What changed in Project Zomboid in 2014
444 updates · 106 main milestones · Feb 18, 2014 to Dec 22, 2014
- 8 eventsOngoing Bug Fixes for IWBUMS Betabug fix
Continued bug fixes being implemented in the IWBUMS public beta before its full release.
SteamWordZed Creation Toolnew contentIntroduction of WordZed, a tool for dialogue and potential localizations for Project Zomboid.
SteamIntegration of ApCom Walkie Talkie Modnew contentIntegration of the ApCom Walkie Talkie mod allowing multiplayer players to communicate over the map.
SteamIntegration of ApCom Walkie Talkie Modnew contentMilestoneIntegration of the ApCom Walkie Talkie mod allowing multiplayer players to communicate over the map.
SteamNew Radio and TV Channels Systemnew contentIntroduction of multiple radio and TV channels for players to listen to, including survivor transmissions and military radios.
SteamIntroduction of WordZed Toolnew contentA new tool for dialogue categorization and potential localizations, aimed at enhancing the game's framework.
SteamIWBUMS Public Beta Bug Fixesbug fixContinued bug fixes for the IWBUMS public beta as it nears completion.
SteamNew Radio and TV Channels Systemnew contentMilestoneIntroduction of multiple radio and TV channels for players to listen to, including survivor transmissions and military radios.
Steam - 21 eventsRevised Exhaustion Systembalance change
Tied endurance lost through swinging weapons to zombie damage to improve gameplay.
SteamIntroduction of Pickling and Canningnew contentAdded mechanics for preserving vegetables to extend their shelf life.
SteamUpcoming Stealth MechanicsgameplayInitial work on stealth mechanics, including wall hugging and view-cone glimpses.
SteamIntroduction of Pickling and Canningnew contentNew mechanics allow vegetables to be preserved for 2-3 months.
SteamAdjusted Exhaustion Systembalance changeTied endurance lost through swinging weapons to zombie damage to improve gameplay balance.
SteamAlcoholic Watermelons Issuebug fixReported issue of watermelons being alcoholic will be addressed.
SteamReintroduction of Split-Screen Co-opnew contentSplit-screen co-op gameplay feature reintroduced.
SteamRadio Transmissions and Broadcastsnew contentNew design for radio features to enhance gameplay storytelling.
SteamUpcoming Stealth MechanicsgameplayInitial work on stealth mechanics to be included in Build 31.
SteamEndurance Revamp and Zombie ClumpinggameplayImplemented new mechanics to make gameplay tougher, including endurance revamp and zombie behavior changes.
SteamReduced Food Spawn Ratesbalance changeGeneral reduction in food spawn rates to increase survival challenge.
SteamReduced Food Spawn Ratesbalance changeGeneral reduction in food spawn rates to increase survival challenge.
SteamAlcoholic Watermelons Issuebug fixReported issue of watermelons being alcoholic will be addressed.
SteamNew Shader for Realistic World AppearancevisualsAdded a new shader to enhance the visual realism of the game world.
Steam - 12 eventsZombie Clumping MechanicaiMilestone
Zombies now clump together, attracted to each other's sounds, resulting in more natural group formations.
SteamFarming System Tweaksbalance changeMilestoneIncreased crop growth time and decreased maintenance requirements to balance farming gameplay.
SteamZombie Clumping MechanicaiMilestoneZombies now clump together, attracted to each other's sounds, leading to more natural group encounters.
SteamShader ChangesvisualsUpdated shaders for a more moody atmosphere and realistic saturation, enhancing the visual experience.
SteamEndurance RevampgameplayMilestoneRedesigned endurance to model general physical exertion over the course of a day, affecting player stamina and requiring hours of rest.
SteamJoypad Auto Zoom Featureui uxIntroduced auto zoom for joypad controls to enhance visibility during different gameplay scenarios.
SteamBuilding Density Preview for LouisvilleworldPreview of increased building density as players approach Louisville, enhancing the game's environment.
SteamJoypad Auto Zoomui uxIntroduced auto zoom feature for joypad controls to enhance visibility during gameplay.
SteamEndurance RevampgameplayMilestoneRedesigned endurance to model general physical exertion over the course of a day, affecting player stamina and requiring hours of rest.
SteamBuilding Density Preview in LouisvilleworldPreview of increased building density as players approach Louisville, enhancing the game world.
SteamFarming System Tweaksbalance changeMilestoneIncreased crop growth time and decreased maintenance requirements to balance farming gameplay.
SteamShader ChangesvisualsUpdated shaders for a more moody atmosphere and realistic saturation, enhancing the visual appeal of the game.
Steam - 12 eventsIntroduction of Stealth Gameplay Mechanicsnew contentMilestone
Creeping behind fences, peeking and shooting around corners to enhance looting gameplay.
SteamTV and Radio Featuresnew contentMilestoneCharacters can watch shows and listen to news to stay informed and learn crafting tips.
