What changed in RUNNING WITH RIFLES in 2014
559 updates · 7 main milestones · Mar 20, 2014 to Dec 19, 2014
- 36 eventsMatch Restart Fixbug fix
If game is saved & quit after losing a map, the match now restarts when continuing.
SteamVehicle Parameter for Driver Only AddedgameplayAdded vehicle parameter designated_squad_as_driver_only, defaults to 1.
SteamFaction Specific Vehicles Addednew contentFaction specific jeeps, APCs, and tanks have been introduced.
SteamFinal Mission Extraction Marker TweakedgameplaySteamVehicle Parameter for Soldier Leave RequestmoddingAdded vehicle parameter allow_character_leave_request to deny pulling out soldiers from specific vehicles.
SteamMatch Restart on Save & QuitgameplayIf the game is saved & quit after losing a map, the match now restarts when continuing.
SteamVehicle Parameter for Character Leave Request AddedmoddingAdded vehicle parameter allow_character_leave_request to deny pulling out soldiers from specific vehicles.
SteamGround Item Inspection FixotherItems on ground are no longer inspected when in vehicle, water, not ground, or dead.
SteamXML Command for Soldier Objective AddedmoddingAdded XML command to set soldier objective and move target.
SteamMouse Sensitivity Range Increasedui uxSteamDesignated Combat Vehicle Protector Support AddedaiBasic support for designated combat vehicle protector using normal combat driving logic.
SteamPromotion and Achievement Sounds AddedaudioNew sounds for promotions and achievements have been added.
SteamBlast Damage Multiplier AddedmoddingCharacter experience_blasts_multiplied to cause blast damage times blast results against characters.
SteamFinal Mission Map AddedgameplayMilestoneFinal mission 2 map added for the campaign, not for online invasion.
SteamPromotion and Achievement Sounds AddedaudioSteamXML Command for Soldier Objective AddedmoddingAdded XML command to set soldier objective and move target.
SteamShooting After Dying Fixbug fixFixed not being able to shoot sometimes after dying with inventory open.
SteamFinal Mission Map AddedgameplayFinal mission 2 map added for campaign, not for online invasion.
SteamSurface Effect Saving/Loading TweakedchangesTweaked how surface effect is saved/loaded in regards to loading screen alt-tabbing in fullscreen and default matches.
SteamFaction Specific Vehicles Addednew contentFaction specific jeeps, APCs, and tanks have been added.
SteamLinux Scripting Component ImprovedperformanceChanged how the scripting component connects to RWR for better performance on Linux.
SteamBlast Damage Multiplier AddedmoddingCharacter experience_blasts_multiplied to cause blast damage times blast results against characters.
SteamMore Hotkey Slots AddedhotbarSteamDesignated Combat Vehicle Protector SupportaiBasic support for designated combat vehicle protector added; uses normal combat driving logic.
SteamInspection Issue in Vehicles Fixedui uxItems on ground are no longer inspected when in vehicle, water, not ground, or dead.
SteamSurface Effect Saving TweakedperformanceTweaked how surface effect is saved/loaded in regards to loading screen alt-tabbing in fullscreen and default matches.
SteamShooting Issue After Dying Fixedbug fixFixed not being able to shoot sometimes after dying with inventory open.
Steam - 80 eventsVigil Island tweaksotherSteamFixed preventing throwing grenades at skydiving enemiesaiSteamImproved item collision with vehicle boxesotherSteamSmoother soundtrack fading during game updatesaudioSteamImproved item collision with vehicle collision boxesotherSteamTOW resource addedotherSteamAdded static_object specs for destructible objectsother
Allows creating different sorts of destructible objects, like crates
SteamKeepsake Bay ladder fixesotherSteamFixed preventing throwing grenades at skydiving enemiesaiSteamFinal map set to start at night timeotherSteamFriendly territory enemy vehicle spotting enabledotherSteamAdded static_object specs for destructible objectsotherAllows creating different sorts of destructible objects, like crates.
SteamEnemy weapon delivery counts live over map changesotherSteamVigil Island tweaksotherSteamVehicle navigation tweaksaiSteamLoot crates placed in most mapsotherSteamWeapon drop or swap updates underlying pose/animationotherSteamClick to respawn hint shows only after respawn timer expiresotherSteamKeepsake Bay ladder fixesotherSteamFixed leaking backpack visualotherSteamImproved surface effect performanceotherSteamTeddy hunt crate auto-spotted for both factionsotherCrate is visible on the map when it spawns.
