What changed in Ready or Not in 2022
589 updates · 61 main milestones · Jan 29, 2022 to Dec 20, 2022
- 11 eventsFix double doors having gaps in Clubbug fix
Fixed more double doors having gaps in between, allowing AI to see through them in the Club.
SteamAdd support for custom musicmoddingAdded support for custom music with a barebones template and customizable attributes.
SteamAdd support for custom soundsmoddingAdded support for custom sounds with options for 3D/2D sounds and looping.
SteamFix double doors having gaps in Hospitalbug fixFixed more double doors having gaps in between, allowing AI to see through them in the Hospital.
SteamFix scores not saving and displayingbug fixScores not saving and not displaying on the mission select screen and mission end screen fixed.
SteamFix OST issues on Data Centerbug fixFixed issues where the OST wouldn't play in the right spot upon restarting in the Data Center.
SteamRegenerated world data and cover points in HotelworldWorld data and cover points regenerated in the Hotel.
SteamFix Belle Brady not spawning in Hotelbug fixFixed issue where Belle Brady was not spawning in as an objective in the Hotel.
SteamFix SWAT sliding while prepping a grenadebug fixFixed an issue where SWAT would slide while prepping a grenade to breach.
SteamImproved arrest paired interaction transitionsgameplayArrest paired interaction transitions and smoothness improved.
Steam - 16 eventsGrenade Launcher Projectile Detonation Updategameplay
Grenade launcher projectile detonations will now not affect the user.
SteamFix SWAT Navigation Issues on Stairsbug fixMilestoneFixed SWAT unable to navigate on stairs leading down to the first floor.
SteamFix Unauthorized Force Penalty for Injured SWAT Officerbug fixMilestoneFixed rare instance of 'unauthorized force' penalty being given when civilians have injured a SWAT officer.
SteamFix Unauthorized Force Penalty with CS Gasbug fixMilestoneFixed 'unauthorized force' penalty being given when using CS Gas on civilians.
SteamFix Grenade Launcher Killing Userbug fixMilestoneFixed grenade launcher projectiles killing the user.
SteamFix AI Sight Sensing Issuesbug fixMilestoneFixed AI not sight sensing the player when high up on separate floors.
SteamIncreased Suicide Chance for Club and Hospital SuspectsaiIncreased suicide chance to 35% on Club and Hospital.
SteamFix Club Doors Visibility Issuesbug fixMilestoneFixed club doors having gaps in between allowing AI to see through them.
SteamFix SWAT Following Command Issuesbug fixMilestoneFixed SWAT in some instances not following you, requiring a repeat of the ‘Fall In’ command.
SteamFix Civilians Surrendering Automaticallybug fixMilestoneFixed civilians in some instances automatically surrendering with no SWAT around them.
SteamFix Incorrect Voice Assignment for Civilianbug fixMilestoneFixed incorrect female voice given to a male civilian.
SteamFix Suspects Exiting Surrender Near SWATbug fixMilestoneFixed suspects exiting surrender when next to SWAT.
SteamIncreased Hard Cover and Suppression Bias for SuspectsaiIncreased Hard Cover and Suppression combat move bias for Club and Hospital suspects.
Steam - 1 eventFix for Suspects Exiting Surrender Loopbug fix
Resolved an issue where suspects would continuously exit the surrender state indefinitely.
Steam - 23 eventsFix level name not displayed on mission end screenbug fixSteamFix Active Shooter AI behaviorbug fixSteamFix interaction icon on evidence itemsbug fix
Fix interaction icon on evidence items not being attached to the gun sometimes.
SteamFix AI weapon lower animation after raising weaponbug fixSteamFix civilians not moving to player spawn in Active Shooterbug fixSteamFix 1P footstep sounds not playing on some surfacesaudioSteamFix reverse impact physics when shooting at objectsbug fixSteamFix hitch when mag checkingperformanceSteamFix meth suspects hesitating constantlybug fixSteamAllow saving scores in modded gamesgameplaySteamNew steam launch option for save data and modsnew contentAdd new steam launch option to delete all save data and mods. Launching the game in a vanilla state
SteamIncreased surrender bias on various suspect archetypesaiIncreased surrender bias on various suspect archetypes to be less suicidal.
SteamUpdated ROE for unauthorized force penaltiesbalance changeMilestoneRevoke 'unauthorized force' penalties given to the player if suspects continue to engage or when a suspect has taken someone hostage.
SteamFix unauthorized deadly force penalty on suspect surrenderbug fixSteamTweak knife wielding meth suspects behaviorgameplayTweak knife wielding meth suspects to not give up too easily.
SteamIncrease civilian morale in less lethal training areagameplayIncrease civilian morale in less lethal training area so as to not surrender easily.
SteamFix no penalty for incapacitating a civilianbug fixSteamRemoved film grain effectvisualsSteamFix civilians not seeking out player when last alivebug fixSteamFix SWAT killing stunned suspectsbug fixSteamFix meth suspects only walking aroundbug fixSteamFix suspects not playing weapon raise animationbug fixSteamFix AI playing hit reactions after other animationsbug fixSteam - 19 eventsFix 'Unauthorized use of deadly force' penalty being given when a suspect is bleeding outbug fixSteamROE bug fixes and improvementsgameplay
Optimized ROE violations to reduce unnecessary penalties.
