What changed in No More Room in Hell in 2021
94 updates · 3 main milestones · Jan 21, 2021 to Nov 20, 2021
- 34 eventsMap nmo_boardwalk updateschanges
Added cubemaps, missing soundscape entities, fixed ammobox bug, occluders, misaligned textures, tweaked navigation and spawn timers.
SteamAdded cvar for NG zombie loot dropsnew contentAdded cvar 'sv_ng_zombie_loot', controls whether or not NG zombies can drop loot
SteamSupport for randomized objective chains in challenge modenew contentSteamFixed respawn issue in nmo_suzhoubug fixFixed 'Players respawning in the water on nmo_suzhou in casual mode' (#1177)
SteamRemoved vignette effect from nmo_broadway2changesSteamFixed incorrectly defined constants in VScriptbug fixVScript: Fixed 'Constants are incorrectly defined' (#1243)
SteamFixed unrestricted max players settingbug fixFixed 'Max. players setting on Create Game dialog is unrestricted' (#1248)
SteamFixed map change issue in nms_midwestbug fixFixed 'nms_midwest won't change after completing a map' (#1123)
SteamFixed workshop map download screen issuebug fixFixed 'Downloading map from workshop screen goes away' (#1220)
SteamTweaked clips and navigation in nms_midwestchangesSteamMap nms_drugstore updateschangesAdded obstructions near zone B, adjusted navigation mesh, fixed various issues including roof edge and missing props.
SteamFixed missing physics meshes on zombie modelsbug fixFixed missing physics meshes on zombie models (#973)
SteamTweaked clips and navigation in nmo_zephyrchangesSteamAdded dialogue captions to nmo_cabinchangesAdded dialogue captions and removed forced vignette effect.
SteamFixed Gene Therapy not ending pills tunebug fixFixed Gene Therapy not ending the pills tune while infected
SteamFixed explosion damage issue in nmo_suzhoubug fixFixed 'Suzhou's tire fort explosion too large / damage goes thru wall' (#1188)
SteamUpdated localization fileschangesSteamFixed infinite respawn in nms_midwestbug fixFixed 'nms_midwest infinite player respawn during extraction' (#1124)
SteamAdded 'workshop_list' command for installed mapsnew contentWorkshop: Added command 'workshop_list', prints a list of installed Workshop maps to console (dedicated server only)
SteamFixed DispatchSpawn() breaking server pluginsbug fixMilestoneFixed 'Changes to DispatchSpawn() breaks server plugins' (#1246)
SteamMap nmo_rockpit updateschangesAdded missing LDR reflections, more flashlights, and replaced propper textures.
SteamAdded 'rs_cvar' command for ruleset contextnew contentRuleset: Added 'rs_cvar' command, applies a cvar in ruleset context
SteamFixed player stuck issue with trigger_progress_usebug fixFixed 'Player stuck when trigger_progress_use is killed' (#1245)
SteamFixed zeroed bounding box on zombie modelsbug fixFixed 'lisa' and 'tammy' zombie models having zeroed out bounding box (#1226)
SteamRemoved vignette effect from nms_arpleychangesSteamTweaked navigation in nmo_suzhouchangesSteamFixed invisible brushes in nmo_zephyrbug fixFixed invisible brushes blocking zombies (resolves #1204)
SteamAdded clip to nmo_undergroundchangesSteam - 15 eventsOverhauled Map: nmo_boardwalknew content
Includes a new randomized path, new locations, and usable heavy machine guns.
SteamImproved Optimization for nms_floodedperformanceSteamMajor Overhaul to BoardwalkgameplayMilestoneSignificant changes made to the Boardwalk map in the 1.12 update.
SteamThree New Maps Addednew contentMilestoneNew maps: Rockpit, Anxiety, and Drugstore introduced in the 1.12 update.
SteamNew Map: Rockpitnew contentA new map set in a facility where survivors must escape from the undead.
Steamnmo_brooklyn Adjustmentsbalance changeAdded filter for func_clip_vphysics and fixed final Mickey sound playing twice.
SteamFixed 'TEST' Appearing on Screen in nmo_quarantinebug fixSteamNew Map: Anxietynew contentA new map featuring a train crash and a route to St. Sebastian hospital.
SteamImproved Optimization for nmo_undergroundperformanceSteamReduced Spawn Rate During Finale in nmo_quarantineperformanceImproved performance by reducing spawn rate.
Steam - 18 eventsChallenge mode now goes to restart state instead of lossgameplay
When loading a challenge, players now go to a restart state instead of a loss.
SteamLocalized challenge names support in Challenge mode resultsgameplayChallenge mode now supports localized challenge names on results.
SteamFixed create game UI choosing random challenge incorrectlybug fixSteamRestart round callvote now restarts immediatelygameplaySteamFixed nmrih_extract_preview not firing output 'OnEndFollow'bug fixSteamAdded chat voice subtitles for voice commandsnew contentChat voice subtitles are now displayed when players use certain voice commands.
SteamFixed steam API calls being made every framebug fixResolved excessive calls to check for friend status.
SteamPlayers can no longer interrupt ammo checks with voice commandsgameplaySteamFixed incorrect result sent if game ends during pre-round in Challenge modebug fixSteamFixed maphack scripts not loading in Challenge modebug fixSteamFixed spamming of nukesbug fixSteamCharacters now refer to flare gun rounds as 'loads'gameplaySteamFixed nuke not killing all playersbug fixSteamAdded server-side console commands for nmrih_game_state functionsnew contentNew commands include endround, restartround, extractplayer, extractallplayers, respawnplayer, respawnallplayers, nukeplayers, freezeallplayers, unfreezeallplayers, freezeallnpcs, and unfreezeallnpcs.
SteamFixed flare gun kills not being tracked properlybug fixSteamFixed weapon idle jitter during movementbug fixResolved issue causing shells to be ejected rapidly while moving with lag.
Steam - 27 eventsFixed several 'cvar not allowed on client/server' errorsbug fixSteamFixed particle manifest looking for missing 'cig_smoke.pcf'bug fixSteamDisplay personal best time on create game UI in Challenge modeui uxSteamWorkshop: Don't print 'download completed' on server console if an error occurredbug fixSteamHitting enter key during loading no longer cancels itbug fixSteamUpdated the localization fileslocalizationSteamPreserved entity 'nmrih_extract_preview' from reloadbug fixSteamWorkshop: Fixed temporary NMO/NAV files being removed incorrectly after publishingbug fixSteamEnter key now closes the 'join game' screenui uxSteamFixed several issues related to 'nmrih_extract_preview' entitybug fix
Resolves #485, #530, #1150, #1165
SteamBreak out from extraction preview when entering loss stategameplaySteamBrazilian localization contributed by MarcielcpslocalizationSteamEnsure client has received an update before auto-recording demosperformanceSteamAdded wrench model fix contributed by 'Goosesalesman of Hamburg'visualsSteamSimplified Chinese localization contributed by KlowbylocalizationSteamMore aggressive MOTD blocking to combat intrusive contentperformanceSteamPlayer voice commands interrupted on death, pain, and drowninggameplaySteamFixed 'achievement_event' having invalid data key typesbug fixSteamOn create game UI, default to available challenges instead of 'random objectives'ui uxSteamFixed nukes causing a loss state when the round is already overbug fixSteamCzech localization contributed by 'I don't remember'localizationSteamFixed add-on manager UI closing instead of requesting focusbug fixSteamDebug bots require sv_cheats and sv_lan to be '1' at all timessystemSteamKilling self by console is no longer flagged as a 'custom suicide'bug fixIts purpose is to flag gunshot suicides
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