SteamCompleting last map loops back to first with countdownotherSteamIncreased space margin for deployment buildingotherSteamWeapon shot sounds tweakedaudioSteamEnemy weapon delivery counts live over map changesotherSteamMajor and Lieutenant Colonel images exchangedotherSteamInitial Rattlesnake Crescent adaptation for minimodesotherSteamFixed some corner humpingaiSteamMajor and Lieutenant Colonel images exchangedotherSteamVehicle navigation tweaksaiSteamFriendly territory enemy vehicle spotting enabledotherSteamWeapon shot sounds tweakedaudioSteamFixed leaking backpack visualotherSteamTOW resource addedotherSteamCompleting last map loops back to first with countdownotherSteamImproved surface effect performanceotherSteamFixed 4:3 video mode menu layout issuesui uxSteamNo longer throws grenades at enemies in wateraiSteamWeapon drop or swap updates underlying pose/animationotherSteamFixed vehicle entry behavior for large squadsaiSteamImproved vehicle entry behavior for large squadsaiGuys left without seats no longer hump the vehicle while others enter.
SteamRemoved double countdown at playlist endotherSteamJoin friend's game support addednetworkSteamFixed 4:3 video mode menu layout issuesui uxSteamIncreased space margin for deployment buildingotherSteamMoorland Trenches Suburbs spawn points restoredotherSteamRemoved double countdown at playlist endotherSteamSmoother soundtrack fading during updatesaudioSteamMoorland Trenches Suburbs spawn points restoredotherSteamFixed some corner humpingaiSteamLoot crates placed in most mapsotherSteamJoin friend's game support addednetworkSteamNo longer throws grenades at enemies in wateraiSteamClick to respawn hint shows only when timer expiredotherSteamFinal map set to start at night timeotherSteamInitial Rattlesnake Crescent adaptation for minimodesotherSteam - 17 eventsSandbags HP Adjustmentbalance change
Sandbags now have 165 HP, allowing them to sustain 2 impact grenade hits.
SteamCommander Proximity Demand CheckingaiCommander now checks proximity when assigning soldiers to defense, improving reinforcement assignments.
SteamAdjusted Grenade Damagebalance changeImpact grenades damage reduced from 100 to 80; normal hand grenades from 40 to 30.
SteamFixed C4 Key Helper Displaybug fixC4 key helper now correctly shows for the player's own C4 instead of others' when hovering.
SteamCommander Proximity Demand CheckingaiCommander now checks proximity when assigning soldiers to defense, improving reinforcement assignments.
SteamSandbags HP Adjustedbalance changeSandbags now have 165 HP, allowing them to sustain 2 impact grenade hits.
SteamNormal Hand Grenade Damage Reducedbalance changeNormal hand grenades now deal 30 damage (down from 40).
SteamC4 Key Helper Fixedbug fixFixed the C4 key helper shown for other people's C4 when hovering over a deployed C4.
Steam - 14 eventsFixed leaky create account/login panelbug fixSteamAdded KOTH timer display to HUDui ux
King of the Hill timer display added, along with minimodes timers.
SteamMinor tweaks in Moorland Trenches for minimodesworldSteamFixed double winner report in minimodesbug fixSteamMinor tweaks in deathmatch items/mapsgameplaySome minor tweaks with items/maps based on unifying work done for 0.98.5.
SteamDecreased overpacked speed modifierbalance changeThe overpacked speed modifier has been decreased and exposed.
SteamFixed double winner report in minimodesbug fixSteamIncreased spawnpoints in deathmatch mapworldSpawnpoints increased in the map used for deathmatch, along with some minor tweaks.
SteamDecreased overpacked speed modifierbalance changeThe overpacked speed modifier has been decreased and exposed.
SteamFixed leaky create account / login panelbug fixSteamMinor tweaks in deathmatch items/mapsgameplaySome minor tweaks made to items and maps in deathmatch.
SteamMinor tweaks in Moorland Trenches for minimodesgameplaySteamIncreased spawnpoints in deathmatch mapgameplaySpawnpoints increased in the map used for deathmatch.
SteamAdded KOTH timer display to HUDui uxKing of the Hill timer display added, minimodes timers also show.
Steam - 38 eventsRemoved Capacity Increasing Vehiclesgameplay
Removed capacity increasing vehicles from neutral faction to prevent issues in the final map.
