What changed in Project Zomboid in 2016

637 updates · 124 main milestones · Jan 4, 2016 to Dec 20, 2016

  1. 12 events
    New areas in Project Zomboid Mapping Projectnew contentMilestone

    New areas of Rosewood, March Point, and the Rosewood Prison complex will be part of the mapping project.

    Steam
    In-game lootable map system in developmentgameplay

    Plans to start working on an in-game lootable map system in the New Year.

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    New areas in the Project Zomboid Mapping Projectnew contentMilestone

    New areas of Rosewood, March Point, and the Rosewood Prison complex anticipated to be added.

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    Release of ItemZed toolmoddingMilestone

    Tool to help modders create, edit, and refine in-game items and recipe scripts.

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    Release of CartoZed toolnew content

    CartoZed tool released for creating standard maps from game files.

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    Fixed issues on Linux setupsbug fix

    Addressed issues hampering survivor activity on certain Linux set-ups.

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    TransactionID system issues in MPbug fix

    Identified ongoing issues with the new TransactionID system in multiplayer.

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    Fixed Linux survivor activity issuesbug fix

    Addressed issues hampering survivor activity on certain Linux set-ups.

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    Introduction of ItemZed tool for moddersnew contentMilestone

    ItemZed tool to help modders create, edit, and refine in-game items and recipe scripts.

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    Movable multi-tile itemsnew contentMilestone

    Added ability to deconstruct large furniture and move them around in partial kit form.

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    Movable multi-tile itemsnew contentMilestone

    Introduced the ability to deconstruct large furniture and move them around in partial kit form.

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    TransactionID system issues in MPbug fix

    Ongoing issues with the new TransactionID system in multiplayer.

    Steam
  2. 30 events
    Miscellaneous Updatesother

    New skill books, world-filler visuals, and general balance changes.

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    New Map Tiles and Stylesnew content

    New map tiles, furniture, decoration, and building styles added.

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    New Map Tiles and Furniturenew content

    Includes new decoration and building styles.

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    New Buildings in Rosewoodnew contentMilestone

    Includes courthouse, fire station, shopping areas, police station, community centre, and military apartment buildings.

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    New Towns and Locationsnew contentMilestone

    Visit the new towns of Rosewood and March Point, including the Rosewood prison complex.

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    Miscellaneous Updatesother

    New skill books, world-filler visuals, and general balance changes.

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    New Construction Featuresnew contentMilestone

    Metalwork crafting and multiple stage building combining metalwork and carpentry skills.

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    Wilderness Map Improvementsgameplay

    Improvements to wilderness areas with tree noise and big trees.

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    Location-Based VOIP in Multiplayernew contentMilestone

    Talk directly to co-op friends and survivors within audible distance.

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    New Buildings in Rosewoodnew contentMilestone

    Includes courthouse, fire station, shopping areas, police station, community centre, and military apartment buildings.

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    Community Translations for Radio/TVlocalization

    Translations in French, Polish, Spanish, Russian, and Turkish.

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    New Profession-Based Spawn Locationsnew content

    New player spawn locations based on profession in and around Rosewood.

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    New Construction Featuresnew contentMilestone

    Metalwork crafting, multiple stage building, and deconstruction of objects for materials.

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    New Towns and Locationsnew contentMilestone

    Visit the new towns of Rosewood and March Point, and the Rosewood prison complex.

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    Community Translations for Radio/TVnew content

    Translations in French, Polish, Spanish, Russian, and Turkish.

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    New MP Admin Frameworkui ux

    Improved player activity log and admin panel functionalities.

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    Food and Nutrition RevampgameplayMilestone

    Realistic nutritional values and visible nutritional information on food items.

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    New Profession-Based Player Spawn Locationsnew content

    New spawn locations in and around the town of Rosewood.

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    Multiplayer Factionsnew content

    Formable factions with a visible tag and safehouse UI.

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    Updated UI Featuresui ux

    New 'Transfer All' button, tutorials, and inventory improvements.

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    Community Request Featuresquality of life

    Includes composting, weight reduction for container items, and more.

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    Location-Based VOIP in Multiplayernew contentMilestone

    Talk directly to co-op friends and survivors within audible distance.

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    Wilderness Map Improvementsbalance change

    Improvements to wilderness areas with tree noise and big trees.

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    Sleeping Revampgameplay

    Zombies attracted to house lighting at night and various sleep mechanics.

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    Community Request Featuresquality of life

    Includes composting, container weight reduction, and more realistic item interactions.

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    New Multiplayer Admin Frameworknew contentMilestone

    Improved player activity log, admin panel, and server access level ranks.

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    Multiplayer Factionsnew content

    Formable factions with safehouse UI and melee PvP disabled between faction members.

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    Sleeping RevampgameplayMilestone

    Zombies attracted to house lighting at night and new sleep mechanics.

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    Food and Nutrition RevampgameplayMilestone

    Realistic nutritional values affecting character health based on food and activity.

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    Updated UI Featuresui ux

    'Transfer All' button, new tutorials, and inventory improvements.

    Steam
  3. 17 events
    Movable Item Icons Updateui ux

    Movable item icons updated to reflect actual objects instead of generic categories.

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    Faction and Admin Teleport Optionsgameplay

    New teleport options for factions and admins added.

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    Expanded Foraging and Trapping Zonesgameplay

    Increased areas available for foraging and trapping.

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    New Farmsteads and Farmlandbalance change

    Introduction of new farmsteads and farmland between Rosewood and March Ridge.

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    Fixes for Multiplayer Crashes and Lagbug fixMilestone

    Addressed crashes and heavy lag issues during multiplayer sessions with many players.

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    New Movable Item Systemnew content

    Players can now maneuver larger furniture and deconstruct larger objects into smaller kits for inventory.

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    Support Ticketing System for Server Adminsgameplay

    New system allows players to contact server admins directly.

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    Faction and Admin Teleport Optionsnew content

    Added extra teleport options for Factions and Admins.

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    Expanded Foraging and Trapping Zonesgameplay

    Increased areas available for foraging and trapping.

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    Improved Movable Item Iconsui ux

    Movable item icons updated to reflect the actual objects instead of generic categories.

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    Multi-Tile Moves Featuregameplay

    Players can now maneuver larger furniture and deconstruct multi-sprite objects into smaller kits for inventory.

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    Bluetooth Headset Issues Resolvedbug fix

    Fixed issues related to Bluetooth headsets in multiplayer.

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    Color-Coding for Containersquality of life

    Players can now choose different colors when painting containers for better organization in multiplayer safehouses.

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    New Farmsteads and Farmlandnew content

    Introduction of new farmsteads and farmland between Rosewood and March Ridge.

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    Support Ticketing System for Server Adminssystem

    Implemented a support ticketing system for players to contact server admins.

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    Longstanding Fixes for Moddersbug fix

    Important fixes for modders included in the upcoming beta build.

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    Updated Level Balancebalance change

    Various balance adjustments made to levels, including the issue of Rosewood Prison being zombie-free.

    Steam
  4. 10 events
    New Areas Added to Mapnew content

    New areas between Rosewood and March Ridge with farms, homes, and roads.

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    Movable Items System Updategameplay

    Players can now deconstruct larger furniture items into parts for transport.

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    VOIP and MP Improvements Testinggameplay

    Stress-testing new VOIP functions and multiplayer improvements.

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    Movable Items System Updategameplay

    Players can now deconstruct larger furniture items into parts for transport.

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    Animation System ImprovementsperformanceMilestone

    Recoding of the reloading mod and synchronization of animations for multiplayer.

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    Character Creation Community Querynew content

    Players can suggest favorite character builds for future character archetypes.

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    Animation System ImprovementsgameplayMilestone

    Improvements to the animation system for better synchronization in multiplayer.

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    New Areas Added to Mapnew content

    New areas between Rosewood and March Ridge with farms, homes, and roads.

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    VOIP Functions and MP Improvements TestingperformanceMilestone

    Stress-testing new VOIP functions and multiplayer improvements.

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    Character Creation Community Querynew content

    Players can suggest character archetypes for future builds.

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  5. 15 events
    Translation and UI Issues Resolvedbug fix

    Fixed various translation and UI problems.

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    Lua Bullet-Reloading System Rewritegameplay

    Rewriting the lua bullet-reloading system to work with the new animations.

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    Fixed Factions Issuesbug fix

    Addressed issues related to Factions in the game.

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    Feedback Request for VOIP Balancequality of life

    Seeking feedback on VOIP ease of use, voice quality, and hearing distance settings.

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    Factions Issues Fixedbug fix

    Addressed issues related to factions in the game.

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    Combat Code Ported Overgameplay

    The vast majority of combat code has been ported to the new system.

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    MesCaLiN's Creations Showcasenew content

    Highlighted various creations by MesCaLiN in the game.

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    New Game Logic State Machine Systemgameplay

    Implemented a new game logic state machine system for internal game messages.

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    Feedback Request for VOIP Balancequality of life

    Seeking player feedback on VOIP ease of use, voice quality, and hearing distance settings.

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    IWBUMS Public Beta Build 35.22 Releasedbalance changeMilestone

    Released a public beta build that includes crafting recipe discovery, loot distribution adjustments, and bug fixes.

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    Translation and UI Fixesbug fix

    Resolved various translation and UI problems.

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    CartoZed Tool for Mappers Releasednew content

    Released CartoZed, a tool for creating traditional maps of in-game locations.

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    Build 35.22 Releasedbalance change

    Public beta build 35.22 released with various updates including crafting recipe discovery and loot distribution adjustments.

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    New Game Logic State Machine Systemgameplay

    Implemented a new game logic state machine system for internal game messages.

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    CartoZed Tool for Mappersnew content

    Released CartoZed, a mapping tool for creating non-isometric maps and checking spawn locations.

    Steam
  6. 14 events
    VOIP Feature Introducednew contentMilestone

    Players can now communicate with each other in-game when within audible distance.

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    Increased Zombie Numbersbalance change

    Heightened zombie numbers in Rosewood and March Point areas for testing.

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    March Point Accessibilitynew content

    March Point can currently only be accessed on foot, with potential changes based on feedback.