SteamUI Overhaul Plansui uxMilestonePlans for a significant improvement of the UI, including joypad-specific interfaces.
SteamUI Overhaul Plansui uxImprovements to the user interface for better gameplay experience, including joypad support.
SteamNew Developer AdditionotherTurboTuTone joins the development team to assist with TV and Radio integration.
SteamVehicle Integrationnew contentMilestonePlayers can travel between locations in vehicles, including siphoning gas.
SteamIntroduction of Stealth Gameplay Mechanicsnew contentCreeping behind fences, peeking and shooting around corners to enhance looting gameplay.
SteamTV and Radio Featuresnew contentCharacters can watch shows and listen to news on the radio for survival tips.
SteamVehicle Integrationnew contentMilestonePlayers can travel between locations in vehicles, siphoning gas and requiring a mechanic.
SteamNew Developer AdditionotherTurboTuTone joins the development team to assist with TV and Radio integration.
Steam - 11 eventsOngoing Map Work with New Locationsnew content
New locations are being added to the map, including denser residential districts and a large structure comparable to the Mall.
SteamFMOD Sound System Nearing CompletionperformanceThe new FMOD sound system is in the final stages of development, enhancing audio performance.
SteamUpcoming Large Structure and New Map Locationsnew contentA new large structure comparable to the Mall is being developed, along with denser residential districts on the map.
SteamNew Sandbox Options for Customizationnew contentPlayers can now customize the amount of erosion at the start of the game, adjust character leveling speed, and modify basic needs like hunger and thirst.
SteamCustomization of Sandbox PresetsgameplayPlayers can save and load custom presets for sandbox options to share with others.
SteamExpansion of TV and Radio ContentaudioNew commercial-ridden entertainment TV channels are being added alongside existing alternatives.
SteamOngoing Work on Vehicles and NPCsgameplayMilestoneDevelopment continues on the final two major features before 1.0: vehicles and NPCs.
SteamFMOD Sound System Nearing CompletionperformanceThe new FMOD sound system is close to being finished, enhancing audio performance.
SteamNew Sandbox Options for Customizationnew contentPlayers can now customize the amount of erosion at the start of the game, adjust character leveling speed, and modify basic needs like hunger and thirst.
SteamIntroduction of a New Medical Systemnew contentMilestoneBuild 30 includes a brand new Medical system that is currently playable.
SteamIntroduction of Environmental Degradation and Seasonal Changenew contentMilestoneBuild 30 integrates TurboTuTone’s Erosion mod and a new Medical system, enhancing gameplay with environmental changes.
Steam - 8 eventsTIS Halloween Costume Contestseasonal event
Contest for players dressed in Halloween costumes with a chance to win a game.
SteamMedical Revampnew contentMilestoneNew Health interface with various injuries and treatments, including a First Aid skill.
SteamErosion System Integrationnew contentMilestoneIntegration of wilderness growth and seasonal change in Project Zomboid.
SteamTIS Halloween Costume Contestseasonal eventContest for players to share Halloween costume photos for a chance to win a game.
SteamBuild 30 - Medical Revampnew contentMilestoneIntroduction of a new Health interface and various new injuries with potential treatments.
SteamBuild 30 - Erosion Featurenew contentMilestoneIntegration of wilderness growth and seasonal change in Project Zomboid.
Steam - 10 eventsTransition to FMOD Sound SystemaudioMilestone
Project Zomboid is moving from OpenAL to FMOD for improved sound quality and immersive audio experience.
SteamStealth Animations PolishgameplayAnimation improvements for stealth actions including sneaking and peeking are being implemented.
SteamTransition to FMOD Sound SystemaudioMilestoneProject Zomboid is moving from OpenAL to FMOD for improved sound quality and immersive audio experience.
SteamNPC Maneuver Tool DevelopmentaiA new tool for NPC movement is being developed to enhance character movement realism.
SteamNew Map Release by Blindcodernew contentBlindcoder's map for Project Zomboid is set to release build 29's map this week.
SteamStealth Animations PolishgameplayAll current animations are being polished, focusing on stealth movements like sneaking and peeking.
SteamNew Map Release by Blindcodernew contentBlindcoder's map for Project Zomboid is set to be released later this week, with significant data generation.
SteamNPC Maneuver Tool DevelopmentaiA new tool for NPC movement is being developed to create believable character maneuvers based on personality.
SteamJava Security Bug Update for Server Hostsbug fixMilestoneImportant security updates for Java affecting server hosts have been announced, with instructions for applying patches.
SteamJava Security Bug Update for Server Hostsbug fixMilestoneA critical security bug in Java affects server hosts; updates are necessary for Windows and Linux hosts.
