What changed in Ori and the Blind Forest in 2015

67 updates · 14 main milestones · May 1, 2015 to Oct 14, 2015

  1. 10 events
    Fixed upside down screen during cutscenesbug fix

    Addressed the issue where the screen would flip upside down during cutscenes.

    Steam
    Fixed missing boulder in Sorrow Passbug fix

    Corrected the issue where a boulder would go missing, causing players to get stuck.

    Steam
    Fixed controller vibration issuesbug fix

    Resolved the problem of controller vibration not working on some controllers.

    Steam
    Fixed Windows 10 Xbox One controller issuebug fix

    Resolved the issue where the character would run to the left when using an Xbox One controller on Windows 10.

    Steam
    Fixed missing boulder in Sorrow Passbug fix

    Fixed an issue where a boulder would go missing in Sorrow Pass, causing players to get stuck.

    Steam
    Fixed main menu not showing upbug fix

    Resolved a rare issue where no main menu would appear after pressing any key.

    Steam
    Fixed controller vibration issuebug fix

    Resolved the problem of controller vibration not working on some controllers.

    Steam
    Fixed main menu not showing upbug fix

    Resolved the rare issue where no main menu would appear after pressing any key.

    Steam
    Fixed Xbox One controller issue on Windows 10bug fix

    Resolved the 'running to the left' issue with Xbox One controllers on Windows 10.

    Steam
    Fixed upside down screen during cutscenesbug fix

    Addressed the issue where the screen would flip upside down during cutscenes.

    Steam
  2. 6 events
    Fixed 3rd party controller regressionbug fix
    Steam
    Fixed slow-downs in several areasbug fix
    Steam
    Fixed slow-downs in several areasbug fix
    Steam
    Fixed minor issue with slug behavior for speed-runnersbug fix
    Steam
    Fixed regression with 3rd party controllersbug fix
    Steam
    Fixed minor issue with slug behavior for speed-runnersbug fix
    Steam
  3. 51 events
    Fixed Jumping Out of Water Bugbug fix

    Retroactively fixed the bug where players couldn’t jump out of the water.

    Steam
    Better Multi-Monitor Setup Handlingperformance

    The game can now be played in full screen on any monitor.

    Steam
    Fixed Last Door in Mount Horu Not Openingbug fix

    Retroactively fixed the issue of the last door in Mount Horu not opening.

    Steam
    Fixed Text Rendering in DX9 Modebug fix

    Fixed text rendering when playing in DX9 mode.

    Steam
    Improved Alt+Tab Performanceperformance

    Alt+Tab switching performance and behavior drastically improved and is much faster.

    Steam
    Fixed Sequence After Kuro’s Nest Not Playingbug fixMilestone

    Fixed instance in which the sequence after Kuro’s Nest wouldn’t play properly.

    Steam
    Fixed Stuck Under Stompable Wedgebug fix

    Fixed the issue of people being stuck under the stompable wedge in Sunken Glades.

    Steam
    Faster Resolution Switchingperformance

    Resolution switching is now handled much better and is significantly faster.

    Steam
    General Performance Tweaks and Optimizationperformance

    A lot of performance tweaking and optimization across the board.

    Steam
    Fixed Stuck Under Stompable Wedgebug fixMilestone

    Fixed the issue of people being stuck under the stompable wedge in Sunken Glades.

    Steam
    Fixed Ori Falling Through Collidersbug fixMilestone

    Fixed rare scenarios in which Ori would randomly fall through colliders of the ground.

    Steam
    Instant Toggling Between Fullscreen and Windowed Modequality of life

    Toggling between fullscreen and windowed mode (Alt+Enter shortcut) should now be instant.

    Steam
    Fixed Saving in Bad Locationsbug fix

    Fixed instances in which people could save in bad locations or get into infinite death loops.

    Steam
    Fixed Light Vessel Not Appearingbug fixMilestone

    Retroactively fixed the Light Vessel not appearing in Forlorn Ruins.

    Steam
    Improved Input Handling for Custom Controllersperformance

    Improved input handling for RT/LT and some buttons for different custom controllers.

    Steam
    Fixed Sequence Break from Kuro’s Attack Cutscenebug fix

    Fixed the sequence break that might occur due to watching Kuro’s Attack cutscene before starting a new game.

    Steam
    Fixed Stuck Under Lasers in Moon Grottobug fix

    Fixed the issue with players getting stuck under the lasers in Moon Grotto.

    Steam
    Fixed Save Slots Set to Completedbug fix

    Fixed the save slots set to completed when playing the last cutscene from the menu.

    Steam
    Fixed Game Locking When Opening Skill Treebug fix

    No longer possible to lock the game by opening the Skill Tree while Bashing.