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    Joinable Factions Systemnew contentMilestone

    Players can now create and join factions, with options for PvP settings.

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    Map Fixes and Loot Adjustmentsbug fix

    Various fixes to the map and more applicable loot in new buildings like the fire station.

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    Community Radio/TV Translationsnew content

    Translations for all 4500 lines of radio and TV content are now available in multiple languages.

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    Player Spawn Option in Rosewoodnew content

    Rosewood now has a player spawn option for easier access to key locations.

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    VOIP Feature Implementationnew contentMilestone

    New VOIP feature allows players to communicate within audible distance in multiplayer.

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    Joinable Factions in Multiplayernew contentMilestone

    Players can now create and join factions, disabling melee PvP between group members.

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    March Point Military Residential Areanew content

    March Point can currently only be reached on foot, with potential changes based on feedback.

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    Community Radio/TV Translationsnew content

    In-game translations for radio and TV content in multiple languages.

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    Player Spawn Option in Rosewoodnew content

    Rosewood now has a player spawn option, allowing players to check out key locations without a hike.

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    Increased Zombie Numbers in New Areasbalance changeMilestone

    Heightened zombie numbers in Rosewood and March Point, with feedback requested on difficulty.

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    Map Fixes and Loot Adjustmentsbug fix

    Various fixes to the map and more applicable loot in new buildings like the fire station.

    Steam
  7. 10 events
    Improved VOIP Systemaudio

    Voice quality is significantly improved and the build is more stable, with minor bugs remaining.

    Steam
    Animation System Overhaulgameplay

    Work continues on the hook system for character and zombie action states, integrating new animations.

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    Animation System Overhaulgameplay

    Continued work on the hook system for character and zombie action states, integrating new animations with gameplay dynamics.

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    MP Admin Improvementsui ux

    Various upgrades to the admin panel, including Non PVP Zones and a new Safehouse UI.

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    Support for Translated Radio/TV Contentmodding

    New mod support allows players to add to existing broadcast content and create their own.

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    New Areas: Rosewood and March Ridgenew contentMilestone

    Two new areas have been added to the Project Zomboid map, offering new locations for players to loot and survive.

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    Improved VOIP Systemaudio

    Voice quality is significantly improved and the build is more stable, with minor bugs being addressed.

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    Support for Translated Radio/TV Contentmodding

    New mod support allows players to add and create broadcast content for roleplay purposes.

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    MP Admin Improvementsquality of life

    Various upgrades to the admin panel, including Non PVP Zones and a new Safehouse UI.

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    New Areas: Rosewood and March Ridgenew contentMilestone

    Two new areas have been added to the Project Zomboid map, straying from the fictional version of the real world map.

    Steam
  8. 12 events
    New Map Areasnew content

    Two new map areas are being linked to the main map with new roads, set for inclusion in the upcoming Build 35 IWBUMS beta.

    Steam
    Faction System IntroducedgameplayMilestone

    Players can form factions, invite others, and manage PvP settings.

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    New Animation State SystemgameplayMilestone

    Transitioning to a new animation state system to improve character animations and gameplay.

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    Safehouse System OverhaulgameplayMilestone

    The Safehouse system has been reworked with a new UI, allowing easier management for owners and new server options.

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    No PvP Zone Featuregameplay

    Admins can create No PvP Zones where players cannot attack or be attacked.

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    VOIP Microphone Issue Resolvedbug fix

    Fixed issues with microphones not being picked up due to sampling rate problems.

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    Improved Animation State Systemgameplay

    The code for character state machines is being integrated into a new animation state system to enhance gameplay and modding.

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    VOIP Microphone Issue Resolvedbug fix

    Fixed a bug where certain microphone sampling rates were not being recognized, improving VOIP functionality.

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    No PvP Zone Featuregameplay

    Admins can create No PvP Zones where players are invulnerable to attacks, along with a new UI for management.

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    New Map Areas Addednew content

    Two new map areas are completed and will be linked to the main map with new roads.

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    Faction System IntroductiongameplayMilestone

    Players can now form factions, invite others, and manage visibility of faction tags, enhancing multiplayer interactions.

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    Improved Safehouse SystemgameplayMilestone

    Reworked Safehouse system with a new UI for easier management and ownership transfer.

    Steam
  9. 8 events
    New Animation System Developmentnew content

    Transitioning to a new animation system that replaces the previous state machine for character actions.

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    New Location Added to Mapnew content

    An intriguing new location has been added, not based directly on the real world.

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    Build 35.19 Released for IWBUMS Public Beta Testersbalance change

    Build 35.19 has been released, expanding multiplayer server admin powers and seeking feedback from co-op hosts.

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    New Animation System Under DevelopmentgameplayMilestone

    The new animation system is being integrated, replacing the previous state machine for character actions.

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    Expansion of VOIP Testinggameplay

    Widening the testing pool for VOIP to include hosts and moderators from various online communities.

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    New Map Location Addednew content

    Introduction of a new intriguing location that is not based directly on the real world map.

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    VOIP Testing Expansionperformance

    The testing pool for VOIP is being widened to include hosts and moderators from various online communities.

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    Build 35.19 Beta Releasebalance change

    Release of Build 35.19 for IWBUMS public beta testers, focusing on expanding multiplayer server admin powers.

    Steam
  10. 13 events
    Release of WordZed for modding and translationmodding

    First version of WordZed released, allowing modded radio and TV data to be added to the game.

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    Updated language translation fileslocalization

    Updated all language translation files to include community translations of radio and TV content.

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    Improved server management with database accessbug fix

    Added the ability to access and modify the server’s database directly to simplify server management.

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    New Mods Available on Workshopnew content

    New mods including a lightsaber and a cloning disaster for gameplay enhancement.

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    Release of WordZed for Modding Communitymodding

    First version of WordZed released, allowing modded radio and TV data to be added to the game.

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    New VOIP builds for stabilityperformance

    General Arcade is releasing more stable VOIP builds to prevent server crashes and save corruption.

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    Updated Language Translation Fileslocalization

    Updated all language translation files to include community translations of radio and TV content.

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    Implementation of transaction IDs to combat save scummingbug fixMilestone

    Introduced transaction IDs for player actions to prevent copying saves between computers in multiplayer.

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    Focus on Small Issues in Build 35quality of life

    Encouragement for players to submit small but annoying issues for consideration in build 35.

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    New VOIP Builds for Stabilityperformance

    General Arcade continues to release more stable VOIP builds, focusing on server stability and lag reduction.

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    Addressing Game-Breaking Issues in Animation Systembug fix

    Continuing to iron out bugs in the new animation system to prevent game-breaking issues.

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    Direct Database Access for Server Managementsystem

    Added ability to access and modify the server’s database directly to simplify server management.

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    Implementation of Transaction IDs to Combat Save Scummingbalance changeMilestone

    Implemented transaction IDs for player actions to prevent cheating and save scumming in multiplayer.

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  11. 10 events
    Bug Fixes for Player Stats Panelbug fix

    Fixed several bugs related to the player stats admin panel in IWBUMS 35.18.

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    New Build Status and Version History Overviewquality of life

    Curated list for Build Status and Version History to help players track updates.

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    New Build Status and Version History Overviewquality of life

    Curated list for Build Status and Version History to help players track updates.

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    Testing of New VOIP Systemaudio

    Successful tests of a new player voice system for proximity-based communication.

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    New Player Stats Admin Panelquality of life

    Introduced a new admin panel for player stats with user logs and warning points.

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    Bug Fixes for Player Stats Admin Panelbug fix

    Fixed multiple bugs in the player stats admin panel for IWBUMS 35.18.

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    Testing of New VOIP Systemaudio

    Successful tests of a new player voice system for in-game communication.

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    New Player Stats Admin Panelquality of life

    Introduced a new admin panel for server management with player logs and warning points.

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    Improvements to Character Model Facesvisuals

    Adjusted mesh and UVs for better appearance of character faces, especially female models.

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    Improvements to Character Model Facesvisuals

    Adjusted mesh and UVs of character faces, especially female models, for better appearance.

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  12. 13 events
    Enhanced Player Inspection and Control for MP Serversgameplay

    Added features for server hosts including better recorded spawn/death coordinates and a teleportation command.

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    Public Version of WordZed for Community Translationmodding

    Finalizing a public version of WordZed, a tool for editing narrative content, with improved user functionality.

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    New Map Location in Build 35new content

    Work continues on a second big new map location for Build 35, with details being added to previously empty map cells.

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    New UI for Moderator Controlsui ux

    Introduced a new UI for moderators to modify player traits, professions, and other attributes.

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    PZ Status and Build History Pagequality of life

    Launch of a new page to track game status and build history for players.

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    New Server Access Levels for Adminsnew content

    Introduced new server access levels for Admin Staff with different powers and responsibilities.

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    In-Game VOIP EnhancementsaudioMilestone

    Updated in-game VOIP with added server options, configurable voice audibility, and better microphone controls.

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    Enhanced Player Inspection and Control for MP Serversgameplay

    Added features for server hosts including better recorded spawn/death coordinates, teleportation command, and UI for modifying player traits.

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    New Map Location in Build 35new content

    Continued work on a new map location and detailing previously empty areas of the map.

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    In-Game VOIP EnhancementsgameplayMilestone

    Updated in-game VOIP with added server options, configurable voice audibility, and better microphone boost and volume control.

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    New Server Access Levels for Adminsnew content

    Introduced different levels of power and responsibility for server admins, including Observer, GM, Overseer, Moderator, and Admin roles.

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    Improved WordZed Tool for Modding Communityui ux

    Finalized a public version of WordZed with added search functionality and smoother editing process for community translations.

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    PZ Status and Build History Pagequality of life

    Launched a new page to track game status and build history for players.

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  13. 33 events
    Numerous Bugs Fixedbug fix

    Various bugs have been addressed and fixed.

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    Health Panel Auto-Uses Inventory Itemsgameplay

    The health panel now automatically uses items from the inventory.

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    XP Balancing Adjustmentsbalance change

    Various adjustments made to experience points balancing.