SteamFix M320 Flashbang not appearing in Loadout menubug fixSteamFix SWAT being stuck on a few doors outsidebug fixSteamFix TOC ROE violate voice line spambug fixSteamAdjusted bulletproof glass to be penetrable with bullets in Datacenterbalance changePrevents awkward encounters and gunfights with AI.
SteamPotential fix for radio / TV sounds occasionally dropping outbug fixSteamFix a few instances where AI could see through wallsbug fixAdded visibility blocking volume to upper floor windows.
SteamMinor tweaks to inside / outside EQ for rain in AgencyaudioSteamFix AI in certain levels sight sensing through objectsaiSteamFix TOC not speaking for networked clientsbug fixSteamIncreased TOC ROE Violate response delaygameplaySteamReplace MP7 reload start with updated pouch versionaudioSteamLower rain volume slightly to better match visualsaudioSteamLower rain volume slightly to better match visuals in AgencyaudioSteamImproved SBR300 full auto loopaudioSteamFix certain sounds not triggering correctly on certain mapsbug fixSteam - 32 eventsImproved Death Animation to Ragdoll Transitionsother
Eliminated transition popping in animations.
SteamRebuilt Civilian and Suspect AIaiMilestoneAI now uses a mathematical system for decision-making.
SteamObjective Description ChangegameplayChanged objective description from 'Arrest' to 'Apprehend' for certain targets.
SteamReworked Level Lighting to PBL StandardsvisualsAll existing levels lighting has been reworked for realism.
SteamUpdated Visual Effects for Gameplay-Related LightsvisualsMuzzle flashes, flashlights, and other lights have been reworked.
SteamAdded Ammunition Spalling and RicochetsgameplayNew mechanics for bullets hitting steel surfaces.
SteamIncapacitation Mechanic AddedgameplayAI can now fall into incapacitation instead of dying outright.
SteamFixed Immediate Crash Opening Loadout Menubug fixFixed STACK_OVERFLOW error when opening loadout menu.
SteamFixed SCAR Loadout Issuebug fixPlayers no longer spawn with the SCAR on Hotel regardless of loadout choice.
Steam - 17 eventsNew Ammunition Spalling and RicochetsgameplayMilestone
New mechanics for ammunition spalling and ricochets based on surface type.
SteamIntroduction of Arterial BleedsgameplayMilestoneAI can now suffer from arterial bleeds causing damage over time.
SteamMap Analytics Feature Addedquality of lifeNew feature to help identify gameplay issues through analytics.
SteamFixed Various AI and Gameplay Bugsbug fixMultiple bug fixes including issues with AI behavior and sound effects.
SteamReworked Level LightingvisualsEntire re-work of all existing levels lighting to new PBL standards for realism.
SteamFive New Levels Addednew contentMilestoneNew levels: Agency, Data Center, Ridgeline, Hospital, Importer.
SteamIntroduction of Factions SystemaiMilestoneAI can have unique behaviors based on factions, affecting morale.
SteamRebuilt Civilian and Suspect AIaiMilestoneAI now uses a mathematical system for decision making, improving behavior.
SteamLoadout UI Improvementsui uxAdded scroll box to Preset dropdown and character limit for preset names.
SteamIncreased Damage for 7.62 and JHP Ammo Variantsbalance changeDamage for 7.62 ammo variants and limb damage for JHP ammo variants increased.
SteamAI Incapacitation MechanicgameplayMilestoneAI can now fall into incapacitation instead of dying outright.
SteamUpdated Visual EffectsvisualsAll visual effects like muzzle flashes and flashlights re-worked to fit PBL standards.
Steam - 1 eventNew Map: Importernew contentMilestone
Introducing the new map 'Importer', playable in the next major update.
Steam - 3 eventsAI Improvements in DevelopmentaiMilestone
Upcoming changes to AI behavior including movement, shooting, and engagement with players.
SteamAdjustments to AI Weapon HandlinggameplayAI will have adjusted animations for weapon raising and aiming, requiring them to slow down for better shot placement.
SteamIntroduction of New Character Gerard Scottnew contentGerard Scott is introduced as the prime suspect in the upcoming level Ridgeline.
Steam - 1 eventFix for mod subscription delaysbug fix
Addresses the delays when pressing buttons related to subscribing or unsubscribing to mods.
Steam - 3 eventsFirst Modding Competition Announcedmodding
Winners will receive prizes, including permanent inclusion into the game.
SteamSupport for All .PAK ModsmoddingMilestoneAll mods in .PAK form now work, including guns, player skins, and AI tweaks.
SteamLaunch of mod.io IntegrationmoddingMilestoneUsers can now browse and download mods in-game using a new menu system.
Steam - 2 eventsIntegration of mod.io for Modding SupportmoddingMilestone
Ready or Not will integrate the mod.io platform, allowing users to download and manage mods directly in-game.
SteamInitial Testing of Map Mods via mod.ionew contentCurrently testing the implementation of mod.io with map mods, with plans to extend compatibility to weapon and skin replacers.
