What changed in RUNNING WITH RIFLES in 2017

458 updates · 20 main milestones · Jan 21, 2017 to Dec 21, 2017

  1. 28 events
    Stoner 62 Availability Fixedbug fix

    Stoner 62 was only available in the campaign and not in invasion.

    Steam
    Stoner 62 Availability Fixbug fix

    Fixed the Stoner 62 being available only in campaign mode and not in invasion.

    Steam
    Bots Move Aside from Incoming Vehiclesai

    Bots now attempt to move aside from incoming vehicles.

    Steam
    Pillboxes Re-Spawn Time Increasedbalance change

    Pillboxes re-spawn time increased from 180 to 300 seconds.

    Steam
    Overall MG Weapon Type Adjustmentbalance change

    Average of 10% accuracy and 20% kill probability improvements among other individual tweaks for some MGs.

    Steam
    Key Names Fixed in Key Config Menubug fix

    Fixed key names in key config menu and tutorial text injections when using certain keyboard layouts.

    Steam
    Ho-Ha Vehicle Rebalancebalance change

    Rebalanced speed, HP, and acceleration for the Ho-Ha vehicle.

    Steam
    Bots Avoid Incoming Vehiclesai

    Bots now attempt to move aside from incoming vehicles to prevent teamkills.

    Steam
    Key Names Fixed in Config Menubug fix

    Fixed key names in the key config menu and tutorial text for certain keyboard layouts.

    Steam
    TOW Projectile Pulldown Decreasedbalance change

    Pulldown of the TOW projectile decreased from 2 to 0.5.

    Steam
    Fixed Vehicle Related Crashbug fix

    Fixed a crash related to vehicles when joining a server with a specific campaign state.

    Steam
    Fixed Vehicle Related Crashnetwork

    Fixed a vehicle related crash when joining a server having loaded a campaign in specific state.

    Steam
    XP Loss on Death Removedbalance changeMilestone

    No more XP loss on death, only on self-kill.

    Steam
    Small Balancing Changes in Railroad Gapbalance change

    Small balancing changes in the map Railroad Gap.

    Steam
    Added Extraction Point in Fridge Valleygameplay

    Added an extraction to Fridge Valley from Keepsake Bay for campaign mode.

    Steam
    Pillbox Re-spawn Time Increasedbalance change

    Increased pillbox re-spawn time from 180 to 300 seconds.

    Steam
    Config Relayoutui ux

    Relayout of configuration settings.

    Steam
    Map Fixesworld

    Implemented various fixes to maps.

    Steam
    Balancing Changes in Railroad Gapbalance change

    Implemented small balancing changes in the map Railroad Gap.

    Steam
    Inkscape Extension Compatibilitymodding

    Updated Inkscape extension (rwr.py) for compatibility with newer versions of Inkscape.

    Steam
    TOW Projectile Pulldown Decreasedbalance change

    Decreased the pulldown of the TOW projectile from 2 to 0.5.

    Steam
    Ho-Ha Speed/HP/Acceleration Re-Balancedbalance change

    Re-balanced speed, HP, and acceleration for Ho-Ha vehicles.

    Steam
    No XP Loss on DeathgameplayMilestone

    Removed XP loss on death, now only applies to self-kills.

    Steam
    Ho-Ha MG Sight Range Increasedbalance change

    Increased sight range of Ho-Ha MG by 20%.

    Steam
    MG Weapon Type Adjustmentsbalance change

    Overall adjustments to MG weapon types, improving accuracy by 10% and kill probability by 20%.

    Steam
    Inkscape Extension Compatibilityperformance

    Inkscape extension (rwr.py) now compatible with newer versions of Inkscape.

    Steam
    Ho-Ha MG Sight Range Increasedbalance change

    Ho-Ha MG sight range increased by 20%.

    Steam
    Added Extraction to Fridge Valleynew content

    Campaign now includes an extraction to Fridge Valley from Keepsake Bay.