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    UI Panel Tutorial Info Addedui ux

    New tutorial information added to the UI panel for better guidance.

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    Weight Reduction for Drainable Itemsgameplay

    Drainable items now reduce in weight based on usage, and can be consolidated into one item.

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    Weight Reduction for Drainable Itemsgameplay

    Drainable items now reduce in weight based on usage, and can be consolidated into one item.

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    Mailboxes Spawn Magazines and Newspapersnew content

    Mailboxes now have a chance to spawn magazines and newspapers.

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    Fatigue, Boredom, and Unhappiness Tweaksbalance change

    Adjustments made to fatigue, boredom, and unhappiness mechanics.

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    New Smoker Traitnew content

    A new smoker trait has been added that affects stress and happiness based on smoking habits.

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    Park Ranger and Lumberjack Speed Increasebalance change

    Park Rangers and Lumberjacks now move faster through trees.

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    Health Panel Auto-Uses Inventory Itemsgameplay

    The health panel now automatically uses items from the inventory when needed.

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    Highlighted Looting Containersquality of life

    The container or corpse that your character is currently looting is now highlighted in orange for easier visibility.

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    Generator Drainage Adjustmentsbalance change

    Generators now drain more power when more objects are plugged in.

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    Composting Feature Addednew content

    Composting is now in-game, allowing players to turn rotten food into compost for fertilizing crops.

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    Generator Drainage Adjustmentsbalance change

    Generators now drain more power when more objects are plugged into them.

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    Zombie-Damaged Sheet Rope Sprites Addedvisuals

    New sprites for zombie-damaged sheet ropes have been added.

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    Rainwater Collection in Cooking Potsgameplay

    Cooking pots, bowls, buckets, or saucepans left on the ground during rain will fill with rainwater.

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    Rainwater Collection in Cooking Potsgameplay

    Cooking pots, bowls, buckets, or saucepans left on the ground during rain will fill with rainwater.

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    Numerous Bug Fixes Implementedbug fix

    Many bugs have been fixed in this update.

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    Mailboxes Now Spawn Magazines and Newspapersnew content

    Mailboxes can now spawn magazines and newspapers.

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    Jars Found in Packs of Sixnew content

    Jars can now be found in packs of six to encourage food pickling.

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    UI Panel Tutorial Info Addedui ux

    New tutorial information added to the UI panel.

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    Jars Found in Packs of Sixnew content

    Jars can now be found in packs of six to encourage food pickling.

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    Paintable Storage Cratesgameplay

    Players can now paint wooden crates and interior walls for better item storage identification.

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    Zombie-Damaged Sheet Rope Sprites Addedvisuals

    New sprites for zombie-damaged sheet ropes have been added.

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    Park Ranger and Lumberjack Speed Increasebalance change

    Park Rangers and Lumberjacks now move faster through trees.

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    Fatigue, Boredom, and Unhappiness Tweaksbalance change

    Adjustments made to fatigue, boredom, and unhappiness mechanics.

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    Fire Extinguishers Added to Loot Tablegameplay

    Fire extinguishers can now be found in the loot table.

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    Highlighted Looting Containersquality of life

    The container or corpse that your character is currently looting is now highlighted in orange for easier visibility.

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    Fire Extinguishers Added to Loot Tablegameplay

    Fire extinguishers can now be found in the loot table.

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    Composting Feature Addednew contentMilestone

    Players can now build a wooden compost bin to turn rotten food into compost for fertilizing crops.

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    New Smoker Traitnew content

    A new smoker trait has been added, affecting stress and happiness levels based on smoking habits.

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    Paintable Storage Cratesgameplay

    Players can now paint wooden crates and interior walls for better item storage identification.

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  14. 18 events
    Positional Sound Improvementsbug fix

    Positional sound in VOIP works well, but distance attenuation needs adjustment.

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    New Residential Area Map Updatesnew content

    Finishing touches on the new residential area map are complete, with new fun areas being added.

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    Train Tracks Completiongameplay

    Completion of train tracks that players use as a route between Muld and WP is underway.

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    Zombie Climbing Animation Addedgameplay

    New animation for zombies climbing through windows and over counters has been implemented.

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    New Animation System Implementationnew content

    The new animations system is being implemented as part of the internal plan for remaining 1.0 features.

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    Re-animated Zombies Finalizationvisuals

    Final touches are being made to the look of re-animated zombies, including injury and clothing overlays.

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    Integration of Community Suggestionsquality of life

    Integration of community's 'small tweak, big impact' suggestions into the ongoing Build 35 public IWBUMS test.

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    Wilderness Cell Completiongameplay

    Tree noise work will allow completion of wilderness cells on the current map.

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    New Zombie Climbing Animationnew content

    A new animation for zombies climbing through windows and over counters has been added.

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    Community Suggestions Integrationquality of life

    Integration of community's 'small tweak, big impact' suggestions into ongoing Build 35 public IWBUMS test.

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    Boredom Moodle Projectsquality of life

    Expansion of Zomboid lore into recorded media and correction of typos flagged by community translation teams.

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    Initial VOIP Testingaudio

    First drop of VOIP version tested, showing positional sound and distance effects.

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    New Animation System Implementationnew content

    The new animations system is being implemented, which will include various actions and gameplay systems.

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    Re-animated Zombies with Customizationnew content

    Re-animated zombies will have various injury, blood, headwear, and clothing overlays.

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    New Residential Area Completionworld

    Finishing touches to the perimeter of a new residential area have been completed.

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    New Areas Added to Current Mapworld

    New fun areas are being added to the current map for players to discover.

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    Collidable Counters for Zombiesbug fix

    Counters next to windows are now collidable again after fixing an issue with zombie exit routes.

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    VOIP Feature Testingnew contentMilestone

    The first drop of the VOIP version of Project Zomboid has been tested, showing promising results.

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  15. 13 events
    Updated Fire Spread Mechanicsgameplay

    Adjustments made to how and where fire spreads in-game.

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    VOIP Implementation ProgressaudioMilestone

    Basic VOIP is working well with good voice quality and bandwidth consumption.

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    VOIP Implementation ProgressnetworkMilestone

    Basic VOIP functionality is working well with good voice quality and bandwidth consumption.

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    Updated Tool-Tips for Looted Equipmentbug fix

    Tool-tips have been updated for clearer information on looted equipment capabilities.

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    Improved Fall Damage and Randomized Starting Conditionsgameplay

    Fall damage has been improved and starting conditions are now randomized.

    Steam
    Acoustic Echo Cancellation Testingperformance

    Testing of Acoustic Echo Cancellation for VOIP is planned as part of ongoing improvements.

    Steam
    New Residential Area South of Muldraughnew content

    A new residential area is being developed with interesting locations to explore.

    Steam
    Updated Tool-Tips for Looted Equipmentbug fix

    Tool-tips have been updated for clearer information on looted equipment.

    Steam
    Updated Fire Spread Mechanicsgameplay

    Adjustments made to how and where fire spreads in-game.

    Steam
    New Residential Area South of Muldraughnew content

    A new residential area is being developed with interesting locations to explore.

    Steam
    Inventory Improvements: Favorited Items and Transfer All Buttonquality of life

    New inventory features include favorited items and a 'Transfer All' button.

    Steam
    Improved Fall Damage and Randomized Starting Conditionsgameplay

    Updates include improved fall damage and randomized starting conditions for players.

    Steam
    Inventory Improvements with Favorited Itemsquality of life

    New inventory features include 'favorited' items and a 'Transfer All' button.

    Steam
  16. 12 events
    Numerous Bugs Fixed in Animation Systembug fix

    Various incompatibilities and glitches across the export chain have been resolved.

    Steam
    Foods Given Thirst Valuequality of life

    Certain foods will now have a thirst value associated with them.

    Steam
    Zombies Can Tear Down Sheet Ropesgameplay

    From build 35.9, zombies will have the ability to tear down sheet ropes.

    Steam
    Introduction of Female Models in Animation Buildnew contentMilestone

    Female models are now working with the animations that have been exported into the game.

    Steam
    Zombies Can Tear Down Sheet Ropesgameplay

    From build 35.9, zombies will have the ability to tear down sheet ropes.

    Steam
    Numerous Bugs Fixed in Animation Systembug fix

    Various incompatibilities and glitches across the export chain have been resolved.

    Steam
    Foods Given Thirst Valuequality of life

    Certain foods will now have a thirst value assigned to them.

    Steam
    Introduction of Female Models in Animation Buildnew contentMilestone

    Female models are now working with the animations that have been exported into the game.

    Steam
    Removal of Rotten Foodquality of life

    Rotten food will now disappear instead of remaining permanently in the game.

    Steam
    Towels Can Now Dryquality of life

    Players will be able to let towels dry in the game.

    Steam
    Towels Can Now Dryquality of life

    Players will be able to let towels dry in the game.

    Steam
    Removal of Rotten Foodquality of life

    Rotten food will now disappear instead of being a permanent fixture in the game.

    Steam
  17. 17 events
    Exploratory Work on House Alarm Systemgameplay

    Work is being done to improve the current house alarm system.

    Steam
    Progress on Female Models Animationvisuals

    Ongoing work to resolve issues with female models in the animation build.

    Steam
    New Residential Area South of Muldraughnew content

    Mapping work continues on a new residential area.

    Steam
    Construction Material Removal during Barricadinggameplay

    Players can now remove construction materials from their backpack while barricading.

    Steam
    Construction Material Removal During Barricadinggameplay

    Players can now remove construction materials from their backpack while barricading.

    Steam
    Tutorial-Style Information Windowsui ux

    Introduction of tutorial-style information windows for new players.

    Steam
    Tree Noise Generator Implementationvisuals

    A new tree noise generator has been created to enhance wilderness realism.

    Steam
    Improved Wall Frame Interactionbalance change

    Wall frames are now easier to click on.

    Steam
    New MP Server Option: FastForwardMultipliernetwork

    A new server option that defines how much time accelerates when all players are sleeping.

    Steam
    New MP Server Option: FastForwardMultipliernetwork

    A new server option that defines how much time accelerates when all players are sleeping.

