What changed in Project Zomboid in 2017
706 updates · 99 main milestones · Jan 9, 2017 to Dec 21, 2017
- 20 eventsFull animation system introducednew content
Animation system is now part of the released code, awaiting gradual activation.
SteamFix for player character animation issuesbug fixPlayer character exhibits strange animations when climbing through windows.
SteamFix for everlasting street lightsbug fixSteamFix for disappearing skill booksbug fixSteamOptimization of zombie pathfindingperformanceMilestoneIntroduction of 'WalkAroundBuildingState' to reduce processor load from zombies outside close range.
SteamFix for everlasting street lightsbug fixSteamPlayer character animation issuesbug fixFixes required for character animations when climbing through windows.
SteamFix for disappearing skill booksbug fixSteamResolution of various vehicle loot issuesbug fixSteamZombie house alarm triggering turned offbalance changeZombie ability to set off house alarms has been disabled until further optimization is completed.
SteamZombie house alarm triggering turned offbalance changeZombie awareness optimization to be reviewed in the new year.
SteamCorrection for giganto cars on 1x tilesbug fixSteamVarious issues related to vehicle loot fixedbug fixSteamImprovements to character model visualsvisualsFocus on enhancing visuals, including character models.
SteamOptimization of zombie pathfindingperformanceMilestoneIntroduction of 'WalkAroundBuildingState' to reduce lag caused by zombies responding to sounds.
SteamCorrection of giganto cars on 1x tilesbug fixSteamLock sync issues addressedbug fixSteamResolution of lock sync issuesbug fixSteam - 18 eventsModder's Wishlist and Lua Events Referencemodding
Connall oversees the Modder's Wishlist and curated a reference list of lua events for modding community.
SteamWIP Collision Detection for Road Furniturenew contentIntroduced collision detection for road furniture, which now appears damaged when hit at the correct speed.
SteamMap Streaming OptimizationperformanceMilestoneAdded optimization to map streaming, removing locks between game threads for smoother performance.
SteamVehicle Key System Updateui uxUpdated key system shows an icon above the driver’s head and keys are now visible in the ignition.
SteamFog and Snow Effects IntegrationvisualsTurbo's fog and snow effects are almost ready for integration into the vehicles beta.
SteamNew Mechanic Skill Featuresnew contentIntroduced Mechanic skill books, a lug wrench for removing tires, and Mufflers affecting vehicle noise.
SteamTrapping and Crafting Fixesbug fixFixed trapping issues and various longstanding recipe and crafting oddities.
SteamModder's Wishlist OversightmoddingConnall oversees The Modder’s Wishlist for documentation and tweaks to assist the modding community.
SteamTrapping and Crafting Fixesbug fixFixed trapping issues and various longstanding recipe and crafting oddities.
SteamNew Mechanic Skill Featuresnew contentIntroduced Mechanic skill books, a lug wrench for removing tires, and Mufflers affecting vehicle noise.
SteamWIP Collision Detection for Road Furniturenew contentIntroduced collision detection for mail boxes, stop signs, and garbage bins that appear damaged when hit.
SteamFixed Rendering Issuesbug fixRailings now render properly, shoved zeds no longer drawn behind walls, and furniture is now rotate-able.
SteamMap Streaming OptimizationperformanceMilestoneOptimization to map streaming removes locks between game threads for smoother gameplay.
SteamFog and Snow Effects IntegrationvisualsTurbo's fog and snow effects are almost ready for integration into the vehicles beta.
SteamVehicle Key System Updateui uxUpdated key system to show an icon above the key-bearing driver and colored keys matching car paint jobs.
SteamRendering and Collision Fixesbug fixFixed railings rendering, shoved zombies being drawn behind walls, and furniture rotation issues.
SteamZed Attention Radius Adjustmentbalance changeZed attention is called in to cars over a wide radius, impacting performance in high population scenarios.
SteamZed Attention Radius Adjustmentbalance changeZombies' attention is called to cars over a wide radius, impacting performance in high population scenarios.
Steam - 25 eventsUpcoming Vehicle Build 30 featuresnew contentMilestone
New materials for Mechanic attributes, including skill books and tools.
SteamImproved FPS in towns and around tall buildingsperformanceRestored some FPS lost in urban areas and near tall structures.
SteamDarkening levels below player's heightvisualsAdded darkening effect to enhance depth perception in lower levels.
SteamVehicle Drifting MechanicsgameplayVehicles now drift to a halt when the accelerator isn’t pressed.
SteamVehicles drift to a haltgameplayVehicles will now drift to a stop when the accelerator isn't pressed.
SteamFixes for MP Chat Window and Snowbug fixResolved see-through MP chat window issues with snow and fog.
SteamUpcoming Vehicle Build 30 Featuresnew contentMilestoneNew materials for Mechanic attributes, including skill books and tools.
SteamVisible Keys in IgnitionvisualsKeys inserted into the ignition will now be visible on the dashboard.
SteamFixes for MP chat window and door locksbug fixResolved issues with MP chat window visibility and syncing door locks.
SteamVisible keys in ignitionvisualsKeys inserted into the ignition will now be visible on the dashboard.
SteamKey icon above player headsgameplayPlayers will see a key icon if near a car they have the key for.
SteamSupport for 1x and 2x tiles in modsmoddingModders can now support both 1x and 2x tiles simultaneously.
SteamKey Icon Above Player's HeadgameplayKey icon will appear above players' heads when near a car they have the key for.
SteamImproved FPS in Towns and Tall BuildingsperformanceRestored some FPS lost to towns and around tall buildings.
SteamNew temperature gauge on dashboardvisualsAdded a temperature gauge to indicate clothing needs based on temperature.
SteamDarkening Below Player's Z HeightvisualsAdded darkening to levels below player’s z height for better depth perception.
Steam - 16 eventsFog and mist effects addedvisualsMilestone
Players will experience fog and mist that dissipates throughout the day.
SteamImproved map streamingperformanceMilestoneEnhancements made to map streaming for smoother gameplay.
SteamMechanic Skill crafting/repairing requirementsgameplayCrafting and repairing level requirements for the Mechanic Skill will be added.
SteamSnowfall effect implementedvisualsMilestoneSnow will now fall, enhancing the winter atmosphere.
SteamCharacter movement to vehicle partsgameplayCharacters now walk to the relevant part of the car when installing/removing.
SteamCharacter Interaction with VehiclesgameplayCharacters now walk to the relevant part of the car when installing/removing items.
SteamMechanic Skill Updatesbalance changeAdded crafting/repairing level requirements for the Mechanic Skill.
SteamNew weather effects addedvisualsMilestoneIntroduced stronger indications of seasonal change and new weather effects.
SteamMap Streaming OptimizationperformanceMilestoneImproved map streaming to reduce stutters and pauses.
SteamWeather System Enhancementsnew contentMilestoneIntroduced new weather effects including falling snow and fog.
Steam - 20 eventsVolume option for fly buzz addedbug fixSteamFixed 'infinite ice cream bug'bug fixSteamFinal expansion of New Denver map with Silvertonnew contentMilestone
New town expansion added to the New Denver map.
SteamRemoved 'add spice' recipe bugbug fixSteamVolume option for fly buzz addedbug fixSteamResolved 'infinite ice cream bug'bug fixSteamFinal big town expansion for New Denver: Silvertonnew contentMilestoneNew area added to the New Denver map.
SteamGeneral optimization improvements in Vehicle Test Build 26performanceSteamNew dashboard design for vehiclesnew contentMilestoneAesthetic and functional dashboard added to vehicles.
SteamNew dashboard design for vehiclesnew contentAuthentic dashboard constructed to enhance realism.
SteamIncreased FPS around towns and tall buildingsperformanceUpcoming optimization expected to dramatically increase FPS.
SteamFixed stash map issuesbug fixSteamRemoved 'add spice' recipe bugbug fixSteamCorpses no longer remain highlightedbug fixSteamFixed stash map issuesbalance changeSteamCorpses no longer remain highlightedbug fixSteamGeneral optimization improvements in Vehicle Build 26performanceSteamIncreased FPS around towns and tall buildingsperformanceMilestoneUpcoming optimization expected to dramatically improve FPS.
Steam - 22 eventsCommunity Megatest Delaynetwork
Delay in Community Megatest for IWBUMS Build 38 due to server issues.
SteamReduced Zed Attraction to Car Noisebalance changeHotfix to reduce zombie attraction to car noise.
SteamJava Garbage Collection OptimizationperformanceMilestoneOptimization of java garbage collection to address stutter issues.
SteamIntroduction of Mechanic Professionnew contentAdded new Mechanic profession and related traits.
SteamIntroduction of Mechanic Professionnew contentAdded new Mechanic profession and related traits.
SteamOptimization of UI and Network CodeperformanceGeneral optimization improvements in UI and network code.
SteamUpgrade from LWJGL2 to LWJGL3systemMilestoneUpgrading Java from LWJGL2 to LWJGL3 for better performance.
SteamImproved Static Object CollisionsperformanceStatic object collisions improved to prevent driving through solid street furniture.
SteamMechanic XP Gains Through Car Tinkeringbalance changePlayers can now gain XP through car tinkering as a Mechanic.
SteamFPS Improvement in March RidgeperformanceFPS improved from 26 to 41 in March Ridge after optimizations.
SteamJava Garbage Collection OptimizationperformanceMilestoneOptimizing java garbage collection to address stuttering issues.
SteamImproved Static Object CollisionsperformanceEnhanced collisions with static objects like street furniture.
SteamCommunity Megatest DelaynetworkCommunity Megatest for IWBUMS Build 38 delayed due to server-side issues.
SteamFPS Improvement in March RidgeperformanceFPS improved from 26 to 41 in March Ridge after optimizations.
SteamUpgrade from LWJGL2 to LWJGL3systemMilestoneJava upgrade from LWJGL2 to LWJGL3 for better performance and support.
