What changed in No More Room in Hell in 2023

117 updates · 9 main milestones · Feb 13, 2023 to Oct 2, 2023

  1. 51 events
    VScript: Added CNMRiH_HealthStationLocation Bindingsmodding
    Steam
    Fixed Crash on Nav Generation with Bone Followersbug fixMilestone
    Steam
    Raised Ground in Sewer Section of nmo_shelterworld

    Removes 'crouch jump' requirement over infected water.

    Steam
    VScript: Added NavMesh Functionsmodding

    NavAreaBuildPath() and GetNavAreasFromBuildPath().

    Steam
    Fixed Supply Boxes Not Checking Use Distancebug fix

    When attached to movement parents.

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    VScript: Fixed Potential Crash When Using Debug Overlay on Dedicated ServermoddingMilestone
    Steam
    Reworked Zombie Spawn Area in nms_laundryworld

    Prevents zombies getting stuck in a door frame near gas station.

    Steam
    Fixed Rare Lag Compensation Crashbug fixMilestone
    Steam
    VScript: Added CNMRiH_BarricadePoint Bindingsmodding
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    Optimized Zombie Ability Checksperformance

    Improves performance on maps with a lot of attacking zombies.

    Steam
    VScript: Added Nav Mesh Attribute Constantsmodding
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    Fixed Points Not Being Awarded for Killing Turned Zombiesbug fixMilestone

    In survival mode.

    Steam
    Updated Localization Fileslocalization

    Thanks to community translators for their contributions.

    Steam
    VScript: Fixed 'filter_script' Hijacking PassesDamageFilter Hookmodding
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    Minor Tweaks in nmo_zephyrworld
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    Added 'Unlisted' Visibility Option to Workshop Publishermodding
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    Tweaked Server Networking Settingsnetwork

    Reduces latency on crowded maps.

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    Fixed Melee Swings Not Dealing Damage to Entitiesbug fixMilestone

    Specifically affects breakable boards.

    Steam
    Backward Compatibility for Demo Filesnew content

    Fixes previously recorded demos not playing.

    Steam
    Fixed Bug with Instructor Hint in nms_camillaworld

    Hint was following a player who activated the button.

    Steam
    Fixed Cubemaps in nms_arpleyworld
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    Fixed Death Notices Not Accounting for Modded Zombiesbug fix

    Who change classnames.

    Steam
    Fixed 'nav_generate' Not Returning to Same Map After Generationbug fix
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    Following Entities No Longer Require Edictsmodding

    env_soundscape, func_zombie_spawn.

    Steam
    Added Auto-complete to Console Command 'script_execute'modding
    Steam
    Fixed '-tickrate' Command Line Parameter Not Working on Linuxbug fix

    Dedicated servers.

    Steam
    VScript: Fixed Server-only Entities Incorrectly Using Root Scope for Scriptsmodding
    Steam
    Playable Areas Added in nms_laundryworld

    Alleys around zone B are now playable areas.

    Steam
    Fixed Shadow Option Reverting to Mediumbug fix
    Steam
    Fixed 'ambient_fmod' Sounds Not Following Movement Parentsbug fix
    Steam
    VScript: Added COverlord_Zombie_Helper Bindingsmodding
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    Tweaked Clips in Mapsworld

    nmo_broadway2, nmo_brooklyn, nmo_cleopas.

    Steam
    Fixed Floating Barbed Wire in nmo_suzhouworld

    Near tire fort.

    Steam
    Fixed Potential Server Crashesbug fixMilestone

    Caused by stale entity references in memory.

    Steam
    VScript: Fixed Crash When Using NavMesh MethodsmoddingMilestone
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    Fixed Melee Swings Counting Characters as Obstructionsbug fixMilestone

    Caused inconsistent hits and not registering all traces from the arc.

    Steam
    Fixed Missing Blood on View Modelsbug fix
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    Support for Proportional Fonts in Closed Captionsui ux

    Caption text isn't small anymore on resolutions higher than 1080p.