    Steam
    Panic Tied to Room Sizegameplay

    Panic felt by players with claustrophobic traits is now influenced by room size.

    Steam
    New Residential Area South of Muldraughworld

    Mapping work continues on a new residential area.

    Steam
    Exploratory Work on House Alarm Systemgameplay

    Work is being done to finesse the current house alarm system.

    Steam
    Improved Wall Frame Interactionbalance change

    Wall frames are now easier to click on.

    Steam
    Tutorial-Style Information Windowsui ux

    Introduction of tutorial-style information windows for new players.

    Steam
    Tree Noise Generator Implementationworld

    A new 'tree noise generator' has been created to enhance wilderness realism.

    Steam
    Panic Tied to Room Sizegameplay

    Panic felt by players with claustrophobic traits is now influenced by room size.

    Steam
  18. 18 events
    Entertainment System Enhancementsnew content

    New computer-related entertainment options, including videotapes, books, and CDs, are being added.

    Steam
    Entertainment System Enhancementsnew content

    Introduction of a long-term computer side project alongside new entertainment options like videotapes and books.

    Steam
    Rimworld-Style 'Show Info' Option in Developmentgameplay

    A new 'Show info' option for useful in-game objects is being developed.

    Steam
    Increased Rate of Sleep Disturbancesgameplay

    The rate of sleep disturbances has been increased for better feedback.

    Steam
    Nutrition System Enabledgameplay

    The nutrition system has been forced to 'on' for enhanced gameplay.

    Steam
    Community Translations in Options UIui ux

    Community translations will be available as selectable toggles in the options UI.

    Steam
    Experimental UI Clock Linkui ux

    An experimental link between carrying a watch and the UI digital clock has been added.

    Steam
    New Residential Area Under Developmentworld

    A new residential area is being developed south of Muldraugh, featuring a community center.

    Steam
    New Residential Area in Muldraughnew content

    Work continues on a new residential area south of Muldraugh, featuring a community center.

    Steam
    Rimworld-style 'Show Info' Optiongameplay

    A new 'Show info' option for useful in-game objects is being added.

    Steam
    New Skill Books and Metalwork Recipesnew content

    Introduction of new skill books and metalwork recipes in the IWBUMS 35 build.

    Steam
    Community Translations for Radio/TV Systemui ux

    Community translations will be available as selectable toggles in the options UI.

    Steam
    Introduction of New Skill Books and Metalwork Recipesnew content

    New skill books and metalwork recipes have been added to the game.

    Steam
    Increased Sleep Disturbancesgameplay

    The rate of sleep disturbances has been increased for additional feedback.

    Steam
    Experimental Link Between Watch and UI Digital Clockui ux

    An experimental link-up between carrying a watch and the UI digital clock has been implemented.

    Steam
    Animation System Updatevisuals

    Progress on the animation system is ongoing, with issues related to lady survivors and zed meshes.

    Steam
    Animation System Updatevisuals

    Progress on the animation system continues, with issues in lady survivor and zed meshes needing re-export.

    Steam
    Nutrition System Enabledgameplay

    The nutrition system has been forced to 'on' for testing purposes.

    Steam
  19. 17 events
    New Skill Books Addednew content
    Steam
    Object Deconstruction Balance Adjustedbalance change
    Steam
    Welding Rods Introducedbalance change
    Steam
    Various Bug Fixes Implementedbug fix
    Steam
    New Body of Water Planned for Muldnew content

    A new body of water is being added to the Muld area for fishing.

    Steam
    New Residential Area Under Developmentnew content

    A new residential area is being built to the south for Build 35.

    Steam
    New Residential Area Under Developmentnew content

    A new residential area is being built to expand the game map.

    Steam
    Sleep/Pain Balance Adjustedbalance change

    Adjustments made to the balance between sleep and pain mechanics.

    Steam
    Integration of New Animation and Clothing Systemsnew contentMilestone

    New animations and clothing systems are being integrated into gameplay.

    Steam
    Various Bug Fixes Implementedbug fix

    A number of bug fixes have been applied to improve gameplay.

    Steam
    Reworked Building Mechanicsgameplay
    Steam
    Welding Rods Introducedbalance change

    Welding rods have been added to the game.

    Steam
    Integration of Female Models and Animationsnew content

    Final integration of female character models and animations is underway.

    Steam
    Object Deconstruction Balance Adjustedbalance change

    Changes made to the balance of object deconstruction.

    Steam
    New Skill Books Introducednew content

    Several new skill books have been added to the game.

    Steam
    Sleep/Pain Balance Adjustedbalance change
    Steam
    New Body of Water Planned for Muldworld

    A body of water will be added for fishing activities.

    Steam
  20. 13 events
    Realistic Big Trees in Wildernessnew content

    Introduction of realistic large trees in the wilderness areas.

    Steam
    Dismantling Furniture for Materialsnew content

    Players can dismantle furniture and other world tiles to gather materials.

    Steam
    New Sleeping Systemnew content

    A new system for sleeping has been implemented.

    Steam
    Voice Over IP System DevelopmentaiMilestone

    Initial development of a VOIP system for player communication has been completed.

    Steam
    Multi-Stage Wall Constructionnew content

    Players can now construct walls in multiple stages.

    Steam
    Realistic Big Trees in Wildernessnew content

    The game now features realistic large trees in the wilderness.

    Steam
    Dismantling Furniture for Materialsnew content

    Players can dismantle furniture and other world tiles to gather materials.

    Steam
    Voice Over IP System DevelopmentaiMilestone

    Initial development of a VOIP system for in-game voice communication has been completed.

    Steam
    Animation and Clothing Overhaul PlannedchangesMilestone

    An overhaul of animations and clothing is planned for future updates.

    Steam
    New Sleeping System Implementednew content

    A new system for sleeping has been introduced.

    Steam
    New Welding System Introducednew content

    A new welding system has been added to the game.

    Steam
    New Welding System Introducednew content

    A new welding system has been added to the game.

    Steam
    Multi-Stage Wall Constructionnew content

    Players can now construct walls in multiple stages.

    Steam
  21. 10 events
    Multimedia Recordings Systemgameplay

    Development of a system for handling multimedia recordings for various in-game items.

    Steam
    New Sleeping Events and Balancesnew content

    Introduction of new sleeping events and balances currently in closed testing.

    Steam
    Clothing Update with Overlay Systemnew content

    Introduction of a new overlay system to increase variety and customization in clothing.

    Steam
    Nutrition System Balancingbalance change

    Changes to the nutrition system for a more linear progression of weight gain/loss.

    Steam
    New Welding System in Metalworking Overhaulgameplay

    Completion of the welding system, with ongoing discussions about the smelting aspect.

    Steam
    New Welding System in Metalworking Overhaulgameplay

    Completion of the welding system, with ongoing discussions about the smelting aspect.

    Steam
    Nutrition System Balance Changesbalance change

    Adjustment for a more linear progression of weight gain/loss based on weight traits.

    Steam
    Clothing Update with Customization Optionsnew content

    Introduction of a new overlay system to increase clothing variety and customization.

    Steam
    New Sleeping Eventsnew content

    Introduction of new sleeping events and balances currently in closed testing.

    Steam
    Multimedia Recordings Systemnew content

    Development of a system for handling multimedia recordings for various in-game items.

    Steam
  22. 18 events
    Helicopter/Gunshot Events Togglegameplay

    Players can now turn off helicopter and gunshot meta-game events in sandbox options.

    Steam
    Removal of Sleep Duration Choicegameplay

    Players will no longer choose how long to sleep, adding a working alarm clock system.

    Steam
    New Home for PZ Map Projectother

    Blindcoder's PZ map project has a new official home, inviting community feedback.

    Steam
    Removal of Sleep Duration Choicegameplay

    Players will no longer choose how long to sleep, and an alarm clock system will be added.

    Steam
    Nerf to Lucky Traitbalance change

    The Lucky trait has been nerfed, reducing the abundance of Spiffo plushies.

    Steam
    New Skill Books and Itemsgameplay

    Extra skill books and new items relevant to metalwork have been added.

    Steam
    Visual/Audio Enhancements for Community Radio/TVvisuals

    Improvements are being made to the visual and audio aspects of the community radio/TV system.

    Steam
    Reduced Player Control During Sleepgameplay

    Players will have reduced control over when they can sleep, requiring sleeping pills if anxious or in pain.

    Steam
    Visual and Audio Improvements for Radio/TVvisuals

    Enhancements to the visual and audio aspects of the community radio/TV system.

    Steam
    Helicopter/Gunshot Events Togglequality of life

    Players can now turn off helicopter and gunshot meta-game events in sandbox options.

    Steam
    Zombie Behavior Improvementsgameplay

    Zombie movement and intrusions will be better governed, with potential for zombies to be attracted to light and sound.

    Steam
    Enhanced Zombie Behavior While Sleepingai

    Zombie movement and intrusions will be governed more strictly, with potential for zombies to be attracted to noise and light.

    Steam
    Improved Community Radio/TV Systemaudio

    The radio/TV system will be tied closer to gameplay, impacting the boredom moodle.

    Steam
    New Home for PZ Map Projectother

    Blindcoder's PZ map project has a new official home, with ongoing work on community maps.

    Steam
    Reduced Player Control During Sleepgameplay

    Players will have reduced control over when they can sleep, requiring sleeping pills if anxious or in pain.

    Steam
    New Skill Books and Itemsgameplay

    Extra skill books and new items relevant to metalwork have been added.

    Steam
    Improvements to Community Radio/TV Systemaudio

    Work is being done to tie the community radio/TV system closer to gameplay and its impact on boredom.

    Steam
    Nerf to Lucky Traitbalance change

    The Lucky trait has been nerfed, reducing the abundance of Spiffo plushies.

    Steam
  23. 17 events
    Sleep System Improvementsgameplay

    Work is starting on improvements to the sleep system to increase anxiety during nights.

    Steam
    Clothing Maintenancegameplay

    Bloody clothing will need washing or replacing, emphasizing the difficulty of removing blood stains.

    Steam
    Graphical Options for Gorequality of life

    Blood display levels can be balanced and adjusted in graphical options.