Steam - 4 eventsIntroduction of SPC SMGnew content
The SPC is a new SMG with a high rate of fire of up to 1,100 rounds per minute.
SteamMK18 Model Replacementnew contentThe MK18 replaces the legacy M4A1 model to maintain a consistent weapon look and feel.
SteamIntroduction of MP7 PDWnew contentThe MP7 is the first firearm in the PDW category, featuring armor piercing capabilities.
SteamAddition of M11 Compactnew contentThe M11 Compact joins the roster as a reliable 9mm firearm used by law enforcement.
Steam - 4 eventsHowa Type 20 Modmodding
Introduces the near-future service rifle for the JGSDF, adding a unique firearm to the game.
SteamG36C Full Carry Handle ModmoddingA mod that adds a classic carry handle to the G36C, enhancing its aesthetic appeal.
SteamSIG MCX Virtus ModmoddingUpgrades the weapon platform from 9mm to 5.56, enhancing armor-piercing capabilities.
Steam - 1 eventIntroduction of New Level: Data Centernew contentMilestone
A new level called Data Center is being developed, featuring a data storage facility with unique gameplay elements.
Steam - 3 eventsOverview of The Rowworld
Description of The Row, a poor area in Los Suenos, detailing its environment and atmosphere.
SteamDetails on Brixley Talent TimeworldDescription of Brixley Talent Time as a front for illegal activities, including sexual assault and financial abuse.
SteamFirst Look at New Level: Agencynew contentIntroduction of a new level called Agency, featuring the character George Brixley.
Steam - 3 eventsNot So Convenient Map by TheLoafLordnew content
A small convenience store map featuring tight corners and low hiding places, with Winter, Day, and Night variants.
SteamSky Tower Remaster by aerostaticnew contentA recreation of a popular modded map featuring clean halls and armed raiders.
SteamForest House Map by RareKiwinew contentA compact kill house map with hidden threats, requiring careful engagement.
Steam - 1 eventFirst Look at New Map 'Coyote'new content
An in-depth first look at the new map 'Coyote', featuring claustrophobic tunnels and hidden enemies.
Steam - 9 eventsQuick application of presets to AI officersui uxSteamFix animation pop when AI is surrenderingaiSteamWeapon attachment configurations persistenceui ux
Weapon attachment configurations should now persist in their last state as intended.
SteamFix cover entry location calculationaiCorrected issues leading to difficulties entering cover properly.
SteamFix suspects unable to enter cover in tight spacesaiSteamLoadout item selection list orientation changeui uxThe item selection list is now oriented vertically with an interactive scroll bar.
SteamFull Loadout Presets enabledui uxFull Loadout Presets can now be selected and saved from the dropdown on the overview.
SteamFix suspects not entering cover consistentlyaiResolved issues with suspects always tracking their movement vector and/or last known enemy location.
SteamDefault loadout reset optionui uxThe 'Default' option will reset the loadout and cannot be overwritten or deleted.
Steam - 6 eventsIntroduction of Startle Mechanic for Suspectsai
Suspects can now be startled, affecting their decision to flee, hesitate, surrender, or shoot.
SteamVariety in Suspect Profiles and AbilitiesaiPlans to introduce more variety in suspect profiles and abilities based on their roles.
SteamEnhanced Suspect Gunplay MechanicsaiNew states for weapon raising and aiming will improve readability during encounters.
SteamReworked AI Movement Speed and Reaction TimesaiAI will have adjusted movement speeds and reaction times to create more believable encounters.
SteamAI Behavior Stress Mechanic IntroducedaiAI behavior will now change based on player interaction, with stress levels affecting aggression.
SteamImproved AI Navigation with Spline PathsaiAI will use spline paths for smoother movement around corners, enhancing realism.
Steam - 17 eventsFix certain footstep foley volume not having anything assignedaudioSteamVarious tweaks across environment audio for MethaudioSteamMinor timing tweaks in ADS eventsaudioSteamAssign phys mats to certain surfacesaudioSteamVarious tweaks across environment audio for GasaudioSteamMinor volume balancing for generic soundsaudioSteamAdded Generic Sus Male 2 / 3 / 4 voice actingaudioSteamReduce sound size for general HRTF presetaudioSteamRemove conditional redundancy in weapon firing loopaudioSteamTweaked Penthouse AI with lower overall reaction timeaiSteamDoor transition overhaul for GasaudioSteamFix double spatialization on many footstep foley eventsaudioSteamAdded Generic Civ Male 3 / 4 voice actingaudioSteamRe-render wood creak assets to remove popaudioSteamTweaked AI's ability to sense targets through wallsaiSteamUpdated build to generate pak files based on levelsystem
Makes updating more granular in terms of files downloaded
SteamDoor transition overhaul for MethaudioSteam - 1 eventIntroduction of Ridgeline Mapnew contentMilestone
First in-depth look at 'Ridgeline', a new cabin map filled with challenges and detail.
