What changed in RUNNING WITH RIFLES in 2015
507 updates · 12 main milestones · Jan 11, 2015 to Dec 8, 2015
- 30 eventsPlayer AI Compensation Loweredbalance change
Lowered the player AI compensation in the Frozen Canyon map to make it slightly easier in invasion.
SteamRare Weapons Tagging Fixbug fixSome newer rare weapons didn't be tagged as rare, thus cleaned from the world twice as fast as expected.
SteamJavelin Drop on Deathbalance changeSoldiers carrying javelin(s) now drop at least one on death.
SteamEOD Armor Commonness Fixbug fixEOD armor commonness raised to 100% so that every designed EOD soldier will spawn with such armor.
SteamPlayer AI Compensation Loweredbalance changeLowered the player AI compensation in the Frozen Canyon map to make it slightly easier in invasion.
SteamFlare Checkpoint Vehicle Points Fixbug fixMap11: flare_checkpoint vehicle points at the darkcat marker.
SteamCustom Uniform for General of the Armynew contentAdded a custom uniform for 'general of the army' rank, mainly relevant for online invasion.
SteamBuggy Collision Model Extendedbalance changeCollision model of the buggy extended, providing slightly more bullet cover.
SteamJavelin Drop on Deathbalance changeSoldiers carrying javelin(s) now drop at least one on death.
SteamBuggy Collision Model Extendedbalance changeCollision model of the buggy extended to provide slightly more bullet cover.
SteamFlare Checkpoint Vehicle Points Fixbug fixMap11: flare_checkpoint vehicle points at the darkcat marker.
SteamEOD Armor Commonness Fixbug fixEOD armor commonness raised to 100% so that every designed EOD soldier will spawn with such armor.
SteamBuggy AI Slot Prioritization Changedbalance changeAI slot prioritization order of the buggy exchanged. Now the gunner slot will be taken prior to the passenger seat.
SteamCustom Uniform for General of the Armynew contentAdded a custom uniform for 'general of the army' rank, mainly relevant for online invasion.
SteamBuggy AI Slot Prioritization Changedbalance changeAI slot prioritization order of the buggy exchanged; now the gunner slot will be taken prior to the passenger seat.
SteamRare Weapons Tag Fixbug fixSome newer rare weapons didn't be tagged as rare, thus cleaned from the world twice as fast as expected.
Steam - 32 eventsAI Vehicles Can Cross Railroadsbug fix
AI driven vehicles can now cross the railroads without restriction as the collision model of the railroads changed to deck type without collision walls
SteamBTX APC Body Collision Model Fixedbug fixBTX APC body collision model offset fixed as it was too low and could not cross railroads properly
SteamDesert Eagles Shooting While Prone Fixedbug fixIssue where Desert Eagles couldn't always shoot while prone fixed
SteamFlares Cannot Be Used on Frozen Canyonbug fixFlares can't be used on the map Frozen Canyon anymore, throwing one will just throw the flare object which can be picked up again
SteamRadio Call Possible While Woundedbug fixNow possible to make a radio call while being wounded after going prone
SteamEquipment Duplication Exploit Fixedbug fixMilestoneExploit where it was possible to duplicate equipment fixed
SteamFixed 8x Paratroopers Radio Callbug fix8x paratroopers radio call had become borked by dropping only 2 paratroopers
SteamReloading Animation Skip Exploit Fixedbug fixExploit where it was possible to skip the reloading animation fixed
SteamBTX APC Body Collision Model Fixedbug fixBTX APC body collision model offset as it was too low and could not cross railroads properly
SteamStun Projectile Does Not Destroy Vestbug fixStun projectile (e.g. from Pepperdust) don't destroy the first stage of a vest anymore
SteamDarkcat Tank Not Enterable by Enemy SoldiersotherDarkcat tank is not enterable anymore by soldiers from the faction which isn't owning it
SteamFixed 8x Paratroopers Radio Callbug fix8x paratroopers radio call had become borked by dropping only 2 paratroopers
SteamFlares Cannot Be Used on Frozen Canyonbug fixFlares can't be used on the map Frozen Canyon anymore, throwing one will just throw the flare object which can be picked up again
SteamReloading Animation Skip Exploit Fixedbug fixMilestoneExploit where it was possible to skip the reloading animation fixed
SteamRadio Call Possible While Woundedbug fixNow possible to make a radio call while being wounded after going prone
SteamDesert Eagles Shooting While Prone Fixedbug fixIssue where Desert Eagles couldn't always shoot while prone fixed
SteamDarkcat Tank Entering RestrictionotherDarkcat tank is not enterable anymore by soldiers from the faction which isn't owning it
SteamStun Projectile Does Not Destroy Vestbug fixStun projectile (e.g. from Pepperdust) don't destroy the first stage of a vest anymore
SteamAI Vehicles Can Cross Railroadsbug fixAI driven vehicles can now cross the railroads without restriction as the collision model of the railroads changed to deck type without collision walls
SteamEquipment Duplication Exploit Fixedbug fixExploit where it was possible to duplicate equipment fixed
Steam - 46 eventsSteam Achievements and Trading cards addednew contentSteamHotkey channel support added for global/faction/squad/screenquality of lifeSteamTank call disable/enable with anti-air emplacement bug fixedbug fixSteamNew vehicles: Vulcan tank and Buggynew content
Vulcan tank is a minigun mounted tank type; Buggy is fast combat transportation.