    Steam
    Visual Cue for Bleedingvisuals

    New blood effects allow players to see blood from wounds, indicating they are bleeding.

    Steam
    Increased Zombie Variationnew content

    Greater variation in zombies with more to come, currently featuring males in t-shirts, vests, and jeans.

    Steam
    Redboid Server Resetnetwork

    The Redboid server is having a reset, inviting players to join an online crew.

    Steam
    Visual Cue for Bleedingnew content

    Players will have visual cues indicating bleeding from wounds.

    Steam
    Blood Spatter Accumulationnew content

    Blood spatter now accumulates on zombies, players, and weapons.

    Steam
    Clothing Maintenancegameplay

    Bloody clothing will need washing or replacing, emphasizing the difficulty of removing blood stains.

    Steam
    Increased Zombie Variationnew content

    Greater variation in zombies with more to come, currently only males in t-shirts, vests, and jeans are active.

    Steam
    Blood Effects Balancingbalance change

    The amount of blood on display will be balanced once integrated, with options to adjust gore levels.

    Steam
    Optimization for Animations Updateperformance

    Optimization work done in preparation for the animations update, with variable performance on low spec machines.

    Steam
    Redboid Server Resetnetwork

    The Redboid server is having a reset for players to join an online crew.

    Steam
    Sleep System Improvementsgameplay

    Improvements to the sleep system to increase anxiety during nighttime gameplay.

    Steam
    Visible Bandages Coming Soonnew content

    Next on the list are visible bandages for players.

    Steam
    Blood Spatter Accumulationvisuals

    Blood spatter now accumulates on zombies, players, and weapons.

    Steam
    Visible Bandages Coming Soonnew content

    Next feature will include visible bandages on players.

    Steam
  24. 10 events
    Bugs Introduced with New Modelsbug fix

    A few bugs have been introduced since the addition of new models and textures, which are being addressed.

    Steam
    Optimization for Low Spec PCsperformance

    Significant optimization work has been done to improve performance, particularly for low spec PCs, with a new animation system.

    Steam
    Layered Clothing SystemgameplayMilestone

    Players can now layer multiple clothing items, enhancing character customization and heat management.

    Steam
    Blood and Dirt Overlaysvisuals

    New system allows for combining textures to create effects such as blood and dirt overlays on characters and zombies.

    Steam
    New 3D Character Model Texture Systemnew contentMilestone

    Introduced a new method for handling textures on 3D character models, allowing for diverse overlays on players and zombies.

    Steam
    Blood and Dirt Overlaysvisuals

    New system allows for combining textures for effects like blood and dirt overlays on characters and zombies.

    Steam
    Optimization for Low Spec PCsperformance

    Significant optimization work has been done to improve performance, especially for low spec PCs.

    Steam
    Layered Clothing SystemgameplayMilestone

    Players can now wear multiple items of clothing on top of each other, enhancing character customization and gameplay mechanics related to heat and protection.

    Steam
    New 3D Character Model Texture Systemnew contentMilestone

    Introduced a new method for handling textures on 3D character models, allowing for diverse overlays on players and zombies.

    Steam
    Bugs Introduced with New Modelsbug fix

    A few bugs have been introduced since the addition of new models and textures, which are being addressed.

    Steam
  25. 16 events
    New Animation and Combat Systemnew contentMilestone

    Introduction of new animations, models, and combat mechanics as a foundation for future content.

    Steam
    Aging Zombies Featurevisuals

    Ability to age zombies to reflect time passed in-game, making them appear more corpse-like.

    Steam
    Sleeping System RefurbishmentgameplayMilestone

    Plans to overhaul the sleeping system for better control and predictability during gameplay.

    Steam
    Community Translations for Radio/TVquality of life

    Integration of community translations for Radio/TV in upcoming builds, including multiple languages.

    Steam
    New Animation and Combat Systemnew contentMilestone

    Introduction of new animations, models, and combat mechanics as a foundation for future content.

    Steam
    VOIP Integration for Multiplayerperformance

    Investigation into integrating VOIP features for multiplayer gameplay.

    Steam
    Backpack Featurenew content

    Introduction of a working backpack feature, with some minor issues still being resolved.

    Steam
    Overlay Clothing Systemvisuals

    Implementation of a system allowing overlay clothing, enabling players to wear multiple clothing items.

    Steam
    Nutrition System RevampgameplayMilestone

    Improvements to the nutrition system to balance weight loss/gain and limit caloric impact from certain foods.

    Steam
    Community Translations for Radio/TVnew content

    Release of community translations for Radio/TV in French, Russian, Polish, and Turkish.

    Steam
    Zombie Texture Overlaysvisuals

    New texture overlays for zombies to enhance visual variety and realism, including blood and aging effects.

    Steam
    Nutrition System Revampbalance changeMilestone

    Improvements to the nutrition system to balance weight loss/gain and limit caloric impact of certain foods.

    Steam
    VOIP Integration Investigationperformance

    Exploration of VOIP integration for multiplayer gameplay.

    Steam
    Overlay Clothing Systemvisuals

    Implementation of a system allowing for overlay clothing, enabling players to wear multiple clothing items.

    Steam
    Sleeping System RefurbishmentgameplayMilestone

    Plans to improve the sleeping system, including control over waking up and in-game alarm clock items.

    Steam
    Blood and Gore Overlays for Zombiesvisuals

    New texture overlays for blood splatters and zombie gore to enhance visual realism.

    Steam
  26. 6 events
    Risk/Reward System with Career Zombiesgameplay

    Career zombies will provide a risk/reward dynamic, as they may carry valuable items.

    Steam
    Introduction of Career Zombiesnew content

    New types of zombies that represent various professions, carrying specific tools and items.

    Steam
    Introduction of Career Zombiesnew content

    New types of zombies that represent former professions, carrying relevant tools and items.

    Steam
    New Trees in Forestsvisuals

    Visual update featuring new tree models for wilderness areas.

    Steam
    Risk/Reward Mechanic with Career Zombiesgameplay

    Career zombies will provide a risk/reward element, as they may carry valuable items.

    Steam
    New Tree Models in Forestsvisuals

    Updated visuals for trees in forest areas, enhancing wilderness survival experience.

    Steam
  27. 12 events
    Improvised Spears with Unique Attacksnew content

    Added a batch of improvised spears with their own set of melee attacks.

    Steam
    New Clothing Items and Texturesnew content

    Introduced new clothing items and textures to enhance player customization.

    Steam
    New Weapon Variantsnew content

    Introduced variations of existing weapons like ballpeen hammer, mallet, and clubhammer.

    Steam
    New Zombie Hit Reactions and Player Melee Attacksnew content

    Introduced new animations for zombie hit reactions and player melee attacks.

    Steam
    New Zombie Hit Reactions and Player Melee Attacksnew content

    Added new animations for zombie hit reactions and player melee attacks.

    Steam
    Localization for Radio and TV Channelslocalization

    French and Polish localizations for Radio and TV channels are likely to be included in Build 35.

    Steam
    Localization for Radio and TV Channelslocalization

    French and Polish localizations for Radio and TV channels are likely to be included in Build 35.

    Steam
    Improvised Spears and Melee Attacksnew content

    Created a batch of improvised spears with their own set of melee attacks.

    Steam
    Bayonet Attachment for Gunsgameplay

    Players can now fix a bayonet or other improvised stabbing weapon to certain guns.

    Steam
    Bayonet Attachment for Gunsnew content

    Players can now fix a bayonet or other improvised stabbing weapon to certain guns.

    Steam
    New Weapon Variationsnew content

    Added variations of existing weapons like the hammer, including ballpeen, mallet, and clubhammer.

    Steam
    New Clothing Items and Texturesnew content

    Added new items of clothing and improved textures for player character models.

    Steam
  28. 8 events
    Introduction of Two New Tree Sizesnew content

    Added two new sizes of trees that reach a maximum of two-storey height, providing three and four logs when chopped down.

    Steam
    Two-Step Building Systemgameplay

    Implemented a two-step building process where players must first build a wall frame before constructing the actual wall.

    Steam
    Updated Free Demonew content

    The free demo has been updated with features from Build 34, enhancing gameplay experience.

    Steam
    Tree Transparency Experimentationvisuals

    Experimenting with transparency effects when players are behind larger trees and slow-down mechanics when passing between tree sizes.

    Steam
    Craftable Walls Cost Adjustmentbalance change

    Experimenting with the cost of walls compared to current building mechanics, allowing for poorer versions that can be upgraded later.

    Steam
    Introduction of Two New Tree Sizesnew content

    Added two new sizes of trees that can reach up to two-storey height, providing three and four logs when chopped down.

    Steam
    Two-Step Building Systemgameplay

    Implemented a two-step building process requiring players to build a wall frame before constructing the actual wall, with options for lower-quality walls.

    Steam
    Updated Free Demonew content

    The free demo has been updated with features from Build 34, enhancing gameplay and overall experience.

    Steam
  29. 6 events
    Modeling of New Items and Clothingnew content

    New items and clothing modeled for use as melee weapons, including previously unmodeled items like the crowbar.

    Steam
    New Melee Weapons and Attacksnew contentMilestone

    New melee attacks including rifle butts and pistol whips, along with new melee weapon models.

    Steam
    New Clothing and Item Modelsnew content

    New clothing items and models for melee weapons, including previously unmodeled items like the crowbar.

    Steam
    Introduction of New Firearms and Ammo Typesnew contentMilestone

    A wider range of guns and ammo types will be added to enhance gameplay options.

    Steam
    New Melee Weapons and Attacksnew content

    New melee attacks including rifle butts and pistol whips, along with new melee weapon models.

    Steam
    Introduction of New Firearms and Ammo Typesnew content

    A wider range of guns and ammo types will be added to enhance in-game firepower.

    Steam
  30. 10 events
    Animation System Updatesgameplay

    Updates and improvements to the animation system are currently in development.

    Steam
    Multi-Stage Building System IntroductiongameplayMilestone

    Players can now build multi-stage objects, allowing upgrades to structures like walls once the correct level is reached.

