What changed in Ready or Not in 2022

589 updates · 61 main milestones · Jan 29, 2022 to Dec 20, 2022

  1. 11 events
    Fix double doors having gaps in Clubbug fix

    Fixed more double doors having gaps in between, allowing AI to see through them in the Club.

    Steam
    Add support for custom musicmodding

    Added support for custom music with a barebones template and customizable attributes.

    Steam
    Add support for custom soundsmodding

    Added support for custom sounds with options for 3D/2D sounds and looping.

    Steam
    Fix double doors having gaps in Hospitalbug fix

    Fixed more double doors having gaps in between, allowing AI to see through them in the Hospital.

    Steam
    Fix scores not saving and displayingbug fix

    Scores not saving and not displaying on the mission select screen and mission end screen fixed.

    Steam
    Fix OST issues on Data Centerbug fix

    Fixed issues where the OST wouldn't play in the right spot upon restarting in the Data Center.

    Steam
    Regenerated world data and cover points in Hotelworld

    World data and cover points regenerated in the Hotel.

    Steam
    Decrease evidence collection timebalance change

    Evidence collection time decreased by 10%.

    Steam
    Fix Belle Brady not spawning in Hotelbug fix

    Fixed issue where Belle Brady was not spawning in as an objective in the Hotel.

    Steam
    Fix SWAT sliding while prepping a grenadebug fix

    Fixed an issue where SWAT would slide while prepping a grenade to breach.

    Steam
    Improved arrest paired interaction transitionsgameplay

    Arrest paired interaction transitions and smoothness improved.

    Steam
  2. 16 events
    Grenade Launcher Projectile Detonation Updategameplay

    Grenade launcher projectile detonations will now not affect the user.

    Steam
    Fix SWAT Navigation Issues on Stairsbug fixMilestone

    Fixed SWAT unable to navigate on stairs leading down to the first floor.

    Steam
    Fix Unauthorized Force Penalty for Injured SWAT Officerbug fixMilestone

    Fixed rare instance of 'unauthorized force' penalty being given when civilians have injured a SWAT officer.

    Steam
    Lowered Surrender Bias of Club Shootersai

    Lowered surrender bias of Club Shooters.

    Steam
    Fix Unauthorized Force Penalty with CS Gasbug fixMilestone

    Fixed 'unauthorized force' penalty being given when using CS Gas on civilians.

    Steam
    Fix Grenade Launcher Killing Userbug fixMilestone

    Fixed grenade launcher projectiles killing the user.

    Steam
    Tweak to Amos Voll/Brixley Suicide Behaviorai

    Tweak to Amos Voll/Brixley suicide behavior.

    Steam
    Fix AI Sight Sensing Issuesbug fixMilestone

    Fixed AI not sight sensing the player when high up on separate floors.

    Steam
    Increased Suicide Chance for Club and Hospital Suspectsai

    Increased suicide chance to 35% on Club and Hospital.

    Steam
    Fix Club Doors Visibility Issuesbug fixMilestone

    Fixed club doors having gaps in between allowing AI to see through them.

    Steam
    Fix SWAT Following Command Issuesbug fixMilestone

    Fixed SWAT in some instances not following you, requiring a repeat of the ‘Fall In’ command.

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    Fix Inconsistent Suicide BehavioraiMilestone

    Fixed suicide not behaving consistently.

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    Fix Civilians Surrendering Automaticallybug fixMilestone

    Fixed civilians in some instances automatically surrendering with no SWAT around them.

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    Fix Incorrect Voice Assignment for Civilianbug fixMilestone

    Fixed incorrect female voice given to a male civilian.

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    Fix Suspects Exiting Surrender Near SWATbug fixMilestone

    Fixed suspects exiting surrender when next to SWAT.

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    Increased Hard Cover and Suppression Bias for Suspectsai

    Increased Hard Cover and Suppression combat move bias for Club and Hospital suspects.

    Steam
  3. 1 event
    Fix for Suspects Exiting Surrender Loopbug fix

    Resolved an issue where suspects would continuously exit the surrender state indefinitely.

    Steam
  4. 23 events
    Fix level name not displayed on mission end screenbug fix
    Steam
    Fix Active Shooter AI behaviorbug fix
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    Fix interaction icon on evidence itemsbug fix

    Fix interaction icon on evidence items not being attached to the gun sometimes.

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    Fix AI weapon lower animation after raising weaponbug fix
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    Fix civilians not moving to player spawn in Active Shooterbug fix
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    Fix 1P footstep sounds not playing on some surfacesaudio
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    Fix reverse impact physics when shooting at objectsbug fix
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    Fix hitch when mag checkingperformance
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    Fix meth suspects hesitating constantlybug fix
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    Allow saving scores in modded gamesgameplay
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    New steam launch option for save data and modsnew content

    Add new steam launch option to delete all save data and mods. Launching the game in a vanilla state

    Steam
    Increased surrender bias on various suspect archetypesai

    Increased surrender bias on various suspect archetypes to be less suicidal.

    Steam
    Updated ROE for unauthorized force penaltiesbalance changeMilestone

    Revoke 'unauthorized force' penalties given to the player if suspects continue to engage or when a suspect has taken someone hostage.

    Steam
    Fix unauthorized deadly force penalty on suspect surrenderbug fix
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    Tweak knife wielding meth suspects behaviorgameplay

    Tweak knife wielding meth suspects to not give up too easily.

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    Increase civilian morale in less lethal training areagameplay

    Increase civilian morale in less lethal training area so as to not surrender easily.

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    Fix no penalty for incapacitating a civilianbug fix
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    Removed film grain effectvisuals
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    Fix civilians not seeking out player when last alivebug fix
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    Fix SWAT killing stunned suspectsbug fix
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    Fix meth suspects only walking aroundbug fix
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    Fix suspects not playing weapon raise animationbug fix
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    Fix AI playing hit reactions after other animationsbug fix
    Steam
  5. 19 events
    Fix 'Unauthorized use of deadly force' penalty being given when a suspect is bleeding outbug fix
    Steam
    ROE bug fixes and improvementsgameplay

    Optimized ROE violations to reduce unnecessary penalties.

    Steam
    Fix M320 Flashbang not appearing in Loadout menubug fix
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    Fix SWAT being stuck on a few doors outsidebug fix
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    Fix TOC ROE violate voice line spambug fix
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    Fix death animation transition bugsbug fix

    Blending from incapacitation.

    Steam
    Adjusted bulletproof glass to be penetrable with bullets in Datacenterbalance change

    Prevents awkward encounters and gunfights with AI.

    Steam
    Potential fix for radio / TV sounds occasionally dropping outbug fix
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    Fix a few instances where AI could see through wallsbug fix

    Added visibility blocking volume to upper floor windows.

    Steam
    Minor tweaks to inside / outside EQ for rain in Agencyaudio
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    Fix AI in certain levels sight sensing through objectsai
    Steam
    Ignore visibility for some windows and blindsbug fix

    Fixes AI not seeing through windows.