SteamShow Team Scores in Play View for Minimodesui uxHUD now shows team scores in play view for minimodes.
SteamJoin Menu Login/Create Account Panel Addedui uxJoin menu now includes a login/create account panel.
SteamFixed Vehicle Orientation IssuenetworkFixed vehicle shown in incorrect orientation briefly initially.
SteamMajor Structural Changes with ScriptssystemMajor structural changes with scripts; use start_*.php entry scripts to start gamemodes.
SteamFixed Command Line Server Address and Portbug fixFixed command line server address and port to use correct settings, pre-fills username and password digest if available.
SteamDriver Shouts 'Get Out of Way'aiDriver now shouts 'get out of way' when someone's in front of the vehicle in speed.
SteamMajor Structural Changes with ScriptssystemMajor structural changes with scripts; use start_*.php entry scripts to start gamemodes.
SteamFixed Command Line Server Address and PortsystemFixed command line server address and port to use correct settings, pre-fills username and password digest if available.
SteamCustom Hotkeys in Custom Map ConfigsmoddingServers can now provide custom hotkeys in custom map configs, similar syntax as with custom hotkeys.
SteamJoin Menu Login/Create Account Panel Addedui uxJoin menu now includes login/create account panel.
SteamNew Experimental PvP(vE) Game ModegameplayNew experimental PvP(vE) focused game mode with short objective based scenarios, currently known as minimodes.
SteamBullets No Longer Go Through Shieldsbalance changeIn all vs all deathmatch, bullets no longer go through shields.
SteamCustom Hotkeys in Custom Map ConfigsmoddingServers can now provide custom hotkeys in custom map configs, similar syntax as with custom hotkeys.
SteamFixed Stats View for Non-16:9 Video Modesui uxFixed stats view/log for other than 16:9 video modes.
SteamBullets No Longer Go Through Shieldsbalance changeIn all vs all deathmatch, bullets no longer go through shields.
SteamShow Team Scores in Play View for Minimodesui uxHUD now shows team scores in play view for minimodes.
SteamServer Related Settings Provided as Example FilessystemVarious server related settings are now provided as *.example.php files in the RWR package.
SteamNew Experimental PvP Game ModegameplayIntroduced new experimental PvP(vE) focused game mode with short objective based scenarios, currently known as minimodes.
SteamGeoInfo.xml Usage on Windows Serversnetworkgeoinfo.xml is now also used on Windows dedicated servers, if the file exists.
SteamUnlockable Primary Weapons Changedbalance changeSome unlockable primary weapons changed to respawnable.
SteamFix for Last Base Spawn Pointsbug fixFix attempt made at last base having no spawn points and match not ending when countdown ends.
SteamFixed Stats View for Non 16:9 Video Modesui uxFixed stats view/log for video modes other than 16:9.
SteamGeoinfo.xml Usage on Windows ServersnetworkGeoinfo.xml is now also used on Windows dedicated servers, if the file exists.
SteamTaxi Requests Handling Changedbalance changeIn all vs all deathmatch, 'taxi' requests are no longer handled with shooting at a vehicle.
SteamTaxi Requests Handling Changedbalance changeIn all vs all deathmatch, 'taxi' requests are no longer handled with shooting at a vehicle.
SteamServer Related Settings Provided as Example FilessystemVarious server related settings are now provided as *.example.php files in the RWR package.
SteamDriver Shouts 'Get Out of Way'aiDriver now shouts 'get out of way' when someone's in front of the vehicle in speed.
SteamFixed Vehicle Orientation on JoinnetworkFixed vehicle shown in incorrect orientation briefly initially.
SteamFixed Last Base Spawn Points Issuebug fixAttempt made to fix last base having no spawn points and match not ending when countdown ends.
SteamRemoved Capacity Increasing VehiclesgameplayRemoved capacity increasing vehicles from neutral faction to prevent issues in the final map.
SteamUnlockable Primary Weapons Changed to Respawnablebalance changeSome unlockable primary weapons changed to respawnable.