    Steam
    Nutrition System Polishgameplay

    Ongoing improvements to the nutrition system within the game.

    Steam
    Nutrition Polish and Animation System Updatesgameplay

    Improvements to nutrition mechanics and ongoing work on the animation system.

    Steam
    Enhanced Wall Construction ProcessgameplayMilestone

    Players must now build a frame before constructing walls, increasing construction time but offering more XP.

    Steam
    New Construction Materials and OptionsgameplayMilestone

    Players can choose different materials for linking poles, such as wooden fencing or metal wire.

    Steam
    Introduction of Multi-Stage BuildinggameplayMilestone

    Players can now upgrade walls and other structures after reaching the correct skill level, enhancing construction depth.

    Steam
    Cross-Skill Abilities for ConstructiongameplayMilestone

    New metalwork skills allow players to create reinforced walls using metal frames, adding more strategic options.

    Steam
    New Construction Mechanics with Metalwork SkillsgameplayMilestone

    Introduction of cross-skill abilities where metalwork can be combined with wood for reinforced walls.

    Steam
    New Wall Variants with Different MaterialsgameplayMilestone

    Players can create walls using different materials, such as wooden frames with metal plates for increased durability.

    Steam
  31. 11 events
    Improved Lighting Systemperformance

    New lighting system implemented in Build 34.

    Steam
    Co-op Sleeping Featuregameplay

    Players can now sleep together in co-op mode.

    Steam
    New Food Systemnew contentMilestone

    Introduction of freezers, new foodstuffs, and recipes; Nutrition component requires activation in sandbox settings.

    Steam
    Co-op Sleeping Featuregameplay

    New feature allowing players to sleep together in co-op mode.

    Steam
    Build 34 Releasenew contentMilestone

    Build 34 introduces a new food system with freezers, new foodstuffs, and recipes.

    Steam
    2x 'Secret Mission' Tile Redesignnew contentMilestone

    Every tile in the game has been redone by hand at twice the resolution.

    Steam
    Build 34 Releasenew contentMilestone

    Build 34 is now available on Steam with significant updates.

    Steam
    Easy PZ Co-op FeaturegameplayMilestone

    New networking feature allows easier joining of friends in-game.

    Steam
    2x 'Secret Mission' Tile Redesignnew contentMilestone

    Every single tile in the game has been redone by hand at twice the resolution.

    Steam
    Easy PZ Co-op Featurenew contentMilestone

    New networking feature allows easier co-op gameplay with friends.

    Steam
    Improved Lighting Systemperformance

    Enhancements made to the game's lighting system.

    Steam
  32. 6 events
    Backpack Interaction ChangesgameplayMilestone

    Players must now take bags off their back to access contents, making looting more strategic.

    Steam
    Unified Textures for Character Modelsvisuals

    Experimentation with unifying textures between male and female animation meshes for more variety and consistency.

    Steam
    Unified Character Texturesvisuals

    Experimentation with unifying textures between male and female animation meshes for more variety and customization.

    Steam
    Backpack Interaction ChangesgameplayMilestone

    Players must now take bags off their backs to access contents, making looting more strategic and immersive.

    Steam
    New Precipitation Systemnew content

    Introduction of a new precipitation system that enhances visual effects and allows for falling snow.

    Steam
    New Precipitation Systemnew content

    Introduction of a new precipitation system that enhances visual effects and opens possibilities for falling snow.

    Steam
  33. 12 events
    Release of WordZed Modding Toolmodding

    TurboTuTone's WordZed, a full modding tool, will be released soon.

    Steam
    Metalwork Improvementsbalance change

    Improvements and changes to metalwork based on community feedback discussed in a recent meeting.

    Steam
    Release of WordZed Modding Toolmodding

    TurboTuTone's WordZed, a full modding tool, will be released soon for community use.

    Steam
    Easy PZ Co-op Setup Integrated into IWBUMSnew content

    The Easy PZ co-op setup has been integrated into the main IWBUMS Public Test Build.

    Steam
    Improving Digital Radio Systemaudio

    Enhancements to make the digital radio system feel more 'analogue' for better player interaction.

    Steam
    Easy PZ Co-op Integrationnew content

    The Easy PZ co-op setup has been integrated into the main IWBUMS Public Test Build.

    Steam
    Build 34 Visuals UpdategraphicsMilestone

    Attention will be directed towards getting Build 34 out, which includes 2x visuals.

    Steam
    Improvements to Metalwork Based on Community Feedbackgameplay

    Improvements and changes to metalwork, including multiple versions of makeshift forges and new wall and barrier recipes.

    Steam
    Focus on Build 34 Releaseperformance

    Attention will be directed towards getting Build 34 out, with potential delays due to ongoing work on Nutrition and Metalwork.

    Steam
    Enhancements to Digital Radio Systemaudio

    Improvements to the digital radio system to make it feel more 'analogue' and enhance player interactions with transmissions.

    Steam
    VOIP Integration Plannedgameplay

    Preliminary work on VOIP integration is planned for future updates.

    Steam
    New Makeshift Forge Versionsgameplay

    Multiple versions of makeshift forges and new wall and barrier recipes are being developed.

    Steam
  34. 14 events
    Fixes for Software Skinning System Bugsbug fix

    Addressed various bugs with the new software skinning system that caused visual issues.

    Steam
    Reminder of Character Recovery Featuregameplay

    Players can create new characters to reclaim their previous constructions and loot.

    Steam
    Fixes for Software Skinning System Bugsbug fix

    Addressed various bugs with the new software skinning system that caused visual issues.

    Steam
    Feedback Request on Food System Balancebalance change

    Seeking player feedback on the food system balance in the current IWBUMS build.

    Steam
    Wood Stoves Functionality Updategameplay

    Wood stoves now function like fireplaces, providing light, warmth, and cooking capabilities.

    Steam
    Wood Stoves Functionality Updategameplay

    Wood stoves now function like fireplaces, providing light, warmth, and cooking capabilities.

    Steam
    Server Sleep Option in Co-opquality of life

    Added a server option that allows all players to sleep during co-op multiplayer.

    Steam
    Nutrition System Feedback Requestbalance change

    Seeking player feedback on the balance of the food system in the current IWBUMS build.

    Steam
    Reminder on Character Recoveryquality of life

    Players can create a new character to reclaim their previous character's projects and loot.

    Steam
    Easy Co-op Multiplayer Systemnew contentMilestone

    Introduced a new co-op multiplayer system with simplified hosting and inviting mechanics.

    Steam
    Sleep Mechanic in Co-op Multiplayergameplay

    Added a server option for players to sleep during co-op, speeding up server clock while sleeping.

    Steam
    Reintroduction of Sleep Mechanicsgameplay

    Sleep mechanics updated to enhance gameplay experience and introduce fear elements.

    Steam
    UPnP Networking for Co-opnetworkMilestone

    Implemented UPnP to eliminate the need for port forwarding in the new multiplayer system.

    Steam
    Easy Co-op System Introductionnew contentMilestone

    New co-op system being tested, allowing players to invite friends easily via Steam.

    Steam
  35. 10 events
    New Metalworking MechanicsgameplayMilestone

    Players can now use a blow torch and mask to adapt scrap metal into defenses and build a stone furnace for crafting.

    Steam
    New Character Animations and Emotesvisuals

    A new animation system introduces various character animations and emotes for players.

    Steam
    Test Version of Radio/TV Modding Toolmodding

    A test version of Turbo’s radio/TV modding and translation tool will be released soon.

    Steam
    Introduction of Metalworking Skillsnew contentMilestone

    Two new skills, welding and metalworking, added to enhance gameplay.

    Steam
    Upcoming Easy Server Creation and Friend Invite Co-opui ux

    Public test versions of easy server creation and friend invite co-op are in development.

    Steam
    Upcoming Easy Server Creation and Friend Invite Co-opui ux

    Public test versions of easy server creation and friend invite co-op are in development.

    Steam
    Turbo's Radio/TV Modding Toolmodding

    A test version of a modding and translation tool for radio/TV is being developed.

    Steam
    Introduction of Metalworking Skillsnew contentMilestone

    Two new skills, welding and metalworking, added to enhance gameplay.

    Steam
    Metalworking MechanicsgameplayMilestone

    Players can build a stone furnace and create tools/items from iron, integrating with existing carpentry.

    Steam
    New Character Animationsvisuals

    A demo of new individual character animations and emotes has been introduced.

    Steam
  36. 16 events
    New Shoving Animations for Playernew content

    Introduction of various shoving animations for the player while sprinting and bashing into zombies.

    Steam
    Beta Version of New Higher Definition Mapvisuals

    Release of a beta version showcasing new higher definition sprite-work for the map.

    Steam
    Varied Blood Overlays for ZombiesvisualsMilestone

    Implementation of varied blood overlays for injuries and zombie damage/decomposition.

    Steam
    New Shoving Animations for Playernew content

    Introduction of various shoving animations for the player while sprinting and bashing into zombies.

    Steam
    Enhanced Hit Reactions for Combatnew content

    More hit reactions added for combat scenarios.

    Steam
    Update on Online Co-op Featuresnetwork

    New build of the 'easy co-op' features is in internal testing, focusing on friend invites and server options.

    Steam
    Beta Version of New High-Definition Mapworld

    Introduction of a beta version of the map showcasing higher definition sprite-work.

    Steam
    Enhanced Hit Reactions for Combatnew content

    More hit reactions added for combat scenarios.

    Steam
    Varied Blood Overlays for Injuriesvisuals

    New ability to overlay varied blood and gore on clothing and skin.

    Steam
    Walking/Running Through Bushes/Trees Animationnew content

    Dedicated animations for walking and running through bushes and trees.

    Steam
    Overhaul of Texture Mapping for Charactersvisuals

    Binky's overhaul on texture mapping allows for varied detail on zombies and characters.

    Steam
    Texture Mapping Overhaul for CharactersvisualsMilestone

    Overhaul of texture mapping across characters and clothing to allow for varied detail and avoid mirrored skin.

    Steam
    Revised Late-Game Metalworking Plansgameplay

    Rethinking and recoding of late-game metalworking to align better with game mechanics.