SteamPrisoner model for prison break side missionotherSteam3 new valuables addednew contentSteamOverlays fixed on Macbug fixSteamSteam Achievements and Trading cards addednew contentSteamNew vehicles: Vulcan Tank and Buggynew contentVulcan Tank is a minigun mounted tank type; Buggy is fast combat transportation.
SteamJeep bullet protection slightly increasedbalance changeSteamCamouflage suit now consumes on deathbug fixSteamNew weapons: Microgun, Javelin, Benelli M4, and Kriss Vectornew contentMicrogun is a rare weapon; Javelin is an anti-tank weapon; Benelli M4 is a rare stealth shotgun; Kriss Vector is a rare stealth weapon.
SteamTOW now slightly protects the user from incoming bulletsbalance changeSteamClient faction in official invasion servers set to BrownpantsgameplaySteamPatrol ship mortar increased sight rangebalance changeSteamWeapons sight range modifier handled server-side in invasiongameplaySteamPigeon P5 bullet protection slightly decreasedbalance changeSteamAdded missing base names and capture zone boundaries to the mapview for dominanceotherSteamFrozen Canyon added to invasion and dominance map rotator (experimental)new contentSteamPatrol ship mortar increased sight rangebalance changeSteamCamouflage suit added to dominance resourcesnew contentSteamJeep bullet protection slightly increasedbalance changeSteamAbility to blow the horn as a driver of some vehiclesotherSteamNew weapons: Microgun, Javelin, Benelli M4, and Kriss Vectornew contentMicrogun is a rare weapon; Javelin is an anti-tank weapon; Benelli M4 is a rare stealth shotgun; Kriss Vector is a rare stealth weapon.
SteamFrozen Canyon added to invasion and dominance map rotator (experimental)new contentSteamTank call disable/enable with anti-air emplacement bug fixedbug fixSteamGraycollars are now more visible in the mapviewotherSteamPigeon P5 bullet protection slightly decreasedbalance changeSteamPrisoner model for prison break side missionotherSteamAdded missing base names and capture zone boundaries to the mapview for dominanceotherSteamWorkaround for badly built wall geometry with elevated groundbug fixSteamFinal Mission II campaign map added to online cooperative Invasionnew contentSteamAbility to blow the horn as a driver of some vehiclesotherSteamWorkaround for badly built wall geometry with elevated groundbug fixSteamGraycollars are now more visible in the mapviewotherSteamCamouflage suit now consumes on deathbug fixSteamOverlays fixed on Macbug fixSteamTOW now slightly protects the user from incoming bulletsbalance changeSteamFinal Mission II campaign map added to online cooperative Invasionnew contentSteam - 34 eventsFixed Shooting Through Walls Bugbug fixMilestone
Fixed a bug where players could shoot through walls while prone.
SteamAdded DE/FR/ES TranslationslocalizationTranslations added for German, French, and Spanish languages.
SteamAdded DE/FR/ES translationslocalizationTranslations added for German, French, and Spanish. Launch the config tool to choose your language.
SteamAdded Camouflage Suitsnew contentCamouflage suits added; no protection but harder for AI to detect.
SteamAdded secondary machine pistolsnew contentMini Uzi, Steyr TMP, and AEK-919k added as new secondary machine pistols.
SteamSteam achievements support addedotherSteam achievements support added, but actual achievements are not yet implemented.
SteamAdded vest Type Inew contentVest Type I added, absorbs 1 bullet before wounding the wearer, with a bigger movement penalty.
SteamAdded Copehill Down Mapnew contentMilestoneCopehill down map (Final Map I) added to the dominance map rotator.
SteamAdded 2 New Miniboss Visual Modelsnew contentNew visual models for gray and brown minibosses added.
SteamLoading screen hints addedui uxSteamExplosions interaction with vestsbalance changeExplosions no longer go through 1 stage of vests. Bigger explosions consume more vest stages.
SteamExplosions Interaction with Vestsbalance changeExplosions no longer go through 1 stage of vests; larger explosions consume more vest stages.
SteamFixed PSG-90 Sniper Rifle Visual ModelvisualsCorrected the visual model for the PSG-90 sniper rifle.
SteamSteam Achievements Support AddedotherSupport for Steam achievements added; actual achievements coming soon.