Steam - 147 eventsPlayer markers redesignedvisualsSteamImproved arm orientation handling in animationsvisualsSteamDetectability factors added in character specificationmoddingSteamRemoved neutral faction reportsgameplaySteamAI can now attempt to dive to safety from grenadesaiSteamOptimized non-NVIDIA + OpenGL character renderingperformanceSteamAdded sorting functionality to stats viewui uxSteamFixed squad size not reaching maximum valuegameplaySteamFixed online vehicle locking bugsgameplaySteamAdded active property for commander AI commandmoddingSteamMatched valuable item icon style with other itemsvisualsSteamExposed AI parameters for fire_open_min_time and using_covermoddingSteamValuable item icon style matched with rest of itemsvisualsSteamFixed radio chat messages popup issueui uxSteamNon-NVIDIA + OpenGL character rendering optimizedperformanceSteamFixed weapon duplication issue on loading savebug fixMilestoneSteamFixed bot turning behavior when not seeing enemyaiSteamAdded soldier/commander head icons for radio bubblesvisualsSteamRedesigned player markersvisualsSteamFixed bots not remembering where shot from when beyond sight rangeaiSteamAdded racing mod map and assetsnew contentSteamFixed squad size not reaching maximum value when cappedgameplaySteamTracker ranks now require delivering hidden cargo pickupsotherSteamRemoved remote detonable grenades near respawning vehiclesgameplaySteamAdded time_to_live_out_in_the_open parameter for itemsmoddingSteamAdded backpack_weight_capacity modifier for vestsmodding
Could enable arsenal mode with a rare vest.
SteamBase capture now gives XP rewardotherSteamPromotion gives bigger RP rewardotherSteamAdded squad player and Steam friend markersvisualsSteam2 new (rare) weapons addednew contentMilestoneSteamSquad chat filter option addedotherSteamFixed enemy anti-air emplacement not prohibiting usage of air dropsgameplaySteamQuick matches can now start a script at match startmoddingEnables features like cargo truck deliveries.
SteamFixed online bugs with vehicles utilizing lockinggameplaySteamSquad player and Steam friend player markers addedvisualsSteamLast maps in campaign are less friendly-nerfedotherSteamSide base capture gives slightly bigger XP and RP rewardsotherSteamSurrendered enemies no longer show as battle alertgameplaySteamFixed enemy faction indices randomization on savegame loadgameplaySteamMac compatibility improvements addedotherSteamRacing mod map and assets addednew contentSteamAdded 1st final battle mapnew contentMilestoneSteamAdded final battle unlocking support in campaigngameplaySteamAI can now dive to safety from grenadesaiSteamSquad chat key addedotherSteamAdded backpack_weight_capacity modifier for vestsmoddingCould have a rare vest that enables arsenal mode
SteamNew valuable items addednew contentSteamRemoved neutral faction reportsotherSteamFixed bot turning behavior when not seeing enemyaiSteamPromotion gives slightly bigger RP rewardotherSteamLadders now have backside visualsotherSteamExposed AI parameters for cover usagemoddingSteamUnaffordable items in armory are no longer draggablequality of lifeSteamUpdate_base XML command added for controlling base ownership from scriptmoddingSteamSavegame loading handles vehicles properly nowotherSteamPause functionality added (SP only)otherSteamDifferent cursor in inventory for hovering over draggable items addedotherSteamFirst maps in campaign are less friendly-boostedotherSteamFinal battle unlocking support addedotherSteamCampaign and quick matches save with different names by defaultotherSteamBases now have a new field 'key' for faction starting basesmoddingSteamAdded update_base XML command for base ownership controlmoddingSteamFixed last base capture timer restart buggameplaySteamFixed enemy anti-air emplacement usage with air dropsgameplaySteamWounded soldiers no longer contribute to capture forcegameplaySteamMenu music and ambient sound FX volume controls addedotherSteamFixed last base capture timer restart buggameplaySteamCalls are now reported to script for call-action bindingsmoddingSteamAdded detectability modifier for vestsmoddingSteamSoldier/commander head icons for radio bubbles addedvisualsSteamCampaign and quick matches save with different namesquality of lifeSteamBase capture now gives XP rewardotherSteamAdded error message event bubbles in menuui uxSteamDefault squad config parameter added for charactermoddingSteamServer mode tag field addedotherSteamOption to fade out speech bubbles when hovered over with mouseotherSteamDrop_count_factor_on_death parameter added for weapons and itemsmoddingSteamFixed online profiles not saved at map changeotherSteamSupport for resolving the origin item from transform chain addedgameplayAllows respawn with the original item
SteamPossibility to pick initial commands from a user defined file addedotherNo range checks, start that 10k AI match if you want
SteamWounded soldiers no longer contribute to capture forcegameplaySteamAdded squad chat filter optionui uxSteamImproved vehicle-vehicle collision handlinggameplaySteamAdded drop_count_factor_on_death parameter for itemsmoddingSteamAdded initial commands selection from user-defined file in quickmatchgameplayNo range checks, start large AI matches if desired.
