What changed in Rain World in 2017

51 updates · 12 main milestones · Apr 6, 2017 to Dec 11, 2017

  1. 10 events
    General Improvements for a Smoother Experiencequality of life

    A host of new secrets and strangeness to enhance gameplay.

    Steam
    New Multiplayer Arena Modesnew contentMilestone

    Introduced 'Competitive' and 'Sandbox' modes for up to 4 players.

    Steam
    Updated Bestiary with New Creatures and Itemsnew content

    A host of new creatures and items available for every character.

    Steam
    Over 30 New Multiplayer Levelsnew contentMilestone

    New levels to be unlocked in multiplayer mode.

    Steam
    New Multiplayer Arena Modesnew contentMilestone

    Introduced 'Competitive' and 'Sandbox' modes for up to 4 players.

    Steam
    Updated Bestiary with New Creatures and Itemsnew contentMilestone

    Added new creatures and items available to every character.

    Steam
    Introduction of 2 New Playable Charactersnew contentMilestone

    Added 'The Monk' and 'The Hunter' with distinct playstyles and difficulty levels.

    Steam
    Introduction of Two New Playable Charactersnew contentMilestone

    Added 'The Monk' and 'The Hunter', each with unique playstyles and difficulty levels.

    Steam
    General Improvements for Smoother Experiencequality of life

    Various updates aimed at enhancing the overall gameplay experience.

    Steam
    Over 30 New Multiplayer Levelsnew content

    New levels to be unlocked in multiplayer mode.

    Steam
  2. 41 events
    Increased karma flowers in worldgameplay
    Steam
    Increased food and pearls in Garbage Wastesgameplay

    More pearls near Scav tolls and food in central areas.

    Steam
    Removed karma depletion on game exitbug fix

    Removed if done within 30 seconds of sleep cycle.

    Steam
    Improved visibility for slugcatgameplay

    Subtle backlit slugcat in low visibility swimming situations.

    Steam
    Fixed full karma drop on exit bugbug fixMilestone

    Addressed a critical bug related to karma drop on exit.

    Steam
    Map progress retained between deathsgameplayMilestone

    Players will now keep map progress after dying.

    Steam
    Skip loading intro from save filesui ux

    Players can skip loading the intro by holding 's' when pressing 'New Game.'

    Steam
    Nerfed intense waterfalls in Shorelinebalance change

    Reduced intensity to prevent repeated drownings.

    Steam
    Increased food in central Shaded Citadelgameplay
    Steam
    Increased pearls near Scav tolls in Garbage Wastesgameplay
    Steam
    Quicker turning in tunnelsgameplay

    Players can now turn around more quickly in tunnels.

    Steam
    Map features gate karma symbols and shelter iconsui ux

    Icons appear when locations are discovered.

    Steam
    Lowered karma gate requirementsbalance change

    Requirements on Shaded Citadel, Drainage System, and Underhang side were lowered.

    Steam
    Increased lung capacity while swimmingbalance change
    Steam
    Added gate karma symbols and shelter icons to mapui ux

    Map now features icons when locations are discovered.

    Steam
    Assorted stability improvementsperformance
    Steam
    Fixed map loading bugbug fixMilestone

    Resolved a bug causing corrupted save files.

    Steam
    Nerfed intense waterfalls in Shorelinebalance change

    Prevented repeated drownings.

    Steam
    Many minor room fixesgameplay
    Steam
    Removed karma depletion on exitbug fix

    Karma depletion on game exit removed if done within 30 seconds of sleep cycle.

    Steam
    Intro cinematic is now skippableui ux

    Players can skip the intro cinematic by holding start/esc.

    Steam
    Fixed gate crashing bugbug fix
    Steam
    Food and karma flowers regeneration on deathgameplay

    Now ticks forward on deaths to help eliminate stuck/starvation situations.

    Steam
    Intro cinematic is now skippableui ux

    Players can skip the intro by holding start/esc.

    Steam
    Food and karma flower regeneration on deathgameplay

    Regeneration now ticks forward on deaths to help with stuck/starvation situations.

    Steam
    Skip loading intro from save filesui ux

    Hold 's' when pressing 'New Game' to skip loading the intro.

    Steam
    Fixed full karma drop on exit bugbug fixMilestone

    Addressed a significant issue affecting players.

    Steam
    Fixed stuck in holes issuebug fix

    Disconnected exits will no longer snag players.

    Steam
    Increased lung capacity while swimmingbalance change
    Steam
    More food in central Shaded Citadelgameplay
    Steam
    Improved visibility for slugcat in watergameplay

    Subtle backlit slugcat in low visibility swimming situations.

    Steam
    More food in central Garbage Wastesgameplay
    Steam
    Fixed map loading bugbug fixMilestone

    Resolved issue causing corrupted save files.

    Steam
    Fixed gate crashing bugbug fix
    Steam
    Minor room fixesother

    Many minor room fixes applied.

    Steam
    Fixed stuck in holes issuebug fix

    Disconnected exits will no longer snag players.

    Steam
    Quicker turning in tunnelsgameplay

    Players can now turn around faster in tunnels.

    Steam
    Map progress retained between deathsgameplayMilestone

    Players will now keep map progress after dying.

    Steam
    More karma flowers addedgameplay

    Increased karma flowers throughout the world.

    Steam
    Lowered karma gate requirementsbalance change

    Requirements on Shaded Citadel, Drainage System, and Underhang side lowered.

    Steam
    Assorted stability improvementsperformance

    General stability improvements implemented.

    Steam