Steam - 149 eventsFixed issue #850bug fixSteamFixed issue #775bug fixSteamFixed reloading issuesbug fixSteamChopping trees can drop branches and/or twigsgameplaySteamTraps won't catch animals if a player is aroundgameplaySteamFixed issue #775bug fixSteamBuild log walls with 0 carpentry skillgameplay
Strong but expensive walls using logs and ripped sheets.
SteamFixed issue #827bug fixSteamBalanced how the weapon knock down a zombiebalance changeA bit less knock down if the attack is not fully charged.
SteamFixed zombies thumping destroyed objects in multiplayerbug fixSteamUpdate the loot window after cutting down a treeui uxSteamFixed missing zombies in Last Stand challenge 2bug fixSteamUpdated Russian, Japanese, German, Spanish, Czech and Italian translationslocalizationSteamNo auto age for item being respawned by the servergameplaySteamFixed issue #852bug fixSteamFixed issue #773bug fixSteamNew Map Location in Developmentnew contentWork has begun on a new map location for future updates.
SteamAdded a 15 mins day length options in sandboxgameplaySteamUpdate the loot window after cutting down a treegameplaySteamAdded a heart beat volume optionaudioSteamRenamed Scavenge to ForagegameplaySteamLowered fire soundaudioSteamImproved dialogue font to be more readableui uxSteamFixed traps not updating if map area was never loadedbug fixSteamFixed issue #840bug fixSteamFixed issue #652bug fixSteamFixed corpses sharing inventory with a zombiebug fixMilestoneSteamFixed issue #784bug fixSteamFixed zombies thumping carpentry window frames instead of climbing through thembug fixMilestoneUnless barricaded.
SteamFishes aren't unlimited anymoregameplayAfter fishing in a zone for a while, you won't find anything, go fish elsewhere.
SteamFixed issue #839bug fixSteamAdded trapping skill booksgameplaySteamNo more tree chopping with a frying pan, baseball bat etc.bug fixSteamNew Scavenge skillgameplayMilestoneGo into the forest and right click 'scavenge' to find berries, mushrooms, worms and other edible plants/insects.
SteamFixed issue #761bug fixSteamAdded wine in loot distributionnew contentSteamFixed issue #000751bug fixSteamLighting fixed for sand bagsbug fixSteamAdded 15 mins day length option in sandboxnew contentSteamFixed issue #784bug fixSteamNow render dead bodies in 3DvisualsSteamFixed rain barrel and trap data not being updated on the serverbug fixMilestoneWhen IsoThumpables were destroyed on a client.
SteamIncreased chance to hit with ranged weapon at close rangegameplaySteamAdded wine in loot distributiongameplaySteamSome change on melee combatbalance changeNo more always 50% chance knock down, endurance used tweaked.
SteamFramerate fix for food warming/coolingperformanceSteamStop hammer/sawing sounds when interrupting a carpentry actionaudioSteamFixed issue #840bug fixSteamIncrease the drop rate of petrol canbalance changeSteamFixed traps not being updated if the map area containing the trap was never loadedbug fixMilestoneSteamTons of new sounds (74 so far and counting)audioSteamBuild 29 Official Releasenew contentMilestoneBuild 29 is now officially released with new sounds, scavenging, melee revamp, and translations.
SteamFixed issue #838bug fixSteamRemove grass blend tiles when taking sand/dirt/gravelbug fixSteamFuture Medical RevampgameplayMilestoneUpcoming Build 30 will feature a medical system revamp with new health mechanics.
SteamLittle revamp of the melee skillgameplayMilestoneBlunt and blade now have 3 sub skills: Accuracy, Guard, and Maintenance.
SteamRemoved some debug outputchangesSteamFixed issue #838bug fixSteamFixed issue #850bug fixSteamFixed issue #839bug fixSteamFixed rain barrel and trap data not updating on serverbug fixSteamFixed corpses sharing inventory with zombiesbug fixSteamFixed issue #652bug fixSteamNew Scavenge skill addednew contentMilestoneAllows players to find edible plants and insects in the forest.
SteamNow render the dead body in 3DvisualsSteamBuild log walls with 0 in carpentry skillgameplayStrong but really expensive (4 logs and 4 ripped sheets/twine/rope).
SteamStop hammer/sawing sounds when interrupting a carpentry actionaudioSteamUpdated translations for multiple languageslocalizationRussian, Japanese, German, Spanish, Czech, and Italian.