Steam - 69 eventsAdditional sound detailingaudioSteamArmoured suspects react more severely to bullet impactsaiSteamRenamed PFC9 to PC19gameplaySteamMultiple crash fixesbug fixSteamBump volumes for certain SFXaudioSteamAdded cloth wind SFX in MethaudioSteamHotel lighting fixesvisualsSteamDamage to neck bone now considered a headshotgameplaySteamCertain SFX now sound like they’re coming from the worldaudioSteamAdded police radio SFX in MethaudioSteamFix ammunition penetrating through suspects despite being blocked by armourgameplaySteamFix SWAT AI not looking in the direction they are movingbug fixSteamAdded cicadas around Valley levelaudioSteamBalanced SWAT footstep volumeaudioSteamVarious optimizations in audioaudioSteamFix shotgun ammunition penetration and armour durability damagegameplaySteamFix metallic walking sounds on certain surfaces in hotelbug fixSteamGeneral improvements to ambiance in fast foodaudioSteamFix animation snapping issues related to coverbug fixSteamPotential fix for SWAT shotgun breaches not having SFXbug fixSteamRemoved suppressor socket for Python RevolvergameplaySteamFix SWAT footsteps not playing on certain surfacesbug fixSteamCreated dedicated modding FMOD bankaudioSteamAdded crowd SFX in PenthouseaudioSteamPlayer dirt footstep SFX improvedaudioSteamFix arrested AI snapping back to cover posebug fixSteamGeneral backend improvements to restaurant trackaudioSteamAdded diegetic rap SFX in MethaudioSteamFix exterior ambiance firing inside of main restaurantbug fixSteamGas lighting fixesbug fixSteamChanges to suspects reactions when encountering a playeraiSteamPlaced certain SFX in the world for more immersive feelaudioSteamChanged breaching shotgun equip SFXaudioSteamAdded tunnel pipes SFX in MethaudioSteamFix ambiance popping when looped in hotelbug fixSteamFix players walking through vending machines on gasbug fixSteamPotential fix for interior diegetic song being cut out by gunfire in Valleybug fixSteamImproved footstep directional audioaudioSteamFix certain door not playing SFX when closedbug fixSteamVarious improvements to reverbaudioSteamReduced suspect damage tracking time from 5 seconds to 1 secondaiSteamFix AI getting stuck under some beds on Methbug fixSteamLocalization updateslocalizationSteamFixes to arresting animationbug fixSteamCertain glass smashing sounds improved for directionalityaudioSteamFix M320 Grenade Launcher sometimes killing the user firingbug fixSteamAdded additional rumble layer to hotel exterioraudioSteamFix NPC footsteps not playing on certain surfacesbug fixSteamAdded feedback when door is unlocked using lockpick gunaudioSteamGeneral improvements to ambiance in ValleyaudioSteamFix bullets not penetrating through limbsgameplaySteamFix buckshot spreadgameplaySteamGeneral improvements to ambiance in PenthouseaudioSteamFix certain explosion having excessive reverbbug fixSteamRestored exterior SFX in ValleyaudioSteamFix supporter only items appearing unlocked for everyonebug fixSteamFix plane sound being audible from the tunnels in Methbug fixSteamFix suspects taking damage in cover not playing hit reaction animationbug fixSteamImproved sound reactions behind walls in MethaudioSteamGeneral improvements to ambiance in hotelaudioSteamPotential fix for sound dropouts in Methbug fixSteamGeneral improvements to ambiance in MethaudioSteamIncapacitated kill penalty buffed to -200 (was -15)balance changeSteamAdded additional diegetic trackaudioSteamPotential fix for certain SFX sounding delayedbug fixSteamFix certain reverb activating a second reverbbug fixSteamFix bug causing AI to get stuck arrestingbug fixSteamFix excessive camera movement when shot with certain weaponsgameplaySteam
- 4 eventsMindJot Security Team Character Conceptsnew content
Concept art for the MindJot security team, showcasing their professional appearance and advanced gear.
SteamIntroduction of George Brixley Characternew contentFirst character spotlight featuring George Brixley, a prime suspect in the upcoming level of Agency.
SteamTeaser for Unrevealed Charactersnew contentConcept art for several unrevealed characters, hinting at their roles and themes.
SteamNew Update Announcement ProcesschangesChanges in how the community will be updated on upcoming patches to avoid delays.
Steam - 25 eventsNew Armor Platesgameplay
Small Arms Protective Insert plates added with varying protection levels.
SteamFixed Performance Issue in Loadout MenuperformanceSteamNew Whitebox Map: Relapsenew contentRetaliating for the actions of the shooting, remnants of 'the Hand' go after the lone surviving active shooter.
SteamNew Whitebox Map: The Spidernew contentSWAT deployed to serve a search warrant on the Brixley Talent Time to assist with investigations into an illicit pornography ring.
SteamTap-Switching Itemsquality of lifePlayers can cycle through grenades by tapping the grenade key.
SteamNew Map: Valley of The Dollsnew contentOut of whitebox into final art with future improvements planned.
SteamImproved Grenade Replication PerformancenetworkSteamNew Injured Movement Animation for AIaiAI will limp away when injured below a certain health level.
SteamNew Whitebox Map: A Lethal Obsessionnew contentA former USIA analyst has a warrant for his arrest over the suspected murder of five police officers.
