
SteamIntroduction of Human NPCsnew contentBandit NPCs are being developed, capable of independent movement and ambushing players.
SteamIntroduction of Abrasive Sawnew contentA new weapon, the Abrasive Saw, is being introduced, which is lighter and uses less fuel than the Chainsaw.
Steam - 4 eventsRevised Medical Item Usage Mechanicsgameplay
Changed how players use medical items to enhance immersion with new animations.
SteamIntroduction of Gene Therapy Itemnew contentAdded a new item called 'Gene Therapy' that can cure and immunize against infection with potential side effects.
SteamIntroduction of Gene Therapy Itemnew contentAdded a new item called 'Gene Therapy' that can cure and immunize against infection but may cause temporary blindness.
SteamRevised Medical Item Usage MechanicsgameplayChanged how players use medical items to enhance immersion with new animations.
Steam - 8 eventsFixed breakable wall issue in nms_arpleybug fix
Players can no longer punch open the breakable wall leading to the armory.
SteamArmory breakable wall cannot be punched openbalance changePlayers can no longer punch open the breakable wall leading to the armory in nms_arpley.
SteamFixed server crash during map resetbug fixAddressed an issue causing server crashes during map resets.
SteamFixed item pickup issue in nmo_cleopasbug fixResolved the problem where some items could not be picked up by players.
SteamFixed item pickup issues in nmo_cleopasbug fixResolved issues where some items could not be picked up by players.
SteamFixed server crash during map resetbug fixAddressed an issue causing server crashes during map resets.
Steam - 22 eventsVersion Number Changed to 1.09.1changesSteamFixed HTML motdbug fixSteamFixed HTML motdbug fixSteamNew Voting System Optiongameplay
Added sv_allow_dead_votekick_alive to allow dead players to vote to kick living players, disabled by default.
SteamNew Voting System OptiongameplayAdded sv_allow_dead_votekick_alive to allow dead players to vote to kick living players, disabled by default.
SteamSSAO Shader Disabled by DefaultperformanceSSAO Shader disabled by default to fix some FPS issues.
SteamPrevent players from kicking Listen Server hostbug fixSteamSSAO Shader Disabled by DefaultperformanceSSAO Shader disabled by default to fix some FPS issues.
SteamFixed Activity Console Spambug fixSteamVersion Number Changed to 1.09.1changesSteamFixed Activity Console Spambug fixSteamFixed Specific Server Crash Bugbug fixSteamAdded vote cvars for level change and game restartnew contentsv_vote_issue_changelevel_allowed, sv_vote_issue_nextlevel_allowed, sv_vote_issue_restart_game_allowed (defaults to 1)
SteamFixed D3DToGL GLSL Translation Error for Linuxbug fixSteamUpdated version number to 1.09.2changesSteamPrevent players from kicking Listen Server hostbug fixSteamUpdated version number to 1.09.2changesSteamTweaked Voting Systembalance changeSteamAdded vote cvars for level change and game restartnew contentAdded sv_vote_issue_changelevel_allowed, sv_vote_issue_nextlevel_allowed, and sv_vote_issue_restart_game_allowed with default values set to 1.
SteamFixed D3DToGL GLSL Translation Error for Linuxbug fixSteamFixed Specific Server Crash Bugbug fixSteamTweaked Voting Systembalance changeSteam - 42 eventsZombie Spawn Adjustmentsbalance change
Reduced zombie numbers and modified spawn times for runners and children.
SteamCustom Shell Ejections for FirearmsgameplaySteamCustom Shell Ejections for Firearms AddedgameplaySteamNew PostFX Shaders AddedvisualsIntroduced four new PostFX shaders to enhance visual fidelity: Screen-Space Ambient Occlusion, Depth of Field, Lens Flare, and Film Grain.
SteamFixed VR Mode and Made it a Video Optionbug fixSteamNative Vote Menu Addedui uxTF2 style vote menu allows users to restart rounds, change maps, and kick players.
SteamFixed Door Clipping Issuesbug fixSteamNew PostFX Shaders AddedvisualsIntroduced four new PostFX shaders to enhance visual fidelity: Screen-Space Ambient Occlusion, Depth of Field, Lens Flare, and Film Grain.