SteamFixed issue #841bug fixSteamFixed 100% CPU on Linux serverbug fixMilestoneSteamFixed soft-reset exception with trapsbug fixSteamPanic will decrease faster if you have survived for a whilegameplaySteamFixed lighting for sand bagsbug fixSteamFixed issue #769bug fixSteamFixed issue #844bug fixSteamFixed 100% CPU on Linux serverbug fixMilestoneSteamDecrease the spawn rate of paintings and farming seeds inside cratesbalance changeSteamFixed issue #830bug fixSteamFixed issue #761bug fixSteamFixed lighting + vision not updating with object changesbug fixSteamDon't do ambient sound when the game is pausedaudioSteamFixed issue #827bug fixSteamNew crafting sound: saw logs, duct tape, slicing foodaudioSteamIncreased the water bottle loot ratebalance changeSteamTraps won't catch animal if a player is aroundgameplaySteamFixed issue with two trees on the same gridbug fixSteamFixed no zombies spawning after server soft-resetbug fixSteamNo auto age for item respawned by servergameplaySteamFixed zombies continuing to thump destroyed objects in multiplayerbug fixMilestoneSteamFixed issue #844bug fixSteamNew Radio and TV Channelsnew contentIntroduction of multiple radio and TV channels with various programming including news, talk shows, and a cooking show.
SteamDecreased spawn rate of paintings and farming seeds in cratesbalance changeSteamFixed player corpse inventory sync in MPbug fixMilestoneSteamMultiplayer Lag ImprovementsperformanceMilestoneSignificant improvements made to reduce lag when new players join or leave servers.
SteamFixed soft-reset exception with trapsbug fixMilestoneSteamFixed player corpse inventory sync in multiplayerbug fixSteamSometimes there were 2 trees on the same gridbug fixSteamFix for missing zombies in Last Stand challenge 2bug fixMilestoneSteamFixed issue #769bug fixSteamFixed issue #842bug fixSteamBuild 29 Official Releasenew contentMilestoneBuild 29 is now officially released with new sounds, scavenging, melee revamp, and translations.
SteamModified some experience needed for level on some skillsbalance changeSteamPanic decreases faster with survival timegameplaySteamAdded trapping skill booksnew contentSteamLowered fire soundaudioSteamAdded a heart beat volume optionaudioSteamNew Map Location in Developmentnew contentWork has begun on a new map location, details to be revealed later.
SteamFixed cases where lighting + vision weren't updatedbug fixMilestoneWhen objects were added/removed.
SteamFixed an issue with attacking a zombie that was climbing over a fencebug fixSteamNew foot step soundsaudioSteamChanges to melee combat endurance usagebalance changeNo more always 50% chance knock down, endurance used tweaked.
SteamFixed issue #830bug fixSteamNew crafting: make axe and hammer from stones, tree branch and ripped sheetgameplaySteamMultiplayer Lag ImprovementsperformanceMilestoneSignificant improvements made to reduce lag when players join or leave servers.
SteamFixed zombies thumping carpentry window framesbug fixSteamFixed issue #852bug fixSteamPush a zombie on a fence won't make it climbgameplaySteamFixed issue with attacking a zombie climbing over a fencebug fixSteamFixed issue #842bug fixSteamFixed some reloading issuesbug fixSteamFixed issue #841bug fixSteamRemove grass blend tiles when taking sand/dirt/gravel with the shovelbug fixSteamIncreased water bottle loot ratebalance changeSteamFixed high lag issue on multiplayerbug fixMilestoneSteamNew Radio and TV Channelsnew contentIntroduction of multiple radio and TV channels with various content including news and entertainment.
SteamRevamped melee skill with sub skillsgameplayMilestoneBlunt and blade skills now have Accuracy, Guard, and Maintenance sub skills.
SteamFuture Medical Revamp and Health SystemgameplayMilestoneUpcoming builds will feature a medical revamp and a new health screen with multiple wounds.
SteamIncreased drop rate of petrol canbalance changeSteamFixed high lag issue on multiplayerbug fixMilestoneSteamNo more tree chopping with frying pan, baseball bat, etc.gameplaySteamRenamed Scavenge to ForagechangesSteamNew crafting options for axe and hammernew contentCraft from stones, tree branches, and ripped sheets.
SteamAdded more chance to hit with a ranged weapon if the target is really closegameplaySteamFixed no zombies spawning after a server soft-resetbug fixMilestoneSteamFramerate fix for food warming/coolingperformanceSteamFixed issues with placing and interacting with trapsbug fixSteamFixed issue #773bug fixSteamFixed issues placing and interacting with trapsbug fixMilestoneSteamChopping trees can drop branches and twigsgameplaySteam - 9 eventsFixed non trapping XP point in MPbug fixSteamFixed missing zones for foragingbug fixSteamFixed non trapping XP point in MPbug fixSteamFixed server pause causing lag on player joinbug fixMilestone
This may significantly reduce lag on public servers.
SteamFixed server pause causing lag on player joinbug fixMilestoneThis may significantly reduce lag on public servers.
SteamFocus on fixing late game difficultygameplayMilestoneAddressing issues where experienced players find the game too easy.
SteamFixed missing zones for foragingbug fixSteam - 11 eventsKnox Event Mythos DevelopmentchangesMilestone
Backstory for the zombification disease being developed with input from disease outbreak specialists.