    Steam
    Fixed Pushing and Pulling Blocks Issuebug fix

    Fixed pushing and pulling blocks not functioning properly in some rare cases.

    Steam
    Improved Input Lag in Full Screenquality of life

    Significantly reduced input lag when playing in full screen with VSync On.

    Steam
    Fixed Sequence Skip of Glide Abilitybug fixMilestone

    Fixed instance in which players are able to sequence skip the Glide ability and get stuck.

    Steam
    Fixed Game Locking When Opening Skill Treebug fixMilestone

    No longer possible to lock the game by opening the Skill Tree while Bashing.

    Steam
    New Save Slot Backup Systemnew content

    Allows accessing up to 5 previous save points per save slot.

    Steam
    Fixed Text Rendering in DX9 Modebug fix

    Fixed text rendering when playing in DX9 mode.

    Steam
    Fixed Game Hangs from Fullscreen Togglebug fixMilestone

    Fixed game hangs caused by toggling fullscreen mode, usage of win key or alt+tab.

    Steam
    Fixed Stuck Under Lasers in Moon Grottobug fixMilestone

    Fixed the issue with players getting stuck under the lasers in Moon Grotto.

    Steam
    Fixed Last Door in Mount Horu Not Openingbug fixMilestone

    Retroactively fixed the issue of the last door in Mount Horu not opening.

    Steam
    Improved Input Lag in Full Screenquality of life

    Significantly reduced input lag when playing the game in full screen with VSync On.

    Steam
    Faster Resolution Switchingperformance

    Resolution switching is now handled much better and is significantly faster.

    Steam
    Fixed Light Vessel Not Appearingbug fix

    Retroactively fixed the Light Vessel not appearing in Forlorn Ruins.

    Steam
    Fixed Jumping with Charge Jump Without Climbbug fix

    Fixed the issue of not being able to jump when getting Charge Jump without Climb.

    Steam
    Fixed Elite Achievement Not Awardingbug fix

    Fixed the “Elite” Achievement not awarding in some cases.

    Steam
    Fixed Pushed Through Ground by Stomperbug fix

    Fixed the issue in which players get pushed through the ground by a stomper in Moon Grotto.

    Steam
    Improved Input Handling for Custom Controllersperformance

    Improved input handling for RT/LT and some buttons for different custom controllers.

    Steam
    Fixed Save Slots Set to Completedbug fix

    Fixed the save slots set to completed when playing the last cutscene from the menu.

    Steam
    Better Multi-Monitor Supportquality of life

    The game can now be played in full screen on any monitor.

    Steam
    Fixed Sequence Break from Kuro’s Attack Cutscenebug fixMilestone

    Fixed the sequence break that might occur due to watching Kuro’s Attack cutscene before starting a new game.

    Steam
    Fixed Game Hangs in Fullscreen Modebug fix

    Fixed game hangs caused by toggling fullscreen mode, usage of win key or alt+tab.

    Steam
    Fixed Jumping Out of Water Bugbug fixMilestone

    Retroactively fixed the bug where players couldn’t jump out of the water.

    Steam
    Fixed Sequence After Kuro’s Nest Not Playingbug fix

    Fixed instance in which the sequence after Kuro’s Nest wouldn’t play properly.

    Steam
    Fixed Sequence Skip of Glide Abilitybug fix

    Fixed instance in which players are able to sequence skip the Glide ability and get stuck.

    Steam
    General Performance Tweaks and Optimizationperformance

    A lot of performance tweaking and optimization across the board.

    Steam
    Fixed Jumping Issue with Charge Jumpbug fixMilestone

    Fixed the issue of not being able to jump when getting Charge Jump without Climb.

    Steam
    New Save Slot Backup Systemnew content

    Allows accessing up to 5 previous save points per save slot.

    Steam
    Fixed Saving in Bad Locationsbug fixMilestone

    Fixed instances in which people could save in bad locations or get into infinite death loops.

    Steam
    Instant Toggling Between Fullscreen and Windowed Modequality of life

    Toggling between fullscreen and windowed mode (Alt+Enter shortcut) should now be instant.

    Steam
    Improved Alt+Tab Switching Performanceperformance

    Alt+Tab switching performance and behavior drastically improved and is much faster.

    Steam
    Fixed Players Getting Pushed Through Groundbug fixMilestone

    Fixed the issue in which players get pushed through the ground by a stomper in Moon Grotto.

    Steam
    Fixed Ori Falling Through Collidersbug fix

    Fixed rare scenarios in which Ori would randomly fall through colliders of the ground.

    Steam
    Fixed Elite Achievement Not Awardingbug fix

    Fixed the 'Elite' Achievement not awarding in some cases.

    Steam