What changed in Prison Architect in 2018

35 updates · 7 main milestones · Jun 23, 2018 to Dec 20, 2018

  1. 3 events
    Reduced Bandwidth Requirementsbalance change

    Bandwidth requirements for multiplayer have been reduced to improve reliability.

    Steam
    Unsupported Game Modes in Multiplayergameplay

    Escape Mode, Warded Mode, and prisons requiring Mods are not supported in multiplayer.

    Steam
    Multiplayer Mode Releasednew contentMilestone

    Multiplayer mode is now available for all players, allowing full sandbox gameplay in multiplayer.

    Steam
  2. 5 events
    Player Visibility in MultiplayergameplayMilestone

    Players can see each other as markers in the world and view selected materials or objects.

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    Multiplayer Game Hosting OptionsgameplayMilestone

    Players can host multiplayer games that can be publicly listed or set to private with a password.

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    Features Currently Disabled in Multiplayergameplay

    Certain features like wire connections, deployment, logistics, and others are currently disabled for clients.

    Steam
    Custom Report Window for Mod Supportnew content

    Introduced a Custom Report Window for scripted objects to display mod-defined report screens.

    Steam
    Multiplayer Alpha Mode Addednew contentMilestone

    Added a multiplayer mode to Prison Architect, allowing up to 8 players to build a prison cooperatively.

    Steam
  3. 13 events
    Timelapse Video Recording Refactoredbug fix

    Refactored timelapse video recording and fixed a crash on shutdown.

    Steam
    Crash Fix on Prison Arrival with Escape Plansbug fix

    Fixed a bug causing the game to crash when new prisons are created with escape plans enabled.

    Steam
    Vehicle Hijacking Mechanic Introducednew contentMilestone

    Certain types of prisoners can now hijack trucks on the road, attempting to drive them off if left idle.

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    Tree Escapes Addednew contentMilestone

    Prisoners can climb fully grown trees to jump over adjacent walls, avoiding barbed wire.

    Steam
    Crash on Start with Certain Modsbug fix

    Fixed a crash on startup when certain mods like Advanced Roads are enabled.

    Steam
    Dog Handler Not Stopping Employees with Contrabandbug fix

    Fixed an issue where the Dog Handler did not stop employees carrying contraband.

    Steam
    Script Debugger Crash Fixbug fix

    Resolved a crash issue with the script debugger.

    Steam
    Insane Temperatures After Firebug fix

    Fixed a bug related to extreme temperatures following a fire incident.

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    Crash When Receiving Minimum and Medium Security Prisonersbug fix

    Resolved a crash issue occurring when minimum and medium security prisoners were received.

    Steam
    Issues with Roll Call and Dormitoriesbug fix

    Fixed various issues related to roll call and dormitory functionality.

    Steam
    Crash in DataRegistry Fixedbug fix

    Fixed a crash related to DataRegistry functions.

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    Rope Escapes Enhanced with Barbed Wirenew contentMilestone

    Players can now build barbed wire on external walls, which harms prisoners attempting to climb over it.

    Steam
    Shadow Casting Issue Resolvedbug fix

    Objects with BuiltOnWalls property no longer cast shadows.

    Steam
  4. 14 events
    Fixed job removal on object destructionbug fix

    Jobs are now correctly removed from an object when it is destroyed.

    Steam
    Roll Call feature addedgameplay

    Players can now request a Roll Call at night, waking all prisoners and revealing any tunneling prisoners.

    Steam
    Fixed crash on save with specific modsbug fix
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    Fixed issues with Death Row Inmates not appearingbug fix
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    Fixed crash on save with std::bad_alloc exceptionbug fix
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    Graphs and stat tracking improvementsui ux

    Players can now view graphs plotting various data over the lifetime of the prison and compare two stats on the same graph.

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    Wall climbing escape attempts with improvised ropenew content

    A new contraband item, an improvised rope made from prisoner uniforms, allows prisoners to escape by climbing walls.

    Steam
    Enhanced mod support for entitiesmodding

    Modded entities can now have DefaultBehaviour and StaffNeed properties, improving modding capabilities.

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    Fixed duplicate job creation issuebug fix

    Resolved issue where scripted objects with multiple custom jobs would fail to stop duplicates.

    Steam
    Fixed missing tooltip for needs_help_StaffWarmthbug fix
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    Implemented CancelJob function for scripted objectsbug fix

    New function allows cancellation of custom jobs created on an object.

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    Fixed issues with execution report on high-dpi screensbug fix
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    Fixed interface element issuebug fix

    Adding an interface element would incorrectly add it to the currently selected object's window.

    Steam
    Fixed issues with sniper aimingbug fix

    Resolved issue where sniper's laser would get stuck if interrupted during aiming.

    Steam