    Steam
    Fixed Supply Boxes Closing Immediatelybug fix

    Even when user is within reach.

    Steam
    VScript: Fixed Issue with 'logic_script' Calling Functions It Doesn't Ownmodding
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    VScript: Added CFunc_SafeZone Bindingsmodding
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    October 6th Hotfix for Dedicated Serverhotbar

    Fixes random spawners creating the same loot and occasional crashes with zombie attacks.

    Steam
    Fixed Wrong Tree Prop Angle in nmo_femaworld
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    VScript: Added CBaseEntity Functionsmodding

    GetGroundEntity() and SetGroundEntity().

    Steam
    VScript: Added Team Constantsmodding

    (TEAM_ANY, TEAM_UNASSIGNED, etc.).

    Steam
    MapHack: Fixed Hang on Pre-entity $edit_allmodding
    Steam
    MapHack: Fixed $remove_all Not Working with Server-only Entitiesmodding
    Steam
    VScript: Added CFuncZombieSpawn Bindingsmodding
    Steam
    Fixed Workshop Add-ons Not Being Properly Removedbug fix

    From the add-on manager list after unsubscribing.

    Steam
    Fixed Server Performance Issues with Zombies and Overlord Spawnersbug fixMilestone
    Steam
    Added cvar 'sv_item_give'quality of life

    Toggles medical item sharing.

    Steam
  2. 66 events
    Added Glow for Extraction Van in nmo_brooklynworld
    Steam
    Fixed Mutator Scripts Loading Twice on Server Initbug fix
    Steam
    Fixed Supply Crate HUD Not Always Closingbug fix
    Steam
    Fixed Loading Screen Scaling Issuesbug fix

    Loading screen not scaling properly after resolution change.

    Steam
    Support for Overriding Viewmodel Hands Addedmodding
    Steam
    VScript Player Functions Addedmodding

    Includes SetHandModelOverride() and ClearHandModelOverride().

    Steam
    Fixed Z-Fighting Glitches in nms_drugstoreworld

    Fixed several z-fighting glitches in the mall.

    Steam
    VScript Functions Addedmodding

    Includes CenterPrint functions and CNMRiH_GameRules bindings.

    Steam
    Fixed Office Softlock in nmo_asylumworld
    Steam
    Updated Localization Fileslocalization

    With thanks to community translators.

    Steam
    Fixed Event Listeners Writing Bogus Data on Linuxmodding
    Steam
    Added Beta Version of Level Transition for Developersmodding

    Disabled by default, can be toggled with cvar 'sv_level_transition'.

    Steam
    Adjusted Spawning in nms_drugstoreworld

    Adjusted shambler and runner spawning during different stages of the map.

    Steam
    Restored Player Freeze on Extractiongameplay
    Steam
    Clipped Areas to Prevent Item Loss in nmo_suzhouworld
    Steam
    Added Rope for Extraction Helicopter in nmo_cabinworld

    Added rope to make it more clear where to go.

    Steam
    Fixed Stuck Spot Near Welder Grate in nmo_undergroundworld
    Steam
    Fixed Wrong Zone Letter Order in nms_favelaworld
    Steam
    Misc. Tweaks in nmo_suzhouworld
    Steam
    Support for Melee Impact Effect Particles Addedmodding
    Steam
    Fixed Doorway and Spawner Issues in nms_drugstoreworld

    Fixed a doorway in zone A and a spawner where zombies could get stuck.

    Steam
    Fixed Sparks on Pawn Shop Door in nms_ransackworld

    Sparks now start and stop properly when welding.

    Steam
    Fixed Stamina Drain on Melee Hitsbug fix

    Stamina is now drained correctly on melee hits.

    Steam
    New Category 'Mutators' Added in Workshop Publishermodding
    Steam
    Fixed Inaccurate Melee Headshotsbug fix
    Steam
    Fixed Misc. Issues in nms_drugstoreworld

    Includes adjustments and fixes (#1250).