SteamFixed PSG-90 sniper rifle visual modelvisualsCorrected the visual model for the PSG-90 sniper rifle.
SteamReworked few weapon modelsvisualsSteamAdded Vest Type Inew contentVest Type I added; absorbs 1 bullet with a bigger movement penalty.
SteamFixed shooting through walls while pronebug fixMilestoneFixed a bug where players could shoot through walls while being prone.
SteamAdded Secondary Machine Pistolsnew contentMini Uzi, Steyr TMP, and AEK-919k machine pistols added.
SteamAdded Copehill down mapnew contentMilestoneCopehill down map (Final Map I) added in the dominance map rotator.
SteamAdded microgun rare weaponnew contentSteamAdded camouflage suitsnew contentCamouflage suits added, no protection but harder for AI to detect the wearer.
Steam - 18 eventsFixed bot behavior bugai
Bots would jump back and forth between guarding and approaching a deployed weapon under fire.
SteamFixed vehicle tracking issues in campaignbug fixFixed cargo vehicle deliveries when continuing an existing campaign on Linux.
SteamAdded server side overrules for Dominance modegameplayPotential client side sight range and camera modifications can now be overridden.
SteamFixed init_match.xml location issue on Macbug fixResolved issue causing Final Mission 1 AI commander to function in an unintended way.
SteamMoved extraction points in campaigngameplaySome extraction points moved to prevent accidental extraction.
SteamFixed init_match.xml location issue on Macbug fixResolved issue causing Final Mission 1 AI commander to function in an unintended way.
SteamFixed bot behavior bugaiResolved issue with bots jumping between guarding and approaching deployed weapons under fire.
SteamAdded server side overrules for Dominance modegameplayPotential client side sight range and camera modifications can now be overridden.
SteamAdded port forwarding note in Activate server screenquality of lifeSteamFixed frame overlay rendering issuebug fixMap view frame overlay was occasionally rendered behind the background.
SteamFixed frame overlay issue in map viewbug fixFrame overlay was occasionally rendered behind the background.
SteamFixed vehicle tracking issues in Linux campaignbug fixFixed cargo vehicle deliveries when continuing an existing campaign.
SteamAdded port forwarding note in Activate server screenquality of lifeSteamMoved extraction points in campaigngameplaySome extraction points were moved to prevent accidental extraction.
SteamMinor map fixesbug fixSteam - 18 eventsCorrected target character for vehicle takeover dialoguebug fixSteamServer name added in network status datanetworkSteamIP ban manager addednetworkSteamFixed crashes/freezes on AMD APU systemsbug fix
Different shadow camera setup implemented to resolve issues.
SteamImproved playground tutorial button visibilityui uxMade the button to enter the playground tutorial more visible.
SteamFixed crashes/freezes on AMD APU systemsbug fixDifferent shadow camera setup implemented to resolve issues.
SteamWiki button link updatedui uxLink now points to the manual section and the button size increased.
SteamFixed potential crash situationsbug fixResolved several potential crash situations based on crashdumps.
SteamImproved playground tutorial button visibilityui uxMade the button to enter the playground tutorial more visible.
SteamFixed final mission 2 bug in map12bug fixMilestoneScript phase controllers now run correctly after defeat, allowing the wall to come down.
SteamCorrected typo in kill streak badge textbug fixSteamIP ban manager addednetworkSteamCorrected typo in kill streak badge textbug fixSteamServer name added to network status datanetworkSteamFixed potential crash situationsbug fixResolved several potential crashes based on crashdumps received.
SteamCorrected target character for vehicle takeover dialoguebug fixSteamFixed final mission 2 bug in map12bug fixMilestoneScript phase controllers now run correctly after defeat, allowing the wall to come down.
Steam - 10 eventsIncreased QBS-09 projectile decay timebalance change
Projectile decay time for the QBS-09 has been slightly increased.
SteamIncreased M107 Barrett Muzzle Velocitybalance changeMuzzle velocity of the M107 Barrett slightly increased.
SteamIncreased M107 Barrett muzzle velocitybalance changeMuzzle velocity of the M107 Barrett has been slightly increased.
SteamIncreased QBS-09 Projectile Decay Timebalance changeProjectile decay time of the QBS-09 slightly increased.
SteamReduced Threshold for Additional SpawnersgameplayThreshold value to trigger additional spawners reduced by 25%; factions with high soldier capacity but low soldier count are now more likely to spawn several bots at the same time.
SteamReduced threshold for additional spawnersgameplayThreshold value to trigger additional spawners reduced by 25%; factions with high soldier capacity but low soldier count are now more likely to spawn several bots simultaneously.
Steam - 19 eventsRiot Shield Animation Fixbug fix
Fixed animations for the riot shield and changed stun grenades to not consume shield stages.