SteamReduced Zed Attraction to Car Noisebug fixHotfix released to reduce zed attraction to car noise.
Steam - 12 eventsMemory Leak Fix in Vehicles Buildbug fix
Addressing a rogue memory leak and non-syncing issues on multiplayer servers.
SteamLWJGL Upgrade for OptimizationperformanceIn discussions with General Arcade for LWJGL upgrade to enhance optimization.
SteamCommunity Megatest AnnouncementotherAnnounced a Community Megatest for Build 38 to ensure stability before public release.
SteamOptimization of Tile DrawingperformanceCulling squares inside buildings to reduce unnecessary tile rendering, improving performance in built-up areas.
SteamMechanic Skills and Car Parts Balancingbalance changeBalanced various aspects of the new Mechanic skills/profession and related car parts.
SteamImprovements to Vehicle UIui uxGeneral groundwork for the final top-down diagram vehicle UI screen.
SteamOptimization of Tile DrawingperformanceMilestoneImplemented culling of squares inside buildings to reduce unnecessary tile drawing, improving performance.
SteamMechanic Skills/Profession Balancingbalance changeBalanced various aspects of the new Mechanic skills/profession and related car parts.
SteamCommunity Megatest AnnouncementotherAnnouncement of a Community Megatest for the Build 38 megapatch on a fresh server.
SteamEnd of Drive-Through StreetlightsgameplayRemoval of the ability to drive through streetlights and road furniture.
SteamRandom Spawn Car/Wreck Collisionsnew contentAdded random spawn car/wreck collisions on the Exclusion Zone’s roads.
SteamNew Vehicle Features and Wreck Modelsnew contentIntroduction of random spawn car/wreck collisions and new wreck models on the Exclusion Zone's roads.
Steam - 15 eventsIntroduction of vehicle engine volume statsnew content
Added differing engine volume stats for each vehicle, with actual sounds to follow.
SteamImproved line of sight mechanicsgameplayEnhanced line of sight mechanics to better fit gameplay.
SteamVehicle suspension and control improvementsgameplayMilestoneIntroduces suspension mechanics affecting vehicle control when off-road, based on car type and condition.
SteamVehicle control changes based on suspensiongameplayIntroduced suspension mechanics affecting vehicle control when off-road, depending on car type and suspension condition.
SteamFix for game crashes after in-game crashesbug fixAddressed issues causing several players to experience crashes in the game following in-game crashes.
SteamIntroduction of vehicle engine volume statsnew contentAdds differing engine volume stats for each vehicle, with actual sounds to follow.
SteamReintegration of car wrecks with improved spawningnew contentReintegrated car wrecks from earlier builds with a better zonal spawning system.
SteamEnhanced line of sight mechanicsgameplayImprovements to line of sight mechanics to better fit gameplay dynamics.
SteamIntegration of Mash's damage texturesvisualsAdded variety and visual clues to vehicle conditions through new damage textures.
SteamReintegration of car wrecks with improved spawningnew contentReintroduces car wrecks with a better zonal spawning system for more immersive gameplay.
SteamMissing parking zones addednew contentIntroduced missing parking zones for vehicle-free parts of the map including Rosewood, March Ridge, and Dixie.
SteamImproved vehicle placement based on homestead qualitygameplayRich homesteads will now spawn nicer cars, enhancing gameplay realism.
SteamImproved vehicle placement spawngameplayEnhanced vehicle placement spawn based on the richness of homesteads.
SteamIntegration of new damage textures for vehiclesvisualsAdds variety and visual clues to a vehicle's condition through new damage textures.
SteamFix for game crashes related to vehicle interactionsbug fixAddresses issues causing players to experience crashes after in-game events.
Steam - 21 eventsCar Color Variety Enhancednew content
Cars now spawn with colors determined by game code rather than textures, adding variety.
SteamVehicle Parts Repair SystemgameplayPlayers can now repair different car parts from their inventory, though not all parts can be fixed.
SteamDamage Textures for Normal Car ModelvisualsThe Normal Car model can now have damage textures applied.
SteamHorn and Siren System Addednew contentPlayers can now use a horn and siren system in vehicles, accessible via the vehicle menu.
SteamHorn and Siren System Addednew contentPlayers can now use a horn and siren system in vehicles, accessible via the vehicle menu.
SteamNew Car Models Introducednew contentNew car models including a Taxi and an SUV, along with extra versions of small and modern cars.
SteamNew Vehicle Mechanics UI Introducedui uxA new Vehicle Mechanics UI allows players to access detailed information about vehicle parts.
SteamCar Parts CategorizationgameplayCar parts and vehicles are categorized as 'standard', 'heavy-duty', and 'sports', requiring matching parts for repairs.
SteamVehicle Parts Repair System IntroducedgameplayPlayers can repair different car parts from their inventory, though not all parts can be fixed.
SteamNew Car Models Introducednew contentNew cars models including a Taxi and an SUV, along with extra versions of small and modern cars.
SteamFix for Non-Synced Car Lootbug fixA bug fix aimed at resolving non-synced car loot and associated co-op issues.
SteamNew Sandbox Options for Vehicle Damagenew contentNew options added to Sandbox mode to govern vehicle damage and condition on spawn.
SteamCar Color Variety Enhancednew contentCars now spawn with colors determined by game code rather than textures, adding variety.
SteamNew Vehicle Mechanics UIui uxA new Vehicle Mechanics UI allows players to access detailed information about vehicle parts.
SteamTrunk Capacity Affected by DamagegameplayA crumpled car trunk may have reduced capacity and can drop items when in motion.
SteamNew Sandbox Options for Vehicle DamagegameplayNew sandbox options added to control vehicle damage and condition on spawn.
SteamFix for Non-Synced Car Loot in Co-opbug fixA bug fix aimed at resolving non-synced car loot and associated co-op issues.
SteamDamage Textures for Normal Car ModelvisualsThe Normal Car model can now have damage textures applied.
SteamVehicle Condition EffectsgameplayLow condition brakes reduce brake force, and low condition gas tanks can leak fuel.
Steam - 12 eventsEnhanced Vehicle Varietygameplay
New textures will indicate the age and quality of vehicles, adding visual variety to the game.
SteamVehicle Performance Adjustmentsbalance changeVehicle conditions will affect gameplay, such as fuel leaks from damaged gas tanks and reduced trunk capacity from collisions.
SteamIntroduction of Vehicle Damage Systemnew contentA new vehicle damage system using textures to indicate damage levels is being developed.
SteamOngoing Patches for Build 38bug fixVarious bugs in Build 38 are being addressed by the development team.
SteamNew Build System ImplementationperformanceA robust new build system is being developed to streamline the build process and reduce bugs.
SteamNew Build System ImplementationperformanceMilestoneA new build system is being set up to improve development processes and reduce bugs.
SteamVehicle Gameplay Adjustmentsbalance changeVehicle conditions will impact gameplay, affecting fuel leaks, trunk capacity, and stopping times.
SteamMechanic Profession and UI Enhancementsnew contentPlayers can now uninstall vehicle parts in a specific order, impacting vehicle performance based on condition.
SteamMechanic Profession and UI Enhancementsnew contentThe mechanic system allows players to uninstall vehicle parts and adapt vehicles for different survival styles.
SteamOngoing Patches for Build 38bug fixVarious bug fixes are being implemented to improve stability and performance in Build 38.
SteamImprovements to Vehicle VarietygameplayNew textures will indicate vehicle age and quality, enhancing visual variety.
SteamIntroduction of Vehicle Damage Systemnew contentA new vehicle damage system will use textures to indicate damage rather than altering car models.
Steam - 14 eventsFixes for Multiplayer Issuesbug fixMilestone
Resolved issues with generators faltering when players log out and unlocking doors.
SteamNew Vehicle Types Addednew contentIntroduction of a modern car, SUV, smaller two-door car, and taxi.
SteamMechanic Skill and Car Repair System UpdatesgameplayImprovements to the Mechanic Skill and car repair interface.
SteamIntroduction of Riverside Mapnew contentPlayers can now explore the new Riverside area as part of Build 38.
SteamUpcoming Vehicles Build 22 Featuresnew contentVehicles Build 22 will introduce 'Zombie thump' mechanic and new vehicle types.
SteamZombie Thump Mechanic IntroducedgameplayZombies will now act around cars like they do around building windows.
SteamVehicles Build 21 Releasednew contentFirst release of vehicle features constructed by EasyPickins.
SteamMechanic Skill and Car Repair System in DevelopmentgameplayNew mechanic skill and car repair features are being developed.
SteamVarious Bug Fixes in Build 38bug fixAddressed issues such as zombie-proof windows and misplaced radio sounds.
SteamEmergency Vehicles UI Enhancementsui uxEmergency vehicles will now feature sirens and flashing lights.
SteamIntroduction of Riverside and New Worldview Featuresnew contentBuild 38 introduces Riverside and new worldview features.
SteamFixes for Multiplayer Issues in Build 38bug fixMilestoneResolved issues with generators faltering, unlocking doors, and other multiplayer bugs.
Steam - 24 eventsCorpse Managementgameplay
Players can now dig graves and bury multiple corpses, with new carpentry items for grave markers.
SteamMP and Co-op ImprovementsperformanceOptimized zombie placement and movement data to reduce lag and server strain.
SteamFixed Moon Phases Bugbug fixCorrected bug where phases of the moon did not affect ambient light at night.
SteamIncreased Nutrition Valuesbalance changeNutrition values of fish and berries have been slightly increased.
SteamIncreased Nutrition Valuesbalance changeSlightly increased nutrition values of fish and berries.
SteamMP and Co-op ImprovementsperformanceOptimized zombie placement and movement data to reduce lag and server strain.
SteamFixed Zombie Memory Optionbug fixFixed the zombie memory 'none' sandbox option not functioning.
