What changed in Project Zomboid in 2019

87 updates · 26 main milestones · Jan 10, 2019 to Oct 16, 2019

  1. 34 events
    PZ Classic Steam beta branchnew content

    Allows players to continue with old saves and favorite mods.

    Steam
    Two tiers of loot prioritybalance changeMilestone

    Allows for more realistic ‘filler’ loot amidst valuable items.

    Steam
    New survivor abilitiesnew contentMilestone

    Includes sitting, sneaking, sprinting, jogging, racking, reloading, climbing, fence-jumping, collapsing, and more.

    Steam
    Improved gunplaybalance changeMilestone

    Includes green/red aiming outline, new guns, improved racking and reloading, and increased gun loot spawn.

    Steam
    General fixesbug fix

    Includes remedies for floating cars, farming issues, inaudible house alarms, and more.

    Steam
    Garage doors functionalitynew content

    Garage doors may be opened/closed and shake when hit.

    Steam
    New game cursorui ux
    Steam
    Visible backpacksnew content
    Steam
    Working washing machines and dryersnew content
    Steam
    New loot balance systembalance changeMilestone

    Houses and stores now have loot in expected containers.

    Steam
    New injury systemnew contentMilestone

    Movement and combat visibly hampered when injured, with new lacerations possible.

    Steam
    New combat and weaponsnew contentMilestone

    Includes new difficulty balance.

    Steam
    Vehicle handling improvementsbalance change

    Includes resizing and appearance tweaks.

    Steam
    New water visualsvisuals

    Includes visible flow direction.

    Steam
    New puddle system during heavy rainnew content
    Steam
    Incompatibility with existing savegamesotherMilestone

    Existing savegames will NOT be compatible due to extensive changes.

    Steam
    New zombie behaviornew contentMilestone

    Zombies can feast on recent corpses, loll against walls, and fall over fences.

    Steam
    New Challenge maps: Film Set and Kingsmouth Vacation Islandnew contentMilestone
    Steam
    Clothing protection systemnew contentMilestone

    Different clothing provides varying levels of protection from zombie attacks.

    Steam
    Broken glass and related injuriesnew content
    Steam
    New SFX for weaponry and zombiesaudio
    Steam
    New character creation optionsnew contentMilestone

    Many new clothing options available both on spawn and as loot.

    Steam
    New level-up sound and tweaked levelling systemaudio
    Steam
    New Sims-style cutaway vision systemnew content
    Steam
    Zombie Death Scenesnew contentMilestone

    Zombies discovered in situations where people died.

    Steam
    Faint isometric aiming cursorui ux

    Shows where you’re aiming in iso space.

    Steam
    Visibly ripped and damaged clothingvisuals
    Steam
    Updated Kentucky-themed soundtrackaudio

    Original music still in rotation and accessible through game options.

    Steam
    Blood systemnew contentMilestone

    Progressively bloodies bodies and clothing of survivors and zombies.

    Steam
    Situational zombie typesnew contentMilestone

    Different zombies based on their environment, like cop zombies in police stations.

    Steam
    More deadly Survivor gameplay balancebalance changeMilestone

    Players can be dragged down by hordes and feasted upon.

    Steam
    3D Store Mannequinsnew content

    Can be dressed however you like.

    Steam
    New gameplay styles: Builder, Brawler, and Survivornew contentMilestone
    Steam
    Server-side saving for MPnetworkMilestone

    MP save system now in a server-side database.

    Steam
  2. 10 events
    Movement Responsiveness Improvedbalance changeMilestone

    Player controls tightened for better responsiveness without sacrificing realism.

    Steam
    Speed Modifier for Injuries Implementedgameplay

    Different body parts now affect walk and run speeds based on injury severity.

    Steam
    New Blood Layer System Introducedvisuals

    Clothing closest to wounds will stain with blood first before affecting other items.

    Steam
    Bleeding Modifier Adjustmentsbug fix

    Injuries now have their own bleeding modifiers to prevent unrealistic bleeding from minor wounds.

    Steam
    Kentucky-themed Soundtrack Addednew content

    36 new tracks spanning 2hr:41m have been added to the game.

    Steam
    Character Customization Screen Polishedquality of life

    Improvements made to suggested clothing load-outs and character model idles.

    Steam
    Survivor Zeds Introducednew content

    New Survivor Zeds will spawn with a rucksack filled with survival goodies and an annotated map.

    Steam
    Player Appearance Tab Addedui ux

    New tab in health/skills panel for customizing survivor appearance.

    Steam
    Optimization for Large Zombie HordesperformanceMilestone

    Efforts to improve performance when rendering large quantities of zombies.

    Steam
    Combat Balance Adjustmentsbalance changeMilestone

    Changes made to make one-on-one combat easier and group combat more deadly.

    Steam
  3. 8 events
    Release of AnimZed Dev ToolsmoddingMilestone

    New dev tools for modding will be released, allowing for more customization and features in the game.

    Steam
    New Animations for Actionsnew content

    Introduced new animations for pouring liquids, sitting to rest, applying bandages, and taking pills.

    Steam
    Zombies Attracted to Human Corpsesgameplay

    Idle zombies will be attracted to human corpses and will crouch to feed, allowing players to sneak by or attack more easily.

    Steam
    New Gameplay Considerations for Window Escapesgameplay

    New animations will allow for zombies to grab players during window escapes, enhancing gameplay dynamics.