    Steam
    Fix TOC not speaking for networked clientsbug fix
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    Increased TOC ROE Violate response delaygameplay
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    Replace MP7 reload start with updated pouch versionaudio
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    Lower rain volume slightly to better match visualsaudio
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    Lower rain volume slightly to better match visuals in Agencyaudio
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    Improved SBR300 full auto loopaudio
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    Fix certain sounds not triggering correctly on certain mapsbug fix
    Steam
  6. 32 events
    Five New Levels Addednew contentMilestone

    Agency, Data Center, Ridgeline, Hospital, Importer

    Steam
    Improved Death Animation to Ragdoll Transitionsother

    Eliminated transition popping in animations.

    Steam
    Fixed Missing FP Post-Process Effectsbug fix

    Fixed missing effects from spalling damage.

    Steam
    Bullet Penetration Values Reworkedother

    Improved consistency in bullet penetration mechanics.

    Steam
    Fixed C2 Charge Positioningbug fix

    C2 charge no longer incorrectly positions itself.

    Steam
    Rebuilt Civilian and Suspect AIaiMilestone

    AI now uses a mathematical system for decision-making.

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    New Factions System for AIai

    AI can have unique behaviors and faction leaders.

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    Objective Description Changegameplay

    Changed objective description from 'Arrest' to 'Apprehend' for certain targets.

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    Prevent Hosts from Being Kickednetwork

    Hosts can no longer be kicked from their own game.

    Steam
    Fixed Admin Menu Accessibilitybug fix

    Admin menu is now accessible.

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    Improved Lockpick Promptsquality of life

    Better position lockpick prompts on all doors.

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    Reworked Level Lighting to PBL Standardsvisuals

    All existing levels lighting has been reworked for realism.

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    Fixed Civilians Not Surrenderingai

    Civilians on Port can now surrender after compliance orders.

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    Fixed Respawn Movement Issuenetwork

    Clients can now move after respawning in the lobby.

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    Fixed Death Animation Blendingnetwork

    Fixed major popping/teleporting on high ping clients.

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    New Weapons AddedotherMilestone

    P90, MP7, SPC9, M11 Compact introduced.

    Steam
    Fixed Door Ramming Issuebug fix

    Players no longer ram open doors with their body.

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    Fixed AI Startling Too Often in Combatai

    Improved AI behavior in combat situations.

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    New Gore Effects Implementedgameplay

    Blood effects and head deformation added.

    Steam
    Added Scroll Box to Preset Dropdownui ux

    Handles long preset lists more efficiently.

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    Fixed AI Getting Stuck on Objectsai

    Fixed Gerard getting stuck on objects preventing movement.

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    Fixed T-Pose When Arresting Ragdolled AIai

    Fixed T-Pose occurring during arresting.

    Steam
    Added Arterial Bleeds Mechanicgameplay

    AI can now bleed from major arterial wounds.

    Steam
    Fixed Mirror Viewpoints Clippingbug fix

    Fixed clipping issues on some doors.

    Steam
    Updated Visual Effects for Gameplay-Related Lightsvisuals

    Muzzle flashes, flashlights, and other lights have been reworked.

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    Added Ammunition Spalling and Ricochetsgameplay

    New mechanics for bullets hitting steel surfaces.

    Steam
    Fixed Gerard's Ghillie Appearancebug fix

    Gerard's ghillie now appears correctly.

    Steam
    Incapacitation Mechanic Addedgameplay

    AI can now fall into incapacitation instead of dying outright.

    Steam
    Fixed Infinite Loop Crash in Loadout Menubug fix

    Fixed crash when setting slot count to zero.

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    Fixed Immediate Crash Opening Loadout Menubug fix

    Fixed STACK_OVERFLOW error when opening loadout menu.

    Steam
    Fixed SCAR Loadout Issuebug fix

    Players no longer spawn with the SCAR on Hotel regardless of loadout choice.

    Steam
    New Rathole System for AIai

    AI can evade players through vents and wall spaces.

    Steam
  7. 17 events
    Updated Sound Occlusionaudio

    Many sounds now occlude properly, enhancing audio realism.

    Steam
    Gore Effects Enhancedgameplay

    Improved blood effects and decals on AI.

    Steam
    New Ammunition Spalling and RicochetsgameplayMilestone

    New mechanics for ammunition spalling and ricochets based on surface type.

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    Introduction of Arterial BleedsgameplayMilestone

    AI can now suffer from arterial bleeds causing damage over time.

    Steam
    Map Analytics Feature Addedquality of life

    New feature to help identify gameplay issues through analytics.

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    Fixed Various AI and Gameplay Bugsbug fix

    Multiple bug fixes including issues with AI behavior and sound effects.

    Steam
    Hostage Taking MechanicaiMilestone

    Suspects can take hostages under certain conditions.

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    Reworked Level Lightingvisuals

    Entire re-work of all existing levels lighting to new PBL standards for realism.

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    Five New Levels Addednew contentMilestone

    New levels: Agency, Data Center, Ridgeline, Hospital, Importer.

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    Introduction of Factions SystemaiMilestone

    AI can have unique behaviors based on factions, affecting morale.

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    New Weapon and Level SFXaudio

    Tons of new sound effects for weapons and levels.

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    New Weapons AddedotherMilestone

    New weapons: P90, MP7, SPC9, M11 Compact.

    Steam
    Rebuilt Civilian and Suspect AIaiMilestone

    AI now uses a mathematical system for decision making, improving behavior.

    Steam
    Loadout UI Improvementsui ux

    Added scroll box to Preset dropdown and character limit for preset names.

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    Increased Damage for 7.62 and JHP Ammo Variantsbalance change

    Damage for 7.62 ammo variants and limb damage for JHP ammo variants increased.

    Steam
    AI Incapacitation MechanicgameplayMilestone

    AI can now fall into incapacitation instead of dying outright.

    Steam
    Updated Visual Effectsvisuals

    All visual effects like muzzle flashes and flashlights re-worked to fit PBL standards.

    Steam
  8. 1 event
    New Map: Importernew contentMilestone

    Introducing the new map 'Importer', playable in the next major update.

    Steam
  9. 3 events
    AI Improvements in DevelopmentaiMilestone

    Upcoming changes to AI behavior including movement, shooting, and engagement with players.

    Steam
    Adjustments to AI Weapon Handlinggameplay

    AI will have adjusted animations for weapon raising and aiming, requiring them to slow down for better shot placement.

    Steam
    Introduction of New Character Gerard Scottnew content

    Gerard Scott is introduced as the prime suspect in the upcoming level Ridgeline.

    Steam
  10. 1 event
    Fix for mod subscription delaysbug fix

    Addresses the delays when pressing buttons related to subscribing or unsubscribing to mods.

    Steam
  11. 3 events
    First Modding Competition Announcedmodding

    Winners will receive prizes, including permanent inclusion into the game.

    Steam
    Support for All .PAK ModsmoddingMilestone

    All mods in .PAK form now work, including guns, player skins, and AI tweaks.