    Steam
    Rethinking Late-Game Metalworkinggameplay

    Plans for late-game metalworking are being rethought and recoded to align better with gameplay.

    Steam
    Dedicated Walking/Running Through Bushes/Treesnew content

    New animations for walking and running through bushes and trees.

    Steam
    Update on Online Co-op Featuresnetwork

    New build of the 'easy co-op' features is in internal testing, focusing on friend invites and server options.

    Steam
  37. 10 events
    Increased Day Length from 45 Minutes to 1 Hourgameplay

    Experiment to see how it impacts player productivity.

    Steam
    Optimizations for Animation Systemperformance

    Significant optimizations made to 3D models and animation system, reducing minimum requirements.

    Steam
    Introduction of Metalworking Skillsnew contentMilestone

    Metalworking will be split into smelting and metalworking skills, allowing players to create metal ingots and items.

    Steam
    Co-op Fixes in Progressbug fix

    Continued fixes for co-op functionality with plans for wider testing.

    Steam
    Release of Turbo’s WordZed 2.0new content

    Community translation and Radio/TV broadcast tool nearing completion.

    Steam
    Turbo’s WordZed 2.0 Community Translation Toolnew content

    Upcoming release of a community translation tool for better localization.

    Steam
    Optimizations for 3D Models and Animation Systemperformance

    Significant optimizations made to improve performance and reduce minimum requirements for running 3D models.

    Steam
    Introduction of Metalworking Skillsnew contentMilestone

    New skills for smelting and metalworking, allowing players to create metal ingots and items.

    Steam
    Increased Day Length from 45 Minutes to 1 Hourgameplay

    Experiment to see how it impacts player productivity.

    Steam
    Co-op Fixes in Progressbug fix

    Ongoing fixes for co-op functionality, with plans for wider testing.

    Steam
  38. 9 events
    Co-op Easy Set-Up Testingui ux

    The 'easy set-up' co-op feature is in testing, with some UI adjustments and bug fixes still needed.

    Steam
    Animation Glitches to be Fixedbug fix

    Any visible glitches or non-synced animations in the video will be addressed before release.

    Steam
    Animation Glitches to be Fixedbug fix

    Any visible glitches or non-synced animations in the video will be addressed before release.

    Steam
    Co-op Easy Set-Up Testingui ux

    The 'easy set-up' co-op feature is in testing, with some UI issues and bugs still to be resolved.

    Steam
    Masked Animations Featuregameplay

    Introduction of 'masked animations' allowing upper body animations without interrupting lower body actions.

    Steam
    Masked Animations Featuregameplay

    Introduction of 'masked animations' allowing upper body animations without interrupting lower body movement.

    Steam
    Zombie Variants Updatebalance change

    More civilian zombie variants and female zombies are planned for future updates.

    Steam
    New Animation System Implementationnew contentMilestone

    A new library of animations for players and zombies is being implemented, including combat and character movement.

    Steam
    New Animation System Implementationnew contentMilestone

    A new library of animations for players and zombies is being implemented, including combat and character movement.

    Steam
  39. 6 events
    Lighting Improvements in Mallperformance

    Enhanced lighting improvements in the mall area to improve gameplay experience.

    Steam
    Lighting Improvements in Mallperformance

    Enhanced lighting improvements have been implemented, making the mall environment more visually appealing.

    Steam
    High-Resolution Tile UpdatevisualsMilestone

    Every single tile in Project Zomboid has been recreated at twice the resolution.

    Steam
    New Food System Iterationgameplay

    Current iteration of the new food system introduced, requiring community feedback for balance and bug identification.

    Steam
    New Food System Iterationgameplay

    Current iteration of the new food system introduced, requiring community feedback for balance and bug identification.

    Steam
    High-Resolution Tile UpdatevisualsMilestone

    All tiles in Project Zomboid have been recreated at twice the resolution, now playable in IWBUMS public beta as part of Build 34.11.

    Steam
  40. 1 event
    Enabled Visual Studio Redist 2012 for Beta Branchsystem

    Visual Studio Redist 2012 has been enabled for the beta branch, affecting the main version download.

    Steam
  41. 10 events
    Revamped Food System Betagameplay

    The current iteration of the revamped food system is included in the IWBUMS beta for community feedback.

    Steam
    Creative Mode WIP Build Updatesnew content

    The work-in-progress build of Creative Mode has received updates related to the upcoming Secret Mission.

    Steam
    Turbo's WordZed 2.0 Utility Updatemodding

    Turbo's WordZed 2.0 utility is nearing completion with updates to the TV/Radio system.

    Steam
    Creative Mode Updatesnew content

    The WIP build of Creative Mode has received updates related to the upcoming Secret Mission.

    Steam
    Revamped Food System Betagameplay

    The current iteration of the revamped food system is included in the IWBUMS beta for community feedback.

    Steam
    Turbo's WordZed 2.0 Utility Progressother

    Turbo's WordZed 2.0 utility is nearing completion with potential updates to the TV/Radio system.

    Steam
    Engine Improvements and Memory-Saving Light Systemperformance

    The IWBUMS public beta release includes significant engine improvements and an improved memory-saving light system.

    Steam
    Engine Improvements and Memory-Saving Light Systemperformance

    The IWBUMS public beta release includes significant engine improvements and an improved memory-saving light system.

    Steam
    Sliced Ham Icon Redesignbug fix

    The sliced ham icon has been redesigned to look less inappropriate.

    Steam
    Sliced Ham Icon Redesignbug fix

    The sliced ham icon has been redesigned to look less inappropriate.

    Steam
  42. 8 events
    Radio/TV/Survivor Broadcast Editing Suitemodding

    Development of a new editing suite for modders to package radio and TV content.

    Steam
    Inventory UI Improvements Brainstormingui ux

    Team brainstorming ways to improve the current Inventory UI for better usability.

    Steam
    Radio/TV/Survivor Broadcast Editing Suite Developmentmodding

    Development of a new editing suite for modders and community translators to enhance radio transmission content.

    Steam
    Revamp of RJ's Food Systembalance change

    Ongoing revamp of the food system to balance long-term survival and short-term gameplay.

    Steam
    Improvement of Inventory UIui ux

    Team brainstorming ways to improve the current Inventory UI for better usability.

    Steam
    Revamp of RJ's Food Systembalance changeMilestone

    Ongoing improvements to the food system to balance gameplay for long-term survivalists and shorter-term players.

    Steam
    IWBUMS Public Beta for Lighting Upgradenew content

    Opening up an IWBUMS public beta containing EP’s lighting upgrade and co-op features for testing.

    Steam
    IWBUMS Public Beta for Lighting Upgrade and Co-op Featuresnew content

    An upcoming public beta will include EasyPickins' lighting upgrade and co-op features for testing.

    Steam
  43. 12 events
    Improved Lighting Systemperformance

    New line-of-sight and lighting system written in C++ for faster performance and better handling of room lighting.

    Steam
    Improved Map Height LimitsworldMilestone

    Changes allowing each map chunk to define its own height limits, enabling taller buildings.

    Steam
    Cut Away Improvementsworld

    Enhancements to building visibility to improve aesthetics when moving in front of structures.

    Steam
    Creative Mode Developmentgameplay

    Upcoming map building and multiplayer project mode to enhance community content creation.

    Steam
    Improved Lighting Systemperformance

    New line-of-sight and lighting system implemented in C++ for faster performance and uniform room lighting.

    Steam
    Creative Mode Developmentgameplay

    Upcoming map building and multiplayer project mode aimed at enhancing community content.

    Steam
    Cutaway Improvementsvisuals

    Enhancements to cutaway segments for better visibility of buildings while inside them.

    Steam
    Revamped Food Systemgameplay

    Introduction of freezer compartments in fridges, new recipes, and nutrition balance.

    Steam
    Closed Test of New Online Co-op Systemnetwork

    Testing of a new online co-op system allowing personal server creation with fewer issues.

    Steam
    Map Height Limit Improvementsworld

    Changes allowing each map chunk to define its own height limits, enabling taller buildings.

    Steam
    Closed Test of New Online Co-op Systemnetwork

    Initiated testing for a new online co-op system allowing easier personal server creation.

    Steam
    Revamped Food Systemgameplay

    Introduction of freezer compartments in fridges, nutrition balance, and new recipes.

    Steam
  44. 6 events
    Indie Stone Forums and Bug Tracker Updatesystem

    Indie Stone forums and Bug Tracker will be updated, with Bug Tracker set to Read Only during the transition.

    Steam
    Nu-WordZed Utility Updatemodding

    TurboTuTone updates WordZed for modders and translators, enhancing editing capabilities and translation management.

    Steam
    Nu-WordZed Utility Updatemodding

    TurboTuTone updates WordZed for modders and translators, enhancing editing capabilities and translation management.

    Steam
    Food System Beta Releasenew contentMilestone

    Released a 'Food Tracker' test build containing early versions of new hunger and nutrition systems.

    Steam
    Food System Beta Releasenew contentMilestone

    Released a 'Food Tracker' test build containing early versions of new hunger, nutrition, traits, and recipes systems.

    Steam
    Indie Stone Forums and Bug Tracker Updatesystem

    Indie Stone forums and Bug Tracker will be updated, with the Bug Tracker set to Read Only for the transition.

    Steam
  45. 9 events
    New Foods and Crafting Recipesnew content

    Addition of new food items and crafting recipes to diversify player diet options.

    Steam
    Co-op Improvementsui ux

    Enhancements to server creation and player-invite systems for co-op gameplay, with planned UI tweaks.

    Steam
    Food System OverhaulgameplayMilestone

    Introduction of a new nutrition system that tracks carbohydrates, lipids, and proteins, impacting late-game survival and character performance.

    Steam
    WordZed Tool Updatemodding

    Internal updates to the WordZed tool to facilitate easier modding and community translations.

    Steam
    Rebalanced Hunger Reductionsbalance change

    Adjustments to hunger reductions to enhance gameplay realism and encourage varied food consumption.