    Steam
  2. 47 events
    Adjusted commonness of AN/M2 'Stinger' weaponbalance change

    Commonness increased from 0.0001 to 0.05

    Steam
    Added Reinforcements - Type 1 Ho-Ha radio call for IJAnew contentMilestone
    Steam
    Added Type 1 Ho-Ha transport half-track for IJAnew contentMilestone

    A fast half-track with 3 mounted MGs added as a radio call

    Steam
    Added marker_offset support for player and squad member markersgameplay
    Steam
    Added marker_offset support for player and squad member markersgameplay
    Steam
    Reduced loading time for quickmatch menuperformance

    Loading time when processing individual maps has been reduced

    Steam
    Added Daihatsu Armory boat for IJAnew contentMilestone
    Steam
    Fixed vehicle weapon slot indexing for sight rangebug fix
    Steam
    Boats speed and acceleration adjustments when in contact with beachgameplay
    Steam
    Overall higher sight range for AI vehicle gunnersai
    Steam
    Fixed bug with leaders not calling for medic when woundedbug fix
    Steam
    Tweaked collision handling for broken vehiclesgameplay
    Steam
    Added smoke particle emitter for vehicles under 25% HPvisuals
    Steam
    Adjusted commonness for Type 98 weaponbalance change

    Commonness increased from 0.0001 to 0.05

    Steam
    Fixed bug with leaders not calling for medic when woundedbug fix
    Steam
    Added Higgins Armory boat for USMCnew contentMilestone
    Steam
    Extended range for boats when in contact with beachgameplay

    Boats can now stay alive longer in beach contact

    Steam
    Added very rare Stoner 62 weaponnew contentMilestone

    LMG with scope added to the game

    Steam
    Improved tracked vehicle steering controlgameplay

    Better handling when switching between accelerate and reverse while turning

    Steam
    Added Type 1 Ho-Ha radio call for IJAnew content

    Reinforcements call for the IJA

    Steam
    Extended range for boats to stay alive when in contact with beachgameplay
    Steam
    Added Higgins Armory boat for USMCnew content
    Steam
    Fixed vehicle 'Spawn disabled' text colorvisuals
    Steam
    Improved vehicle steering for AIai

    Less zigzag behavior now

    Steam
    Improved AI driving for straight pathsgameplay

    Less zigzagging behavior observed

    Steam
    Reduced loading time for quickmatch menuperformance

    Improved processing of individual maps

    Steam
    Added ghost rendering for vehiclesgameplay

    Improved rendering when occluded by other visuals

    Steam
    Overall higher sight range for AI vehicle gunnersai
    Steam
    Adjusted commonness of Type 98 weaponbalance change

    Commonness increased from 0.0001 to 0.05

    Steam
    AI drivers improved straight driving behaviorgameplay

    Less zigzag from side to side

    Steam
    Added Daihatsu Armory boat for IJAnew content
    Steam
    Added very rare Stoner 62 weaponnew content

    LMG with scope added to the game

    Steam
    Added custom effects/sounds for blast projectiles hitting vehiclesvisuals
    Steam
    Fixed narrow item background frame rendering in inventoryui ux
    Steam
    Fixed vehicle weapon slot indexing for sight rangebug fix
    Steam
    Adjusted commonness for AN/M2 'Stinger' weaponbalance change

    Commonness increased from 0.0001 to 0.05

    Steam
    Improved vehicle steering for AIai

    Less zigzag behavior now

    Steam
    Fixed vehicle 'Spawn disabled' text colorvisuals
    Steam
    Added smoke particle emitter for vehicles under 25% HPvisuals
    Steam
    Improved tracked vehicle steering controlgameplay

    Tweaked collision handling and smoother rotation when moving

    Steam
    Improved beach - land transition areavisuals
    Steam
    Fixed narrow item background frame renderingui ux
    Steam
    Added ghost rendering for vehiclesgameplay

    Improved rendering when occluded by other visuals

    Steam
    Added custom effects/sounds for some blast projectiles hitting vehiclesvisuals
    Steam
    Adjusted speed and acceleration for boats in contact with beachgameplay
    Steam
    Improved beach - land transition areavisuals
    Steam
    Added Type 1 Ho-Ha transport half-track for IJAnew content

    A fast half-track with 3 mounted MGs

    Steam
  3. 107 events
    IJA at USMC Guadalcanal now surrender when final base is lostai
    Steam
    Fixed climbable netting on island5 attack shipbug fix
    Steam
    Increased Type 93 Flamethrower fuel capacitybalance change

    Increased from 125 to 150, jet fuel arc set the same as M2 Flamethrower.