    Steam
    Launch of mod.io IntegrationmoddingMilestone

    Users can now browse and download mods in-game using a new menu system.

    Steam
  12. 2 events
    Integration of mod.io for Modding SupportmoddingMilestone

    Ready or Not will integrate the mod.io platform, allowing users to download and manage mods directly in-game.

    Steam
    Initial Testing of Map Mods via mod.ionew content

    Currently testing the implementation of mod.io with map mods, with plans to extend compatibility to weapon and skin replacers.

    Steam
  13. 4 events
    Introduction of SPC SMGnew content

    The SPC is a new SMG with a high rate of fire of up to 1,100 rounds per minute.

    Steam
    MK18 Model Replacementnew content

    The MK18 replaces the legacy M4A1 model to maintain a consistent weapon look and feel.

    Steam
    Introduction of MP7 PDWnew content

    The MP7 is the first firearm in the PDW category, featuring armor piercing capabilities.

    Steam
    Addition of M11 Compactnew content

    The M11 Compact joins the roster as a reliable 9mm firearm used by law enforcement.

    Steam
  14. 4 events
    Howa Type 20 Modmodding

    Introduces the near-future service rifle for the JGSDF, adding a unique firearm to the game.

    Steam
    IWI Jericho 941 Modmodding

    Replaces the M9 with the iconic Jericho 941 handgun in-game.

    Steam
    G36C Full Carry Handle Modmodding

    A mod that adds a classic carry handle to the G36C, enhancing its aesthetic appeal.

    Steam
    SIG MCX Virtus Modmodding

    Upgrades the weapon platform from 9mm to 5.56, enhancing armor-piercing capabilities.

    Steam
  15. 1 event
    Introduction of New Level: Data Centernew contentMilestone

    A new level called Data Center is being developed, featuring a data storage facility with unique gameplay elements.

    Steam
  16. 3 events
    Overview of The Rowworld

    Description of The Row, a poor area in Los Suenos, detailing its environment and atmosphere.

    Steam
    Details on Brixley Talent Timeworld

    Description of Brixley Talent Time as a front for illegal activities, including sexual assault and financial abuse.

    Steam
    First Look at New Level: Agencynew content

    Introduction of a new level called Agency, featuring the character George Brixley.

    Steam
  17. 3 events
    Not So Convenient Map by TheLoafLordnew content

    A small convenience store map featuring tight corners and low hiding places, with Winter, Day, and Night variants.

    Steam
    Sky Tower Remaster by aerostaticnew content

    A recreation of a popular modded map featuring clean halls and armed raiders.

    Steam
    Forest House Map by RareKiwinew content

    A compact kill house map with hidden threats, requiring careful engagement.

    Steam
  18. 1 event
    First Look at New Map 'Coyote'new content

    An in-depth first look at the new map 'Coyote', featuring claustrophobic tunnels and hidden enemies.

    Steam
  19. 9 events
    Quick application of presets to AI officersui ux
    Steam
    Fix animation pop when AI is surrenderingai
    Steam
    Weapon attachment configurations persistenceui ux

    Weapon attachment configurations should now persist in their last state as intended.

    Steam
    Fix cover entry location calculationai

    Corrected issues leading to difficulties entering cover properly.

    Steam
    Fix suspects unable to enter cover in tight spacesai
    Steam
    Loadout item selection list orientation changeui ux

    The item selection list is now oriented vertically with an interactive scroll bar.

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    Full Loadout Presets enabledui ux

    Full Loadout Presets can now be selected and saved from the dropdown on the overview.

    Steam
    Fix suspects not entering cover consistentlyai

    Resolved issues with suspects always tracking their movement vector and/or last known enemy location.

    Steam
    Default loadout reset optionui ux

    The 'Default' option will reset the loadout and cannot be overwritten or deleted.

    Steam
  20. 6 events
    Introduction of Startle Mechanic for Suspectsai

    Suspects can now be startled, affecting their decision to flee, hesitate, surrender, or shoot.

    Steam
    Variety in Suspect Profiles and Abilitiesai

    Plans to introduce more variety in suspect profiles and abilities based on their roles.

    Steam
    Enhanced Suspect Gunplay Mechanicsai

    New states for weapon raising and aiming will improve readability during encounters.

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    Reworked AI Movement Speed and Reaction Timesai

    AI will have adjusted movement speeds and reaction times to create more believable encounters.

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    AI Behavior Stress Mechanic Introducedai

    AI behavior will now change based on player interaction, with stress levels affecting aggression.

    Steam
    Improved AI Navigation with Spline Pathsai

    AI will use spline paths for smoother movement around corners, enhancing realism.

    Steam
  21. 17 events
    Fix certain footstep foley volume not having anything assignedaudio
    Steam
    Various tweaks across environment audio for Methaudio
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    Minor timing tweaks in ADS eventsaudio
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    Assign phys mats to certain surfacesaudio
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    Various tweaks across environment audio for Gasaudio
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    Minor volume balancing for generic soundsaudio
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    Added Generic Sus Male 2 / 3 / 4 voice actingaudio
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    Reduce sound size for general HRTF presetaudio
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    Remove conditional redundancy in weapon firing loopaudio
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    Tweaked Penthouse AI with lower overall reaction timeai
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    Door transition overhaul for Gasaudio
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    Fix double spatialization on many footstep foley eventsaudio
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    Added Generic Civ Male 3 / 4 voice actingaudio
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    Re-render wood creak assets to remove popaudio
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    Tweaked AI's ability to sense targets through wallsai
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    Updated build to generate pak files based on levelsystem

    Makes updating more granular in terms of files downloaded

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    Door transition overhaul for Methaudio
    Steam
  22. 1 event
    Introduction of Ridgeline Mapnew contentMilestone

    First in-depth look at 'Ridgeline', a new cabin map filled with challenges and detail.

    Steam
  23. 69 events
    Additional sound detailingaudio
    Steam
    Armoured suspects react more severely to bullet impactsai
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    Renamed PFC9 to PC19gameplay
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    Multiple crash fixesbug fix
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    Bump volumes for certain SFXaudio
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    Added cloth wind SFX in Methaudio
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    Hotel lighting fixesvisuals
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    Overhaul for Fast Food OSTaudio

    Certain combat section won’t play for now.

