What changed in Prison Architect in 2017

81 updates · 6 main milestones · Jan 9, 2017 to Dec 19, 2017

  1. 33 events
    Warden Mode Introducednew contentMilestone

    Players can now play as the warden inside the prison, with new gameplay mechanics and options.

    Steam
    Script Debugger Enhancementsmodding

    Improvements to the script debugger window for better usability and functionality.

    Steam
    Warden Mode Introducednew contentMilestone

    Players can now play as the warden inside the prison, with new gameplay mechanics including fog of war and permadeath.

    Steam
    Boost to Prisoners' Academic Skillsbalance change

    Prisoners receive a boost to their academic skill rating based on their security category.

    Steam
    Objective Markers Translation Fixbug fix

    Fixed translation issues with objective markers for non-English languages.

    Steam
    Guard Dogs Fixedbug fix

    Fixed issue where dogs of fired handlers would occasionally maul prisoners for no reason.

    Steam
    New Attract Screennew content

    The game now opens with a new attract screen showcasing recent saved prisons.

    Steam
    Increased Prisoner Capacity in Large Roomsbalance change

    Removed the cap of 20 prisoners working in a single large room; new cap is 100.

    Steam
    Fixed Workmen Moving Shop Goodsbug fix

    Resolved issue causing Workmen to regularly move shop goods back and forth between the Shop and Storage.

    Steam
    New Luxuries Need for Prisonersbalance change

    Added a new need, Luxuries, satisfied by goods sold in the shop.

    Steam
    Halved Sessions for Education Programsbalance change

    Foundation Education and General Education reform programs sessions reduced from 10 and 20 to 5 and 10 respectively.

    Steam
    End All Punishments from Rapsheetbalance change

    Players can now end all punishments on a prisoner from their rapsheet.

    Steam
    Commission from Shop Salesbalance change

    Players now receive a commission from goods sold in their shop at the end of each day.

    Steam
    Sectorisation of Cell Blocks Fixedbug fix

    Resolved issues with sectorisation of mixed regular and family cell blocks.

    Steam
    Guard Dogs Mauling Fixedbug fix

    Fixed an issue where dogs of fired handlers would occasionally attack prisoners.

    Steam
    Library Usability Changesbalance change

    Library now requires an academic skill rating instead of the Foundation Education program.

    Steam
    Library Usability Changesbalance change

    Library now requires an academic skill rating instead of the Foundation Education program.

    Steam
    Commission from Shop Salesbalance change

    Players now receive a commission based on goods sold in their shop at the end of each day.

    Steam
    Marker for Unsheltered Prisonersbalance change

    Prisoners without assigned cells will now have a marker for easy identification.

    Steam
    Floor Signage Tools Addednew contentMilestone

    New tools in the Deployment menu allow for floor signage to guide prisoners and staff.

    Steam
    Objective Markers Translation Fixbug fix

    Fixed objective markers for non-English languages appearing in English.

    Steam
    Boost to Academic Skill Ratingsbalance change

    Prisoners receive a boost to their academic skill rating based on their security category.

    Steam
    Sectorisation Fix for Cell Blocksbug fix

    Sectorisation of mixed regular and family cell blocks will no longer split regular cells into separate sectors.

    Steam
    End All Punishments from Rapsheetbalance change

    Players can now end all punishments on a prisoner from their rapsheet.

    Steam
    New Attract Screennew content

    The game now features a new attract screen that showcases recent saved prisons.

    Steam
    Increased Prisoner Work Capbalance change

    The cap for prisoners working in a single large room increased from 20 to 100.

    Steam
    Staff Resting Needs Updatebug fix

    Number of staff resting with staff needs enabled is now updated correctly.

    Steam
    Marker for Unsheltered Prisonersbalance change

    Prisoners without assigned cells will now have a marker for easy identification.

    Steam
    Floor Signage Feature Addednew contentMilestone

    New tools in the Deployment menu allow for floor signage to guide prisoners and staff around the prison.

    Steam
    Fixed Workmen Moving Shop Goodsbug fix

    Resolved an issue causing workmen to move shop goods back and forth unnecessarily.

    Steam
    Staff Resting Needs Updatebug fix

    Corrected the update mechanism for the number of staff resting with needs enabled.

    Steam
    Halved Education Program Sessionsbalance change

    Foundation Education and General Education program sessions reduced from 10 and 20 to 5 and 10.

    Steam
    New Luxuries Need for Prisonersbalance change

    Added a new need, Luxuries, satisfied by goods sold in the shop.

    Steam
  2. 42 events
    Japanese Text wrapping issue fixedbug fix

    Japanese Text not wrapping.

    Steam
    Weather visual effects updatedvisuals

    Overcast and heatwave effects now only apply outdoors, with rebalanced weather probabilities.

    Steam
    Staff strikes implementedgameplay

    Staff will go on strike if morale falls to 0%, demanding a large pay rise to return to work.

    Steam
    Armed Guards movement issue fixedbug fix

    Armed Guards don't move.

    Steam
    Staff Morale mechanics addedgameplay

    Staff morale is now affected by various factors including happy/unhappy staff, long term staff deaths, injuries, and salary.

    Steam
    Suspended operations during riots and strikesgameplay

    Delivery of daily supplies, garbage collection, exports collection, prisoner intake, and collection of dead bodies will be suspended.