SteamFixed Various Bugs Submitted via Email or GitHubbug fixSteamMap Adjustments in nmo_brooklyngameplayFixed respawning issues and adjusted zombie balance in finale area.
SteamReduced Ammo Spawn Proportion in Gunstorebalance changeSteamChanged Version Number to 1.09gameplaySteamNational Guard Zombies Introducednew contentNew zombie type with body armor and helmets, resistant to most ammo types.
SteamNew Medical Items with Animationsnew contentMedkit, pills, and bandages are now equippable with unique animations.
SteamAdded Depth of Field, Film Grain, Lens Flare, and HBAO ShadersvisualsShaders are disabled by default and can be turned on in Multiplayer Advanced Options.
SteamReduced Zombie Numbers and Modified Spawning Timesbalance changeRunners at wave 2 and children at wave 3 now.
SteamEquippable Medical Items FunctionalitygameplayMedical items can now be equipped and used with primary fire key.
SteamNative Vote Menu Addedui uxTF2 style vote menu for restarting rounds, changing maps, and kicking players.
SteamNew Maps Added: nms_arpley and nmo_femanew contentSteamNew Maps Added: nms_arpley and nmo_femanew contentSteamGene Therapy Item Addednew contentRare medical item that can stop infection or cause side effects.
SteamNational Guard Zombies Introducednew contentNew zombie type with body armor and helmets, resistant to most ammo types.
SteamGene Therapy Item Addednew contentRare medical item that can stop infection or cause side effects.
SteamEnabled Radio Menus for Third-Party Pluginsui uxRadio/vote menus for SourceMod now function correctly.
SteamAdjusted Zombie Balance in Finale Area of nmo_brooklynbalance changeSteamFPS Improvements in nms_floodedperformanceSteamUpdated SDK2013 Code MergedsystemMerged in the latest code from Valve to fix engine-related bugs.
SteamNew Medical Items with Animationsnew contentMedkit, pills, and bandages are now equippable with unique animations.
SteamNew Shaders AddedvisualsDepth of Field, Film Grain, Lens Flare, and HBAO shaders added (disabled by default).
SteamFPS Improvements in nms_floodedperformanceMap is now daytime and FPS should be substantially improved.
Steam - 2 eventsExperimental Graphics Features Addedgraphics
Introduced Depth of Field, Screen-Space Ambient Occlusion, Lens Flares, and Filmgrain as experimental features.
SteamExperimental Graphics Features AddedgraphicsIntroduced Depth of Field, Screen-Space Ambient Occlusion, Lens Flares, and Filmgrain as experimental features.
Steam - 2 eventsNo More Room in Hell - Original Soundtrack Volume 1 Announcementdlc release
The official soundtrack will be available on Steam this Halloween, featuring over 45 minutes of remastered music.
SteamNo More Room in Hell - Original Soundtrack Volume 1 Announcementdlc releaseThe official soundtrack will be released on Steam this Halloween, featuring over 45 minutes of remastered music.
Steam - 4 eventsServer Update Issue Fix Plannedbug fix
A fix is being planned for server owners receiving incorrect update messages in SteamCMD.
SteamServer Update Issue Fix Plannedbug fixA fix is planned for an issue where some server owners receive a message that their server is up to date when it is not.
SteamTemporary Solution for Server Ownersquality of lifeServer owners experiencing update issues can email for a Steam key to update their server.
SteamTemporary Solution for Server Ownersquality of lifeServer owners can email community@nmrih.com for a Steam key to update their server.
Steam - 70 eventsInitial support for difficulty levels (sv_difficulty)new content
Classic and casual difficulty options added.
SteamUpdated ambient rain soundaudioSteamIncreased Baseball Bat weight from 100 to 200balance changeSteamAdded Butcher Character Model + Zombie Modelnew contentSteamFixed shotgun empty reloading sequencesbug fixSteamRedone forward sights for Ruger 10/22otherSteamReduced weight for Leadpipe from 250 to 200balance changeSteamAdded ability to protect friends from advanced infected statenew contentSteamAdded new voice sets: Chippants and PugmanaudioSteamFixed shotgun empty reloading missing sequencesotherSteamShader & Texture adjustments for Player and Zombie modelsotherSteamAdded animations for new actionotherSteamAdded new sound effect for nukeaudioSteamnmo_junction Specific ChangeschangesVarious improvements and fixes including NPC harm from explosion and lighting adjustments.