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    Damage to neck bone now considered a headshotgameplay
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    Certain SFX now sound like they’re coming from the worldaudio
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    Added police radio SFX in Methaudio
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    Fix ammunition penetrating through suspects despite being blocked by armourgameplay
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    Fix SWAT AI not looking in the direction they are movingbug fix
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    Added cicadas around Valley levelaudio
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    Balanced SWAT footstep volumeaudio
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    Various optimizations in audioaudio
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    Fix shotgun ammunition penetration and armour durability damagegameplay
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    Fix metallic walking sounds on certain surfaces in hotelbug fix
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    General improvements to ambiance in fast foodaudio
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    Fix animation snapping issues related to coverbug fix
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    Potential fix for SWAT shotgun breaches not having SFXbug fix
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    Removed suppressor socket for Python Revolvergameplay
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    Fix SWAT footsteps not playing on certain surfacesbug fix
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    Created dedicated modding FMOD bankaudio
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    Added crowd SFX in Penthouseaudio
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    Player dirt footstep SFX improvedaudio
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    Fix arrested AI snapping back to cover posebug fix
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    General backend improvements to restaurant trackaudio
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    Added diegetic rap SFX in Methaudio
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    Fix exterior ambiance firing inside of main restaurantbug fix
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    Gas lighting fixesbug fix
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    Changes to suspects reactions when encountering a playerai
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    Placed certain SFX in the world for more immersive feelaudio
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    Changed breaching shotgun equip SFXaudio
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    Added tunnel pipes SFX in Methaudio
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    Fix ambiance popping when looped in hotelbug fix
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    Fix players walking through vending machines on gasbug fix
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    Potential fix for interior diegetic song being cut out by gunfire in Valleybug fix
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    Improved footstep directional audioaudio
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    Fix certain door not playing SFX when closedbug fix
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    Various improvements to reverbaudio
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    Reduced suspect damage tracking time from 5 seconds to 1 secondai
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    Fix AI getting stuck under some beds on Methbug fix
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    Localization updateslocalization
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    Fixes to arresting animationbug fix
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    Certain glass smashing sounds improved for directionalityaudio
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    Fix M320 Grenade Launcher sometimes killing the user firingbug fix
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    Added additional rumble layer to hotel exterioraudio
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    Fix NPC footsteps not playing on certain surfacesbug fix
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    Added feedback when door is unlocked using lockpick gunaudio
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    General improvements to ambiance in Valleyaudio
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    Fix bullets not penetrating through limbsgameplay
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    Fix buckshot spreadgameplay
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    General improvements to ambiance in Penthouseaudio
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    Fix certain explosion having excessive reverbbug fix
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    Restored exterior SFX in Valleyaudio
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    Fix supporter only items appearing unlocked for everyonebug fix
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    Fix plane sound being audible from the tunnels in Methbug fix
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    Fix suspects taking damage in cover not playing hit reaction animationbug fix
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    Improved sound reactions behind walls in Methaudio
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    General improvements to ambiance in hotelaudio
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    Potential fix for sound dropouts in Methbug fix
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    General improvements to ambiance in Methaudio
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    Incapacitated kill penalty buffed to -200 (was -15)balance change
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    Added additional diegetic trackaudio
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    Potential fix for certain SFX sounding delayedbug fix
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    Fix certain reverb activating a second reverbbug fix
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    Fix bug causing AI to get stuck arrestingbug fix
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    Fix excessive camera movement when shot with certain weaponsgameplay
    Steam
  24. 4 events
    MindJot Security Team Character Conceptsnew content

    Concept art for the MindJot security team, showcasing their professional appearance and advanced gear.

    Steam
    Introduction of George Brixley Characternew content

    First character spotlight featuring George Brixley, a prime suspect in the upcoming level of Agency.

    Steam
    Teaser for Unrevealed Charactersnew content

    Concept art for several unrevealed characters, hinting at their roles and themes.

    Steam
    New Update Announcement Processchanges

    Changes in how the community will be updated on upcoming patches to avoid delays.

    Steam
  25. 25 events
    New Armor Platesgameplay

    Small Arms Protective Insert plates added with varying protection levels.

    Steam
    New Tactical Movement Animationsai

    Tactical movement animations added for relevant AI.

    Steam
    Fixed Performance Issue in Loadout Menuperformance
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    New Whitebox Map: Relapsenew content

    Retaliating for the actions of the shooting, remnants of 'the Hand' go after the lone surviving active shooter.

    Steam
    New Whitebox Map: The Spidernew content

    SWAT deployed to serve a search warrant on the Brixley Talent Time to assist with investigations into an illicit pornography ring.

    Steam
    New Restrain Dead/Ragdoll AI Featuregameplay

    Players can now restrain dead or faking AI.

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    Destructible Propsnew content

    Various props can now be shot and destroyed.

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    New Cover Landmarks for AIai

    Suspect and Civilian AI can now take cover at certain objects.

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    Fix Ragdoll Inertiabug fix

    Ragdolls now have inertia when killed.

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    New Vehiclesnew content

    Multiple new vehicle types added with interactive features.

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    Tap-Switching Itemsquality of life

    Players can cycle through grenades by tapping the grenade key.

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    New Map: Valley of The Dollsnew content

    Out of whitebox into final art with future improvements planned.

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    New Map: Neon Tombnew content

    Out of whitebox into final art.

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    Improved Grenade Replication Performancenetwork
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    Fix Non-Lockable Doorsbug fix

    Fix issue where non-lockable doors would become locked.

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    Environmental Storytellingnew content

    Introduction of the world of Los Suenos into gameplay.

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    New Injured Movement Animation for AIai

    AI will limp away when injured below a certain health level.

    Steam
    New Whitebox Map: A Lethal Obsessionnew content

    A former USIA analyst has a warrant for his arrest over the suspected murder of five police officers.

    Steam
    Fix Roster Spawner AI Countbug fix

    Fix roster spawner not spawning the minimum required AI count.

    Steam
    Updated Flashlightsbalance change

    New flashlights are brighter with a wider cone.

    Steam
    Fix Infinite Loop Crashbug fix

    Fix infinite loop crash when spawning too many AI.

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    New Electronic Doorsgameplay

    Electronic doors with keycards added, triggering alarms if breached.

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    New LSPD SWAT Officer Variationsnew content

    New t-shirt and uniform variations added for SWAT officers.

    Steam
    New Car Materialsgraphics

    Cars now use a car paint shader for accurate reflections.

    Steam
    New Cloth Physicsnew content

    Curtains, beads, and plastic covers can now be interacted with.

    Steam
  26. 1 event
    Introduction of Data Center Levelnew content

    First look at Data Center, a new level in early development stages featuring a tech company raid.

    Steam
  27. 21 events
    New Suspect Dynamic Cover SystemaiMilestone

    Suspects can now utilize the environment for cover.

    Steam
    Improved Grenade Replication Performancenetwork
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    Fix for Roster Spawner Issuesbug fix

    Corrected AI count spawning issues.

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    Valley of The Dolls Map Releasednew contentMilestone

    New map introduced, moving from whitebox to final art.

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    Environmental Storytelling Introducednew content

    New elements added to enhance world-building.

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    Multiple Crash Fixesbug fix

    Various crash issues addressed.

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    New Gameplay Mechanics: Restrain Dead/Ragdoll AInew content

    Players can now restrain dead or faking AI.

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    Armor Plates Introducedbalance changeMilestone

    New armor plates added with varying levels of protection.

    Steam
    Neon Tomb Map Releasednew contentMilestone

    New club map introduced, moving from whitebox to final art.

    Steam
    New SWAT Uniform Variationsnew content

    New t-shirt and uniform variations added for SWAT officers.

    Steam
    New HUD Feature for Team Killsui ux

    Display who friendly fired/team killed when displaying the penalty.