SteamIWBUMS Branch ReleaseperformanceBuild 29 released on the IWBUMS branch for final bug-chasing and testing.
SteamNew TV and radio reports for backstorynew contentFour TV channels and three radio stations scripted to provide lore and updates.
SteamIntroduction of melee skills for blunt and blade weaponsnew contentNew melee skills added to enhance combat mechanics.
SteamTV and Radio Reportsnew contentFour TV channels and three radio stations scripted to provide backstory and updates.
SteamIntroduction of Melee Skillsnew contentNew melee skills for blunt and blade weapons have been added.
SteamWatermelon consumption no longer fatalbalance changePlayers can now safely consume watermelon without fatal consequences.
SteamGeneral background improvements and featuresotherIncludes Steam integration, NPCs, musical developments, and fresh animations.
SteamUpcoming Medical overhaul teasednew contentMilestoneSneak peek at a future build focusing on medical systems.
Steam - 6 eventsHot-fixes and Bug Eradicationbug fix
Coder Romain 'RJ' Dron applied hot-fixes and eradicated bugs during the development process.
SteamBuild 29 Internal Testingnew contentBuild 29 is deep inside the internal testing process with new sounds and melee skill points.
SteamVehicle Physics ImprovementsgameplayMilestoneImprovements to vehicle mechanics including head lamps, suspension, turning wheels, and skids.
SteamVehicle Physics Enhancementsnew contentMilestoneImprovements on vehicle functionalities including head lamps, suspension, and turning wheels.
SteamBuild 29 Internal Testingnew contentBuild 29 is deep inside the internal testing process with new sounds and melee skill points.
SteamHot-fixes and Bug Eradicationbug fixCoder Romain 'RJ' Dron is applying hot-fixes and eradicating bugs.
Steam - 8 eventsPanic Level Adjustmentquality of life
Characters' panic levels will decrease faster after surviving for a while.
SteamAddition of New Sound Effectsaudio74 new sound effects added, including ambient sounds and crafting noises.
SteamAddition of 74 New Sound EffectsaudioNew ambient sounds, crafting noises, and footstep sounds added to enhance the game's audio experience.
SteamMelee Skills RevampgameplayRevamped melee skills with new subsidiary skills: Accuracy, Guard, and Maintenance.
SteamMelee Skills RevampgameplayMilestoneRevamped melee skills with new subsidiary skills: Accuracy, Guard, and Maintenance for blunt and blade weapons.
SteamPanic Level Adjustmentquality of lifeCharacters' panic levels will decrease faster over time as they survive longer, reflecting their adaptation to zombie threats.
SteamIntroduction of Scavenge Skillnew contentMilestoneNew skill allowing players to scavenge for resources like branches, stones, berries, mushrooms, and insects.
SteamIntroduction of Scavenge Skillnew contentMilestoneNew skill allowing players to scavenge for resources in the forest, including branches, stones, berries, mushrooms, and insects.
Steam - 10 eventsPublic Server List Disablednetwork
The public server list system will be disabled due to repeated DDoS attacks and fake server issues.
SteamImproved Connectivity and ConfigurationnetworkExpected improvements in connectivity and reduced configuration requirements for server/client communication with Steamworks.
SteamAccountability for Hackers on Public ServersnetworkWith Steamworks, players on public servers will be accountable for hacking, allowing effective banning.
SteamPublic Server List DisablednetworkThe public server list system will be disabled due to repeated attacks and security concerns.
SteamInviting Friends to GamesnetworkPlayers will be able to invite friends to join their games more easily with Steamworks.
SteamImproved Connectivity for Servers and ClientsnetworkExpected improvements in connectivity and reduced configuration for server/client communication.
SteamAccountability for HackersnetworkWith Steamworks, players on public servers will be more accountable for hacking, allowing for effective banning.
SteamPotential Community SegregationnetworkThe integration of Steamworks may segregate the community as non-Steam users will not have access to Steam-based servers.
SteamExploring Steamworks IntegrationnetworkMilestonePlans to implement Steamworks for matchmaking and server list functionality to improve security and accountability.
SteamExploring Steamworks IntegrationnetworkMilestonePlans to implement Steamworks for matchmaking and server list functionality to enhance security.
Steam - 8 eventsRevamped Canon and Back-Story Developmentnew content
Will is starting work on a new back-story and world-building elements to enhance the overarching story of the game.
SteamImproved Combat System and Character ControlgameplayMilestoneNew animations will lead to improvements in the combat system and make character control more intuitive and varied.
SteamRevamped Game Canon and Back-Storynew contentWill is starting work on a new back-story and world-building elements for the game.
SteamCollaboration with Professional Animatornew contentMilestoneA professional animator will start working on new character animations in September.
SteamImproved Combat System and Stealth GameplaygameplayMilestoneNew animations will enhance combat and stealth gameplay, making it more intuitive and varied.