SteamRadio chat messages no longer popup in chatlog/statsviewotherSteamFixed occasional guarding AI duck dance bugaiSteamFixed occasional guarding AI duck dance bugaiSteamSavegame loading handles vehicles properlyquality of lifeSteamFixed saving without weapon duplicating raresotherSteam1st final battle map addednew contentMilestoneSteamAdded server mode tag fieldnetworkSteamCamera FOV field addedmoddingSteamAdded attack_target_base_id property for commander AI commandmoddingSteamFixed bots not alerting when shot at with suppressed weaponaiSteamAdded detectability factors in character specificationmoddingSteamEnemy faction indices no longer randomized on each savegame loadotherSteamImproved arm orientation handling in animationsvisualsSteamOption to fade out speech bubbles when hovered overquality of lifeSteamTracker ranks now require delivering hidden cargo pickupsotherSteamRemote detonable grenades near a respawning vehicle now get removedgameplaySteamUnaffordable items in armory are no longer draggableotherSteamAdded new valuable itemsnew contentSteamAdded squad chat keyquality of lifeSteamAdded 2 new rare weaponsnew contentMilestoneSteamTime_to_live_out_in_the_open added for weapons and itemsmoddingSteamAdded compatibility for MacsystemSteamAdjusted in-air spawn heightgameplaySteamAdded new settings for quickmatchgameplaySteamAdded active property for commander AI commandmoddingSteamNew settings added for quickmatchotherSteamHost/join server error message event bubbles show in menuotherSteamFixed enemy weapon deliveries not working after being removed from stockgameplaySteamAdded camera FOV fieldmoddingSteamVehicle-vehicle collision handling improvedperformanceSteamFixed black decals on OpenGL for Linuxbug fixSteamFixed bots not alerting when shot at with suppressed weaponaiSteamFixed bots not remembering shooter location beyond sight rangeaiSteamQuick matches can now start a script at match startmoddingEnables things like cargo truck deliveries in quick matches
SteamFixed online profiles not saving at map changebug fixSteamIn-air spawn height adjustedgameplaySteamSorting functionality addedotherSteamAdded pause functionality for single playerquality of lifeSteamAdded attack_target_base_id property for commander AI commandmoddingSteamDetectability modifier added for vestsmoddingSteamAdded different cursor for hovering over draggable items in inventoryquality of lifeSteamFixed some black decals on OpenGLotherSteamSurrendered enemies no longer show as battle alert in map viewotherSteamAdded celebration time after winning a mapgameplaySteamAdded menu music and ambient sound FX volume controlsaudioSteamReported calls to script for action bindingsmoddingSteamAdded default squad config parameter for charactermoddingSteamSide base capture gives bigger XP and RP rewardsotherSteamAdded backside visuals for laddersvisualsSteamPotential fix for cargo truck delivery reporting issueotherSteamFixed enemy weapon deliveries not working after removalgameplaySteamFixed cargo truck delivery reporting issuebug fixSteam - 46 eventsAdded confirmation for save game deletionui uxSteamArmories accept enemy weaponsgameplay
Bringing in enemy weapons makes the 5th available in the armory.
SteamCharacter now visually indicates spotting of a targetaudioSteamUnlockable Items Stock Duration IncreasedgameplayUnlockable items now stay in stock for 4x longer time.
SteamAdded Ninth Map: Black Gold Estuarynew contentSteamArmories Accept Enemy WeaponsgameplayArmories now accept bringing in enemy weapons; the 5th will make the weapon available in the armory.
SteamAdded ninth map: Black Gold Estuarynew contentSteamAdded Loading Screen and Menu SoundtrackaudioSteamPossibility to reconnect without going to lobby firstui uxSteamAdded rare flashbang launchernew contentSteamMod Key + Pickup Key for Backpack Itemsquality of lifeUsing mod key + pickup key puts an item straight to the backpack.
SteamCleaned Up Campaign Menuui uxSteamUnlockable items stay in stock for 4x longergameplaySteamAdded Confirmation for Save Game Deletionui uxSteamHotkey for Picking Up Player IDhotbarPressing hotkey picks up a player ID when pointing at a player.
SteamPickup Key Display for On-Ground Itemsquality of lifeWhen control helpers are enabled, the pickup key is shown with on-ground items.