SteamFix Roster Spawner AI Countbug fixFix roster spawner not spawning the minimum required AI count.
SteamNew Electronic DoorsgameplayElectronic doors with keycards added, triggering alarms if breached.
SteamNew LSPD SWAT Officer Variationsnew contentNew t-shirt and uniform variations added for SWAT officers.
Steam - 1 eventIntroduction of Data Center Levelnew content
First look at Data Center, a new level in early development stages featuring a tech company raid.
Steam - 21 eventsImproved Grenade Replication PerformancenetworkSteamValley of The Dolls Map Releasednew contentMilestone
New map introduced, moving from whitebox to final art.
SteamNew Gameplay Mechanics: Restrain Dead/Ragdoll AInew contentPlayers can now restrain dead or faking AI.
SteamArmor Plates Introducedbalance changeMilestoneNew armor plates added with varying levels of protection.
SteamNeon Tomb Map Releasednew contentMilestoneNew club map introduced, moving from whitebox to final art.
SteamNew SWAT Uniform Variationsnew contentNew t-shirt and uniform variations added for SWAT officers.
SteamNew HUD Feature for Team Killsui uxDisplay who friendly fired/team killed when displaying the penalty.
SteamImproved Flashlight FunctionalityperformanceNew flashlights are brighter and have a wider cone.
SteamNew Vehicles Introducednew contentMilestoneMultiple new vehicle types added with interactive features.
Steam - 3 eventsNew Map: Valley of the Dollsnew content
A poolside party location with a dark secret waiting to be uncovered.
SteamNew Map: NEON Night Clubnew contentA vibrant nightclub setting featuring pulsing lights and a chaotic atmosphere.
SteamNew Map: Penthousenew contentAn upscale penthouse featuring an abstract art gallery and themed sitting room.
Steam - 4 eventsFairfax Residence Remake by bmatthew9342new content
A faithful remake of the old SWAT 4 map, maintaining high levels of environmental storytelling.
SteamIn-Game Menu Mod by TheRareKiwimoddingOffers users more granular control over their lobbies in both single and multiplayer, including a proto-server browser and mod management.
SteamOld Wenderly Psych Hospital by WasabiPartynew contentA map featuring claustrophobic corridors and a high density of both civilians and suspects, ideal for intense firefights.
SteamODST RONMOD by Sierra107moddingA mod featuring a modern version of the ODST battle suit, including new voices and weapons like the M90 pump shotgun.
Steam - 3 eventsUpdated SWAT Models and Variantsnew content
New variations of SWAT models have been added based on feedback from an experienced SWAT team member.
SteamNew Helmet Variations with IR Strobesnew contentNew helmet variations featuring functioning infrared strobes have been added.
SteamCustomization Options for SWAT Gearnew contentCountless new kit options including uniform colors, vests, and helmets have been introduced.
Steam - 4 eventsFast Food Level Update Previewnew content
Sneak peek at the progress on the Fast Food test level.
SteamBreaking News Map Releasednew contentA new map featuring unique assets and a mix of close-quarters and open office spaces.
SteamPup SWAT Mod Releasednew contentHigh quality character skins inspired by classic SWAT aesthetics.
SteamSuper-A Club Map Releasednew contentA vibrant and colorful map featuring neon lights and private rooms.
Steam - 72 eventsCompliant and fake surrendersaudioSteamOptimized first-person footstep soundsaudioSteamAdded invisible wall to prevent players from getting stuck in certain external warehouse areaworldSteamPython snubnose gunshot now slightly different than non-snub gunshotaudioSteamFoley sounds for various SWAT and NPC actionsaudioSteamSwan no longer repeats certain linesbug fixSteamFixed shotgun ammo inaccurate countingbug fixSteamOptimize certain soundsaudioSteamGunshot stereo width is no longer as thin as Zack’s hairaudioSteamNew Weapon Variants: MP5A3 and MP5A3/10MMnew content
Introduction of two new variants of the MP5, featuring updated audio and more rail coverage for attachments.