    Steam
    Fixed crashes in dominance stagesbug fix
    Steam
    Increased XP of Veteransbalance change

    Veterans may now spawn with all listed weapons.

    Steam
    Added Type 2 Model A prone animationsnew content
    Steam
    Increased XP of Veteransbalance change

    May now spawn with all listed weapons.

    Steam
    Increased M1 Garand + bayonet variant velocitybalance change

    Increased from 120 to 125.

    Steam
    Fixed Saipan pillbox placementbug fix
    Steam
    Increased M1903A3 kill decay start time and sight rangebalance change

    Kill decay start time increased from 0.2 to 0.5, sight range increased from 1.0 to 1.10.

    Steam
    5-Inch Gun projectile no longer affected by gravitybalance change
    Steam
    Increased M1918A2 Bar crouching accuracybalance change

    Increased from 0.68 to 0.75.

    Steam
    Fixed various map issuesworld

    Includes fixes for terrain lod handling and other map-related issues.

    Steam
    Fixed back to main menu button in campaign menuui ux

    Button now correctly navigates to the main menu.

    Steam
    Fixed southern tip of Saipan beaching landing craftbug fix
    Steam
    Increased Large Wrench repair amountbalance change

    Increased from 1.5 to 2.0.

    Steam
    Fixed building collision on Downfallbug fix
    Steam
    Increased Small Wrench repair amountbalance change

    Increased from 1.0 to 1.5.

    Steam
    Fixed flamethrowers not giving weapon name on killbug fix
    Steam
    Fixed reverse speed limiting for vehiclesbug fix
    Steam
    Reduced M12 Trench Gun single reload timebalance change

    Reduced from 0.82s to 0.7s.

    Steam
    Increased M1928 Thompson reload timebalance change

    Increased from 1.80s to 2.0s due to new animation.

    Steam
    Added individual tire visual control for vehiclesmodding

    Vehicles can now have individual tire visual control with index keyword.

    Steam
    Added margin for disabling water renderingvisuals

    Prevents water from disappearing in certain cases.

    Steam
    Fixed certain stages crashing in dominance modebug fix
    Steam
    Reduced Type 100/44 Bayonet pricebalance change

    Price reduced from 50 to 20.

    Steam
    Increased price of M1 Garand Field-Modified Launcherbalance change

    Price increased from 50 RP to 175 RP, radius and damage also increased.

    Steam
    Removed unnecessary savings and profile loads at match startquality of life
    Steam
    Corrected Type 98 Autocannon Deploy price and XP requirementsbalance change

    Set to 200 RP, 5k XP, 1 max carry.

    Steam
    Increased M1903A3 kill decay start time and sight rangebalance change

    Kill decay start time increased from 0.2 to 0.5, sight range increased from 1.0 to 1.10, crouching and over wall accuracy increased from 0.915 to 0.925.

    Steam
    Added OpenGL option for Windowssystem
    Steam
    Fixed M1903A1 Sniper not being unlockable by the IJAbug fix
    Steam
    Fixed reverse speed limiting for vehiclesbug fix
    Steam
    Added margin for disabling water renderingvisuals

    Prevents water disappearing in certain cases.

    Steam
    5-Inch Gun projectile no longer affected by gravitybalance change
    Steam
    Fixed flamethrowers not giving weapon name on killsbug fix
    Steam
    Fixed various translation issuesbug fix
    Steam
    Increased view range for all sniper riflesbalance change

    Increased from 1.7 to 1.725.

    Steam
    Fixed climbable netting on island5 attack shipbug fix
    Steam
    Added Russian language translationsnew content
    Steam
    Reduced M1A1 Thompson reload timebalance change

    Reduced from 1.80s to 1.34s, with increased kill probability.

    Steam
    Corrected faster Type 11 LMG reload while pronebalance change
    Steam
    Added character_leave_request_mode keyword for vehiclesmodding

    Possible values: any, friendly, none.