    Steam
    New Cloth Physics Addednew content

    Cloth physics for curtains, beads, and plastic covers.

    Steam
    New Tactical Movement Animations for AIai

    Added tactical movement animations for relevant AI.

    Steam
    Improved AI Morale Logicai

    Civilian morale now has its own dedicated slot.

    Steam
    Fix for Non-Lockable Doorsbug fix

    Resolved issue where non-lockable doors became locked.

    Steam
    New Weapons AddedotherMilestone

    New weapons including B1301 HRT Entryman Shotgun and MP5A3.

    Steam
    Improved Flashlight Functionalityperformance

    New flashlights are brighter and have a wider cone.

    Steam
    Destructible Props Addednew content

    Various props can now be shot and destroyed.

    Steam
    New Vehicles Introducednew contentMilestone

    Multiple new vehicle types added with interactive features.

    Steam
    Three New Whitebox Maps Introducednew content

    New maps: Ridgeline, Hospital, and Agency.

    Steam
    Fix for Ragdoll Inertiabug fix

    Ragdolls now have inertia when killed.

    Steam
  28. 3 events
    New Map: Valley of the Dollsnew content

    A poolside party location with a dark secret waiting to be uncovered.

    Steam
    New Map: NEON Night Clubnew content

    A vibrant nightclub setting featuring pulsing lights and a chaotic atmosphere.

    Steam
    New Map: Penthousenew content

    An upscale penthouse featuring an abstract art gallery and themed sitting room.

    Steam
  29. 4 events
    Fairfax Residence Remake by bmatthew9342new content

    A faithful remake of the old SWAT 4 map, maintaining high levels of environmental storytelling.

    Steam
    In-Game Menu Mod by TheRareKiwimodding

    Offers users more granular control over their lobbies in both single and multiplayer, including a proto-server browser and mod management.

    Steam
    Old Wenderly Psych Hospital by WasabiPartynew content

    A map featuring claustrophobic corridors and a high density of both civilians and suspects, ideal for intense firefights.

    Steam
    ODST RONMOD by Sierra107modding

    A mod featuring a modern version of the ODST battle suit, including new voices and weapons like the M90 pump shotgun.

    Steam
  30. 2 events
    New Meth Suspectsnew content

    Introduction of a unique cast of characters for the Meth map, including a dozen new faces.

    Steam
    New Maps: Club and Valleynew content

    Improvements and details added to the existing maps, enhancing environmental storytelling.

    Steam
  31. 3 events
    Updated SWAT Models and Variantsnew content

    New variations of SWAT models have been added based on feedback from an experienced SWAT team member.

    Steam
    New Helmet Variations with IR Strobesnew content

    New helmet variations featuring functioning infrared strobes have been added.

    Steam
    Customization Options for SWAT Gearnew content

    Countless new kit options including uniform colors, vests, and helmets have been introduced.

    Steam
  32. 4 events
    Fast Food Level Update Previewnew content

    Sneak peek at the progress on the Fast Food test level.

    Steam
    Breaking News Map Releasednew content

    A new map featuring unique assets and a mix of close-quarters and open office spaces.

    Steam
    Pup SWAT Mod Releasednew content

    High quality character skins inspired by classic SWAT aesthetics.

    Steam
    Super-A Club Map Releasednew content

    A vibrant and colorful map featuring neon lights and private rooms.

    Steam
  33. 4 events
    Fixed grenade launching two projectiles for clientsbug fix
    Steam
    Fixed crash when using the ammo refill boxbug fix
    Steam
    Fixed multitool not removing traps properlybug fix
    Steam
    Gratr is now clientside onlybug fix
    Steam
  34. 72 events
    Compliant and fake surrendersaudio
    Steam
    Optimized first-person footstep soundsaudio
    Steam
    Added invisible wall to prevent players from getting stuck in certain external warehouse areaworld
    Steam
    Python snubnose gunshot now slightly different than non-snub gunshotaudio
    Steam
    Foley sounds for various SWAT and NPC actionsaudio
    Steam
    Swan no longer repeats certain linesbug fix
    Steam
    Fixed shotgun ammo inaccurate countingbug fix
    Steam
    Optimize certain soundsaudio
    Steam
    Gunshot stereo width is no longer as thin as Zack’s hairaudio
    Steam
    New Weapon Variants: MP5A3 and MP5A3/10MMnew content

    Introduction of two new variants of the MP5, featuring updated audio and more rail coverage for attachments.

    Steam
    Fixed SWAT AI becoming 'Injured' to CS gas when wearing a gas maskbug fix
    Steam
    SWAT Breachingaudio
    Steam
    Backend improvements to Meth musicbug fix
    Steam
    Volume balance across tons of soundsaudio
    Steam
    Implemented unused occluded traffic effect in parking garageworld
    Steam
    Added invisible wall to hostage rescue to prevent players from jumping out of mapworld
    Steam
    Fixed instances where pre-game music wouldn’t playbug fix
    Steam
    Team View is no longer tied to HUD visibilityui ux
    Steam
    Greatly improved player physics interaction against physics propsperformance
    Steam
    Fixed shotgun ammo UI displaybug fix
    Steam
    Changed and removed sounds to match updated visualsworld
    Steam
    SWAT footstep gear foley sound now plays slightly more oftenaudio
    Steam
    Increased sound size for all weapon foley to mitigate left / right channel switching if sound fires while player is moving mouseaudio
    Steam
    Fixed instance of incorrect ambience playing in certain areasbug fix
    Steam
    Massive amount of tweaks to existing sounds/ambiances across all game modesworld
    Steam
    Bomb vests for Suspects and Civilians in certain levels and scenariosai
    Steam
    M320 Launchers (Flashbang, Stinger and Gas)new content
    Steam
    Fixed instances where sprinklers on Bomb Threat game mode wouldn't all playbug fix
    Steam
    Knife attack audioaudio
    Steam
    Hotel now uses updated ambiance backendworld
    Steam
    Massive amount of tweaks to existing 3D sound sources across all game modesworld
    Steam
    Upper rooms music section now plays during upper rooms game modesaudio
    Steam
    Optimized/balanced most ambiancesworld
    Steam
    Optimized many events so they don’t continue playing even after stoppingaudio
    Steam
    Carry Arrested AIgameplay
    Steam
    Re-implemented second combat themeaudio
    Steam
    Paper doll UI showcases when you're carrying AIui ux
    Steam
    Physics props no longer affect player movementperformance
    Steam
    Fix for pepperball projectiles hanging in the air when firing at skybug fix
    Steam
    New Areas: Attic, Meth Lab, new rooms in tent houseworld
    Steam
    Increase stereo width for certain soundsworld
    Steam
    Shared death screams now added to all NPCsaudio
    Steam
    Player nameplates independent of HUD visibilityui ux
    Steam
    Team View optimizationsperformance
    Steam
    Fixed instances of SWAT steps being waaaaay too quietbug fix
    Steam
    Game music now fades out when inside and around the Auction roomworld
    Steam
    Increased melee bash rangebalance change
    Steam
    Fixed tons of instances where doors would incorrectly sound occluded on various maps and modesbug fix
    Steam
    Tweaks to certain step foliage soundsaudio
    Steam
    Fixed a performance issue with the significance manager causing hitches on certain mapsbug fix
    Steam
    Apply LFO to rain sound / rain on clothes to simulate rain gustsworld
    Steam
    Metal impacts now use shared metal impact sound for better audibility / consistencybug fix
    Steam
    No longer able to join co-op games in progressnetwork
    Steam
    Optimized certain gunshot tail layersaudio
    Steam
    Fixed instances of rain sounds continuing indoors on Portbug fix
    Steam
    Fixed instance of ambient tension not playing during certain combat outrobug fix
    Steam
    Game music fades to silence when close to rockin' stereo songworld
    Steam
    Fixed instance of incorrect ambiance playing on Barricaded Suspects spawnbug fix
    Steam
    Removed duplicate death sound from GenericSuspectMale voice batchbug fix
    Steam
    Fixed instances of incorrect impact sound being applied to various surfacesbug fix
    Steam
    Concept of Shotgun Trapsnew content