SteamAdded support for female voice setsaudioSteamRedone forward sights for Ruger 10/22visualsSteamChanged version number to 1.08.0changesSteamAdded Roje Character Model + Zombie Modelnew contentSteamRedid M16A4 ACOG RT scope behaviorvisualsScope now fades out when on hip and fades in when aiming.
SteamAdded new skybox textures for MidwestvisualsSteamOption to disable HTML motdsquality of lifeAdded option to disable HTML messages in multiplayer advanced options.
SteamAdded 3 new player models: Roje, Butcher, and Badassnew contentSteamAdded animations for new actionsotherSteamOption to disable HTML motds in multiplayer advanced optionsquality of lifeSteamUpdated Junction mapchangesSteamMinor animation updates for firearms/meleesotherUpdates for M9, Glock 17, 686, Hatchet, FUBAR, E-tool, SKS, CZ858, M16A4, Ruger 10/22, SV-10, Maglite, Shovel, Winchester 1892.
SteamUpdated JunctionotherSteamAdded support for female voice setsaudioSteamAdded numerous props for new mapsotherSteamOptional proximity based spawning systemnew contentImplemented a spawning system similar to Halo 1.
SteamAdded new maps: nmo_zephyr, nmo_cleopas, nmo_brooklyn, nms_midwestnew contentSteamAdded Badass Character Model + Zombie Modelnew contentSteamAdded NPC Lag Compensation (sv_unlag_npcs)new contentSteamFixed voice-over problems for mag/load countsaudioSteamAdded new firearm: FN FALnew contentSteamAdded new sound effect for nukeaudioSteamReplaced ammo pickup soundaudioSteamInitial support for difficulty levelsnew contentAdded sv_difficulty options for classic/normal and casual.
SteamAdded new firearm: FN FALnew contentSteamIncreased Maglite headshot damage from 113 to 125balance changeSteam - 10 eventsIntroduction of New Charactersnew contentMilestone
Three new characters added: Butcher, Badass & Roje.
SteamThree New Characters Introducednew contentMilestoneNew characters added: Butcher, Badass, and Roje.
SteamNew Difficulty Modes IntroducedgameplayAdded 'Casual' mode with unlimited respawning and improved respawn token system; respawn tokens now persist in Classic Mode.
SteamNew Difficulty Modes ImplementedgameplayAdded a new 'Casual' mode with unlimited respawning and improved respawn token system. Classic Mode respawn tokens now persist between waves.
SteamNew Official Maps Addednew contentMilestoneThree new objective maps: nmo_Brooklyn, nmo_Cleopas & nmo_Zephyr, plus survival map nms_Midwest.
SteamNew Official Maps Addednew contentMilestoneThree new objective maps: nmo_Brooklyn, nmo_Cleopas, and nmo_Zephyr, along with the survival map nms_Midwest.
Steam - 6 eventsTrading Cards Updateother
Update on the status of trading cards due to a backend change by Valve.
SteamTrading Cards UpdateotherUpdate on the status of trading cards due to a change on the Steam backend by Valve.
SteamBooster Pack Eligibility Updatequality of lifeUsers who crafted a level one badge (or higher) are eligible to receive a booster pack, but this has changed and they are no longer eligible.
SteamTrading Cards Dropping Issue Resolvedbug fixValve corrected the regression causing trading cards to begin dropping.
SteamBooster Pack Eligibility Changequality of lifeUsers who crafted a level one badge are no longer eligible for booster packs.
SteamTrading Cards Dropping Issue Resolvedbug fixValve corrected the regression causing trading cards to drop unexpectedly.
Steam - 12 eventsIntroduction of Difficulty Levelsgameplay
The beta 1.08 update will introduce difficulty levels.
SteamTwo New Official Objective Mapsnew contentThe update will feature two new official Objective maps.