SteamCollaboration with Professional Animatornew contentMilestoneA professional animator will start working on new character animations in September, enhancing gameplay variety.
SteamNew NPC Development Progressnew contentNPC codebase has been rejigged and new situations for NPC groups are being discussed.
SteamNew NPC Development Progressnew contentMilestoneNPC development has reached a new stage with a rejigged codebase and new situations being planned for NPC groups.
Steam - 11 eventsBuild 28 Test Releasebalance change
A test build of version 28 has been released on the I Will Backup My Save branch, with fixes for common issues.
SteamErosion Mod Integrationnew contentMilestoneBringing the Erosion mod into the base game, simulating world wear and tear over time.
SteamSeasonal Changes Implementationnew contentMilestoneThe game will feature seasons with visual changes such as snow in winter and blooming flowers in summer.
SteamFixes for Common Issues in Build 28bug fixAddressing commonly encountered issues in the test build.
SteamSeasonal Changes Implementationnew contentMilestoneIntroducing seasons with visual changes like snow in winter and blooming flowers in summer.
SteamNew Vegetation Assetsnew contentNew trees, bushes, and grasses being created for various seasons and map areas.
SteamSoil Moisture Mapsnew contentNew soil moisture maps will be added as part of the Erosion mod integration.
SteamBuild 28 Test Releasebalance changeTest build of version 28 released on the I Will Backup My Save branch.
SteamErosion Mod Integrationnew contentMilestoneThe Erosion mod will be integrated into the base game, simulating world wear and tear over time.
SteamFixes for Common Issues in Build 28bug fixEasy and Romain have been working on fixes for commonly encountered issues in the test build.
Steam - 69 eventsZombie Migration Server Optiongameplay
New server option for zombie respawn similar to loot respawn.
SteamInstant Disconnect for Version MismatchnetworkPlayers will disconnect instantly if joining a server with a different build version.
SteamRandom Card Drawing CommandgameplayPlayers can use /card to draw a random card visible to nearby players.
SteamRandom Number Rolling CommandgameplayPlayers can use /roll to generate random numbers visible to nearby players.
SteamExperimental Loot RespawngameplayLoot will respawn after a set number of in-game hours if the area is unseen.
SteamAdmin Commands in Consolequality of lifeAdmin commands can now be typed directly in the console without logging in as admin.
SteamCrafting a Mattressnew contentPlayers can now craft a mattress using sheets, pillows, thread, and a needle.
SteamZombies Burn After DeathgameplayZombies that die by fire will continue to burn and spread fire.
SteamLoot Respawn RestrictionsgameplayLoot respawn cannot occur in player-built or barricaded areas.
SteamBait Usage in Trappingbalance changeBait for trapping now uses only 5 hunger reduction from the food used.
SteamReduced Cooking Time for Baconbalance changeSignificantly lowered the time required to cook bacon.
SteamMultiple Text Lines Editornew contentPlayers can now write and read notes, with locking functionality.
SteamExperimental Population ManagementgameplayNew zombies will migrate slowly from abandoned areas.
SteamIncreased Twine Spawn Ratebalance changeSpawn rate of twine has been increased, especially in sewing shops.
SteamBurn Zombie CorpsesgameplayPlayers can now burn zombie corpses using petrol and a lighter/matches.
SteamZombies and Windows Interaction Fixbug fixZombies can no longer jump over closed or barricaded windows.
SteamMultiple Text Lines Editornew contentYou can now write and read notes, with the option to lock them for personal editing.
SteamZombies Burn After DeathgameplayZombies that die by fire will continue to burn and spread fire.
SteamInstant Disconnect for Version MismatchnetworkPlayers will instantly disconnect if they try to join a server with a different build version.
SteamIncreased Difficulty to Open Windowsbalance changeIt is now more difficult to open windows if the player is not strong.
SteamWeapon UpgradesgameplayWeapons can now be upgraded and require a screwdriver for modifications.
SteamBait Usage Reductionbalance changeBait for trapping now uses only 5 hunger reduction from the food used.
SteamLoot Respawn LimitgameplayServer option to limit loot respawn based on item count in containers.
SteamExperimental Population ManagementgameplayNew zombies will migrate slowly from abandoned areas.
SteamIncreased Difficulty to Open Windowsbalance changeIt is now more difficult to open windows if the player's strength is low.
SteamIncreased Twine Spawn Ratebalance changeSpawn rate of twine has been slightly increased, especially in sewing shops.
SteamTent and Campfire Building Fixbug fixFixed issue preventing tents and campfires from being built on tall grass.
SteamReduced Cooking Time for Baconbalance changeSignificantly lowered the time required to cook bacon.
SteamCrafting a Mattressnew contentPlayers can now craft a mattress using sheets, pillows, thread, and a needle.
Steam - 12 eventsFirearms Overhaulbalance changeMilestone
Firearms have been nerfed to bring the game closer to reality, affecting accuracy and damage based on aiming skill.