SteamFixed UI Issues with Gamepadbug fixFixed multiple UI aspects not functioning with gamepad controls.
SteamFixed Zombie Memory Optionbug fixResolved issue with zombie memory 'none' sandbox option not functioning.
SteamNew Sandbox OptionsgameplayIntroduced various new options affecting gameplay mechanics like generator spawn rates and zombie behavior.
SteamFixed Safehouse Access Bugbug fixResolved exploit allowing access to rival player’s safehouses.
SteamWorld View UpdategameplayHomes, businesses, and other structures are now fully visible, with improved interaction with windows.
SteamClothing Degradationbalance changeClothing can now become dirty and bloody, affecting infection chances.
SteamNew Sandbox OptionsgameplayIntroduced various new options affecting gameplay mechanics like generator spawn rates and zombie behavior.
SteamRiverside Map Expansionnew contentMilestoneNew map area added including Riverside, Knox Heights Country Club, Spa and Golf Course, and varied wilderness areas.
SteamClothing Degradation Mechanicsbalance changeClothing can now become dirty and bloody, affecting infection chances.
SteamRiverside Map Expansionnew contentMilestoneNew map area added including Riverside, Knox Heights Country Club, Spa and Golf Course, and wilderness areas.
SteamWorld View UpdategameplayImproved visibility of buildings and windows, with changes to how players interact with them.
SteamCorpse ManagementgameplayAdded ability to dig graves and bury multiple corpses, along with new carpentry items.
SteamFixed Street Lights Issuebug fixCorrected issue with street lights remaining active when electricity was down.
Steam - 18 eventsIncreased Capacity for Larger Vehiclesgameplay
Larger vehicles can now fit more characters in multiplayer, and rear seats can be used as containers.
SteamHotwiring Vehicles with Level 2 Electrical SkillgameplayPlayers can hotwire vehicles if they have Level 2 Electrical Skill, with modern cars being trickier to hotwire.
SteamSimulated Gear Shifts Based on Engine RPMgameplayGear shifts are now simulated based on engine RPM, number of gears, and max speed.
SteamSimulated Gear Shifts Based on Engine RPMgameplayGear shifts are now simulated based on engine RPM, number of gears, and max speed.
SteamNew Vehicle Models in Developmentnew contentNew variants of existing car models and new models are being developed for future updates.
SteamNew Vehicle Models in Developmentnew contentNew variants of existing car models and new models are being developed for future updates.
SteamReduced Traction Off-Roadbalance changeDriving off-road now results in slower speeds and less traction.
SteamImportance of Car KeysgameplayCar keys are now mandatory for starting engines and turning on headlights, with a chance of spawning in the ignition or glove box.
SteamGas Consumption Adjustmentsbalance changeGas consumption is now gear-dependent and more forgiving, with reduced chances of stalling.
SteamIncreased Capacity for Larger Vehicles in MPgameplayLarger vehicles can now fit more characters in multiplayer, and rear seats can be used as containers.
SteamLoot Tables for VehiclesgameplayVehicles now contain loot reflecting their past owners, including groceries, candies, and tools.
SteamHotwiring VehiclesgameplayPlayers with Level 2 Electrical Skill can hotwire vehicles, with varying difficulty based on car type.
SteamVehicles Now Contain LootgameplayVehicles now have loot tables reflecting their past owners, including items like groceries and tools.
SteamGas Consumption Adjustmentsbalance changeGas consumption is now gear-dependent and more forgiving, with reduced chances of stalling.
SteamReduced Traction Off-RoadgameplayDriving off-road now results in slower speeds and reduced traction.
SteamImportance of Car KeysgameplayCar keys are now mandatory for starting engines and turning on headlights, with a chance of spawning in the ignition or glove box.
Steam - 15 eventsOptimization for Vehicles Buildperformance
Ongoing optimization efforts to improve FPS and overall performance.
SteamRevamping of PZ WikiotherCommunity manager working on making the PZ Wiki more accessible and better structured.
SteamRevamping of the PZ Wikiui uxCommunity manager Nasko is working on improving the accessibility and structure of the PZ Wiki.
SteamIntegration of Imperial Measurementsquality of lifeAdded imperial measurements (pounds, miles, Fahrenheit) to enhance the experience for American players.
SteamIntegration of Imperial Measurementsquality of lifeImperial measurements added to enhance experience for American players.
SteamDynamic Gas Consumption for Vehiclesbalance changeGas consumption is now based on various factors such as car mass, engine quality, and speed, rather than a static amount.
SteamIntroduction of Vehicle Build 19new contentVehicle Build 19 introduces new features including improved vehicle spawning and individual car attributes.
SteamFixes for Vehicle Issues in Co-op and MPbug fixIntroduced fixes to reduce issues like disappearing cars and loot in multiplayer and co-op modes.
SteamGas Consumption System Overhaulbalance changeMilestoneGas consumption is now dynamic, based on vehicle mass, loot, engine quality, and speed.
SteamIntroduction of Vehicle Build 19new contentVehicle Build 19 introduces new features and balances for vehicles, including individual car attributes and improved spawning mechanics.
SteamOptimization for Vehicle BuildperformanceOngoing optimization efforts to improve FPS and overall performance in the vehicle build.
SteamVehicle Attributes Balancingbalance changeAttributes of specific cars have been balanced for better gameplay experience.
SteamImproved Vehicle Spawning Mechanicsbalance changeVehicles will now spawn in more accurate locations based on the environment, with specific vehicles appearing in designated areas.
SteamFixes for Vehicle Issues in Co-op and MPbug fixImprovements made to reduce disappearing cars and loot in multiplayer.
SteamUpdate from LWJGL2 to LWJGL3systemMilestoneInvestigating an update to improve rendering performance and fix display issues.
Steam - 23 eventsFirst Aid Kit Updatesgameplay
First aid kits now spawn with sterilized bandages and suture needles can be used for sewing.
SteamWilderness Area Detail EnhancementvisualsMore detail added to the wilderness areas around Riverside.
SteamVoiceManager FPS Improvementbug fixFix for VoiceManager that improves FPS in single-player mode, especially on lower spec systems.
SteamOptimized Garbage Collection and Memory ManagementperformanceImprovements to garbage collection, optimized lighting, and plugged memory leaks for better performance.
SteamVehicle Damage and Repair System PlannedgameplayMilestoneFuture updates will focus on vehicle damage, repair, and player injuries from car wrecks.
SteamDevices Overhaul ProgressgameplayReworking of radios for easier tuning into different player wavelengths.
SteamVehicle Capacity AccuracygameplayNumber of players that can fit inside each car model now accurately reflects the number of seats.
SteamNew Recipe for Tea PreparationgameplayAddition of a new recipe to make tea preparation and drinking less frightening.
SteamTrapped in Walking Animation Bug Fixedbug fixResolved the bug causing players to be trapped in a walking animation.
SteamWilderness Areas Detail EnhancementvisualsMore detail added to wilderness areas around Riverside.
SteamFix for 'Trapped in Walking Animation' Bugbug fixResolved the bug causing players to be trapped in a walking animation.
SteamVisible Headlights and Brake Lights for Vehiclesnew contentVehicles now feature actual visible headlights and red brake lights.
SteamVoiceManager Fix for FPS Improvementbug fixFix implemented to improve FPS in single-player mode, especially on lower spec systems.
SteamFix for Vehicles Disappearing on Exitbug fixAddressed issues with vehicles disappearing upon exiting.
SteamNew Town of Riverside and Knox Heights Country Clubnew contentTesters can explore the new town of Riverside and the Knox Heights Country Club.
SteamMechanic Profession EnhancementsgameplayThe Mechanic profession will be enhanced to cover vehicle maintenance aspects.
SteamNew Town of Riverside and Knox Heights Country Clubnew contentTesters can explore the new town of Riverside and the Knox Heights Country Club.
SteamFirst Aid Kit UpdatesgameplayFirst aid kits now spawn with sterilized bandages and suture needles can be used for sewing.
SteamNew Recipe for Tea PreparationgameplayAddition of a new recipe to make tea preparation and drinking less frightening.
SteamOptimized Garbage Collection and Memory ManagementperformanceImprovements to garbage collection and memory leaks plugged for better performance.
SteamVisible Headlights and Brake Lights for Vehiclesnew contentVehicles now feature actual visible headlights and red brake lights.
SteamPlans for Vehicle Damage and Repair SystemgameplayMilestoneFuture updates will focus on vehicle damage, repair, and player-crafted improvements.
SteamDevices Overhaul ProgressgameplayReworking of radios for easier tuning into different player wavelengths.
Steam - 16 eventsVehicle Brake Lights and Headlight Changesnew content
Brake lights and changes to the appearance of physical headlights will be added to the vehicle system.
SteamCombat Lag Issues Resolvedbug fixResolved issues with ghosting zombies and combat sludginess during multiplayer.
SteamVehicle Features Updatenew contentBrake lights and changes to headlight appearance are being added for vehicles.
SteamRiverside Town and Countryside Addednew contentMilestoneThe town of Riverside and surrounding countryside were added to the IWBUMS public beta Build 38.
SteamZombie Population Adjustmentbalance changeInitial reports suggest that zombie numbers in certain areas may need to be increased.
SteamCombat Lag Issues Resolvedbug fixResolved issues with ghosting zombies and combat sludginess during multiplayer.
SteamRain Wakes Players Sleeping Outsidequality of lifeFrom Build 38.9, players sleeping outside will be awakened by rain.
SteamImproved Multiplayer PerformanceperformanceMilestoneSignificant improvements in multiplayer performance and reduced lag during the IWBUMS Megatest II.
SteamRain Wakes Players Sleeping Outsidequality of lifeFrom Build 38.9, players sleeping outside will be awakened by rain.