    Introduction of a new trap concept, the shotgun trap, which adds variety to the tools that suspects can use against players.

    Steam
    HUD optimizationsperformance
    Steam
    First-person dirt footstep sound sounds more like dirt nowaudio
    Steam
    Universal rifle draw / holster soundsaudio
    Steam
    Implemented 3 unused ambiances (Bar, Kitchen, Gym)world
    Steam
    Surface impacts now more pronounced in the overall mixaudio
    Steam
    Optimized bash soundaudio
    Steam
    M32A1 Launcher (Flashbang Rounds)new content
    Steam
    Slight adjustment to add reverb to certain areasworld
    Steam
    Game music now stays quiet until player is in certain areas on the first flooraudio
    Steam
    Fixed instances of bomb threat puddles not producing splishy splashy soundbug fix
    Steam
    Fixed instances of certain warehouse rooms not having reverbbug fix
    Steam
  35. 2 events
    NVIDIA Reflex Integrationnew content

    Added support for NVIDIA Reflex to improve responsiveness.

    Steam
    Unlimited Shotgun Ammo Fixbug fix

    Resolved an issue where players could have unlimited shotgun ammo.

    Steam
  36. 26 events
    Ragdoll Sleeping Fixbug fix

    Fix for ragdolls never sleeping.

    Steam
    Civilians Avoid Traps Againgameplay

    Civilians again avoid traps.

    Steam
    Item Scroll Menu Visibility Fixbug fixMilestone

    Fixed an issue where clients could not see item scroll menu due to inventory not being replicated at start.

    Steam
    Revoke Penalties for AI Threatsbug fixMilestone

    Penalties are revoked if AI tries to threaten someone again (e.g., fake surrendering).

    Steam
    Suspects Fake Surrender Multiple Times Fixbug fixMilestone

    Fixed suspects being able to fake surrender multiple times.

    Steam
    Canted Weapons Featuregameplay

    Any weapon can now be canted with the default keybind 'O'.

    Steam
    Fast Reload Magazines Maintain Velocitygameplay

    Fast Reload magazines now maintain velocity from the animation.

    Steam
    AI Health on Start Fixbug fixMilestone

    Fixed AI not always having correct health on start.

    Steam
    Knife Damage Applied to AIgameplay

    Knife damage is now applied to AI.

    Steam
    Bleed Audio on Death Fixbug fixMilestone

    Fixed bleed audio playing on death.

    Steam
    Fake Surrender Use of Force Fixbug fixMilestone

    Fixed an issue where fake surrender exits would not count as authorized use of force.

    Steam
    Shortened Yell Reaction Timegameplay

    Required yell reaction time before authorizing use of force has been shortened.

    Steam
    Destroyable Doors Collision Fixbug fixMilestone

    Lowest chunks of destroyable doors now ignore pawn collision, potentially resolving AI getting stuck inside doors.

    Steam
    Detonator Tactical Device Slotgameplay

    Detonator now appears in tactical device slot once all C2 has been used/placed.

    Steam
    Updated SWAT Engagement Rulesgameplay

    SWAT engagement rules have been updated.

    Steam
    Pepper Spray Morale Reductiongameplay

    Pepper spray now reduces morale.

    Steam
    Civilian Response to Yellinggameplay

    Added civilian response to yelling outside of line of sight with a cooldown.

    Steam
    Several Crashes Fixedbug fixMilestone

    Fixed several crashes.

    Steam
    Ragdoll Collision Sounds Fixbug fix

    Fix for ragdolls repeatedly playing collision sounds.

    Steam
    'Bring Order to Chaos' Completion Criteriagameplay

    'Bring Order to Chaos' is only complete if all suspects are arrested or dead, excluding civilians.

    Steam
    Camera Stuck in Mirror Gun Fixbug fixMilestone

    Fixed camera being stuck in mirror gun when dying while mirroring in full screen.

    Steam
    Knife Fake Surrender Fixbug fixMilestone

    Fixed an issue where fake surrenders with a knife would not count as authorized use of force.

    Steam
    Unjustified Force Fixbug fixMilestone

    Fixed an issue where a suspect drawing a weapon was considered unjustified when force was used.

    Steam
    Fake Surrender Exits Abort Fixbug fixMilestone

    Fixed new fake surrender exits not aborting when stunned.

    Steam
    Force Authorized for Hesitating Suspectsgameplay

    If a suspect is hesitating or fleeing with a weapon, force is authorized even after hearing a yell.

    Steam
    Lenient Surrender Checksgameplay

    Made surrender checks more lenient for accidental shots fired as soon as an AI surrenders.

    Steam
  37. 55 events
    Adjusted BCM MK1 recoil and damagebalance change

    Values adjusted to be the same as the SR16.

    Steam
    Fixed crash when opening loadoutbug fixMilestone
    Steam
    Knife wielding suspects addednew content

    Careful, these guys are sharp.

    Steam
    Updated lobby clock occlusion simulationchanges

    Now simulates occlusion when player is behind it.

    Steam
    Fixed Online Login crashbug fixMilestone
    Steam
    Optimized Hotel and Lobby audio CPU footprintaudio
    Steam
    Moved physics barrels to another roomchanges

    Barrels moved out of corridor.

    Steam
    Fixed bullet impact sounds for certain surfacesaudio
    Steam
    Fixed SWAT getting stuck on 'Restrain' commandai
    Steam
    Fixed shotgun reloading issuebug fix

    Shotgun was reloading one too many rounds when reloading from empty.

    Steam
    Updated automatic game search when server is fullnetwork
    Steam
    Fixed Port auction music playbackaudio

    Now only plays in the correct game mode.

    Steam
    Improved grenade de-sync fixesnetwork

    Includes improvements.

    Steam
    Fixed crash when firing a projectile based weaponbug fixMilestone

    Includes pepperball gun, R7, etc.