SteamLobby Key Control and Mechanics Trainingui uxLobby now includes entry level key control and mechanics training ideas.
SteamXM-25 Projectile Damage Reductionbalance changeThe damage of the XM-25 projectile has been reduced from 45 to 15.
SteamSupport for Static XML CommandsmoddingAdded support for calls to utilize any static XML commands.
SteamReduced Line Spacing for Notificationsui uxLine spacing for top right notifications has been reduced.
SteamHalved XP Requirement for General Ranksbalance changeThe XP requirement for the five ranks of Generals has been halved.
SteamIntroduction of Playground Lobby Mapnew contentThe lobby map now includes an integrated pseudo-tutorial for key control and mechanics training.
SteamSupport for Static XML CommandsmoddingAdded support for calls to utilize any static XML commands.
SteamReduced Line Spacing for Notificationsui uxLine spacing for top right notifications has been reduced.
SteamIntroduction of Playground Lobby Mapnew contentThe playground serves as a lobby map with an integrated pseudo-tutorial.
SteamHalved XP Requirement for General Ranksbalance changeXP requirement for the five ranks of Generals has been halved.
SteamUsername Requirements for Realm ServersnetworkRealm servers now require uppercase letters for usernames and have a new username length limit.
SteamUsername Format Changes on Realm ServerssystemRealm servers now require usernames to be in uppercase letters and have a new length limit.
SteamRiot Shield Animation Fixesbug fixRiot shield animations have been fixed and stun grenades no longer consume shield stages.
Steam - 11 eventsBarrett M107 Magazine Capacity Increasedbalance change
Barrett M107 now has 10 round magazines (was 8).
SteamFixed Vigil Island Radio Jammer Rewardsbug fixVigil Island radio jammer now uses rewards in line with others.
SteamFinal Boss Stage II Enhancementsnew contentAdded radio jammer and AI soldier spawns in Area 69.
SteamTweaked item drop factorsbalance changeFurther tweaking with drop factors; guaranteed rare drops are back.
SteamFixed duplicated decoration in Rattlesnake Crescentbug fixDuplicated decoration issue in Dominance mode on Rattlesnake Crescent has been fixed.
SteamBarrett M107 magazine size increasedbalance changeThe Barrett M107 now has 10 round magazines, increased from 8.
SteamDuplicated Decoration Fixed in Rattlesnake Crescentbug fixFixed duplicated decoration in Dominance mode.
SteamFinal Boss stage II - radio jammer addednew contentA radio jammer has been added in the Area 69 for the Final Boss stage II.
SteamFixed Vigil Island radio jammer rewardsbug fixVigil Island radio jammer now uses rewards in line with others.
SteamFinal Boss stage II - enemy flares spawn AI soldiersgameplayEnemy flares now spawn AI soldiers in the Area 69 during Final Boss stage II.
Steam - 36 eventsNew AI dialogue and comments addedaiSteamAdded bullet trail effects customizationmodding
Added possibility for different bullet trail effects, see vanilla/particles/laser.trail file and comments in bullet.projectile file
SteamFixed online kill combo bonusesbalance changeFixed kill combo bonuses not working in online anymore.
SteamFixed match stats display issuebug fixFixed correct text to show for total / match stats when opening it after closing it as match stats.
SteamFixed kill combo bonuses in online modebalance changeFixed kill combo bonuses not working in online anymore
SteamFixed KOTH maps faction multiplier issuegameplayFixed KOTH maps not respecting faction multiplier settings.
SteamFixed vehicle orientation saving issuebug fixFixed far away vehicles getting saved in incorrect orientation.
SteamFixed AI vehicle detection issueaiFixed driving with long and slow vehicles occasionally being detected stuck in perfectly open road.
SteamCleaned up previous server list entriesui uxCleaned up previous server list entries from showing up momentarily when switching between server lists.
SteamFixed rounding errors in XP/RP rewardsbalance changeFixed rounding errors with +1XP/RP rewards.
SteamAdded bullet trail effects customizationmoddingAdded possibility for different bullet trail effects, see vanilla/particles/laser.trail file and comments in bullet.projectile file.
SteamRemoved default muzzle smoke effect optionmoddingAdded possibility to remove the default muzzle smoke effect, with weapons specification parameter use_basic_muzzle_smoke_effect, by default enabled.
SteamDefault item drop counts adjustedbalance changeDefault item drop counts set back to 50% from 100%
SteamAdded hint text support for vehiclesui uxAdded hint_text support, to be used in playground / tutorial.
SteamFixed AI vehicle detection issueaiFixed driving with long and slow vehicles occasionally being detected stuck in perfectly open road
SteamCleaned up previous server list entriesui uxCleaned up previous server list entries from showing up momentarily when switching between server lists
SteamAdjusted default item drop countsbalance changeDefault item drop counts set back to 50% from 100%.