SteamRiverside Town and Countryside Addednew contentMilestoneThe town of Riverside and surrounding countryside were added to the IWBUMS public beta Build 38.
SteamImproved Multiplayer PerformanceperformanceMilestoneSignificant improvements in multiplayer performance and reduced lag during the IWBUMS Megatest II.
SteamNew Spawn Points and Foraging Zoningnew contentNew spawn points and foraging zoning will be added in the upcoming Build 38.9.
SteamNew Spawn Points and Foraging Zoningnew contentNew spawn points and foraging zoning will be added in the upcoming Build 38.9.
SteamZombie Numbers Adjustmentbalance changeInitial reports suggest zombie numbers in Riverside may need to be increased.
Steam - 14 eventsOptimization of Zombie TransmissionperformanceMilestone
New optimization limits the amount of zombie placement and movement data shared between players to reduce lag.
SteamGamepad Control Added to Lootable Map Interfaceui uxGamepad integration work completed for the lootable map interface, to be transferred to Build 38.
SteamOptimized zombie transmission for multiplayerperformanceMilestoneReduced the amount of zombie placement and movement data shared between players to minimize lag.
SteamNew Map Expansion Featuring Riverside and Knox Heights Country Clubnew contentMilestoneThe new map expansion is being prepared for release alongside Build 38, including zombie spawn maps and player spawn points.
SteamNew map expansion featuring Riverside and Knox Heights Country Clubnew contentMilestoneWorking on zombie spawn maps and player spawn points for the new map expansion.
SteamCorrected vehicle shadows and collision boxesbug fixUpdated all car models to ensure flipped cars can no longer be walked through.
SteamFixed car wrecks spawning in the airbug fixResolved issues with car wrecks that were floating and gently descending.
SteamFix for Car Wrecks Spawning in the Airbug fixVehicle Build 15 fixes bugs with car wrecks that were previously floating.
SteamCommunity Megatest II scheduledseasonal eventA server will be opened for testing on August 23rd with free Project Zomboid codes for participants.
SteamCommunity Megatest II Announcementseasonal eventA Community Megatest is scheduled for August 23rd, offering participants a free Project Zomboid code.
SteamGamepad control added to lootable map interfacenew contentIntegration of gamepad controls for the lootable map interface completed.
SteamImprovement to Multiplayer ConnectivitynetworkWork is being done to enhance multiplayer connectivity and reduce server strain.
SteamCorrection of Vehicle Shadows and Collision Boxesbug fixAll car models have updated shadows and collision boxes, preventing players from walking through flipped cars.
SteamImproved multiplayer connectivitynetworkMilestoneOngoing efforts to enhance multiplayer server performance and reduce server strain.
Steam - 16 eventsOptimized Multiplayer Connectivitybalance change
Steve from Bitbaboon is tasked with optimizing MP connectivity, tracking bandwidth, CPU, and memory for servers.
SteamNew Town of Riverside and Knox Heights Country Clubnew contentMilestoneIncluded in the upcoming Build 39 map expansion.
SteamWoldren's New Mapsnew contentHighlighted the 'Over the River' map with a bridge and new locations.
SteamPlayer-Built Gates for Vehiclesnew contentNew player-built gates will be added to allow vehicles inside in build 39+.
SteamFixed Vehicle Climbing and Bouncing Issuesbug fixPrevented unrealistic car-climbing and bouncing on zombie corpses.
SteamOptimizations for Multiplayer ConnectivityperformanceSteve from Bitbaboon is optimizing MP connectivity and tracking server performance.
SteamVehicle Test Build 16 Releasedbalance changeIntroduced a toggle for vehicles in the Game Select screen and corrected shadow positioning.
SteamWoldren's New Mapsnew contentNew maps created by Woldren, including 'Over the River' with a bridge and interesting locations.
SteamNew Town of Riverside and Knox Heights Country Clubnew contentMilestoneUpcoming map expansion includes the new town of Riverside and the Knox Heights Country Club.
SteamPlayer-Built Gates for Vehiclesnew contentNew Log Wall Gate mod by Mister Nolan allows vehicles inside.
SteamNew Animation System IntegrationvisualsMark is merging a new animation system into the main game code.
SteamFixed Shadow Positioning and Car Climbing Issuesbug fixVehicle Test Build 16 corrected shadow positioning and aimed to prevent unrealistic car-climbing on zombie corpses.
SteamAnimation System IntegrationperformanceNew animation system is being merged into the main game code for testing.
SteamImprovements to Gamepad ControlsgameplayEnhancements to navigation for in-game maps, foraging, and sandbox creation.
SteamImproved Gamepad Controlsquality of lifeImprovements to gamepad controls for navigating in-game maps, foraging, and sandbox game creation.
Steam - 10 eventsImproved vehicle behavior when stopping and startingbug fix
Enhancements to vehicle fluidity when coming to a stop and needing to start moving again.
SteamIntegration of new animation systemnew contentMilestoneMark Rowley is working on integrating a new animation system that will improve character animations and interactions.
SteamAddressing zombie lag and unfair injuriesaiSteve is working on fixes for network features, particularly focusing on zombie lag.
SteamImprovements to vehicle sound effectsaudioOngoing work to enhance the sounds that vehicles make.
SteamNew animation system integrationnew contentMilestoneIntegration of a new animation system to enhance character movements and interactions.
SteamFix for player-built constructions rendering issuesbug fixAddressed issues surrounding player-built constructions in the rooftops/building rendering.
SteamFix for player-built constructions rendering issuesbug fixAddressing issues surrounding player-built constructions in the rooftops/building rendering.
SteamFix for zombie lag and unfair injuriesaiAddressing network issues related to zombie lag that caused unfair injuries.
SteamVehicle Build 15 improvementsbug fixImproved fluidity for cars coming to a stop and starting to move again.
Steam - 16 eventsSpeedometer and Engine Gauge Addedui ux
A speedometer (kmh) and engine gauge (revs) have been added to the UI, with placeholder visuals.
SteamNew Map Area for Build 39new contentMash's map work continues, with a new area designed for exploration with vehicles.
SteamLayered Music ExperimentationaudioComposer Zach Beever is experimenting with layered music that adapts to gameplay events.
SteamNew Military Clothing and Vehicle Wrecksnew contentNew military clothing and vehicle wrecks are being prepared for future updates.
SteamFixed Car Parking Bugbug fixFixed an issue where cars were occasionally parking on top of other cars in Muldraugh.
SteamAnimator Code Check-InotherMark R is performing a check-in of the anims code rewire and layers system this week.
SteamVehicle Acceleration Curve AdjustedgameplayTop speeds now have a curve; acceleration slows in the last 25% of potential full speed to enhance high-speed driving.
SteamZombie Corpse Build-Up Code Rewritebalance changeThe zombie corpse build-up code has been rewritten for better tracking of decaying bodies in a localized area.
SteamAnimator Code Rewire Check-InotherMark R is performing a major check-in of the anims code rewire and layers system.
SteamFixed Vehicle Parking Bugbug fixResolved an issue where cars were occasionally parking on top of other cars in Muldraugh.
SteamLayered Music ExperimentationaudioComposer Zach Beever is experimenting with layered music that adapts to gameplay situations.
SteamNew Military Clothing and Vehicle Wrecksnew contentNew military clothing and military vehicle wrecks are being developed for future updates.
SteamSpeedometer and Engine Gauge Addedui uxA speedometer (kmh) and engine gauge (revs) have been added to the UI, with placeholder visuals and an option to toggle to mph in the future.
SteamNew Map Area for Build 39new contentMash is working on a new map area that will be fun to explore with vehicles, expected in Build 39.
SteamZombie Corpse Build-Up Code Rewrittenbalance changeThe code tracking decaying bodies has been localized for better performance.
SteamVehicle Acceleration ChangesgameplayVehicles now have a new acceleration curve, slowing in the last 25% of top speed to enhance high-speed driving experience.
Steam - 11 eventsIntegration of Proper Vehicle Soundsaudio
Working on sounds for vehicles that reflect their type and condition, along with other soundscape improvements.
SteamUpgrades to In-Game DevicessystemMilestoneImprovements to how in-game devices operate, enhancing engagement and modding potential.
SteamPolishing Footstep Noises and Seasonal SoundsaudioEnhancements to footstep noises and seasonal sounds for better immersion.
SteamImproved Zombie Collision with Vehiclesbalance changeZombie collisions now feel more realistic, with improved weight and presence when hitting zombies and car wrecks.
SteamTurbo Device System UpgrademoddingMilestoneUpgrading in-game devices for better engagement and easier modding capabilities.
SteamIntegration of Proper Vehicle SoundsaudioWorking on integrating sounds for vehicles based on their type and condition.
SteamVisibility Improvements for Upper StoreysgameplayFixes to visibility issues with porches and overhangs in the IWBUMS public beta.
SteamImproved Zombie Collision with Vehiclesbalance changeZombie collision has been improved to feel more realistic when driving into them.
SteamFixed Various Vehicle Bugsbug fixResolved issues including fire errors, persistent engine noise, radial menu problems, and the ability to read while driving.
SteamFixed Various Vehicle Bugsbug fixResolved issues including fire errors, persistent engine noise, and radial menu problems.
SteamVisibility Fixes for Upper Storeys and StructuresgameplayAddressing visibility issues with porches and overhangs to improve gameplay experience.
Steam - 10 eventsOptimized Saving System for MultiplayerperformanceMilestone
The saving system has been heavily optimized to reduce server save times and pause the game on clients to prevent lethal situations with laggy zombies.
SteamNew Animation Layers Systemnew contentA new layers system for animations has been implemented to allow for more dynamic character movements and states.
SteamBug Fixing in Main PZ Branchbug fixConnall is addressing long-standing bugs in the codebase and bug tracker.
SteamImproved Isometric Game World Cutaway SystemvisualsWork continues on a new cutaway system to enhance the rendering of house interiors, eliminating the current transparent blob effect.