    Steam
    New staff break behaviournew content

    Staff will now take a break when they feel they need to, providing there are enough guards idling.

    Steam
    Staff tooltip widget updatedui ux

    The staff tooltip widget now shows ALL guard types, including dog handlers, snipers, and armed guards.

    Steam
    Riot police stuck issue fixedbug fix

    Riot police got stuck in riot zone.

    Steam
    Steam Cloud saves feature addedperformanceMilestone

    Cross-platform Steam Cloud support for storing prison and campaign save games.

    Steam
    New tunnel searching commandgameplay

    You can now issue the command 'search for tunnels' from any cell toilet.

    Steam
    Emergency staff vehicle issue fixedbug fix

    Emergency staff sometimes 'fell' out of their vehicle long before it arrived at the Deliveries zone.

    Steam
    Staff strikes implementedgameplay

    Staff will go on strike if morale falls to 0%, demanding a large pay rise to return to work.

    Steam
    Steam Cloud saves feature addedsystemMilestone

    You can now use the cross-platform Steam Cloud to store your prison and campaign save games.

    Steam
    Fixed duplicate Prisoner Needs Table storagebug fix

    Prisoner Needs Table in savegame are stored twice.

    Steam
    Staff wages managementgameplay

    Upkeep now specified in materials.txt and pay rises possible from Policy screen.

    Steam
    Staff wages managementgameplay

    Upkeep specified in materials.txt and pay rises possible from Policy screen.

    Steam
    Tunnel searching command addednew content

    You can now issue the command 'search for tunnels' from any cell toilet.

    Steam
    Prisoner parole times assignment fixedbug fix

    All new prisoners are not assigned parole times properly until save/reload.

    Steam
    Riot guards leaving Riot van issue fixedbug fix

    Riot guards instantly leave Riot van when they arrive.

    Steam
    Staff not eating meals issue fixedbug fix

    Staff not eating meals, staff canteens not used.

    Steam
    CI menu pagination addedbug fix

    Added pages to CI menu to prevent it running off the screen.

    Steam
    New staff break behaviourgameplay

    Staff will now take a break when they feel they need to, providing there are enough guards idling.

    Steam
    Riot guards refusal to move fixedbug fix

    Riot guards refuse to move.

    Steam
    Suspended services during riots and strikesgameplay

    Delivery of daily supplies, garbage collection, exports collection, prisoner intake, and collection of dead bodies will be suspended during riots or staff strikes.

    Steam
    3D mode improvedvisuals
    Steam
    Staff tooltip widget updatedui ux

    The staff tooltip widget now shows ALL guard types, including dog handlers, snipers and armed guards.

    Steam
    3D mode improvedperformance
    Steam
    Fixes to staff needs provisionsbug fix

    Staff Rooms and Staff Canteens are now assigned a nearby kitchen, and various issues with food trays and staff usage have been fixed.

    Steam
    Fixes to staff needs provisionsbug fix

    Staff Rooms and Staff Canteens are now assigned a nearby kitchen, and various issues with staff not using providers have been fixed.

    Steam
    Staff Morale system introducedgameplay

    Morale is affected by happy/unhappy staff, long term staff deaths, injuries, and salary.

    Steam
    Fixed various bugsbug fix

    Multiple bug fixes including issues with riot guards, emergency staff, and prisoner needs.

    Steam
    New weather icon addedvisuals

    A new weather icon has been added in the top toolbar.

    Steam
    Weather change frequency adjustedbalance change

    Weather now has a chance to change every 12 hours instead of 24 hours.

    Steam
    Improper distribution of Staff Meals fixedbug fix

    Staff Meals improperly distributed.

    Steam
    Weather visual effects updatedvisuals

    'Overcast' and 'Heatwave' visual effects now only apply to outdoors.

    Steam
    Fixed Riot Guards behaviorbug fix

    Riot Guards refused to fight when in prisoner controlled sectors.

    Steam
    New weather icon addedvisuals

    A new weather icon has been added to the top toolbar.

    Steam
    Weather change frequency increasedgameplay

    Weather now has a chance to change every 12 hours instead of 24 hours.

    Steam
    Weather probabilities rebalancedbalance change

    Rebalanced all weather probabilities, making 'clear skies' more common.

    Steam
    Staff Canteen tray starvation fixedbug fix

    Staff Canteen starved of trays.

    Steam
    Security won't eat issue fixedbug fix

    Security won't eat.

    Steam
  3. 2 events
    Introduction of Staff Needs for Guardsnew content

    Guards now experience needs similar to prisoners, such as hunger and the need to use the toilet.

    Steam
    Introduction of Staff Needs for Guardsnew content

    Guards now experience a similar set of needs to prisoners, such as hunger and the need to use the toilet.

    Steam
  4. 4 events
    Map Settings Dialog Updateui ux

    Extras | Map Settings dialog will now allow Staff Needs to be enabled if you already have enabled everything else.

    Steam
    Map Settings Dialog Updateui ux

    Extras | Map Settings dialog will now allow Staff Needs to be enabled if you already have enabled everything else.

    Steam
    Reduced Guard Violence Due to Unmet Needsbug fix

    Guards whose needs are not being met were beating up the prisoners. This can still happen, but it should happen much more rarely now.

    Steam
    Reduced Guard Violence Due to Unmet Needsbug fix

    Guards whose needs are not being met were beating up the prisoners. This can still happen, but it should happen much more rarely now.

    Steam