SteamHidden Vehicles Added for Rewardsnew contentHidden vehicles can now be delivered to armories for a reward.
SteamFixed Wounded Character Falling Animationbug fixWounded characters now fall down properly when crawling over an edge.
SteamSteam integration work begannetworkPlayer's public SteamID is shared online, friends IDs are queried for tagging in 0.98.
SteamCleaned up campaign menuui uxSteamAllowed '-character' in Server NamenetworkSteamAdded Rare Flashbang Launchernew contentSteamReconnection Without Lobby Now Possibleui uxPlayers can reconnect without going to the lobby first.
SteamRemoved anti-air from quick matchesbalance changeOnly one faction can have anti-air, making it unclear which faction has it.
SteamAutomatic Alignment for Sandbags and Weaponsquality of lifeDeploying sandbags and weapons now automatically aligns placement with overlapping elements.
SteamRemoved Anti-Air from Quick Matchesbalance changePlayers can no longer know which faction has anti-air capabilities.
SteamFixed respawning on reconnection without a weaponbug fixPreviously recreated the previous weapon regardless of rarity.
SteamSteam Integration Work BeganotherPlayer's public SteamID is shared online; friends' IDs can be queried for tagging in future updates.
SteamFixed character falling down when crawling over an edgebug fixWounded characters now fall down properly.
SteamMonitor Selection in ConfigsystemConfig now offers the option to choose which monitor to play on (Windows only).
SteamMap Specific AI-Player Compensation Parameter AddedgameplayMoorland Trenches made slightly easier, affecting heavily populated online matches.
SteamAutomatic alignment for deploying sandbags and weaponsquality of lifePlacement now aligns with overlapping elements in front.
SteamConfig now allows choosing which monitor to play on (Windows only)systemSteamAllowed '-character' in server namenetworkSteamMap specific AI-player compensation parameter addedgameplayMoorland Trenches made slightly easier, affecting heavily populated online.
SteamPickup key shown with on-ground items when control helpers are enabledquality of lifeSteamImproved inventory UI scalingui uxSteamAdded loading screen and menu soundtrackaudioSteamHotkey picks up player ID when pointing at a playerhotbarSteamFixed Respawning Issue on Reconnectionbug fixFixed issue where players respawned without a weapon in hand, recreating the previous weapon regardless of rarity.
SteamMod key + pickup key puts item straight to backpackquality of lifeSteam - 67 eventsCalls now support spawning soldiers from specific groups; paratrooper calls ensure one medicgameplaySteamItems no longer inspected at mouse cursor in mapviewui uxSteamItems no longer inspected on ground in mapviewui uxSteamAdded AA weapons emplacement in campaign for enemiesgameplay
Denies air drops for other factions until destroyed
SteamSquad driver command marker added in mapviewui uxSteamOverlay mods can now take over campaign script handlingmoddingEnables overloading campaign with custom logic or other overlays.
SteamPhysical recoil of deployable minigun and MG set to 0.0balance changeAvoids wandering while shooting.
SteamBigger and centerized base alert markers in mapviewui uxSteamMinor bullet exposure reduction for soldiers in jeepbalance changeRaised the top of the collision mesh by 0.2.
SteamCalls now support spawning soldiers from specific groupsgameplayParatrooper calls ensure one medic.
SteamTroops distribution visualized as clouds in mapviewui uxSteamAdded water tank and mortar ammunition cratesgameplaySteamRemoved ability to spot special cratesgameplaySteamRaised mass of the dumpsterbalance changeSteamCampaign mod support and list addedmoddingSteamReworked a few weapon soundsaudioSteamIncreased accuracy and sight range for elite soldiersbalance changeSteamMass of the dumpster raisedbalance changeSteamRandomized enemy faction order in campaigngameplaySteamGeneric XML command result class added for moddingmoddingSteamFaction resources command result class added for moddingmoddingSteamVisual improvements to chat logui uxSteamBigger and centralized base alert markers in mapviewui uxSteamSeveral minor tweaks and fixes to mapsworldSteamAdded ability to play with any faction in campaigngameplaySteamScroller added to scoretableui uxSteamSmoother player and vehicle movement in mapviewui uxSteamAdded rare/unlock weapons: AA-12, Desert Eagle (+gold), Claymore minenew contentSteamAdded water tank and mortar ammunition cratesgameplaySteamOld badge awards no longer counted in awardsgameplayNotifications still shown; campaign includes ranked medals & titles.