SteamRebalancing of Corpse Disease SystemgameplayThe corpse disease system is being re-balanced to reduce its lethality and ensure it stacks properly with multiple bodies.
SteamRebalancing of Corpse Disease SystemgameplayThe corpse disease system is being re-balanced to reduce its lethality and ensure it stacks properly with multiple bodies.
SteamOptimized Saving System for MultiplayerperformanceMilestoneThe saving system has been heavily optimized to reduce server save times and pause the game on clients to prevent lethal situations with laggy zombies.
SteamBug Fixing in Main Codebasebug fixConnall is addressing long-standing bugs in the main Project Zomboid branch.
SteamImprovements to Isometric Game WorldvisualsWork continues on the cutaway system to enhance the appearance of building interiors and eliminate the current transparent blob effect.
SteamNew Animation Layers SystemgameplayA new layers system for animations has been implemented to allow for more dynamic and varied character animations.
Steam - 19 eventsImproved Building Visibility and Immersionvisuals
Higher floors and rooftops become visible when peeking through windows, enhancing immersion.
SteamImproved Building VisibilityvisualsHigher floors and rooftops around you become visible when inside or directly outside a building.
SteamFixed Vehicles MP Syncing Issuesbug fixResolved issues with vehicle lights flickering and zombies passing through closed doors.
SteamSP Custom Map Selection Addedquality of lifeAllows loading multiple community maps without creating a mod.
SteamFixed Wall Transparency Issuebug fixWalls no longer stencil to transparent when outside unless blocking the view.
SteamEnhanced Window Peeking ImmersionvisualsPeeking through windows to see inside has been made more immersive.
SteamVehicle Physics Improvements PlannedgameplayUpcoming work on vehicle collision with zombies and driving physics.
SteamFixed Overhang Tiles Issuebug fixResolved an issue where some overhang tiles appeared as black upon approach.
SteamReworking Nearby Corpse CodegameplayImproving the code that affects player experience with nearby rotting corpses.
SteamVehicle Physics Improvements PlannedgameplayUpcoming work on vehicle collision with zombies and braking distance.
SteamNew MP Server Save FunctionalitynetworkMomentarily pauses player activity during server saving to reduce lag and improve performance.
SteamFixed Vehicles Syncing Issuesbug fixMilestoneResolved issues with vehicle lights flickering and zombies passing through closed doors.
SteamServer Saving Pause FeaturenetworkMilestoneNew MP server option pauses player activity during server saving to reduce lag.
SteamIntroduction of AnimZed ToolmoddingNew tool to simplify animation integration for modding community.
SteamCustom Map Selection for SPgameplayAllows loading multiple community maps without creating a mod.
SteamIntroduction of AnimZed ToolmoddingA tool created to simplify the animation integration process for modders.
Steam - 15 eventsImprovements to server 'SaveAll' performancegameplay
Aims to address issues like 'black boxing', frozen zeds, and map stream pauses.
SteamImproving server performance for SaveAllperformanceTasked with improving how servers perform 'SaveAll' to address issues like 'black boxing' and frozen zombies.
SteamImproved selection process for solo game map modsgameplayAllows booting up with multiple map mods without needing to create a combined map mod.
SteamNew sandbox options and balance adjustmentsbalance changeAdded new sandbox options, random selection on zed strength/toughness/cognition, and adjustments to darkness and nutrition balance.
SteamNew sounds for TV/radio addedaudioSteamFix for fly buzz around rotten body pilesbug fixSteamImproved selection process for solo game map modsquality of lifeWorking on allowing players to boot up with multiple map mods without needing to create a combined map mod.
SteamCorrected issues with graves and memorialsbug fixFixed various issues around the new graves and in-game memorials.
SteamNew sandbox options and balance adjustmentsbalance changeIncludes random selection on zed strength/toughness/cognition and darkness/nutrition balance.
SteamPolishing the PZ soundtrackaudioBack in touch with Zach Beever for polishing the PZ soundtrack and potentially adding new tunes.
SteamAddressed memory leaks in Vehicles Tech TestperformanceHunted down memory leaks affecting FPS in the Vehicles Tech Test.
SteamFixed fly buzz around rotten body pilesbug fixRemedied the incessant fly buzz around rotten body piles in public beta build 38.3.
Steam - 4 eventsFix for Illness from Proximity to Corpsesbug fix
Proximity to rotten corpses was causing excessive danger; this will be fixed in version 38.2.
SteamFix for Bugged Corpse Proximity Effectsbug fixProximity to rotten corpses currently makes players feel ill/sad, but this is bugged and will be fixed in version 38.2.
SteamIntroduction of Corpse Management Systemnew contentPlayers can now dig graves and craft memorials to manage zombie corpses.
SteamIntroduction of Corpse Management Systemnew contentNew system encourages players to manage zombie corpses by digging graves and crafting memorials.
Steam - 15 eventsIntroduction of Lexx2k’s camper van retexturenew content
First retexture in the Vehicles Tech Test, enhancing modding community.
SteamUpcoming IWBUMS Build 38 FeaturesgameplayMilestoneNew features including corpse management, infection risks, and graves in the next IWBUMS.
SteamNew Camper Van Retexturenew contentIntroduction of Lexx2k’s camper van retexture for the modding community.
SteamZombie Collision Improvementsbalance changeAdjustments to zombie reactions when hit by vehicles to enhance gameplay.
SteamAddition of Bedford Falls community mapnew contentNew in-game map curated by the community, enhancing exploration.
SteamUpcoming IWBUMS Build 38 featuresgameplayMilestoneNew features including corpse management, infection risks, and graves.
SteamVehicle Physics Model Reworkbug fixReworking aspects of the physics model to fix car bouncing and improve handling.
SteamFix for car bouncing physicsbug fixMilestoneReworking aspects of the physics model to address car bouncing issues.
SteamCommunity Map Bedford Fallsnew contentAddition of the Bedford Falls community map, with plans for stash maps and guidance for creation.
SteamMemory Leak FixesperformanceMilestoneAddressing memory leaks causing performance issues, especially upon player death and reload.
SteamNew building floor render codegameplayChanges to rendering to improve visibility of roofs and upper floors.
SteamImplementation of cut away walls for interiorsgameplayNew system for navigating inside buildings, enhancing player experience.
SteamImproved zombie collision mechanicsbalance changeAdjustments to how zombies react when hit by vehicles, enhancing gameplay.
SteamAddressing memory leaks in vehicle Tech TestperformanceMilestoneFixing memory leaks causing stutter, especially upon player death and reload.
SteamNew Building Rendering SystemgameplayImprovements to world rendering to enhance visibility of buildings and interiors.
Steam - 19 eventsLoot Table Reload Issue Addressedbug fix
Addressing issues with the loot table being messed up on reloads.
SteamSteam Invite Issue ResolvednetworkFixed the problem with sending/receiving Steam invites to private servers.
SteamChanged Engine Ignition Key to 'W'ui uxThe engine ignition key has been changed to 'W' for a more natural feel for new players.
SteamNew Sprites for Graves and Memorialsnew contentNew sprites for graves, pyres, and memorials are being created.
SteamNew Caching for LightingJNI InterfaceperformanceIntroduced new caching to the LightingJNI interface to improve game-wide performance.
SteamFixed Survivor Stuck on Flipped Car Bugbug fixMilestoneResolved the issue where survivors would get stuck on top of flipped cars until they starved.
SteamSteam Invite Issue ResolvednetworkFixed issues with sending/receiving Steam invites to private servers.
SteamNew Sprites for Graves and Memorialsnew contentNew sprites for graves, pyres, and memorials are being created.
SteamLoot Table Reload Issue Addressedbug fixFixed issues with the loot table being messed up on reloads.
SteamRain Breaching Ceilings Bug Fixedbug fixResolved the bug where rain would breach ceilings on floors above ground level.
SteamImproved Vehicle Handling and StabilityperformanceVehicles now have improved handling and feel, with more distinct driving experiences.
SteamImproved Game Performance with New CachingperformanceIntroduced new caching to the LightingJNI interface for smoother gameplay.
SteamFixed Survivor Stuck on Flipped Car Bugbug fixThe bug where the survivor gets stuck on top of a flipped car until they starve has been fixed.
SteamUpcoming Sandbox Options in Build 38new contentNew sandbox options, darker nights, and consequences for corpse management are being introduced.
SteamUpcoming Build 38 Featuresnew contentMilestoneBuild 38 will introduce new sandbox options, darker nights, and corpse disposal mechanics.
SteamNegative Consequences for Corpse StackinggameplayIntroducing negative consequences for survivors who let fetid corpses stack outside their safehouse.
SteamVehicle Handling ImprovementsgameplayVehicles now have distinct handling characteristics, with improvements made to turning circles and spin-outs.
SteamOpportunity for Flying Car ModmoddingModding opportunity for creating a Back to the Future Part II flying car mod.
SteamRain Breaching Ceilings Fixedbug fixFixed the issue of rain breaching ceilings on anything above the ground floor.
Steam - 14 eventsRebalance zombie attraction levelsbalance change
Adjustments to zombie attraction to find a middle ground between previous levels.
SteamOptimization of multiplayer codebaseperformanceGeneral Arcade's Stas joins to optimize MP systems and address complex bugs.
SteamNew Sandbox Optionsnew contentIntroduction of various new sandbox options including Zombie Construction Damage and Multi-speed Shambling.
SteamNew graves for corpse disposalnew contentPlayers can now bury corpses in new graves to manage hygiene.
SteamHygienic Sensibilities with ZombiesgameplayMilestoneGetting zombie blood on clothing can increase infection risk for open wounds.
SteamAddress FPS Degradation IssuesperformanceUpdate to address some of the FPS degradation issues reported by testers.