SteamAdded hint text support for vehiclesui uxAdded hint_text support, to be used in playground / tutorial
SteamFixed character stuck issue when aimingbug fixFixed several cases of character getting stuck when aiming and shooting close to self
SteamFixed vehicle orientation saving issuebug fixFixed far away vehicles getting saved in incorrect orientation
SteamFixed score sorting in XP score modebug fixSteamFixed character stuck issue when aimingbug fixFixed several cases of character getting stuck when aiming and shooting close to self.
SteamNew AI dialogue and comments addedaiSteamRemoved default muzzle smoke effect optionmoddingAdded possibility to remove the default muzzle smoke effect, with weapons specification parameter use_basic_muzzle_smoke_effect, by default enabled
SteamFixed KOTH maps faction multiplier settingsgameplayFixed KOTH maps not respecting faction multiplier settings
SteamFixed match stats display issuebug fixFixed correct text to show for total / match stats when opening it after closing it as match stats
SteamFixed rounding errors with XP/RP rewardsbalance changeFixed rounding errors with +1XP/RP rewards
Steam - 36 eventsSteam account ban feature addednew contentSteamOverall weapon shot sound volume adjustmentaudioSteamIslet of Eflen map added to minimodes map rotatornew content
Islet of Eflen map (pvp1) added into the minimodes map rotator
SteamPossibly fixed server crash related to inventory sizesbug fixPossibly fixed a server crash related to lately increased inventory sizes
SteamFixed spawn points locking down in DMbug fixFixed a bug with a chance of spawn points becoming locked down in DM
SteamFixed soundtrack playing after match restartbug fixFixed a bug with soundtrack being left playing after match restart
SteamFixed aiming bug with close obstaclesbug fixFixed a bug with aiming not detecting certain close by obstacles anymore
SteamNew playlist added on Rattlesnake Crescent mapnew contentSteamKill combo reward externalizedchangesSteamFixed aiming bug with close obstaclesbug fixFixed a bug with aiming not detecting certain close by obstacles anymore
SteamTweaked team kill penalty modebalance changeTeam kill penalty mode tweaked, still not enabled by default
SteamAdded 2 stashes on Vigil Islandnew contentSteamAdjusted overall weapon shot sound volumeaudioSteamFixed vehicle rendering issue onlinebug fixFixed vehicles rendered too low in online occasionally
SteamSteam account ban addednew contentSteamClassic mode overhaulchangesSteamCharacters no longer spawn with vehicle cleanup itemsbug fixCharacters no longer spawn with items used for vehicle cleanup after-effects
SteamAdded 2 stashes on Vigil Islandnew contentSteamFixed soundtrack issue after match restartbug fixFixed a bug with soundtrack being left playing after match restart
SteamIslet of Eflen map added to minimodesnew contentIslet of Eflen map (pvp1) added into the minimodes map rotator
SteamRescaled race1 mapchangesSteamFixed spawn points locking bug in DMbug fixFixed a bug with a chance of spawn points becoming locked down in DM
SteamNew playlist added on Rattlesnake Crescent mapnew contentSteamNew persistency mode addednew contentStores both current match and persistent profile data; stats view shows a toggle button when it's used
SteamRemoved vehicle cleanup items from character spawnbug fixCharacters no longer spawn with items used for vehicle cleanup after-effects
SteamNew optional score mode addednew contentXP progression shown as score instead of kills minus deaths
SteamNew capture mode based on proximity of border basesnew contentWhen used, map view shows the bases that can be captured by friendlies and enemies
SteamPossibly fixed server crash related to inventory sizesbug fixPossibly fixed a server crash related to lately increased inventory sizes
SteamNew capture mode based on proximitynew contentCapture mode added; map view shows bases that can be captured by friendlies and enemies
SteamNew optional score mode addednew contentXP progression shown as score instead of kills minus deaths
SteamFixed vehicles rendered too low in onlinebug fixFixed vehicles rendered too low in online occasionally
SteamNew persistency mode addednew contentStores both current match and persistent profile data; stats view shows a toggle button when it's used
SteamTweaked team kill penalty modebalance changeTeam kill penalty mode tweaked, still not enabled by default
SteamClassic mode overhaulchangesSteamRace1 map rescaledchangesSteamKill combo reward externalizedchangesSteam - 21 events3-faction Teddy Hunt gamemode script addedotherSteamAdded lose_without_bases to saved faction dataother
Fixes Final Mission II completing too early if savegame is loaded into the map
SteamMinimodes vehicles updatedotherSteamDeathmatch mode updated to use minimodesotherSteam3-faction Teddy Hunt gamemode script addedotherMilestoneSteamOgre3D updated to 1.7.4systemSteamClassic mode revamped with match timerotherMilestoneClassic mode now uses minimodes as a basis and includes a match timer to force map rotation.