    Steam
    Additional sound detailing to various locationsaudio
    Steam
    New Meth Suspect and Civilian voicesaudio
    Steam
    Fixed rare crash when opening the World Mapbug fixMilestone
    Steam
    High quality lobby lighting adjustmentsui ux

    Lightmap adjustments on broken objects.

    Steam
    Updated physics materials for various surfacesaudio
    Steam
    Improved backend ambiance systemaudio

    Overhaul for multiple locations.

    Steam
    Fixed loading screen crashbug fixMilestone
    Steam
    Fixed suspects exiting arrests issuebug fixMilestone

    Suspects could sometimes exit arrests while being arrested by SWAT.

    Steam
    AI and Stack Up points generated on modded mapsnew content

    World generation on modded maps will now include AI and Stack Up points automatically.

    Steam
    Fixed hesitating AI movement issueai

    Hesitating AI would sometimes move (floating around).

    Steam
    New Map: Club (Early Blockout Phase)new content
    Steam
    Fixed C2 explosives spawning issuebug fix

    Placed C2 explosives would spawn inside of some doors instead of on them.

    Steam
    Fixed incorrect SFX for certain propsaudio

    Certain props no longer cause incorrect SFX to play for level duration.

    Steam
    Fixed Tasers not replicating magazinesbug fix

    From server to client post-reload.

    Steam
    Fixed double evidence bagging with AI teammatesbug fix
    Steam
    Removed sounds that shouldn't play in certain modeschanges
    Steam
    New Port track addedother

    Not final.

    Steam
    Fixed CS Gas triggering off trapsbug fix
    Steam
    Fixed AI holstering weapons issuebug fix
    Steam
    Increased physics barrel mass and velocity thresholdchanges

    Barrel sounds should not play as often.

    Steam
    New weapons: G36C and BRN-180new content

    G36C is a German 5.56 assault rifle; BRN-180 is a modern take on the classic AR-18.

    Steam
    Fixed incorrect sounds on Hotelaudio

    Certain sounds removed from incorrect modes.

    Steam
    Fixed looping sounds on Methaudio

    Certain sounds no longer pop when looped.

    Steam
    Improved dialogue during gunfireaudio

    Dialogue doesn't duck FP gun fire as much.

    Steam
    Fixed spatialization of sounds on Dealeraudio
    Steam
    Multiple crash fixesbug fixMilestone
    Steam
    Fixed metal doors sound issueaudio

    Now plays a sound when attempting to open a locked metal door.

    Steam
    AI can now place trapsnew content
    Steam
    Fixed suspects reacting to player kicking a doorbug fix
    Steam
    Changed Speed Grip and Control Grip nameschanges

    Speed Grip is now Angled Grip; Control Grip is now Vertical Grip.

    Steam
    Support for displaying modded maps on the World Mapnew content

    Modded maps will now be displayed in the Lobby.

    Steam
    Fixed possible crash with SWAT stack up orderaiMilestone

    When no SWAT are available.

    Steam
    Added Chinese localizationlocalization
    Steam
    New Club diagetic track addedother

    A bop.

    Steam
    Adjusted certain footstep soundsaudio
    Steam
    UI and HUD font overhaului ux
    Steam
    Volume tweaks for various ambiancesaudio

    For better balance.

    Steam
    Fixed navmesh in shipping services areabug fix
    Steam
    Fixed crash when reporting a suspectbug fixMilestone
    Steam
    New NVG toggle soundaudio

    Tacticool.

    Steam
    New Farm boiler room ambianceaudio

    I am scared.

    Steam
  38. 51 events
    Fixed buzzer sound issue in lobbybug fix

    Fixed buzzer sound playing when shooting the civilian target when timer was not running

    Steam
    Fixed trap cables simulation issuesbug fix

    Fixed an issue where trap cables would not sometimes simulate properly

    Steam
    Removed performance profiler capture from settings menuperformance

    May have contributed to overall performance loss

    Steam
    Removed unauthorized penalty for knocked out AIai
    Steam
    Added main room radio tune to Gas in 4U Gas Stationnew content
    Steam
    BCM MK1 fire rate adjustmentbalance change

    Now matches HK416’s fire rate

    Steam
    Multiple crash fixes for AIbug fixMilestone
    Steam
    Potential fix for items not equippingbug fix

    If said item’s class was not loaded

    Steam
    Fixed evidence items recoverabilitybug fix

    Fixed an issue where evidence items would not be recoverable if an evidence bag is covering the interaction point

    Steam
    Removed pawn interaction physics off incapacitated humansother
    Steam
    Fixed blocking volumes in 213 Park Homesbug fix

    Fixes falling into the void

    Steam
    Potential crash fix on host migrationbug fixMilestone
    Steam
    Tweak to combat loop on Dealer timelineaudio

    Tweak to combat loop on Dealer timeline so string section is played slightly less often

    Steam
    Disabled character interaction with physics itemsother

    Physics items (shells, grenades, taser doors, projectiles) now have character interaction disabled

    Steam
    Fixed hand shot while using FBI HRT ballistic shieldbug fix

    Fixed an issue where the hand could be shot while using the FBI HRT ballistic shield

    Steam
    Improved AI tick rate scalingperformance

    Scale relevant AI tick rate based on distance

    Steam
    Fixed equipped player gear display on paper dollbug fix

    Fixed an issue where equipped player gear would occasionally not display on paper doll

    Steam
    Added static TV sound source to bar in Wenderly Hills Hotelnew content
    Steam
    Fixed grenade release in low readybug fix

    Fixed an issue where a grenade could be released whilst in low ready

    Steam
    Various networking fixes and improvementsbug fix
    Steam
    Reduced AI firing time after breaking LoSai

    Reduced time AI can fire at player after breaking LoS from 2.5 seconds to 0.5 seconds

    Steam
    Fixed objective status sync issue on host migrationbug fix
    Steam
    Slight attenuation bump to C2 and beanbag shotgunaudio
    Steam
    Fixed AI perception logic issuesbug fix

    Fixed an issue where AI would not use their unalerted/alerted perception logic (only triggered by noise)

    Steam
    Removed hotel briefing audioother
    Steam
    FBI HRT ballistic shield matches regular ballistic shield hitbox dimensionsgameplay
    Steam
    Spawn blood effects when hitting playersvisuals
    Steam
    Fixed grenades going through geometrybug fix

    Fixed an issue where grenades could sometimes go through geometry (walls, doors, etc)

    Steam
    Fixed interaction issuesbug fix

    Fixed an issue where interaction would not work sometimes

    Steam
    Fixed MP5 sound issuesbug fix

    Fixed MP5 mag in and mag out using wrong sounds

    Steam
    Fixed SWAT masks sound issuebug fix

    Fixed SWAT masks not sounding muffled

    Steam
    Improved replication performancenetworkMilestone

    Hosts should now have a considerable performance boost, especially in full lobbies

    Steam
    Prevent severe mix blowout from certain weaponsaudio
    Steam
    Updated Korean translationslocalization
    Steam
    Fixed pistol disappearing with shieldbug fix