SteamNew sandbox options for zombie behaviorgameplayIncludes settings for zombie construction damage, multi-speed shambling, and day/night activity.
SteamCorpse Management Systemnew contentMilestoneNew system where piles of rotting corpses can make survivors sick, with options to burn or bury them.
SteamNew sandbox options for corpse managementgameplayOptions to determine the impact of rotting corpses on player health.
SteamRebalance Zombie Attractionbalance changeRebalance zombie attraction to sit between the two levels previously provided.
SteamAddress FPS degradation issues in Public Vehicles Tech TestperformanceFixes related to FPS degradation reported by testers.
SteamIntroduction of corpse management systemnew contentMilestonePiles of rotting corpses can now make survivors sick, requiring players to manage corpses.
SteamOptimization of MP CodebaseperformanceGeneral Arcade’s Stas will optimize the MP codebase and address complex bugs.
SteamHygienic sensibilities added to zombie interactionsgameplayGetting zombie blood on clothing can increase infection risk for open wounds.
Steam - 15 eventsNew Car Texture Art Style Introducedvisuals
Neutral 'PZ' colors for car textures have been finalized and will be added soon.
SteamPlanned Vehicle Maintenance SystemgameplayVehicle maintenance will function similarly to the player health system.
SteamRendering Optimizations Under InvestigationperformanceInvestigating further rendering optimizations to improve performance.
SteamCorpse Management Improvements in Build 38gameplayMilestoneNew methods for corpse disposal will be introduced, including body pits and graves.
SteamWoldren's Medieval Map Featurednew contentA new medieval-themed map for the zombie apocalypse has been introduced.
SteamPhysics Bug Causing FPS Degradation Fixedbug fixAddressed a physics bug that was causing FPS degradation, although some choppiness remains.
SteamCorpse Management Improvements PlannedgameplayMilestoneFuture updates will include more effective corpse management systems.
SteamSteam Invite Issue InvestigationsystemInvestigating issues with Steam invites not being received.
SteamZombie Attraction to Car Noisebalance changeZombie attraction levels to car noise will be adjusted downwards.
SteamIntroduction of New Staff for Animation SystemotherNew team members are working on the animations system and optimizations.
SteamPhysics Bug Fix for FPS Degradationbug fixAddressed a physics bug that was causing FPS degradation.
SteamSteam Invite Issue InvestigatednetworkIssues with Steam invites not being received are being looked into, with a workaround provided.
Steam - 15 eventsCars Overpoweredbalance change
Current gameplay balance is out of whack, with cars being overpowered.
SteamSprite Drawing Order Issuesbug fixSome sprites and zombies may appear over cars due to draw order issues.
SteamPerformance Testing RequestedperformancePlayers are encouraged to report performance metrics and crashes to aid in improving the build.
SteamFPS Drop Issue Identifiedbug fixSignificant FPS drop after driving for long periods due to a physics bug.
SteamCrash Damage Effects Missingbug fixNo effect on vehicle momentum from crash damage to player/car and zombies.
SteamSprite Drawing Issuesbug fixSome sprites and zombies may appear over cars due to current draw order issues.
SteamCars Overpoweredbalance changeCurrent gameplay balance is out of whack with cars being overpowered.
SteamVehicle Sounds and Crash Damage Missingbug fixCurrently, there are no vehicle sounds, and crash damage does not affect vehicle momentum.
SteamPerformance Streamlining OngoingperformanceThe team is currently working on streamlining performance for the vehicles build.
SteamVehicle Controls and Shortcutsquality of lifeInstructions provided for vehicle controls including starting the engine and using the radial menu.
SteamFPS Drop Issue Identifiedbug fixMilestoneA significant FPS drop occurs after driving for long periods due to a physics bug, which is a priority to patch.
SteamDriving Controls Explainedquality of lifeInstructions provided for entering and driving vehicles, including key bindings.
SteamVehicles Tech Test Releasednew contentMilestoneAn early version of the vehicles build is now available for testing.
SteamVehicles Tech Test Releasednew contentMilestoneAn early version of the vehicles build is now available for testing, allowing players to drive around and provide feedback.
Steam - 18 eventsKnox Heights Map Expansionnew content
New map area featuring Knox Heights Country Club and posh houses.
SteamNew map expansion nearing completionnew contentMilestoneUpcoming map expansion includes Knox Heights Country Club and surrounding areas.
SteamNew Vehicle Texture StylevisualsAdopting a flatter, more neutral green-y olive car texture based on community feedback.
SteamAddressing Performance IssuesperformanceFixes for performance dips when zooming in and out, and issues after 20-30 minutes of play.
SteamAnti-hack measures and sandbox optionsgameplayImplementing anti-hack features and additional options for sandbox mode.
SteamTextual indications for engine statusui uxAdded textual indications when engines aren’t starting without engine noise.
SteamAdmin powers over player inventoriesgameplayLooking into greater admin powers for managing player inventories in upcoming builds.
SteamKeyboard control alternatives for vehicle UIui uxIntroduced keyboard controls to navigate vehicle UI without menu navigation.
SteamKeyboard Control Alternatives for Vehicle UIui uxIntroduced keyboard controls to navigate vehicle UI without menu navigation.
SteamTextual Indications for Engine Statusui uxAdded textual indications when engines aren’t starting without engine noise.
SteamImproved Vehicle Crash/Smash PhysicsperformancePreparing a public test build for enhanced vehicle physics to gather performance feedback.
SteamUpcoming Fix Builds for Version 37otherFixes for issues that appeared after Build 37 went live, with plans for a new fix build.
SteamFixes for issues in Build 37bug fixAddressed various issues that appeared after Build 37 went live.
SteamAdmin Powers Over Player Inventoriesbalance changeLooking into greater admin powers over player inventories for upcoming builds.
SteamImproved vehicle crash/smash physicsperformancePreparing a public test build for enhanced vehicle physics to gather community feedback.
SteamNew vehicle texture style selectedvisualsDecided on a flatter, neutral green-y olive style for vehicle textures based on community feedback.
SteamAddressed performance issues with zoomingperformanceFixes for performance dips when zooming in and out, and issues after extended play.
SteamImprovements to Animation SystemgameplayImplementing Assimp for a better animation loader and improving vehicle interactions.
Steam - 32 eventsCooking System Improvementsbalance change
General improvements to cooking, cooking systems, and food.
SteamMaps of urban locations in Knox Event Exclusion Zonenew contentNew maps can be found in relevant towns, particularly spawning in gas stations.
SteamNew Maps in Knox Event Exclusion Zonenew contentMaps of urban locations within the Knox Event Exclusion Zone can be found in relevant towns, particularly spawning in gas stations.
SteamAddressing performance issuesperformanceFocus on fixing performance issues such as slowdowns and frame-rate stutters.
SteamPre-annotated maps discoverynew contentPlayers can discover pre-annotated maps marked by deceased survivors, leading to hidden loot.
SteamVehicle Types Introducednew contentIntroduction of various vehicle types including pick-ups, station wagons, and sports cars.
SteamVehicle physics enhancementsperformanceInternal tests and updates on new physics-enhanced vehicles are ongoing.
SteamIWBUMS NEXT features discussionotherDiscussion on upcoming features for the next build, including a new map expansion.
SteamVehicle Physics TestingperformanceContinued internal tests and updates of new physics-enhanced vehicles.
SteamText and emblem markings on mapsnew contentPlayers can make markings on maps and share them with friends and faction members in multiplayer.
SteamPortuguese Brazilian Community TranslationlocalizationNew community translation by HiveFuse for Portuguese Brazilian.
SteamGeneral improvements to cooking systemsbalance changeEnhancements made to cooking and food systems.
SteamAssimp Model and Animation LoadermoddingImplementation of Assimp as the default model and animation loader to aid modders.
SteamNew 'version info' box on main screenui uxA new box displaying version information has been added to the main screen.
SteamMap Markings Featurenew contentPlayers can make text and emblem markings on maps and share them with friends and faction members in multiplayer.
SteamImprovements to Animation SystemperformanceWork on the new animation system to improve technical issues and gameplay integration.
SteamPre-Annotated Maps Discoverynew contentIn single-player mode, players can discover pre-annotated maps marked by deceased survivors, leading to hidden stashes.
SteamImproved sleeping system for online serversbug fixEnhancements to the sleeping system for online servers.
SteamVehicle Mechanics and FeaturesgameplayVehicles have working headlights, storage, and spawn in relevant locations, but lack gameplay mechanics.
SteamVehicle and animation system improvementsvisualsImprovements to the animation system and vehicle rendering.
SteamAddressing Performance IssuesperformanceFocus on fixing performance issues, including catastrophic slowdowns and frame-rate stutters.
Steam - 18 eventsMaps for Major Urban Hubsnew content
Maps for all major urban hubs on the PZ map have been added.
SteamVehicle Handling and Collision ImprovementsperformanceMilestoneImprovements to vehicle handling, including wheel detail and reducing float on sharp turns.
SteamAnnotated Stash Maps Addednew contentNew annotated stash maps for equipment hidden in offices, restaurants, and warehouses introduced.
SteamAnnotated Stash Maps Addednew contentNew annotated stash maps for equipment hidden in offices, restaurants, and warehouses introduced.
SteamFixes for MP Sleep System and Various Issuesbug fixChanges made to the MP sleep system and fixes for longstanding issues like saucepan rain and co-op curtain sync.
SteamNew Vehicle TexturesvisualsUpdated textures for vehicles to better fit the PZ world aesthetics.
SteamMaps for Major Urban Hubsnew contentMaps for all major urban hubs on the PZ map have been added.
SteamNew Team Member AnnouncementotherIntroduction of a new team member with games industry experience.
SteamImprovements to Vehicle HandlingperformanceEnhancements made to vehicle handling, including reducing float on sharp turns.
SteamNew Team Member IntroductionotherAnnouncement of a new team member joining the development team.