SteamFixed SWAT AI becoming 'Injured' to CS gas when wearing a gas maskbug fixSteamSWAT BreachingaudioSteamBackend improvements to Meth musicbug fixSteamVolume balance across tons of soundsaudioSteamImplemented unused occluded traffic effect in parking garageworldSteamAdded invisible wall to hostage rescue to prevent players from jumping out of mapworldSteamFixed instances where pre-game music wouldn’t playbug fixSteamTeam View is no longer tied to HUD visibilityui uxSteamGreatly improved player physics interaction against physics propsperformanceSteamFixed shotgun ammo UI displaybug fixSteamChanged and removed sounds to match updated visualsworldSteamSWAT footstep gear foley sound now plays slightly more oftenaudioSteamIncreased sound size for all weapon foley to mitigate left / right channel switching if sound fires while player is moving mouseaudioSteamFixed instance of incorrect ambience playing in certain areasbug fixSteamMassive amount of tweaks to existing sounds/ambiances across all game modesworldSteamBomb vests for Suspects and Civilians in certain levels and scenariosaiSteamM320 Launchers (Flashbang, Stinger and Gas)new contentSteamFixed instances where sprinklers on Bomb Threat game mode wouldn't all playbug fixSteamKnife attack audioaudioSteamHotel now uses updated ambiance backendworldSteamMassive amount of tweaks to existing 3D sound sources across all game modesworldSteamUpper rooms music section now plays during upper rooms game modesaudioSteamOptimized/balanced most ambiancesworldSteamOptimized many events so they don’t continue playing even after stoppingaudioSteamCarry Arrested AIgameplaySteamRe-implemented second combat themeaudioSteamPaper doll UI showcases when you're carrying AIui uxSteamPhysics props no longer affect player movementperformanceSteamFix for pepperball projectiles hanging in the air when firing at skybug fixSteamNew Areas: Attic, Meth Lab, new rooms in tent houseworldSteamIncrease stereo width for certain soundsworldSteamShared death screams now added to all NPCsaudioSteamPlayer nameplates independent of HUD visibilityui uxSteamTeam View optimizationsperformanceSteamFixed instances of SWAT steps being waaaaay too quietbug fixSteamGame music now fades out when inside and around the Auction roomworldSteamIncreased melee bash rangebalance changeSteamFixed tons of instances where doors would incorrectly sound occluded on various maps and modesbug fixSteamTweaks to certain step foliage soundsaudioSteamFixed a performance issue with the significance manager causing hitches on certain mapsbug fixSteamApply LFO to rain sound / rain on clothes to simulate rain gustsworldSteamMetal impacts now use shared metal impact sound for better audibility / consistencybug fixSteamNo longer able to join co-op games in progressnetworkSteamOptimized certain gunshot tail layersaudioSteamFixed instances of rain sounds continuing indoors on Portbug fixSteamFixed instance of ambient tension not playing during certain combat outrobug fixSteamGame music fades to silence when close to rockin' stereo songworldSteamFixed instance of incorrect ambiance playing on Barricaded Suspects spawnbug fixSteamRemoved duplicate death sound from GenericSuspectMale voice batchbug fixSteamFixed instances of incorrect impact sound being applied to various surfacesbug fixSteamConcept of Shotgun Trapsnew contentIntroduction of a new trap concept, the shotgun trap, which adds variety to the tools that suspects can use against players.
SteamHUD optimizationsperformanceSteamFirst-person dirt footstep sound sounds more like dirt nowaudioSteamUniversal rifle draw / holster soundsaudioSteamImplemented 3 unused ambiances (Bar, Kitchen, Gym)worldSteamSurface impacts now more pronounced in the overall mixaudioSteamOptimized bash soundaudioSteamM32A1 Launcher (Flashbang Rounds)new contentSteamSlight adjustment to add reverb to certain areasworldSteamGame music now stays quiet until player is in certain areas on the first flooraudioSteamFixed instances of bomb threat puddles not producing splishy splashy soundbug fixSteamFixed instances of certain warehouse rooms not having reverbbug fixSteam - 26 eventsItem Scroll Menu Visibility Fixbug fixMilestone
Fixed an issue where clients could not see item scroll menu due to inventory not being replicated at start.
SteamRevoke Penalties for AI Threatsbug fixMilestonePenalties are revoked if AI tries to threaten someone again (e.g., fake surrendering).
SteamSuspects Fake Surrender Multiple Times Fixbug fixMilestoneFixed suspects being able to fake surrender multiple times.
SteamFast Reload Magazines Maintain VelocitygameplayFast Reload magazines now maintain velocity from the animation.
SteamFake Surrender Use of Force Fixbug fixMilestoneFixed an issue where fake surrender exits would not count as authorized use of force.
SteamShortened Yell Reaction TimegameplayRequired yell reaction time before authorizing use of force has been shortened.
SteamDestroyable Doors Collision Fixbug fixMilestoneLowest chunks of destroyable doors now ignore pawn collision, potentially resolving AI getting stuck inside doors.
SteamDetonator Tactical Device SlotgameplayDetonator now appears in tactical device slot once all C2 has been used/placed.
SteamCivilian Response to YellinggameplayAdded civilian response to yelling outside of line of sight with a cooldown.
Steam'Bring Order to Chaos' Completion Criteriagameplay'Bring Order to Chaos' is only complete if all suspects are arrested or dead, excluding civilians.
SteamCamera Stuck in Mirror Gun Fixbug fixMilestoneFixed camera being stuck in mirror gun when dying while mirroring in full screen.
SteamKnife Fake Surrender Fixbug fixMilestoneFixed an issue where fake surrenders with a knife would not count as authorized use of force.
SteamUnjustified Force Fixbug fixMilestoneFixed an issue where a suspect drawing a weapon was considered unjustified when force was used.
SteamFake Surrender Exits Abort Fixbug fixMilestoneFixed new fake surrender exits not aborting when stunned.
SteamForce Authorized for Hesitating SuspectsgameplayIf a suspect is hesitating or fleeing with a weapon, force is authorized even after hearing a yell.
SteamLenient Surrender ChecksgameplayMade surrender checks more lenient for accidental shots fired as soon as an AI surrenders.
Steam - 55 eventsFixed crash when opening loadoutbug fixMilestoneSteamUpdated lobby clock occlusion simulationchanges
Now simulates occlusion when player is behind it.