    Steam
    Food System OverhaulgameplayMilestone

    Introduction of a new nutrition system tracking carbohydrates, lipids, and proteins, impacting late-game survival.

    Steam
    Co-op Improvementsquality of life

    Enhancements to server creation and player-invite features in co-op mode.

    Steam
    Bug Fixes in Co-op Systembug fix

    Addressing remaining bugs in the new co-op features to improve player experience.

    Steam
    Rebalanced Hunger Reductionsbalance change

    Adjustments to hunger reductions alongside new foods and crafting recipes.

    Steam
  46. 19 events
    Digging with bare hands featurenew content

    Players can now dig with bare hands, risking hand damage if they lack tools.

    Steam
    Map downloading improved with native Raknet APInetworkMilestone

    Changed map downloading implementation to enhance robustness and reduce open ports.

    Steam
    Co-op play featuregameplayMilestone

    Introduced co-op play to allow easier online gameplay with friends directly from the UI.

    Steam
    UPnP support for servernetworkMilestone

    Added UPnP support to simplify server setup by eliminating the need for port forwarding.

    Steam
    Sound fixes implementedbug fix
    Steam
    Increased severity of bleeding for injured survivorsbalance changeMilestone

    A major fix that makes bleeding to death a more significant issue for injured survivors.

    Steam
    Improved zombie visibility through glass doorsbug fix
    Steam
    Community translation worklocalization

    Further community translation work added.

    Steam
    Nutrition system developmentgameplayMilestone

    Ongoing work on a full nutrition system affecting player health based on food variety.

    Steam
    Ability to dig with bare hands addednew content

    Players can now dig with their bare hands, risking hand damage if they lack tools.

    Steam
    Zed visibility through glass doorsvisuals

    Improved visibility of zombies through glass doors.

    Steam
    Fix for bleeding to death bugbug fixMilestone

    Major fix that makes bleeding to death a more significant issue for injured survivors.

    Steam
    Nutrition system under developmentgameplayMilestone

    A new nutrition system is being researched and developed to affect player health based on food intake.

    Steam
    Sound fixesperformance
    Steam
    UPnP support for easier server setupnetworkMilestone

    Players can now enable UPnP to avoid manual port forwarding for PZ servers.

    Steam
    Map downloading implementation changenetwork

    Changed map downloading from Java sockets API to native Raknet API for robustness.

    Steam
    Co-op play feature in developmentgameplayMilestone

    Aiming to simplify online play with friends directly from the game UI.

    Steam
    Loot window update for bags on groundui ux

    Contents of bags left on the ground now appear in the loot window.

    Steam
    Fixed loot window display for bags left on the groundbug fix

    Contents of bags left on the ground now appear correctly in the loot window.

    Steam
  47. 18 events
    Reduced Off-Screen Dog Noisebalance change

    Decreased the frequency of off-screen dogs and their associated noise.

    Steam
    Improved Nutrition SystemgameplayMilestone

    Researching a more realistic nutrition system to impact player stamina, weight, and combat effectiveness.

    Steam
    Refining Boredom Moodlegameplay

    Adjusting the boredom moodle to have a greater impact on gameplay.

    Steam
    Researching Realistic Nutrition SystemgameplayMilestone

    Developing a nutrition system that affects player stamina, weight, and combat effectiveness.

    Steam
    Enhanced Ambiance Featuresgameplay

    Improved sound and added a radio/TV lore timeline to enhance the zombie apocalypse experience.

    Steam
    Zeds Visible Through Glass Doorsbug fix

    Fixed an issue where zombies could be seen through glass doors.

    Steam
    Fixed Light-Switch Lag in MPbug fix

    Addressed lag issues related to light switches in multiplayer mode.

    Steam
    Improving Radio UIui ux

    Planning enhancements to the radio UI for easier access to late-game broadcasts.

    Steam
    Introduction of Creative Modenew contentMilestone

    Creative Mode is nearing completion, allowing players to build commercial structures using templates.

    Steam
    WordZed Update for Radio Broadcast Moddingmodding

    Updating WordZed to facilitate radio broadcast modding and community localization.

    Steam
    Refined Boredom Moodlegameplay

    Enhancements to the boredom moodle to impact gameplay more significantly.

    Steam
    Creative Mode Enhancementsnew contentMilestone

    Creative Mode now allows for the generation of commercial buildings and shops from templates.

    Steam
    Upcoming Forum and Bugtracker Updatesui ux

    Announcing updates to forums and bug tracker for better community engagement.

    Steam
    Updating WordZed for Radio Broadcast Moddingmodding

    Making WordZed suitable for modding and community localization for radio broadcasts.

    Steam
    Better Radio UIui ux

    Planning improvements to the radio UI for easier access to late-game broadcasts.

    Steam
    Fixed Light-Switch Lag in MPbug fix

    Addressed lag issues related to light switches in multiplayer mode.

    Steam
    Resolved Zeds Visibility Through Glass Doorsbug fix

    Fixed an issue where zombies could be seen through glass doors.

    Steam
    Reduced Off-Screen Dog Noisebalance change

    Significantly toned down the noise made by off-screen dogs.

    Steam
  48. 36 events
    Fixed Various Gameplay Bugsbug fixMilestone

    Fixed numerous bugs including health-panel errors and lighting issues.

    Steam
    Fixed Crafting UI Issuesbug fix

    Crafting UI now displays spices and poison correctly.

    Steam
    Sandbox Zombie Thumping Optionsbalance change

    Added options to control zombie thumping behavior based on sound.

    Steam
    Fixed Multiplayer Player Copiesbug fix

    Possibly fixed the issue of multiple copies of players appearing in multiplayer.

    Steam
    Improved Player Save Frequencyquality of life

    Players are now saved every minute instead of every 2 seconds.

    Steam
    Mod Management Improvementsquality of life

    Added buttons to enable/disable mods and improved mod URL handling.

    Steam
    New FMOD Sound EngineaudioMilestone

    Introduced a new sound engine for improved audio experience.

    Steam
    Tons of New Sounds and Ambient Effectsaudio

    Added various new sounds including fridge buzz, water drip, and birds.

    Steam
    Zombie Grouping Adjustmentsbalance change

    Balanced zombie grouping for easier starting game experience.

    Steam
    New Server Admin Commandsgameplay

    Added /alarm command for server admins to trigger alarms.

    Steam
    New Herbalist Traitnew content

    Players can now find medicinal herbs for healing, with new poisonous berries/mushrooms.

    Steam
    Fixed Falling Speed Calculationbug fix

    Adjusted falling speed to consider framerate.

    Steam
    Fixed Context Menu Issuesbug fix

    Resolved issues with context menu displaying incorrect options for outdoor chairs.

    Steam
    New Magazines for Learninggameplay

    Added farming and electronics magazines for learning new skills.

    Steam
    Proper 3D Sound ImplementationaudioMilestone

    Enhanced audio experience with proper 3D sound.

    Steam
    New FMOD Sound Enginenew contentMilestone

    Introduced a new sound engine with proper 3D sound and tons of new ambient sounds.

    Steam
    Randomized Building StatesgameplayMilestone

    Buildings can now be burnt, looted, or barricaded, enhancing world realism.

    Steam
    Introduction of Radios and TVsgameplay

    Added radios and TVs to enhance gameplay.

    Steam
    New Herbalist TraitgameplayMilestone

    Added herbalist trait for finding medicinal herbs and identifying poisonous plants.

    Steam
    Zombie Grouping Adjustmentsbalance change

    Balanced zombie spawning to make the start of the game easier.

    Steam
    Randomized Buildingsnew content

    Buildings can now be burnt, looted, or barricaded, enhancing world liveliness.

    Steam
    Server Settings Enhancementssystem

    PZServerSettings now reads/writes advanced zombie population options.

    Steam
    Moveable Furniture Featuregameplay

    Players can now move furniture in the game.

    Steam
    Active Translation Mods Loadingquality of life

    Active translation mods will now load when joining a server.

    Steam
    Crafting UI Improvementsquality of life

    Crafting UI now displays spices and poison added to recipes.

    Steam
    Added Water Collector Infoquality of life

    Context-menu item added to show remaining water in a Rain Collector Barrel.

    Steam
    Rain Collector Barrel Tooltipui ux

    Added context-menu item to show remaining water in Rain Collector Barrel.

    Steam
    Improved Save Frequencyperformance

    Players are now saved every minute instead of every 2 seconds.

    Steam
    Fixed Multiplayer Player Duplicationbug fixMilestone

    Possibly fixed issue with multiple copies of players appearing in multiplayer.

    Steam
    New Main Menunew content

    Revamped main menu for easier difficulty customization and game start options.

    Steam
    Helicopter Behavior Changegameplay

    Helicopter now circles around the player, requiring hiding to stop it.

    Steam
    New Main Menu Designui ux

    Revamped main menu for easier difficulty setting customization.

    Steam
    New Random Music Algorithmaudio

    Implemented a new algorithm for creepy ambient music at night.

    Steam
    Zombies Falling Damagegameplay

    Zombies that fall from heights will now take damage.

    Steam
    Fixed Watermelon Weightbug fix

    Corrected the weight of sliced/smashed watermelon.

    Steam
    New Sandbox Options for Zombie Behaviorgameplay

    Added options for zombies to thump only when chasing or hearing sounds.

    Steam
  49. 6 events
    New World Optionnew content

    A new option for starting from a blank page with an infinite randomly generated landscape for city building.

    Steam
    Expansion of New Denver Mapnew contentMilestone

    Massive expansion of New Denver map, extending North, South, and East to enhance gameplay experience.

    Steam
    Creative Mode Introductionnew contentMilestone

    Introduction of Creative Mode, a building tool for solo and online play, allowing players to create and populate their own towns.

    Steam
    Creative Mode Introductionnew contentMilestone

    Introduction of Creative Mode, a building tool for solo and online play, allowing players to create and populate towns.

    Steam
    Expansion of New Denver Mapnew contentMilestone

    Massive expansion of New Denver map, extending North, South, and East with new wilderness and authentic locations.

    Steam
    New World Optionnew content

    New World option allows players to start from a blank page with an infinite randomly generated landscape for building.

    Steam