SteamTroops distribution visualized as clouds in mapviewui uxSteamGeneric XML command result class added for moddingmoddingSteamRemoved ability to spot special cratesgameplaySteamGrenade based items can now be spawned non-activatedmoddingSteamAbility to play with any faction in campaigngameplaySteamOld badge awards notifications still shown but not countedgameplaySteamAdded campaign mod support and listmoddingSteamGrenade based items can now be spawned non-activatedmoddingSteamSmoother player and vehicle movement in mapviewperformanceSteamScoretable scroller addedui uxSteamLarger horizontal panning factor for less wide than 16:9 aspect ratio resolutionsquality of lifeSteamExposed some AI parameters for moddingmoddingSteamExposed some AI parameters for moddingmoddingSteamRandomized enemy faction order in campaigngameplaySteamFixed several crashes, mostly related to serversbug fixSteamMinor bullet exposure reduction for soldiers in a jeepbalance changeSteamAdded rare/unlock weapons: AA-12, Desert Eagle (+gold), Claymore minenew contentSteamNew stats addedgameplaySteamReworked a few weapon soundsaudioSteamAA weapons emplacement added in campaign for enemiesgameplayDenies air drops for other factions until destroyed.
SteamVisual improvements to chat logui uxSteamSeveral minor tweaks and fixes to mapschangesSteamNew stats addedgameplaySteamAdded squad driver command marker in mapviewui uxSteamSlightly reworked particle effects with textured explosion debrisvisualsSteamIncreased accuracy and sight range for elite soldiersbalance changeSteamSlightly reworked particle effects with textured explosion debrisvisualsSteamFaction resources command result class added for moddingmoddingSteamAdded ability for AI to use cover deployment itemsaiSteamRanked medals & titles granted in campaign for reaching goalsgameplaySteamFixed a few crashes, mostly related to serversbug fixSteamLarger horizontal panning factor for less wide than 16:9 aspect ratio resolutionsquality of lifeSteamSet physical recoil of deployable minigun and MG to 0.0balance changeSteamAI can now use cover deployment itemsaiSteamAI chat hidden in mapview; player chat redirected to radio message listui uxSteamAI chat hidden in mapview, player chat redirectedui uxSteamOverlay mods can now take over campaign script handlingmoddingEnables overloading campaign with custom logic or other overlays
Steam - 78 eventsMinor Map TweakschangesSteamAdded mobile armory trucknew contentSteamAdded Prison Break Objectives in Certain Mapsnew contentSteamAdded soldier groups feature with elite soldiersnew content
Introduced rare high ranking elite soldiers in factions.
SteamVehicle Handling TweaksaiSteamAdded Deployable Mortarnew contentSteamAdded suppressed pistolsnew contentThanks to TheSoldier for the animations and DoomMetal for the models.
SteamAdded spawn point positioning support for vehiclesnew contentSteamAdded prison break objectives in certain mapsnew contentSteamClicking on dimmed radio view item no longer closes the viewquality of lifeSteamAdded deployable mortarnew contentSteamAdded sandbag cover resource dropnew contentSteamIMI Negev and PKM Faction Swapbalance changeIMI Negev and PKM swapped factions between brown and gray.
SteamAdded time to live support for vehiclesnew contentSteamAdded Deployable Minigunnew contentSteamAdded options for showing different chat types in game viewquality of lifeSteamAdded Options for Showing Commander Chat in Game Viewquality of lifeIncludes global player chat and faction player chat.
SteamAdded Suppressed Pistolsnew contentThanks to TheSoldier for the animations and DoomMetal for the models.
SteamFixed Input Text Fields Not Showing Help Textbug fixSteamAdded Spawn Point Positioning Supportnew contentSteamMinor tweaks to mapschangesSteamAdded player-only spawn point hint support for vehiclesnew contentSteamAdded AI fillrate hint support for vehiclesnew contentSteamGround, stash and armory now show item category linequality of lifeVisualizes emptiness better in inventory UI.
SteamAdded Time to Live Supportnew contentSteamStored Account Credentials Per Server in Server Listquality of lifeSteamSwapped IMI Negev and PKM factionsbalance changeIMI Negev and PKM swapped between brown and gray factions.
SteamAdded deployable minigunnew contentSteam"Click to Respawn" No Longer Shown in Map View Spawn Pointsquality of lifeWhen hovering over them while alive.