SteamFixed Online Login crashbug fixMilestoneSteamOptimized Hotel and Lobby audio CPU footprintaudioSteamFixed bullet impact sounds for certain surfacesaudioSteamFixed SWAT getting stuck on 'Restrain' commandaiSteamFixed shotgun reloading issuebug fixShotgun was reloading one too many rounds when reloading from empty.
SteamUpdated automatic game search when server is fullnetworkSteamFixed crash when firing a projectile based weaponbug fixMilestoneIncludes pepperball gun, R7, etc.
SteamAdditional sound detailing to various locationsaudioSteamNew Meth Suspect and Civilian voicesaudioSteamFixed rare crash when opening the World Mapbug fixMilestoneSteamUpdated physics materials for various surfacesaudioSteamFixed loading screen crashbug fixMilestoneSteamFixed suspects exiting arrests issuebug fixMilestoneSuspects could sometimes exit arrests while being arrested by SWAT.
SteamAI and Stack Up points generated on modded mapsnew contentWorld generation on modded maps will now include AI and Stack Up points automatically.
SteamNew Map: Club (Early Blockout Phase)new contentSteamFixed C2 explosives spawning issuebug fixPlaced C2 explosives would spawn inside of some doors instead of on them.
SteamFixed incorrect SFX for certain propsaudioCertain props no longer cause incorrect SFX to play for level duration.
SteamFixed double evidence bagging with AI teammatesbug fixSteamRemoved sounds that shouldn't play in certain modeschangesSteamFixed CS Gas triggering off trapsbug fixSteamFixed AI holstering weapons issuebug fixSteamIncreased physics barrel mass and velocity thresholdchangesBarrel sounds should not play as often.
SteamNew weapons: G36C and BRN-180new contentG36C is a German 5.56 assault rifle; BRN-180 is a modern take on the classic AR-18.
SteamFixed spatialization of sounds on DealeraudioSteamMultiple crash fixesbug fixMilestoneSteamFixed metal doors sound issueaudioNow plays a sound when attempting to open a locked metal door.
SteamAI can now place trapsnew contentSteamFixed suspects reacting to player kicking a doorbug fixSteamChanged Speed Grip and Control Grip nameschangesSpeed Grip is now Angled Grip; Control Grip is now Vertical Grip.
SteamSupport for displaying modded maps on the World Mapnew contentModded maps will now be displayed in the Lobby.
SteamAdded Chinese localizationlocalizationSteamAdjusted certain footstep soundsaudioSteamUI and HUD font overhaului uxSteamFixed navmesh in shipping services areabug fixSteamFixed crash when reporting a suspectbug fixMilestoneSteam - 51 eventsFixed buzzer sound issue in lobbybug fix
Fixed buzzer sound playing when shooting the civilian target when timer was not running
SteamFixed trap cables simulation issuesbug fixFixed an issue where trap cables would not sometimes simulate properly
SteamRemoved performance profiler capture from settings menuperformanceMay have contributed to overall performance loss
SteamRemoved unauthorized penalty for knocked out AIaiSteamAdded main room radio tune to Gas in 4U Gas Stationnew contentSteamMultiple crash fixes for AIbug fixMilestoneSteamFixed evidence items recoverabilitybug fixFixed an issue where evidence items would not be recoverable if an evidence bag is covering the interaction point
SteamRemoved pawn interaction physics off incapacitated humansotherSteamPotential crash fix on host migrationbug fixMilestoneSteamTweak to combat loop on Dealer timelineaudioTweak to combat loop on Dealer timeline so string section is played slightly less often
SteamDisabled character interaction with physics itemsotherPhysics items (shells, grenades, taser doors, projectiles) now have character interaction disabled
SteamFixed hand shot while using FBI HRT ballistic shieldbug fixFixed an issue where the hand could be shot while using the FBI HRT ballistic shield
SteamFixed equipped player gear display on paper dollbug fixFixed an issue where equipped player gear would occasionally not display on paper doll
SteamAdded static TV sound source to bar in Wenderly Hills Hotelnew contentSteamFixed grenade release in low readybug fixFixed an issue where a grenade could be released whilst in low ready
SteamVarious networking fixes and improvementsbug fixSteamReduced AI firing time after breaking LoSaiReduced time AI can fire at player after breaking LoS from 2.5 seconds to 0.5 seconds
SteamFixed objective status sync issue on host migrationbug fixSteamSlight attenuation bump to C2 and beanbag shotgunaudioSteamFixed AI perception logic issuesbug fixFixed an issue where AI would not use their unalerted/alerted perception logic (only triggered by noise)
SteamRemoved hotel briefing audiootherSteamFBI HRT ballistic shield matches regular ballistic shield hitbox dimensionsgameplaySteamSpawn blood effects when hitting playersvisualsSteamFixed grenades going through geometrybug fixFixed an issue where grenades could sometimes go through geometry (walls, doors, etc)
SteamImproved replication performancenetworkMilestoneHosts should now have a considerable performance boost, especially in full lobbies
SteamPrevent severe mix blowout from certain weaponsaudioSteamUpdated Korean translationslocalizationSteamFixed pistol disappearing with shieldbug fixFixed pistol equipped with shield disappearing and reappearing on alternating frames
SteamFixed ATACR secondary tilt issue for SR16bug fixSteamIncreased SBR-300 damagebalance changeSteamFixed multiple sound sources not playing in Wenderly Hills Hotelbug fixSteamHide Supporter verification code if not a Supporterui uxSteamFixed coffee machine interaction issuesbug fixFixed multiple issues related to coffee machine interactions
SteamReduced suspects on Raid in Wenderly Hills Hotelbalance changeSteamRenamed SBR-300 to SBR-556balance changeSBR-300 renamed SBR-556 to accurately represent caliber
SteamRemoved outside AI spawns on Raid in 213 Park HomesotherSteamReduced AI unalerted sight range on meth in 213 Park Homesbalance changeSteamMultiple crash fixesbug fixMilestoneSteamIncreased weapon fire distance audibilityaudioWeapon fire can now be heard from a greater distance than before
SteamMultiple crash fixesbug fixSteamFixed light of sight check when kicking doorsbug fixSteam - 65 eventsHalved civilian moralebalance changeSteamStagger the initialization of the world over the full timenetwork
To help reduce bandwidth load when starting a level.