SteamNew Crafting and Painting Optionsnew contentNew crafting options include beds, bookcases, and paintable signs.
SteamLoot and Zombie Respawn ManagementgameplayServer owners can set up loot respawn and manage zombie respawn based on player activity in an area.
SteamLeave Messages for Other PlayersgameplayPlayers can now leave notes for others in multiplayer using paper and pencil.
SteamPlayer Notes FeaturegameplayPlayers can leave notes for others in multiplayer, with options to lock them.
SteamZombie Corpse BurninggameplayPlayers can now burn zombie corpses using a lighter or matches and petrol.
SteamIntroduction of Hunting Riflenew contentA new weapon, the Hunting Rifle, has been added with specific stats influenced by aiming skill.
SteamIntroduction of Hunting Riflenew contentA new weapon, the Hunting Rifle, has been added to the game.
SteamZombie Corpse BurninggameplayPlayers can now burn zombie corpses using a lighter or matches and petrol.
SteamFirearms Overhaulbalance changeMilestoneFirearms have been nerfed for realism, affecting accuracy and damage based on aiming skill.
SteamLoot and Zombie Respawn ManagementgameplayServer owners can set up loot respawn and manage zombie respawn based on player activity.
SteamNew Crafting and Paintable Signsnew contentMultiple new crafting options and paintable signs have been added for home improvements.
Steam - 6 eventsEnhanced NPC Behavior and Crafting AwarenessaiMilestone
NPCs can now check their backpacks, safehouses, and looting missions for items, and are aware of all crafting recipes.
SteamZombie Avoidance System ImplementedaiA new zombie avoidance system has been coded to improve NPC navigation and survival.
SteamEnhanced NPC Behavior and Crafting AwarenessaiMilestoneNPCs can now check their backpacks, safehouses, and looting missions for items, and are aware of all crafting recipes.
SteamMap Expansion Development ProgressworldDevelopment on the game map is ongoing with new buildings and areas being created.
SteamZombie Avoidance System ImplementedaiA new zombie avoidance system has been coded to improve NPC navigation and survival.
SteamMap Expansion Development ProgressworldDevelopment on the game map is ongoing with new buildings and areas being created.
Steam - 15 eventsCritical Chance Introducedbalance change
Guns now have a critical chance influenced by aiming skill.
SteamAiming Skill Influence Increasedbalance changeMilestoneAiming skill now significantly influences hit chance, critical chance, range, and angle for weapons.
SteamIntroduction of Bolt Action Riflenew contentNew bolt action rifle added with long range and high critical chance.
SteamAiming Skill Impact IncreasedgameplayMilestoneAiming skill now significantly affects hit chance, critical chance, range, angle, and rate of fire.
SteamIntroduction of Bolt Action Riflenew contentMilestoneNew bolt action rifle added, featuring long range and high critical chance but long recoil time.
SteamPanic Effects on Shootingbalance changePanic now reduces hit chance and damage, requiring skill to shoot accurately under stress.
SteamRanged Weapon System Revampbalance changeMilestoneRevamped ranged weapon systems to reintroduce aiming skills, affecting hit chance and damage.
SteamRanged Weapon System Revampbalance changeMilestoneRevamped aiming skills and mechanics for ranged weapons.
SteamShotgun Nerfbalance changeShotgun range and angle reduced, making it less effective against hordes.
SteamPlanned Addition of BowotherFuture plans to introduce a bow as a silent and powerful weapon requiring skill to master.
SteamBullet Piercing Mechanics Adjustedbalance changeBullets no longer pierce through zombies, reducing damage to targets behind.
SteamShotgun Nerfbalance changeShotgun range and angle have been slightly nerfed, reducing its effectiveness against hordes.
SteamBullet Piercing Mechanics Adjustedbalance changeBullets no longer pierce through zombies, reducing damage to zombies behind the target.
Steam - 4 eventsZombie Corpse Burning Mechanic Introducednew content
Players can now burn zombie corpses, allowing for a new mechanic to remove bodies and prevent disease.
SteamMap Expansion in ProgressworldMilestoneThe game world is expanding to include a new city area, significantly increasing the map size and density of buildings.
SteamZombie Corpse Burning Mechanic Introducednew contentPlayers can now burn zombie corpses, allowing for a new method of corpse disposal and preventing disease.
SteamMap Expansion Under DevelopmentworldMilestoneThe game world is set to expand significantly, doubling the current map size with new areas and high-density buildings.
Steam - 8 eventsMap Expansion Plansnew contentMilestone
Plans to develop undeveloped areas of the map including Louisville and Fort Knox.
SteamVehicles Developmentnew contentMilestoneVehicles are in development using bullet physics, with challenges for map streaming and multiplayer.
SteamVehicles Developmentnew contentMilestoneVehicles are being developed using bullet physics, with challenges for map streaming and multiplayer.