SteamNew Official Objective Mapsnew contentTwo new official Objective maps will be added in the beta 1.08 update.
SteamNew Gunshot Suicides Featurenew contentGunshot suicides will be introduced in the beta 1.08 update.
Steam - 12 eventsAdded cl_connectmethod to PlayerInfonew contentSteamRestricted MOTDs to begin with http(s)bug fixSteamCommon engine crash fixesbug fixSteamUpdated to latest SDK2013 binariesperformanceSteamRestricted MOTDs to begin with http(s)bug fixSteamVarious checks for genuine file transfersbug fixSteamAdded cl_connectmethod to PlayerInfonew contentSteamVarious checks to ensure genuine file transfersbug fixSteamUpdated to latest SDK2013 binariesperformanceSteamCommon engine crash fixesbug fixSteam
- 25 eventsAdded various new props and textures for upcoming mapsnew contentSteamClipped Areas for Players/Zombies in nms_favelagameplay
Clipped off certain areas to improve gameplay experience.
SteamClipped off areas from players/zombies in nms_favelagameplaySteamFixed Client and Server Crash Caused by Molotov Cocktailbug fixSteamAdded New Props and Textures for Upcoming Mapsnew contentIntroduced various new props and textures in preparation for future maps.
SteamFixed Mac/Linux Crash Issuesbug fixResolved various crash issues affecting Mac and Linux users.
SteamTweaked Surrounding Fog and 3D Sky in nms_favelavisualsImproved blending of fog and 3D sky elements.
SteamAdded Rain for Atmosphere in nms_favelavisualsIncorporated rain effects to enhance the atmosphere of the map.
SteamRemoved cheat flags on sv_wave_begin_grace and sv_spawn_grace_objectivecountchangesSteamOptimized nms_favela map visualsvisualsTweaked environment lighting, added rain, and improved fog and skybox blending.
SteamAdjusted Zombie Spawn Counts in nms_favelabalance changeInitial spawn count set to 18, increment count set to 11, and ending wave at 10.
SteamRemoved Cheat Flags on sv_wave_begin_grace and sv_spawn_grace_objectivecountbalance changeSteamTweaked Environment Lighting in nms_favelavisualsAdjusted lighting to better match the skybox and improve visuals.
SteamFixed various mac/linux crash issuesbug fixSteamOptimized nms_favela MapperformanceRemoved unnecessary brush-details to improve map performance.
SteamRemoved Health-Crates from nms_favelabalance changeEliminated some health-crates and their locations from the map.
SteamAdded Highway Bridge Landmark in nms_favelanew contentIntroduced a highway bridge as a landmark on one side of the nms_favela map.
SteamRemoved FEMA-Crates from Safe Zones in nms_favelabalance changeRemoved some FEMA-crates to prevent their presence in safe zones.
SteamFixed a client and server crash caused by the molotov cocktailbug fixSteamUse sv_tags for Server BrowserhotbarReplaced custom convar for showing tags in server browser with sv_tags.
SteamAdjusted zombie spawn counts in nms_favelabalance changeZombie initial spawn count is now 18, increment count is now 11, ending wave is now at 10.
SteamRelocated Zombie Spawns in nms_favelagameplayMost zombie spawns have been moved to the edges of the map.
SteamUpdated server browser tag displayui uxUse sv_tags instead of creating custom convar for showing tags.
SteamRemoved health and fema crates from safe zones in nms_favelagameplaySteam - 42 eventsAdded New Smoke Particles to Fire Barrels in nms_floodedworldSteamFixed Sound Errors with Certain Voice Setsbug fixSteamNew Objective Map: Junctionnew contentSteamDisabled Tactical Reload for Mac 10balance changeSteamImproved Functionality to Supply Drop Air Node NavperformanceSteamImproved Some Displacements in nms_floodedworldSteamDisabled Tactical Reload for Mac 10balance changeSteamChanged Max Zombie Count to 70 in nms_floodedbalance changeSteamChanged Supply Drop Frequency from Every 5 Rounds to Every 3 Roundsbalance changeSteamNew Objective Map: Junctionnew contentSteamFixed Broken Outputs Wave Controllerbug fixSteamVarious New Textures and Props for Mapsvisuals
Added new textures and props for junction/campblood and future maps.