SteamVarious Gamepad Eccentricities Addressedbug fixFixes implemented for various issues related to gamepad controls.
SteamFixes for Multiplayer Sleep Systembug fixChanges made to the multiplayer sleep system to improve functionality.
SteamMap Item Renaming FeaturegameplayPlayers can now rename map items for clearer identification in inventory.
SteamVehicle Physics Improvementsbalance changeMilestoneDifferent car models now have varying handling and performance, enhancing gameplay experience.
SteamFixes for Non-Vehicular Multiplayer Crashesbug fixAddressed flickers and crashes occurring in multiplayer mode unrelated to vehicles.
SteamMap Item Renaming FeaturegameplayPlayers can now rename map items for clearer identification in inventory.
SteamVehicle Physics Improvementsbalance changeMilestoneDifferent car models now have varying handling and performance.
Steam - 14 eventsPolished user-created buildingsnew content
Hundreds of user-created buildings have been fixed and categorized for better integration into user maps.
SteamFixed persistent bugs in main game buildbug fixMilestoneAddressed issues like saucepan rain, self-opening de-synced co-op curtains and windows, several server crashes, and gamepad/split-screen eccentricities.
SteamRedboid server under new managementotherThe PZ subreddit server has new management and rule changes.
SteamResolved black screen flicker in multiplayerbug fixFixed the black screen flicker experienced when another player wakes up or falls asleep.
SteamImproved sleep mode logicgameplayPlayers can now wake up independently, wake up by pressing move keys, and have a visible sleep clock.
SteamRedboid server under new managementotherThe Redboid server of the PZ subreddit is now under new management with rule changes.
SteamItemZed updated to version 1.2new contentUpdated using feedback from modders for improved functionality.
SteamRevamped CartoZed toolnew contentCartoZed has been updated to be easier to use, allowing mouse selection and exporting isometric versions of maps.
SteamPolished user-created buildingsnew contentHundreds of user-created buildings have been categorized and fixed for better integration.
SteamFixed persistent bugs in main game buildbug fixAddressed issues like saucepan rain, self-opening de-synced co-op curtains and windows, several server crashes, and gamepad/split-screen eccentricities.
SteamUpdated sleep mode logicgameplayPlayers can now wake up independently, wake up by pressing move keys, and have a visible sleep clock.
SteamRevamped CartoZed toolnew contentCartoZed now easier to use with mouse selection, scrolling, and can export isometric versions of maps.
SteamResolved black screen flicker in multiplayerbug fixFixed the black screen flicker experienced when another player wakes up or falls asleep.
Steam - 20 eventsAnims Compatibility ImprovementsperformanceMilestone
Ensured compatibility between vehicle systems and animation systems for better integration.
SteamPre-annotated Survivor Maps for Single Playernew contentIntroduction of pre-annotated maps for single-player mode to assist players.
SteamImproved Brazilian-Portuguese TranslationlocalizationA new version of the Brazilian-Portuguese translation is imminent to enhance accessibility.
SteamEngine Optimization for Map Streaming and Garbage CollectionperformanceMilestoneImprovements to reduce stuttering during gameplay and enhance map streaming.
SteamFirst Mod Created Through ItemZedmoddingIntroduction of the first mod (MilkMod) created using ItemZed.
SteamFirst Mod Created through ItemZedmoddingThe first mod (MilkMod) created using ItemZed has been released on the workshop.
SteamMap Expansion with Vehicle-Based Locationsnew contentMilestoneUpcoming map expansion will include new areas and vehicle-based locations.
SteamEngine Optimization for Smoother GameplayperformanceMilestoneOptimized game engine to reduce stuttering and improve performance during vehicle travel.
SteamIn-game Maps with Annotationsnew contentPlayers can now annotate in-game maps, enhancing navigation and strategy.
SteamNew Cooking FeaturesgameplayAdded various new cooking features to enhance the survival experience.
SteamLongstanding UI/Moodle Bug Fixesbug fixFixed various longstanding bugs affecting UI and moodle, especially in split-screen mode.
SteamRoad Decoration with Destroyed VehiclesworldAdding destroyed vehicles on roads to enhance the game's atmosphere.
SteamAnims Compatibility EnsuringgameplayMilestoneEnsuring compatibility between vehicles and animation systems.
SteamUpcoming Map ExpansionworldAnnouncement of a new area expansion that utilizes vehicle-based locations.
SteamRoad Decoration with Destroyed VehiclesworldAdded lore and visual elements including destroyed vehicles on roads to enhance immersion.
SteamImproved Brazilian-Portuguese TranslationlocalizationA new version of the Brazilian-Portuguese translation is imminent.
SteamPre-annotated Survivor Maps for Single Playernew contentIntroduction of pre-annotated survivor maps for single player mode.
SteamFixes for Longstanding UI/Moodle Bugsbug fixAddressing longstanding bugs affecting split-screen gameplay.
Steam - 19 eventsInclusion of Wrecks and Abandoned Vehiclesnew content
Plans to add wrecks, abandoned vehicles, and pile-ups to create a more apocalyptic atmosphere.
SteamPatch for Bedford Falls Community Mapbug fixFixes applied to the Bedford Falls map to ensure it is fully playable and ready for multiplayer use.
SteamRelease of Gaia Mappernew contentMapper Cardenaglo's Gaia is released in its first form, offering new content for players.
SteamPlaceholder Vehicle SoundsaudioCurrent vehicle sounds are placeholders; new sounds will be developed before release.
SteamFix for Vehicle Draw Sorting Bugsbug fixAddressing issues with how cars are drawn into the scene to prevent visual bugs with grass and zombies.
SteamUpdate to ItemZed Modding ToolmoddingUpdated modding tool with easier-to-read instructions for modifying recipes, items, and looting locations.
SteamVehicle Handling and Speed Balancingbalance changeEach vehicle type will be balanced for rarity, handling, and top speed to differentiate driving experiences.
SteamPlaceholder Vehicle SoundsaudioCurrent vehicle sounds are placeholders; new sounds will be developed before release.
SteamIntroduction of Physics-Enhanced Vehiclesnew contentMilestoneNew vehicle mechanics allowing players to enter cars, control them with WSAD, and access options via a radial menu.
SteamFix for Vehicle Draw Sorting Bugsbug fixResolved issues with how cars are drawn into the scene, preventing ground grass or zombies from appearing in front of vehicles.
SteamAddition of More Vehicle Typesnew contentDevelopment of additional vehicle types to enhance variety and realism in the game.
SteamAddition of More Vehicle Typesnew contentDevelopment of additional vehicles to enhance variety and realism in the game.
SteamUpdate to ItemZed Modding ToolmoddingTurbo has updated ItemZed with easier-to-read instructions for modding recipes, items, and looting locations.
SteamRelease of Gaia Mapper's First Formnew contentFirst version release of the Gaia map by mapper Cardenaglo.
SteamInclusion of Wrecks and Abandoned Vehiclesnew contentPlans to add wrecks, abandoned vehicles, and pile-ups to create a more apocalyptic atmosphere.
SteamVehicle Balance Adjustmentsbalance changeEnsuring vehicles do not extend survival times excessively and balancing the fun of zombie squashing with realism.
SteamIntroduction of Physics-Enhanced Vehiclesnew contentMilestoneNew vehicle mechanics with physics enhancements allowing players to control vehicles using WSAD and access options through a radial menu.
SteamFix for Bedford Falls Community Mapbug fixResolved faults in the Bedford Falls map that were introduced through the 2x revolution.
SteamBalancing Vehicle Impact on Gameplaybalance changeEnsuring vehicles do not extend survival times excessively and balancing their effectiveness against zombies.
Steam - 9 eventsVehicles Enter Closed Testingnew contentMilestone
Vehicles have officially gone into closed testing, featuring a test model of a blue pickup truck.
SteamBugs to be Fixed in Vehicle Testingbug fixBugs reported by testers will be addressed as vehicles are tested.
SteamImprovements Needed for Vehicle ModelsvisualsAdditional work is required on vehicle lighting to enhance their appearance.
SteamVehicle Controls and FeaturesgameplayMilestoneVehicles feature a radial menu for controls such as starting the car, rolling down windows, and playing the radio.
SteamVehicle Controls and FeaturesgameplayVehicles feature a radial menu for controls like starting the car and rolling down windows.
SteamRJ's New Baby VictorotherRJ has welcomed a new baby named Victor, marking a personal milestone for the team.
SteamRJ's Newborn Son VictorotherRJ has welcomed a new son named Victor, marking a personal milestone for the team.
SteamVehicle Model Improvements NeededvisualsAdditional work is required on vehicle models and lighting to enhance their appearance.
SteamVehicles Enter Closed Testingnew contentMilestoneVehicles have officially gone into closed testing, featuring a test model of a blue pickup truck.
Steam - 9 eventsCommunity Mapping Projectsother
Highlighting community mapping efforts, including new maps and expansions from various creators.
SteamCommunity Mapping Projects Highlightednew contentShowcased community mapping projects including 'Bungil' islands and updates to New Denver map.
SteamImproved Handwritten Font and Map StampsvisualsAdded a new handwritten font and stamps for the maps system to enhance visual appeal.
SteamVehicle Movement ImprovementsperformanceMilestoneEnhancements to vehicle movement and physics for smoother gameplay, with potential future improvements for player movement.
SteamAnnotated Maps with Stashesnew contentMilestoneIntroduced a system for annotated maps that lead to hidden stashes left by survivors, including weapon caches and safehouses.
SteamNew Vehicle Modelsnew contentIntroduction of various vehicle models and skins to enhance visual diversity in the game.
SteamNew Vehicle Models and Skinsnew contentDevelopment of various vehicle models and skins to differentiate them on the Zomboid map.