SteamHunting Featurenew contentMilestoneHunting will be added, allowing players to hunt animals like rabbits.
SteamIntroduction of NPCsnew contentMilestoneNPCs are being developed and will be released in stages, starting with Kate and Baldspot.
SteamIntroduction of NPCsnew contentMilestoneNPCs are in development with a phased release plan starting with Kate and Baldspot.
SteamMap Expansionnew contentMilestoneDevelopment of new areas including Louisville and Fort Knox is underway.
SteamHunting Featurenew contentMilestoneHunting will be added to the game, allowing players to hunt animals like rabbits.
Steam - 6 eventsNew Sound Effects for Project Zomboidaudio
Introduction of new sound effects including death noises, river burbles, hammering, sawing, and sounds of trapped and dying animals.
SteamNew Sound Effects for Project ZomboidaudioIntroduction of new sound effects including death noises, river burbles, hammering, sawing, and sounds of trapped and dying animals.
SteamFuture Audio Feedback ImprovementsaudioPlans to enhance audio feedback for player states like bleeding out, tiredness, and hunger.
SteamRecording Techniques for Zombie SoundsaudioInnovative recording methods used for creating unique zombie sounds, including a female zombie actress and unconventional sound generation.
SteamRecording Techniques for Zombie SoundsaudioUnique recording methods used for female zombie noises, including unconventional techniques to create unsettling audio.
SteamFuture Audio Feedback ImprovementsaudioPlans to enhance audio feedback for player status such as bleeding out, fatigue, and hunger, along with increased ambient sounds.
Steam - 4 eventsBuild 27 Released with New Featuresnew contentMilestone
Includes animal trapping, a map expansion featuring a mall, and a server browser for multiplayer.
SteamBuild 27 Released with Animal Trapping and Map Expansionnew contentMilestoneBuild 27 introduces animal trapping, a map expansion including a mall, and a server browser for multiplayer.
SteamNew 4-Pack Available on SteamshopA new 4-Pack option for multiplayer to encourage friends and family to join the game.
SteamNew 4-Pack Available on SteamstoreA new 4-Pack is now available on Steam for multiplayer gameplay.
Steam - 6 eventsNew map area in north-east of West Pointnew contentMilestone
Includes a Mall and other surprises!
SteamServer browser addednetworkEasily find servers; may take time for more servers to appear on the public list.
SteamTrapping mechanics introducedgameplayPlayers can capture rabbits and other wildlife, including rats, to manage hunger.
SteamNew map area in the north-east of West Pointnew contentMilestoneIncludes a Mall and other surprises!
SteamTrapping mechanics introducedgameplayPlayers can now capture rabbits and other wildlife, including rats, to manage hunger.
SteamServer browser addednetworkEasily find servers; may take time for more servers to appear on the public server list.
Steam - 8 eventsNew Map Area Testinggameplay
A new map area is currently being tested, with item distributions and bug fixes pending.
SteamSave Compatibility WarninggameplayMilestoneDue to massive changes for multiplayer, save compatibility from build 23 is not possible.
SteamNew Map Area Testingnew contentA new map area is currently being tested with item distributions and bug fixes pending.
SteamOffice Plans for Development TeamotherThe PZ Newcastle team is planning to establish an office for better collaboration.
SteamNew Office Plans for Development TeamotherThe PZ Newcastle team plans to establish an office for better collaboration.
SteamSave Compatibility Warningbalance changeMilestoneDue to massive changes for multiplayer, save compatibility from Build 23 is not possible.
Steam - 6 eventsMultiplayer Support Addednew contentMilestone
Project Zomboid now officially supports multiplayer gameplay.
SteamPrevious Saves IncompatiblechangesDue to significant changes for multiplayer support, previous saves will no longer work.
SteamMultiplayer Support Addednew contentMilestoneProject Zomboid now officially supports multiplayer gameplay.
SteamPrevious Saves IncompatiblechangesDue to major changes for multiplayer support, previous saves will no longer work.
Steam - 4 eventsTrading Cards Releasednew content
Added trading cards, emoticons, backgrounds, and collectibles.
SteamUpcoming Version Unifying Single and Multibug fixMilestoneA version in testing aims to unify Single and Multi modes with numerous fixes.
SteamTrading Cards Releasednew contentAdded trading cards, emoticons, backgrounds, and collectibles.
SteamUpcoming Unified Single and Multi Player Versionbug fixMilestoneA version in testing aims to unify Single and Multi with numerous fixes.
Steam - 2 eventsLaunch of Project Zomboid Online Multiplayer Betanew contentMilestone
First version of online multiplayer capable of 32 players on persistent player run servers.
SteamLaunch of Project Zomboid Online Multiplayer Betanew contentMilestoneFirst version of online multiplayer capable of 32 players on persistent player run servers.
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