SteamAllow joining of servers using Find Sessions running different mods if checksum is turned offnetworkOption available in settings.
SteamNew features in 4U Gas StationworldAdjustments to certain Gas ambiences and overhaul of ambience volumes.
SteamFixed quit to main menu not going back to main menu if not a listen serverbug fixSteamMain Menu performance improvementsperformanceSteamSight swapping/toggling for new opticsnew contentSteamNew Bomb Threat Mode in Caesar's Cars DealershipworldSteamFixed mission select not working if two inputs were sent at the exact same timeui uxSteamWorld state saved from client perspective at the time of disconnectnetworkGetting you back into the game seamlessly.
SteamMK.16, reliably accurate 5.56 assault riflenew contentSteamAdded Discord Supporter Code in settingsquality of lifeFor Supporter server verification purposes.
SteamFixed crash on some GPUs running low settings on DX12bug fixSteamWorking Mirrorsnew contentSteamLower trap cut volumeaudioSteamAdded Korean, French, German and Czech translationslocalizationSteamSync movement for physics props placed in the worldnetworkSteamNew Raid Mode in 213 Park HomesworldSteamNew music tracks for Fast Food and Penthousenew contentSteamFixed issue where light/laser could fall out of sync if used outside of network relevancy rangebug fixSteamFixed frosted glass causing major performance hitsbug fixSteamFixed Optiwand mesh not appearing in Team View Cambug fixSteamAlarm trapsnew contentSteamNew Active Shooter Mode in Wenderly Hills HotelworldSteamNew Bomb Threat Mode in Port HokenworldSteamFree Look featurenew contentOption to activate through a hold or toggle with a wider horizontal range of movement.
SteamFixed broken lightmap UVsbug fixSteamFixed 'Finding Session' text not showing on the menuui uxSteamFixed 'Time Until Bomb Explodes' on Bomb Threat only showing for the hostbug fixSteamFixed bug that could cause the navmesh to break after using 'Shotgun and Clear' on a doorbug fixSteamGreatly optimized network performancenetworkSteamVivox Integrationnew contentSteamReduced VRAM usage by ~2GBperformanceSteamFixed being kicked when restarting the missionbug fixSteamBCM MK1, weapon skeleton exclusive to Supporter edition ownersnew contentNo statistical advantage over other 5.56 ARs currently in game.
SteamR7 Launcher, a magazine-fed customizable pepperball gunnew contentSteamChanged heal prompt to ‘Press F to Stop Bleeding’ui uxSteamAMD FidelityFX Super Resolution graphics optionnew contentSteamFixed SWAT executing 'Breach and Clear' command earlybug fixSteamReduced max Flashbangs and Stingers per player to 4balance changeSteamKorean text now uses Numan fontlocalizationSteamNew Raid Mode in Wenderly Hills HotelworldSteamAdded updated taser assets and updated taser shot / humaudioSteamFixed loadouts occasionally resettingbug fixSteamFixed several issues causing stalls when breaching and clearingbug fixSteamNew Hostage Rescue Mode in Wenderly Hills HotelworldSteamSignificantly improved Beanbag and Pepperball particle performanceperformanceEspecially when spammed in a small area.
SteamFixed issue where giving quick commands to different SWAT teams could have them execute on the wrong contextual databug fixE.g. previous door/location.
SteamNew features in 213 Park HomesworldSecond house opened up, added destructible lights, and ambient sounds.
SteamFixed occasionally not being able to join sessionsbug fixSteamFixed a rare bug causing you to get stuck on the loading screenbug fixSteamImplemented crouch animation for 'Paper Doll' health indicatorui uxSteamCrash reporter now displays a simple error messagequality of lifeIe. Crash, GPUCrash, Assert and the reason, if possible.
SteamFixed other SWAT appearing in truck for clientsbug fixSteamFixed bug that could cause the arrest target to teleportbug fixSteam