    Steam
    Fix for Window Hopping Bugbug fix

    Resolved issues with players getting trapped in window frames during escape animations.

    Steam
    New Survivor Body Discovery Systemnew content

    Improved body discovery with clearer storytelling through body placements and items.

    Steam
    Resizing of In-Game Vehiclesvisuals

    Vehicles have been resized to match the new character models, improving visual consistency.

    Steam
    New Feeding Animations for Zombiesnew content

    Added more poses for feeding zombies, enhancing the realism of their behavior.

    Steam
  4. 12 events
    Water Visual Effects Updatevisuals

    Improved water effects to enhance visual comfort during windy conditions.

    Steam
    Garage Door Functionalitygameplay

    Players can now open garage doors, with plans to adjust garage sizes on the main map.

    Steam
    Uniformed Survivor Zedsgameplay

    Introduced rare survivor zombies that carry loot and can lead players to hidden stashes.

    Steam
    New Zombie Defense Animationsgameplay

    Added new animation variants for players defending against zombie bites.

    Steam
    Animation Blending Improvementsbug fixMilestone

    Fixed various issues with character animation blending, leading to smoother transitions and less jarring movements.

    Steam
    Hooded Clothing Mechanicsgameplay

    Support added for characters to lower and raise hoods on hooded clothing.

    Steam
    New Clothing Items Addedgameplay

    Introduced various new clothing items, including ponchos, hoodies, and swimming outfits.

    Steam
    New Outfits and Zonesnew content

    Added new outfits, including Gigamart employee uniforms, with specific spawn zones.

    Steam
    Zoned Zombie Outfits Systemgameplay

    Introduced a system ensuring specific zombie types spawn in relevant locations, like firefighter zombies in fire stations.

    Steam
    Layered Clothing SystemvisualsMilestone

    Implemented a system allowing players to wear multiple clothing items on top of each other, improving visual realism.

    Steam
    Extended Idle Animationsgameplay

    Added new idle animations based on character moodles and conditions.

    Steam
    New Timed Action Animationsgameplay

    Introduced new animations for timed actions like digging graves and cleaning blood.

    Steam
  5. 9 events
    New Zombie Collision Mechanicsgameplay

    Players will now be slowed down when running through crowds of zombies, adding a new layer of danger.

    Steam
    Looting Improvementsquality of life

    Enhanced control over item placement and clutter in houses for a more realistic looting experience.

    Steam
    New Music Score Implementationother

    Introduction of a new South-tinged score to enhance the game's atmosphere.

    Steam
    Map Zoning for Zombie Outfitsnew content

    New zoning system allows specific zombie types to spawn in designated areas, enhancing gameplay variety.

    Steam
    Optimized Character Zoom Systemperformance

    Significant work on the zoom system to improve character detail and rendering performance.

    Steam
    Improved Character Model Renderingvisuals

    Fixed a bug affecting character lighting and visual fidelity, resulting in better model rendering.

    Steam
    Kingsmouth Island Challenge Map Completionworld

    Completion of a new challenge map with ongoing bug fixes.

    Steam
    Dev and Mod Tool Improvementsmodding

    New tools for animation blending and debugging to assist developers and modders.

    Steam
    Removal of Skill Point SystemgameplayMilestone

    Skills will now automatically level up based on XP requirements, removing the manual skill point allocation.

    Steam
  6. 7 events
    Reimplementation of Blood-Covered Zombiesnew content

    Zombies now spawn covered in blood, with plans for blood to gradually appear on zombies during combat in Version 41.

    Steam
    Map Expansion DevelopmentgameplayMilestone

    Development of new map content, including a take on Louisville and new locations for challenges.

    Steam
    Optimization of Animation Systemsperformance

    Improvements to the animation systems are being integrated into combat and non-combat actions.

    Steam
    Puddle System Enhancementsvisuals

    Final touches on the puddle system have been made, integrating it with climate effects for improved visuals.

    Steam
    Improved Internal Building Visualsvisuals

    Better internal visuals for buildings are being developed, enhancing the overall aesthetic.

    Steam
    Public Controller Beta Progressui ux

    The public controller beta is in the bug fixing and polish stage, with version 14 available for testing.

    Steam
    Fire Visual Effects Overhaul Plannedvisuals

    Plans to visually enhance the fire system and rebalance its behavior for better simulation.

    Steam
  7. 7 events
    Render Thread Optimizationperformance

    Locks in the render thread have been optimized, resulting in marked improvement in quality.

    Steam
    Shader Effects for Clothingvisuals

    Implementation of shiny helmet, coats, and leggings shader effects for different clothing items.

    Steam
    Controller Test Beta Releasedquality of life

    An updated Controller Test beta has been released for gamepad improvement testing.

    Steam
    Networking Optimization Values Sharednetwork

    New networking optimization values provided for server operators to improve performance.

    Steam
    Ground Surface Rendering Improvementsvisuals

    Improvements to the rendering of ground surfaces, especially road textures affected by rain.

    Steam
    Improved Building Visualsvisuals

    Work on Sims-style cutaways and removal of circle stencil for better visibility in buildings.

    Steam
    New Challenge Maps in Developmentnew contentMilestone

    New Challenge Maps, including a fictional map called Kingsmouth, are being developed for the main game.

    Steam