    Steam
    Fixed Ritual Meat Scaling Health on Player Count in nmo_asylumworld
    Steam
    Entity 'trigger_changelevel' Functional with Level Transitionmodding

    Now functional on servers with level transition enabled.

    Steam
    Fixed Chainsaws Rate Limiting Impact Effectsbug fix
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    Added Cvars for Kill Penalty and Score Resetmodding

    Includes 'sv_killpenalty_score' and 'sv_resetscore'.

    Steam
    Fixed National Guard Announcement Cooldownbug fix

    Cooldown not resetting after map change.

    Steam
    Corrected Areaportal Issue in nmo_asylumworld

    Fixed issue on a door located in the basement.

    Steam
    Fixed Players Blocking Usable Objectsbug fix
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    MapHack Debug Spew Behind Cvarmodding

    All MapHack debug spew is now behind cvar 'sv_maphack_debug'.

    Steam
    Fixed Item Loss Locations in nmo_broadway2world

    Fixed multiple places where items could be lost.

    Steam
    Fixed Game State Extraction Commands for Dead Playersbug fix
    Steam
    Fixed Birds Blocking Player Spawnsbug fix
    Steam
    Melee Impact Particles Displayed Across the Arcvisuals
    Steam
    Fixed Softlock in nmo_rockpitworld
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    Fixed Several HUD Scaling Issuesbug fix

    Includes 'Next Objective' separator clipping through text and tiny labels in ammo display.

    Steam
    Optimized Zombie AI Obstruction Checksai

    Improves performance on crowded maps.

    Steam
    New Server Command for Workshop Validationsystem

    Server command 'workshop_validate' now has a '-restore' option to recover map entries from cache.

    Steam
    Fixed Players Getting Stuck After Using Supply Cratebug fix
    Steam
    Fixed Prop Door Hinge Axis in nms_drugstoreworld
    Steam
    Search Box Added to Mutator Selection Dialogui ux

    Added search box and 'Find more...' button that links to Workshop in the mutator selection dialog.

    Steam
    Added Welder Retrieval in nmo_broadway2world

    Added ability to get welder if players don't have one during 'navigate through sewers' objective route.

    Steam
    Misc. Fixes in nmo_broadwayworld
    Steam
    Misc. Fixes in nmo_toxteth and nmo_toxtethdarkworld
    Steam
    Supply Crate No Longer Freezes Playersgameplay

    Checks for distance instead.

    Steam
    Added 'Debris' Flag to All Explosive Gascansworld
    Steam
    Added Details to Motel in nmo_undergroundworld
    Steam
    Extended Extraction Zone and Time in nms_ransackworld
    Steam
    Max FOV Increased to 110gameplay
    Steam
    Added Clipping to Railing in nmo_broadway2world
    Steam
    Improved Server Performance on Linuxperformance
    Steam
    Added Command for Respawning Dead Playersmodding

    Command 'RespawnDeadPlayers' added to game state functions.

    Steam
    Fixed Background Transparency Issues on UIbug fix
    Steam
    Fixed Melee Backing Traces Issuebug fix

    Melee backing traces no longer take prominence over the initial swing arc.

    Steam
    Fixed National Guard Dialogue Overlapping in Survival Modebug fix
    Steam
    Added Surface Prop 'No Friction'modding
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    Console Commands Accept Player Name as Inputmodding

    Commands 'extractplayer' and 'respawnplayer' now accept player name.

    Steam
    Proportional HUD Scaling Support Addedui ux

    Added proportional HUD scaling support for high resolutions, noticeable on 4K and ultrawide displays.

    Steam
    MapHack Issues During Pre-Entity Stage Fixedmodding

    Fixed issues that caused scripts to fail.

    Steam
    Removed Ground Fog Particles in nms_silenceworld

    Ground fog particles were accidentally included.

    Steam
    Fixed Point Message Not Updating for Reconnecting Playersbug fix
    Steam
    VScript Weapon Base Bindings Addedmodding

    Includes WeaponID enum.

    Steam