SteamMore processing applied to soundsaudioSteamAdded lose_without_bases to saved faction dataotherFixes Final Mission II completing too early before the final phase if savegame is loaded into the map.
SteamRWR cap frame updates when window not focusedotherSteamFixed server bug with map changeotherResolved issue with not queuing all player profiles for saving
SteamFixed aiming bugsgameplaySteamMinimodes vehicles updatedotherSteamFixed server bug with map change savingotherResolved an issue where map change did not queue all player profiles for saving.
SteamUpdated Ogre3D to version 1.7.4systemSteamRWR cap frame updates when window is not focusedotherSteamDeathmatch to use minimodesotherSteamMore processing applied to soundsaudioSteamFixed aiming bugsgameplaySteam - 30 eventsAdded campaign end viewui uxSteamRaised XP requirements for 1 to 5-star generalbalance changeSteamFixed mapview not showing defense marker in single capture modebug fixSteamAdded campaign end viewui uxSteamOffset capture meter time text in HUDui uxSteamFixed item drop count buggameplaySteamMoved remove bodies threshold option to visual quality optionsui uxSteamFixed item drop count bugbug fixSteamRaised XP requirements for 1 to 5-star generalbalance changeSteamAdded 'Let's play' option for campaign difficultiesui ux
Gives initial XP and RP to use abilities.
SteamFixed PHP left running after crash on Windowsbug fixAddresses a few cases of assertion failure.
SteamOptimized hit detection performance for deployment space checkperformanceSteamGeneral fixes on mapschangesSteamIncreased number of groupies for extraction helicopterotherSteamOffset capture meter time text in HUDui uxSteamAdded 'Let's play' option for campaign difficultiesui uxGives initial XP and RP to get abilities into use straight away.
SteamFixed PHP processes left running after crash on Windowsbug fixSteamMoved remove bodies threshold option to visual quality optionsui uxSteamFixed mapview not showing defense marker in single capture modebug fixSteamAdded failsafes for campaign/quickmatch info lossbug fixFixes extraction points not appearing in campaign.
SteamAdded failsafes for campaign/quickmatch info lossbug fixPrevents extraction points from not appearing in campaign.
SteamOptimized hit detection performance for deployment space checkperformanceSteamIncreased number of groupies for extraction helicoptergameplaySteam - 51 eventsVehicle Cleanup Effect AddedvisualsSteamVehicle Cleanup Event and Effect Triggers AddedmoddingSteamAI Vehicle Destination Suggestionai
When a higher ranking officer enters a bot controlled vehicle as a passenger, the driver suggests the officer to give a destination.
SteamMain Title Soundtrack Variation AddedaudioEnd view now includes a variation of the main title soundtrack.
SteamCapture Meter Updateui uxCapture meter now shows attack/defense markers when in the base capture region.
SteamNew Font for User Inputui uxAnother font is used for user input, capable of showing lower case as well; also used in Scoreboard for player names.
SteamField Inspector Verbosity Optionsui uxAdded options for field inspector verbosity: off / reduced / normal.
SteamNew User Input Fontui uxAnother font used for user input, capable of showing lower case, also used in Scoreboard for player names.
SteamImproved Shadow Bias on Macbug fixShadow bias works better if it's ~3x higher on OpenGL than on DirectX; fixes some shadow flicker issues.
SteamVehicle Cleanup Event TriggersmoddingAdded vehicle cleanup event and effect triggers for modding.
SteamMain Title Soundtrack VariationaudioAdded a variation of the main title soundtrack for the end view.
SteamUpdated HUD Fontui uxMenu/HUD font reverted to a previous style, supporting most western alphabets and upper case only.
SteamSave Menu Shows Map Nameui uxContinue save menu now shows map name rather than 'Placeholder' for saves; only starts to show after next save.
SteamSave Menu Improvementui uxContinue save menu now shows map name instead of 'Placeholder' for saves, starting after the next save.
SteamUpdated Menu/HUD Fontui uxBack to a font more like the previous one, supporting most western alphabets, capable of showing upper case only.
SteamFixed Player Marker Color Flickeringbug fixFixed player marker color flickering occasionally with player squads involved.
SteamRWRWatcher Server Tool UpdatedotherRWRWatcher online server watching tool updated to version 1.8.1 with modified player limit setting and new row for mode.
SteamRWRWatcher Tool UpdateotherRWRWatcher online server watching tool updated to version 1.8.1 with various changes.
SteamFixed Linux Savegame Issuesbug fixFixed savegames, packages, and overlays directory read issues on certain Linux distros.
SteamAdded Blinking Cursor to Chatui uxBlinking cursor added to chat which is waiting for user input.
SteamFixed OpenGL Badge Icon Renderingbug fixFixed OpenGL issue with certain badge icons rendering incorrectly.
SteamCapture Meter Updatesui uxCapture meter shows attack/defense markers when in the base capture region.