SteamVehicle Movement ImprovementsperformanceEnhancements to vehicle movement and physics for smoother gameplay, with potential future application to player movement.
SteamAnnotated Maps with Treasure Stashesnew contentMilestoneIntroduced a system for annotated maps found on zombie corpses, leading to hidden treasures and weapon caches.
Steam - 15 eventsImproved character rotation mechanicsgameplayMilestone
Support for character rotation during animations has been added, allowing for more realistic movement without sliding.
SteamNew oven dial UIui uxIntroduction of a new oven dial UI for multiple uses across various devices in the game.
SteamUpdated guide for user mapsmoddingRingoD has updated his guide for creating user maps in WorldZed and TileZed, with new details on building creation.
SteamRelease of ItemZed toolmoddingThe full version of ItemZed, a development and modding tool for editing in-game items and their distribution, has been released.
SteamImproved character rotation mechanicsgameplayMilestoneSupport for character rotation during animations to eliminate sliding on the spot.
SteamFixes for Muld/Rosewood lootable mapsbug fixBugfix update for lootable maps and their marking and annotation system.
SteamMap-streaming and physics work for vehiclesquality of lifeGeneral Arcade is working on getting map-streaming, physics, and MP sync ready for upcoming vehicles.
SteamFixes for Muld/Rosewood lootable mapsbug fixA bugfix update was released for Build 37’s Muld/Rosewood lootable maps and their marking and annotation system.
SteamNew oven dial UIui uxA new 'oven dial' UI has been built for multiple uses across the game’s devices, with feedback requested on its usability.
SteamEnhanced movement responsivenessgameplayMilestoneCharacters can now turn and step in any direction as part of their starting animations, improving indoor navigation.
SteamEnhanced movement responsivenessgameplayMilestoneCharacters can now turn and step in any direction as part of their walking/running animations.
SteamRotational movement for zombies and charactersgameplayMilestoneFuture animations for zombies and injured characters can now include rotational movement, enhancing realism.
SteamRotational movement for zombies and survivorsgameplayMilestoneFuture animations will include rotational movement for more realistic character actions.
SteamRelease of ItemZed toolmoddingFull version of ItemZed released for editing script modules and in-game item distribution.
SteamUpdated user map creation guidequality of lifeRingoD updated the guide for creating user maps in WorldZed and TileZed.
Steam - 22 eventsEvolved Recipe Cooked Food Bug Fixedbug fix
Bug related to evolved recipe cooked food has been fixed.
SteamComprehensive Map Modding Guide ReleasedmoddingGuide to map modding using TileZed compiled and hosted on forums and Steam.
SteamAlways Run Toggle Addedquality of lifeAn 'Always run' toggle has been added to the Key Bindings Screen.
SteamEvolved Recipe Cooked Food Additions Bug Fixedbug fixFixed a bug related to evolved recipe cooked food additions.
SteamRosewood Player Spawns Reset Issue Fixedbug fixThe issue with Rosewood player spawns resetting spawn region has been remedied.
SteamFood Edibility ChangesgameplaySome food will become less edible when microwaved, affecting character happiness.
SteamNew Map UI Featuresui uxPlayers can zoom with the mouse wheel, add notes, and use symbols in four colors on maps.
SteamFood Edibility ChangesgameplaySome food becomes less edible when microwaved, affecting character happiness.
SteamImproved Zombie Animation CapabilitiesvisualsMilestoneWork on SP animations continues, allowing for more realistic zombie movements and turning animations.
SteamImprovements to Zombie AnimationsaiMilestoneWork continues on improving zombie animations to allow for more realistic movements.
SteamUpdated Map-Making Tools ReleasedmoddingEasyPickins released the latest versions of the PZ map-making tools along with a full tileset update.
SteamLootable Map Items Introducednew contentMaps of urban locations within the Knox Event Exclusion Zone can now be found in relevant towns, particularly in gas stations.
SteamRosewood Player Spawn Region Fixbug fixIssue with player spawns resetting in Rosewood has been resolved.
SteamUpdated Map-Making Tools ReleasedmoddingLatest versions of TileZed and WorldZed released, along with a full tileset update.
SteamNew Map UI Featuresui uxPlayers can now zoom with the mouse wheel, add notes, and use symbols in four different colors on maps.
SteamImproved Oven and Microwave FunctionalitygameplayNew settings UI for ovens and microwaves allows temperature changes and timer usage; ovens will 'ding' when done.
SteamLootable Map Items Introducednew contentMaps of urban locations within the Knox Event Exclusion Zone can now be found in relevant towns, particularly in gas stations.
SteamImproved Oven and Microwave FunctionalitygameplayNew settings UI for ovens and microwaves allows temperature changes and timer usage; ovens will ding when time is up.
SteamWeapon Reload Bug Fixedbug fixIssue with weapon reload in normal/hard reloading difficulties has been addressed.
SteamComprehensive Guide to Map ModdingmoddingA guide to map modding using TileZed has been compiled and is available on the forums.
SteamWeapon Reload Bug Fixedbug fixFixed the weapon reload issue in normal/hard reloading difficulties.
Steam - 10 eventsIn-Game Maps System Introducednew contentMilestone
Players can now use top-down maps to get their bearings in-game, mark safehouses, and annotate with symbols.
SteamNetcode and Map Streaming Improvementsquality of lifeImprovements to netcode and map streaming to support future vehicle implementations.
SteamItemZed Tool Beta ReleasemoddingTurbo's development tool ItemZed released in beta for community testing, enabling customization of loot and item attributes.
SteamNew Developer Joining for Engine Improvementsquality of lifeEugene from the Russian Mothership joins the team to work on engine and quality of life enhancements.
SteamGOG Build Release Delay ApologyotherApologies for the delay in recent build releases on GOG, with new versions expected to go live soon.
SteamItemZed Tool Released in BetamoddingTurbo’s development and modding tool ItemZed is now available for community testing, allowing customization of loot and item attributes.
SteamNew Developer Addition for Engine Improvementsquality of lifeEugene joins the team to work on engine and quality of life improvements.
SteamGOG Build Release Delay ApologyotherApologies issued for the delay of recent build releases on GOG, with new versions expected to go live soon.
SteamNetcode and Map Streaming Improvementsquality of lifeGeneral Arcade is working on improving netcode and map streaming to support upcoming vehicle features.
SteamIn-Game Maps Implementationnew contentMilestoneIntroduction of top-down maps for in-game use, allowing players to mark locations and notes.
Steam - 13 eventsLong-term Server MP Bugs Investigationbug fix
Collating information on long-term multiplayer bugs from Build 36 for future fixes.
SteamNew Model Loading System for ModdersmoddingImplementation of a model loading system to facilitate easier modding of 3D models.
SteamLong-term Server MP Bugs Investigationbug fixCollating information on long-term server multiplayer bugs from Build 36.
SteamNew Model Loading System for ModdersmoddingImplementation of a new model loading system to facilitate modding of 3D models.
SteamMicrowave Cooking Mechanics OverhaulgameplayImprovements to microwaving metal, cooking temperatures, and their effects on character happiness.
SteamItemZed Tool Developmentnew contentDevelopment of ItemZed tool for community to modify item attributes and spawn rates.
SteamMicrowave Cooking Mechanics OverhaulgameplayRevised mechanics for microwaving metal and cooking temperatures affecting character happiness.
SteamNew Animation System Developmentnew contentMilestoneOngoing work on a new animation system to enhance gameplay experience.
SteamCartoZed Compatibility Updatequality of lifeTune-up for CartoZed to ensure compatibility with user maps.
SteamImproved Environmental Noise for In-game DevicesaudioEnhancements to environmental sounds for devices like VHS, radios, and TVs.
SteamNew Animation System Developmentnew contentMilestoneOngoing work on a new animation system aimed at improving gameplay experience.
SteamCartoZed Compatibility Updatequality of lifeTune-up for CartoZed to ensure compatibility with user maps.
SteamItemZed Development Tool Progressnew contentDevelopment of ItemZed tool for community to modify item attributes and spawn rates.
Steam - 23 eventsSurvivor Trading UI Introducednew content
Initial MP iteration of a trading system allowing players to barter with items.
SteamFurniture Movement and DeconstructiongameplayPlayers can now move two-tile furniture and deconstruct larger objects into smaller parts.
SteamMap Streaming and Net Code OptimizationperformanceMilestoneImprovements to map streaming and net code for better performance.
SteamTrapping Nutrition Adjustedbalance changeSteamVarious Bug Fixes and Balance Changesbug fixNumerous bug fixes and balance adjustments implemented.
SteamChangelogs Displayed on Boot-Upui uxPZ builds now show changelogs on initial boot-up for easier access to updates.
SteamMap Streaming and Net Code OptimizationperformanceMilestoneImprovements to map streaming and net code for better performance.
SteamObey Gravity Mod Releasednew contentNew mod that affects player-built structures and their stability.
SteamFurniture Movement and DeconstructiongameplayPlayers can move two-tile furniture and deconstruct larger objects into smaller parts.
SteamChangelogs Displayed on Boot-Upui uxPZ builds now show changelogs on initial boot-up for easier access to updates.
SteamObey Gravity Mod Releasednew contentNew mod that makes player-built structures fall when supports are removed.
SteamMP Admin Improvementsui uxNew 'Connected Players' UI window and item editor options for server events.
SteamElectrician Starts with Radio Recipesbalance changeElectrician character now starts with radio recipes.
SteamSurvivor Trading UI Introducednew contentMilestoneInitial MP iteration of a trading system allowing players to barter with items.
SteamVarious Bug Fixes and Balance Adjustmentsbug fixPlentiful bug fixes and balance changes implemented.
SteamNew Tooltips and Overwritable Recipesquality of lifeAdded new tooltips and made recipes overwritable for modders.
SteamMP Admin Improvementsui uxNew 'Connected Players' UI window and item editor options for server events.
Steam