Steam"Click to respawn" no longer shown when alivequality of lifeSteamAdded Blast Range Modifiernew contentSteamAdded AI Fillrate Hint Supportnew contentSteamVehicle handling tweaksaiSteamESC Now Cancels Chat Message Inputquality of lifeSteamAdded destroy targets: fuel tanks, radio jammernew contentSteamAdded Secret Crates to Campaignnew contentSteamCampaign Can Now Begin in One of Two Starting MapsgameplaySteamServer list comment now supports word wrappingquality of lifeText truncation added for server list comments.
SteamEsc now cancels chat message inputquality of lifeSteamFixed weapons not dropped by killed wounded soldiersbug fixSteamFixed Initial Vehicle Turret Orientationbug fixSteamAdded blast_range modifier for vehiclesnew contentSteamAdded secret crates in campaignnew contentSteamReduced First Map Enemy Count Nerfbalance changeSteamAdded chat log view scrollingquality of lifeSteamGround, Stash and Armory Show Item Category Line in Inventory UIui uxVisualizing emptiness better.
SteamFixed initial vehicle turret orientationbug fixSteamAdded Brown Winter Uniformnew contentSteamCampaign can now begin in one of two starting mapsnew contentSteamServer List Comment Now Supports Word Wrapping and Text Truncationquality of lifeSteamClicking on Dimmed Radio View Item No Longer Closes the Viewquality of lifeSteamFixed Weapons Not Dropped by Killed Wounded Soldiersbug fixSteamAdded brown winter uniformnew contentSteamAdded Mobile Armory Trucknew contentSteamAdded Chat Log View Scrollingquality of lifeSteamAdded Sandbag Cover Resource Dropnew contentSteamFixed input text fields not showing help textbug fixSteamAdded throwable flare for paratrooper spawn pointnew contentCreates a timed player-only paratrooper spawn point.
SteamStored account credentials per server in server listquality of lifeSteamAdded Player-Only Spawn Point Hint Supportnew contentSteamAdded Soldier Groups Featurenew contentIntroduced soldier groups with rare high ranking elite soldiers.
Steam - 32 eventsImproved Special Character Handlingother
Improved special character handling with usernames to prevent unmatchable usernames causing extraction points not to function.
SteamClassic Gamemode Matches Start with RPgameplayClassic gamemode matches now start with some RP and higher rank.
SteamDefense Marker in Mapviewui uxDefense marker is shown now when there are no more capturable bases in campaign KOTH maps.
SteamAdded /_test Command for Moddingmodding/_test command added to quickly launch gamemode_tester.php in lobby.
SteamLocal Player Position Highlightedui uxLocal player position is highlighted with a mapview wide cross.
SteamInvasion Script Option AddedgameplayAdded option in script to disable completion based boosts and nerfs in invasion.
SteamFixed AI Accuracy in KOTH Mapsbug fixFixed KOTH maps suffering from increased AI accuracy, making defensive enemies difficult to beat in single player.
SteamImproved Special Character HandlingotherImproved handling of special characters in usernames to prevent unmatchable usernames causing extraction points to not function.
SteamDifferentiated Field Player Markersquality of lifeField player markers now differ slightly between local and remote players.
SteamAdded Overlay Launch ParametermoddingAdded overlay launch parameter, works same way as map parameter.
SteamClassic Gamemode Matches Start with RPgameplayClassic gamemode matches now start with some RP and at a higher rank.
SteamIncreased Connection TimeoutnetworkConnection timeout increased, enabling connection to a server with high lag.
SteamDifferentiated Field Player Markersquality of lifeField player markers now differ slightly between local and remote players.
SteamInvasion Script Option AddedgameplayAdded option in script to disable completion based boosts and nerfs in invasion.
SteamIncreased Connection TimeoutnetworkConnection timeout increased, enabling connection to a server with high lag.
SteamAdded Overlay Launch ParametermoddingAdded overlay launch parameter, works the same way as map parameter.
SteamAdded /_test Command for Moddingmodding/_test command added to quickly launch gamemode_tester.php in lobby.
SteamFixed AI Accuracy in KOTH Mapsbalance changeFixed KOTH maps suffering from increased AI accuracy, making defensive enemies difficult to beat in single player.
SteamLocal Player Position Highlightedui uxLocal player position is highlighted with a mapview wide cross.
SteamDefense Marker in Mapviewui uxDefense marker is shown now when there are no more capturable bases in campaign KOTH maps.
Steam