SteamEnvironment Hit Sounds for ItemsgameplayCarry items and throwables can now define specific environment hit sounds.
SteamSlight Difficulty Adjustments in Invasion Modebalance changeSteamAI Vehicle Passenger BehavioraiHigher ranking officer in a bot-controlled vehicle now suggests a destination.
SteamFixed OpenGL Badge Icon Issue on Macbug fixFixed OpenGL issue with certain badge icons rendering as nonsense.
SteamSquad Icon Fix with Radio Notificationsui uxSquad icon now properly shown with radio notifications when squad chat is out of screen.
SteamField Inspector Verbosity Optionsui uxAdded options for field inspector verbosity: off / reduced / normal.
SteamEnvironment Hit Sounds for ItemsgameplayCarry items and throwables can now define environment hit sounds specific to them.
SteamSquad Icon Display Fixesui uxSquad icon is now properly shown with squad chat and radio notifications.
SteamFixed Linux Savegame Issuesbug fixFixed savegames, packages and overlays directory read issues on certain Linux distros.
SteamFixed 4:3 Video Mode Server List Layoutui uxSteamImproved Shadow Bias on MacvisualsShadow bias works better if set ~3x higher on OpenGL than on DirectX, fixing some shadow flicker issues.
SteamInvasion Mode Difficulty Adjustmentsbalance changeSlight difficulty adjustments made in Invasion mode.
SteamFixed Player Marker Color Flickeringbug fixFixed occasional flickering of player marker color with player squads involved.
Steam - 31 eventsMac Game Data Folder Location Changedsystem
Changed the game data folder location for Mac users and copied existing data to the new location.
SteamVigil Island Capture Mode Addednew contentNew capture mode added for Vigil Island, playable in Classic online.
SteamOfficial Invasion Servers List AvailablenetworkMenu now offers a list of Official Invasion servers and enables profile sharing among these servers.
SteamSteam Services Enabled for LinuxsystemSteam services enabled for Linux; allows joining friends' games from Steam.
SteamFaction Specific Vehicles UpdatedgameplayMinimodes updated to use new faction specific vehicles.
SteamUI/HUD Font Changedui uxChanged the UI/HUD font with slight differences for lower and upper case letters.
SteamVigil Island Capture Mode Addednew contentNew capture mode for Vigil Island added, playable in Classic online.
SteamPlayer Marker Color AdjustmentsnetworkBlack player marker color changed to dark grey; overall brightness of marker colors increased.
SteamTournament Admin Commands AddedgameplayAdded start_tournament X and end_tournament admin commands for capturing and merging substage results.
SteamSteam Services Enabled for LinuxsystemEnabled Steam services for Linux, allowing joining friends' games and highlighting Steam friends in-game.
SteamInvasionUS Replaced with InvasionUSAchangesInvasionUS server replaced with a more stable InvasionUSA server due to performance issues.
SteamFaction Specific Vehicles UpdatedgameplayMinimodes updated to use the new faction specific vehicles.
SteamTournament Admin Commands AddedgameplayAdded start_tournament X and end_tournament admin commands for capturing and merging substage results.
SteamMac Game Data Folder Location ChangedsystemGame data folder location changed for Mac; existing data copied to new location.
SteamOfficial Invasion Servers List AddednetworkMenu now offers a list of Official Invasion servers; profile sharing enabled among these servers.
SteamUI/HUD Font Changedui uxUI/HUD font changed with slight differences for lower and upper case letters.
SteamPlayer Marker Color AdjustednetworkChanged black player marker color to dark grey and increased overall brightness of marker colors.
Steam - 8 eventsIncreased range for deployable mortarbalance change
Deployable mortar now has slightly increased range.
SteamIncreased range for deployable mortarbalance changeDeployable mortar now has slightly increased range.
SteamFixed campaign issues in 0.99.2bug fixResolved issues with extraction points, world view, and campaign starting.
SteamDisabled experimental penalty mode for Invasionbalance changeThe penalty mode is now disabled by default due to bugs.
SteamFixed campaign issues in 0.99.2bug fixResolved issues with extraction points, world view, and campaign starting.
SteamDisabled experimental penalty mode for Invasionbalance changeThe penalty mode is now disabled by default due to bugs.
Steam - 34 eventsAim Shoot Threshold Added for Vehicle Weaponsmodding
To improve multi-cannon shoot-or-aim handling.
SteamChanged Water Vehicles Avoidance BehaviorgameplayWater vehicles now do not avoid avoidance regions.
SteamMaster Profile Server SupportnetworkSteamCleaned Up Transition from Loading Screen to GameperformanceSteamMaster Profile Server SupportnetworkSteamAim Shoot Threshold Added for Vehicle WeaponsmoddingImproves multi-cannon shoot-or-aim handling.
SteamPenalized Player Mode AddedgameplayDenies access to throwing grenades, using calls, using blast weapons, using vehicles.
