What changed in Rain World in 2017
51 updates · 12 main milestones · Apr 6, 2017 to Dec 11, 2017
- 10 eventsGeneral Improvements for a Smoother Experiencequality of life
A host of new secrets and strangeness to enhance gameplay.
SteamNew Multiplayer Arena Modesnew contentMilestoneIntroduced 'Competitive' and 'Sandbox' modes for up to 4 players.
SteamUpdated Bestiary with New Creatures and Itemsnew contentA host of new creatures and items available for every character.
SteamOver 30 New Multiplayer Levelsnew contentMilestoneNew levels to be unlocked in multiplayer mode.
SteamNew Multiplayer Arena Modesnew contentMilestoneIntroduced 'Competitive' and 'Sandbox' modes for up to 4 players.
SteamUpdated Bestiary with New Creatures and Itemsnew contentMilestoneAdded new creatures and items available to every character.
SteamIntroduction of 2 New Playable Charactersnew contentMilestoneAdded 'The Monk' and 'The Hunter' with distinct playstyles and difficulty levels.
SteamIntroduction of Two New Playable Charactersnew contentMilestoneAdded 'The Monk' and 'The Hunter', each with unique playstyles and difficulty levels.
SteamGeneral Improvements for Smoother Experiencequality of lifeVarious updates aimed at enhancing the overall gameplay experience.
Steam - 41 eventsIncreased karma flowers in worldgameplaySteamIncreased food and pearls in Garbage Wastesgameplay
More pearls near Scav tolls and food in central areas.
SteamImproved visibility for slugcatgameplaySubtle backlit slugcat in low visibility swimming situations.
SteamFixed full karma drop on exit bugbug fixMilestoneAddressed a critical bug related to karma drop on exit.
SteamMap progress retained between deathsgameplayMilestonePlayers will now keep map progress after dying.
SteamSkip loading intro from save filesui uxPlayers can skip loading the intro by holding 's' when pressing 'New Game.'
SteamNerfed intense waterfalls in Shorelinebalance changeReduced intensity to prevent repeated drownings.
SteamIncreased food in central Shaded CitadelgameplaySteamIncreased pearls near Scav tolls in Garbage WastesgameplaySteamMap features gate karma symbols and shelter iconsui uxIcons appear when locations are discovered.
SteamLowered karma gate requirementsbalance changeRequirements on Shaded Citadel, Drainage System, and Underhang side were lowered.
SteamIncreased lung capacity while swimmingbalance changeSteamAdded gate karma symbols and shelter icons to mapui uxMap now features icons when locations are discovered.
SteamAssorted stability improvementsperformanceSteamMany minor room fixesgameplaySteamRemoved karma depletion on exitbug fixKarma depletion on game exit removed if done within 30 seconds of sleep cycle.
SteamIntro cinematic is now skippableui uxPlayers can skip the intro cinematic by holding start/esc.
SteamFixed gate crashing bugbug fixSteamFood and karma flowers regeneration on deathgameplayNow ticks forward on deaths to help eliminate stuck/starvation situations.
SteamFood and karma flower regeneration on deathgameplayRegeneration now ticks forward on deaths to help with stuck/starvation situations.
SteamSkip loading intro from save filesui uxHold 's' when pressing 'New Game' to skip loading the intro.
SteamFixed full karma drop on exit bugbug fixMilestoneAddressed a significant issue affecting players.
SteamIncreased lung capacity while swimmingbalance changeSteamMore food in central Shaded CitadelgameplaySteamImproved visibility for slugcat in watergameplaySubtle backlit slugcat in low visibility swimming situations.
SteamMore food in central Garbage WastesgameplaySteamFixed gate crashing bugbug fixSteamMap progress retained between deathsgameplayMilestonePlayers will now keep map progress after dying.
SteamLowered karma gate requirementsbalance changeRequirements on Shaded Citadel, Drainage System, and Underhang side lowered.
Steam