SteamFixed Players Getting Stuck Using Health Cratesbug fixSteamVisual Tweaks to Zombie Player ModelsvisualsSteamFixed Crash Related to Infection and Map Changesbug fixSteamFixed Players Getting Stuck Using Health Cratesbug fixSteamFixed Sound Errors with Certain Voice Setsbug fixSteamFixed Crash Related to Infection and Map Changingbug fixSteamUpdated Version Number to 1.07.9changesSteamRecompiled Maps to Use Zombie Cap ValuesperformanceMaps include nmo_broadway, nmo_chinatown, nmo_cabin, nms_flooded, nms_northway, nms_silence, nms_isolated, nms_ransack.
SteamRedid Bridge Connecting Two Houses in nms_floodedworldSteamChanged Supply Drop Frequencybalance changeSupply drop now occurs every 3 rounds instead of every 5 rounds.
SteamDisabled Auto Weapon Switch on Pickupquality of lifeSteamMade Additional Visual Tweaks to Zombie Player ModelsvisualsSteamNew Weapon: JAE700 Sniper Riflenew contentSteamNew Survival Map: Campbloodnew contentSteamRecompiled Maps to Use Zombie Cap ValuesworldMaps include nmo_broadway, nmo_chinatown, nmo_cabin, nms_flooded, nms_northway, nms_silence, nms_isolated, nms_ransack.
SteamUpdated Version Number to 1.07.9changesSteamAdded Tags in Server Browser for Easier Searchingui uxTags include 'Spawning:Active' to find servers with at least 25 seconds left for spawning.
SteamImproved Some Lighting in nms_floodedworldSteamTexture Improvements in nms_floodedworldSteamNew Weapon: JAE700 Sniper Riflenew contentSteamImproved Functionality to Supply Drop Air_Node Nav in nms_floodedworldSteamMinor Adjustments in Garage Area of nmo_chinatownworldSteamNew Tags in Server Browser for Easier Searchingui uxAdded tags to help find servers with active spawning.
SteamNew Survival Map: Campbloodnew contentSteam - 36 eventsNew Textures and Props for Mapsvisuals
Added various new textures and props for junction/campblood and future maps.
SteamAbility to Taunt Zombies and PlayersgameplayAdded the ability to taunt zombies and other players.
SteamDynamic Models Disappear After Round Restartbug fixMilestoneFixed a bug where if the last person on the team dies and the round restarts in the middle of the Extraction Cutscene, all dynamic models and props would essentially disappear in subsequent rounds.
SteamNew Maps Added: Junction and Campbloodnew contentMilestoneAdded a new Objective level, Junction, and a new Survival level, Campblood.
SteamNew Ambient Music Files AddedaudioHooked in new ambient/tension/evac music files to Dynamic Music System.
SteamExtraction Cutscene Bug Fixbug fixFixed a bug where if the last person on the team dies and the round restarts during the Extraction Cutscene, dynamic models and props would disappear.
SteamZombies No Longer Walk to Safe Zonesbug fixZombies will no longer walk to func_safe_zones which have the InputDeactivate flag enabled.
SteamImprovements to nms_flooded LevelworldBlocked/closed upstairs windows, added tonemap controller, improved lighting, redid the bridge, and made other small improvements.
SteamZombie Behavior Fixesbug fixZombies will no longer walk to func_safe_zones with InputDeactivate flag enabled and should freeze in place during Extraction Cutscene.
SteamVisual Tweaks to Zombie Player ModelsvisualsMade additional visual tweaks to the zombie player models.
SteamSound Fixes and AdditionsaudioFixed sound errors with certain Voice Sets and added new ambient/tension/evac music files.
SteamUpdated Winchester 1892 AnimationvisualsUpdated the Winchester 1892 ironsight fire animation to be more efficient.
SteamTactical Reload Disabled for Mac 10balance changeDisabled the tactical reload functionality for the Mac 10.
SteamNo Zombie Spawns During Extraction Cutscenebug fixZombies will no longer spawn in the middle of the Extraction Cutscene.