    Fixed pistol equipped with shield disappearing and reappearing on alternating frames

    Steam
    Lock Roll and Pitch rotation for charactersgameplay

    Fixes titled character bug

    Steam
    Fixed NVG offset on helmetbug fix

    Fixes floating headwear

    Steam
    Fixed ATACR secondary tilt issue for SR16bug fix
    Steam
    Increased SBR-300 damagebalance change
    Steam
    Improved AI line of sight checksai

    To reduce instances of AI seeing their enemies through walls

    Steam
    Fixed multiple sound sources not playing in Wenderly Hills Hotelbug fix
    Steam
    Hide Supporter verification code if not a Supporterui ux
    Steam
    Fixed coffee machine interaction issuesbug fix

    Fixed multiple issues related to coffee machine interactions

    Steam
    Reduced suspects on Raid in Wenderly Hills Hotelbalance change
    Steam
    Renamed SBR-300 to SBR-556balance change

    SBR-300 renamed SBR-556 to accurately represent caliber

    Steam
    Removed outside AI spawns on Raid in 213 Park Homesother
    Steam
    Reduced AI unalerted sight range on meth in 213 Park Homesbalance change
    Steam
    Multiple crash fixesbug fixMilestone
    Steam
    Increased weapon fire distance audibilityaudio

    Weapon fire can now be heard from a greater distance than before

    Steam
    Multiple crash fixesbug fix
    Steam
    Fixed light of sight check when kicking doorsbug fix
    Steam
  39. 65 events
    Halved civilian moralebalance change
    Steam
    Stagger the initialization of the world over the full timenetwork

    To help reduce bandwidth load when starting a level.

    Steam
    Allow joining of servers using Find Sessions running different mods if checksum is turned offnetwork

    Option available in settings.

    Steam
    New features in 4U Gas Stationworld

    Adjustments to certain Gas ambiences and overhaul of ambience volumes.

    Steam
    Fixed quit to main menu not going back to main menu if not a listen serverbug fix
    Steam
    Main Menu performance improvementsperformance
    Steam
    Sight swapping/toggling for new opticsnew content
    Steam
    New Bomb Threat Mode in Caesar's Cars Dealershipworld
    Steam
    Fixed mission select not working if two inputs were sent at the exact same timeui ux
    Steam
    World state saved from client perspective at the time of disconnectnetwork

    Getting you back into the game seamlessly.

    Steam
    MK.16, reliably accurate 5.56 assault riflenew content
    Steam
    Added Discord Supporter Code in settingsquality of life

    For Supporter server verification purposes.

    Steam
    Fixed crash on some GPUs running low settings on DX12bug fix
    Steam
    Fixed stinger post process effects severely affecting game performancebug fix

    By ~50%.

    Steam
    Working Mirrorsnew content
    Steam
    Lower trap cut volumeaudio
    Steam
    Added Korean, French, German and Czech translationslocalization
    Steam
    Sync movement for physics props placed in the worldnetwork
    Steam
    New Raid Mode in 213 Park Homesworld
    Steam
    New music tracks for Fast Food and Penthousenew content
    Steam
    Fixed issue where light/laser could fall out of sync if used outside of network relevancy rangebug fix
    Steam
    Fixed frosted glass causing major performance hitsbug fix
    Steam
    Fixed Optiwand mesh not appearing in Team View Cambug fix
    Steam
    Alarm trapsnew content
    Steam
    New Active Shooter Mode in Wenderly Hills Hotelworld
    Steam
    Added 3 Test Maps: Valley, Fast Food and Penthousenew content

    Heavily WIP!

    Steam
    New Bomb Threat Mode in Port Hokenworld
    Steam
    Free Look featurenew content

    Option to activate through a hold or toggle with a wider horizontal range of movement.

    Steam
    Fixed broken lightmap UVsbug fix
    Steam
    Fixed 'Finding Session' text not showing on the menuui ux
    Steam
    Fixed 'Time Until Bomb Explodes' on Bomb Threat only showing for the hostbug fix
    Steam
    Start match time reduced to 10 secondsbalance change

    Previously 20 seconds.

    Steam
    Fixed bug that could cause the navmesh to break after using 'Shotgun and Clear' on a doorbug fix
    Steam
    New features in Port Hokenworld

    Added creepy auction music and blocking volume to certain area.

    Steam
    Greatly optimized network performancenetwork
    Steam
    Vivox Integrationnew content
    Steam
    Reduced VRAM usage by ~2GBperformance
    Steam
    Fixed being kicked when restarting the missionbug fix
    Steam
    Fixed team view cam sometimes going to pre-mission planning levelbug fix

    Viewing SWAT truck.

    Steam
    Removed loading screen percentage when going back to main menuui ux

    As it's a blocking load.

    Steam
    Fixed rare bug where trap wires would look incorrectbug fix

    When doors were fully opened.

    Steam
    BCM MK1, weapon skeleton exclusive to Supporter edition ownersnew content

    No statistical advantage over other 5.56 ARs currently in game.

    Steam
    R7 Launcher, a magazine-fed customizable pepperball gunnew content
    Steam
    Changed heal prompt to ‘Press F to Stop Bleeding’ui ux
    Steam
    AMD FidelityFX Super Resolution graphics optionnew content
    Steam
    SLR 47, modernized Eastern carbinenew content

    Boasting compactness and power.

    Steam
    Fixed SWAT executing 'Breach and Clear' command earlybug fix
    Steam
    Reduced max Flashbangs and Stingers per player to 4balance change
    Steam
    Host Migration featurenetwork

    Only attempt migration on Connection Lost or Connection Timeout.

    Steam
    Korean text now uses Numan fontlocalization
    Steam
    New Raid Mode in Wenderly Hills Hotelworld
    Steam
    Added updated taser assets and updated taser shot / humaudio
    Steam
    Fixed loadouts occasionally resettingbug fix
    Steam
    Fixed several issues causing stalls when breaching and clearingbug fix
    Steam
    New Hostage Rescue Mode in Wenderly Hills Hotelworld
    Steam
    Significantly improved Beanbag and Pepperball particle performanceperformance

    Especially when spammed in a small area.

    Steam
    Fixed issue where giving quick commands to different SWAT teams could have them execute on the wrong contextual databug fix

    E.g. previous door/location.

    Steam
    New features in 213 Park Homesworld

    Second house opened up, added destructible lights, and ambient sounds.

    Steam
    Added Performance Profilerperformance

    To capture and send performance issues to VOID.

    Steam
    Fixed occasionally not being able to join sessionsbug fix
    Steam
    Fixed a rare bug causing you to get stuck on the loading screenbug fix
    Steam
    Implemented crouch animation for 'Paper Doll' health indicatorui ux
    Steam
    Crash reporter now displays a simple error messagequality of life

    Ie. Crash, GPUCrash, Assert and the reason, if possible.

    Steam
    Fixed other SWAT appearing in truck for clientsbug fix
    Steam
    Fixed bug that could cause the arrest target to teleportbug fix
    Steam