SteamInitial Effect Splat Added for Most MapsvisualsSteamManage in File Browser Button Addedui uxIn the continue game menu, disabled for Mac due to fullscreen issues.
SteamMG Gunners Protecting Plates Collision Models AddedvisualsFor tank mg, deployable mg, deployable minigun, humvee mg, patrol ship mg.
SteamManage in File Browser Button Addedui uxIn continue game menu (disabled for Mac due to fullscreen issues).
SteamNavigation Paths TweakedgameplayRoads made larger, distances from static objects to navigation paths increased to reduce bottlenecks and AI getting stuck in vehicles.
SteamCustom Vehicle Sounds AddedaudioSteamTracked Vehicle Steering Tweaksbalance changeSteamTracked Vehicle Steering Tweaksbalance changeSteamVehicle Properties Rebalancedbalance changeSteamInitial Effect Splat Added for Most MapsvisualsSteamDelete Savegame Functionality Added Backui uxSteamMG Gunners Collision Models AddedvisualsFor tank mg, deployable mg, deployable minigun, humvee mg, patrol ship mg.
SteamNavigation Paths TweakedgameplaySeveral paths adjusted, roads made larger, distances from static objects increased to reduce bottlenecks.
SteamCleaned Up Transition from Loading Screen to GameperformanceSteamPenalized Player Mode AddedgameplayDenies access to throwing grenades, using calls, using blast weapons, using vehicles.
SteamCustom Vehicle Sounds AddedaudioSteamRotation Range of Gunner in Jeeps Increasedbalance changeSlightly increased for the brown/grey jeeps.
Steam - 42 eventsLinked Windows build with NVIDIA NVAPIperformance
Build linked with NVIDIA NVAPI to enable Optimus dual GPU systems to utilize the hiperf GPU
SteamTweaked aiming at vehiclesbalance changeSteamFixed various bugs in 2nd final missionbug fixVarious 2nd final mission bugs fixed, AA made as optional target
SteamImproved campaign/Invasion resource handlingmoddingCampaign/Invasion resource handling made to use files such as invasion_all_*.xml; should help with adapting a resource mod for campaign/Invasion
SteamFramerate limiting via vsync intervals addedquality of lifeNow offers framerate limiting via vsync intervals
SteamInvasion completion features disabled by defaultgameplayInvasion completion based features disabled by default
SteamFixed key helpers cleanup bugbug fixFixed a bug with key helpers not becoming cleaned up if character state changes to e.g. ladder climbing or entering vehicle
SteamFixed impact grenade bug with closed vehiclebug fixFixed a bug with throwing an impact grenade right after leaving a closed vehicle blasting instantly and harming the vehicle
SteamFixed duplicated items on ground after disconnectbug fixFixed duplicated items on ground when disconnecting from server in an area becoming simulated after the player leaves
SteamReduced minibosses in Invasion final missionbalance changeInvasion 1st final mission to feature less minibosses
SteamResources moved to their own folderotherSteamFixed critical game-script comms issue on Macbug fixMac: critical game <-> script comms issue fixed
SteamReduced minibosses in Invasion final missionbalance changeInvasion 1st final mission to feature less minibosses
SteamAdded framerate limiting via vsync intervalsquality of lifeNow offers framerate limiting via vsync intervals
SteamNVIDIA NVAPI linked for Optimus dual GPU systemsperformanceBuild linked with NVIDIA NVAPI to enable Optimus dual GPU systems to utilize the hiperf GPU
SteamAA emplacement map view icon addednew contentSteamTweaked aiming at vehiclesgameplaySteamFixed duplicated items on ground after disconnectingbug fixFixed duplicated items on ground when disconnecting from server in an area becoming simulated after the player leaves
SteamDisabled Invasion completion features by defaultgameplayInvasion completion based features disabled by default
SteamFixed various 2nd final mission bugsbug fixVarious 2nd final mission bugs fixed, AA made as optional target
SteamCampaign/Invasion resource handling updatedmoddingCampaign/Invasion resource handling made to use files such as invasion_all_*.xml; should help with adapting a resource mod for campaign/Invasion
SteamResource configs can be loaded from separate filesmoddingResource configs can be also loaded from separate files now
SteamFixed key helpers cleanup issuebug fixFixed a bug with key helpers not becoming cleaned up if character state changes to e.g. ladder climbing or entering vehicle
SteamFixed critical game-script communication issue on Macbug fixCritical game <-> script comms issue fixed on Mac
SteamResource configs can be loaded from separate filesmoddingResource configs can be also loaded from separate files now
SteamFixed impact grenade bug with closed vehiclesbug fixFixed a bug with throwing an impact grenade right after leaving a closed vehicle blasting instantly and harming the vehicle
SteamUses vsync to limit frameratequality of lifeSteam