SteamTracked Zombies RedefinedgameplayTracked zombies have been redefined as zombies who have a specific spawn brush.
SteamMap Improvements and FixesperformanceVarious improvements and fixes to nms_flooded including lighting and functionality adjustments.
SteamZombie Spawn Count AdjustmentsgameplayWave and func_zombie_spawn.input_zombie_spawn mapper created zombies will now count against the map-based zombie cap.
SteamUpdated Winchester 1892 Ironsight AnimationvisualsUpdated the Winchester 1892 ironsight fire animation to be more efficient.
SteamZombies Freeze During Extraction Cutscenebug fixZombies should now all properly freeze in place when the Extraction Cutscene starts.
SteamRecompiled Maps for Zombie Cap ValuesworldRecompiled the following maps to properly use the now functioning zombie cap values set in overlord_zombie_helper: nmo_broadway, nmo_chinatown, nmo_cabin, nms_flooded, nms_northway, nms_silence, nms_isolated, nms_ransack.
SteamZombie Caps Follow Overlord SettingsgameplayLevels will now follow the zombie caps set in the overlord_zombie_helper map entity.
SteamZombie Cap Adjustmentsbalance changeLevels will now follow the zombie caps set in the overlord_zombie_helper map entity.
SteamChanged Supply Drop Frequency in nms_floodedbalance changeChanged supply drop from every 5 rounds to every 3 rounds.
SteamMinor Adjustments in nmo_chinatownworldMade minor adjustments in the garage area in nmo_chinatown.
SteamMap Recompilation for Zombie CapsworldRecompiled maps to properly use the now functioning zombie cap values set in overlord_zombie_helper.
SteamTactical Reload Disabled for Mac 10gameplayDisabled the tactical reload functionality for the Mac 10.
Steam - 16 eventsRound restart fix for nms_notldgameplay
The round will now restart correctly if the map is completed while playing nms_notld.
SteamFixed Zombie Amounts on Objective Mapsbug fixAdjusted the number of zombies for the majority of the current Objective Maps.
SteamAdded New Art Props for Future Mapsnew contentVarious new art props have been added for use in upcoming maps.
SteamTweaked E-Tool particle trailperformanceModified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.
SteamRound Restart on nms_notld CompletiongameplayThe round will now restart if you complete the map while playing nms_notld.
SteamAdded new art props for future mapsnew contentVarious new art props have been added for use in upcoming maps.
SteamUpdated Random Spawner EntitychangesUpdated the random_spawner entity 'Test Model' to work with various new items.
SteamTweaked E-Tool Particle TrailperformanceModified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.
SteamFixed zombie amounts for Objective Mapsbug fixAdjusted the number of zombies in the majority of the current Objective Maps.
SteamUpdated random_spawner entitychangesUpdated 'Test Model' in random_spawner entity to work with new weapons.
Steam - 14 eventsAdded new art props for future mapsnew content
Various new art props have been added for use in upcoming maps.
SteamFixed Zombie Amounts in Objective Mapsbug fixAdjusted the number of zombies for the majority of the current Objective Maps.
SteamUpdated random_spawner entitychangesUpdated the random_spawner entity 'Test Model' to work with several new items.
SteamUpdated Random Spawner EntitychangesUpdated the random_spawner entity 'Test Model' to work with various new items.
SteamRound restart fix for nms_notldgameplayThe round will now restart if you complete the map while playing nms_notld.
SteamTweaked E-Tool Particle TrailperformanceModified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.
SteamTweaked E-Tool particle trailperformanceModified the E-Tool particle trail to prevent FPS drops when swinging in Pick-Axe mode.
SteamRound Restart Fix for nms_notldgameplayThe round will now restart correctly after completing the map when playing nms_notld.
SteamFixed zombie amounts for Objective Mapsbug fixAdjusted the number of zombies in the majority of the current Objective Maps.
SteamAdded New Art Props for Future Mapsnew contentVarious new art props have been added for use in upcoming maps.
Steam - 8 eventsFixed Different Class Tables error for Macbug fix
Corrected the 'Different Class Tables' error affecting Mac users.
SteamFixed item pickup issue with E-Tool in Pick-Axe modebug fixSteamFixed item pickup issue with E-Toolbug fixAddressed problem where players could not pick up items while using the E-Tool in Pick-Axe mode.
SteamFixed assertion spam in Server and Client consolesbug fixSteamFixed Different Class Tables error for Mac usersbug fixSteamBumped version number from 1.07.6 to 1.07.7changesSteamFixed assertion spam in consolebug fixResolved issue causing 'assertion' spam in Server and Client consoles.
Steam - 65 eventsAdded world and view models for FUBAR, E-Toolnew contentSteamFixed blood textures not appearing on the Kitchen Knifebug fixSteamFurther work into reducing view model animation jitterquality of lifeSteamIncreased me_axe_fire stamina cost from 16 to 20balance changeSteamChanged walk empty for fa_1911otherSteamIncreased me_axe_fire melee rangebalance changeSteamAdded me_fubar to melee weapon listnew contentSteamAdded various new environmental sounds for mappersnew contentSteamDid some minor tweaks to fa_cz858 animationsotherSteamAdded barrel trap and broken sign trap in nms_ransacknew contentSteamIncreased me_axe_fire stamina cost from 16 to 20balance changeSteamFixed Holster key not being binded automaticallybug fixSteamIncreased me_axe_fire's world model sizeotherSteamFixed a bug that caused the safe door to become stuck in nms_ransackbug fixSteamAdded new custom props in nms_isolatednew contentSteamRevised store lighting in nms_ransackvisualsSteamUpdated/tweaked zombie soundsaudioSteamDid some minor tweaks to fa_cz858 animationsotherSteamDisabled Zippo from being selected by mousewheeling through inventoryquality of lifeSteamRevised store lighting in nms_ransackvisualsSteamSlightly decreased me_crowbar melee rangebalance changeSteamRevised environment lighting in nms_ransackvisualsSteamIncreased me_axe_fire's world model sizeotherSteamUpdated various footstep noisesaudioSteamDisabled Zippo from being selected by mousewheeling through inventorygameplaySteamAdded various new art props for mappersnew contentSteamAdded triggers for mappers to enable/disable the Dynamic Music SystemgameplaySteamAdded barrel trap and broken sign trap in nms_ransacknew contentSteamFurther work into reducing view model animation jitterperformanceSteamRevised lighting in nms_isolated making it more gloomyvisualsSteamAdded triggers for mappers to enable/disable the Dynamic Music Systemquality of lifeSteamChanged version number from 1.07.5 to 1.07.6changesSteamAdded me_fubar to melee weapon listnew contentSteamIncreased me_kit_knife animation speed for attacks/draw/holsterotherSteamTweaked color correction in nms_notldvisualsSteamCorrected slight ammo capacity errors in fa_mac10 weapon scriptquality of lifeSteamIncreased me_axe_fire melee rangebalance changeSteamRevised lighting in nms_isolated making it more gloomyvisualsSteamUpdated/tweaked zombie soundsaudioSteamFixed blood textures not appearing on the Kitchen Knifebug fixSteamTweaked weapon sounds for fa_cz858audioSteamAdded various new art props for mappersnew contentSteamFixed a bug that caused the safe door to become stuck in nms_ransackbug fixSteamChanged version number from 1.07.5 to 1.07.6changesSteamTweaked color correction in nms_notldvisualsSteamFixed Holster key not being binded automaticallybug fixSteamUpdated various footstep noisesaudioSteamTweaked weapon sounds for fa_cz858audioSteamFixed most of the weapons' missing/incorrect soundsbug fixSteamRemoved ModDB MotY button from main menuquality of lifeSteamUpdated the main_menu.ogg file to fix skipping issueaudioSteamUpdated the main_menu.ogg file to fix skipping issueaudioSteamChanged walk empty for fa_1911otherSteamIncreased me_kit_knife animation speed for attacks/draw/holsterotherSteamFixed most of the weapons' missing/incorrect soundsbug fixSteamSlightly decreased me_crowbar melee rangebalance changeSteamAdded world and view models for FUBAR, E-Toolnew contentSteamAdded various new environmental sounds for mappersnew contentSteamAdded new custom props in nms_isolatednew contentSteam