    Steam
    Increased Type 99 Rifle + bayonet variant kill decay start time and sight rangebalance change

    Kill decay start time increased from 0.2 to 0.4, sight range increased from 1.0 to 1.10, crouching and over wall accuracy increased from 0.915 to 0.925.

    Steam
    Increased M1 Garand Field-Modified Launcher price and statsbalance change

    Price increased from 50 RP to 175 RP, radius increased from 3.5 to 4.5, damage increased from 1.5 to 2.0.

    Steam
    Increased M2 Flamethrower fuel capacitybalance change

    Increased from 150 to 175.

    Steam
    Added M2 Carbine with Bayonet variantnew content
    Steam
    Increased M1928 Thompson reload timebalance change

    Increased from 1.80s to 2.0s (new animation).

    Steam
    Added Type 2 Model A prone animationsnew content
    Steam
    Reduced Type 4 'Garand' recoilbalance change

    Reduced from 0.3 to 0.28.

    Steam
    Removed unnecessary savings and profile loads at match startquality of life
    Steam
    Added Russian language translationsnew content
    Steam
    Fixed Bougainville campaign map not showing faction colorsbug fix
    Steam
    Added M2 Carbine w/ Bayonet (variant)new content
    Steam
    Reduced Type 100/44 Bayonet pricebalance change

    Reduced from 50 to 20.

    Steam
    Increased Type 96 LMG + bayonet variant kill decay start timebalance change

    Increased from 0.35 to 0.4.

    Steam
    Increased Type 38 Rifle + bayonet variant kill decay start time and sight rangebalance change

    Kill decay start time increased from 0.1 to 0.3, sight range increased from 1.0 to 1.10.

    Steam
    Fixed Saipan IJA campaign starting with 2 basesbug fix
    Steam
    Corrected Type 98 Autocannon Deploy price and XP requirementsbalance change

    Now 200 RP, 5k XP, 1 max carry.

    Steam
    Fixed southern tip of Saipan beaching landing craftbug fix
    Steam
    Fixed medic healing behaviorai

    Resolved issue of medic healing without request.

    Steam
    Added M1928 Thompson w/ Large 100-round Drum (variant)new content
    Steam
    Added ANM2 'Stinger' Light MGnew content

    This is a rare addition.

    Steam
    Added bots to request medic when woundedai

    Includes a random time delay.

    Steam
    Reduced M12 Trench Gun single reload timebalance change

    Reduced from 0.82s to 0.7s.

    Steam
    Increased M1918A2 Bar crouching accuracybalance change

    Increased from 0.68 to 0.75.

    Steam
    Fixed foxhole at Bougainvillebug fix
    Steam
    Fixed Bougainville campaign map not showing faction colorsbug fix
    Steam
    Config launch option for OpenGL on DirectX errorssystem
    Steam
    Fixed medic healing without requestai
    Steam
    Increased M1 Garand + bayonet variant velocitybalance change

    Increased from 120 to 125.

    Steam
    Reduced Type 4 'Garand' recoilbalance change

    Recoil reduced from 0.3 to 0.28.

    Steam
    Increased Large Wrench repair amountbalance change

    Increased from 1.5 to 2.0.

    Steam
    Fixed fuel barrel debris meshes texture issuebug fix

    Ogre/OpenGL shows weird yellow/black checker texture when texture is missing.

    Steam
    Added Type 98 'MG-15' Light MGnew content

    This is a rare addition.

    Steam
    Increased Type 14 Nambu + engraved kill probabilitybalance change

    Increased from 0.525 to 0.55.

    Steam
    Reduced Morphine weight and increased max carrybalance change

    Weight reduced from 2 to 1, max carry increased from 2 to 4 depending on rank.

    Steam
    Increased M2 Flamethrower fuel capacitybalance change

    Increased from 150 to 175.

    Steam
    Fixed fuel barrel debris meshes texture issuebug fix

    Resolved issue with missing texture showing checker pattern.

    Steam
    Fixed building collision on Downfallbug fix
    Steam
    Increased Type 99 Rifle + bayonet variant kill decay start time and sight rangebalance change

    Kill decay start time increased from 0.2 to 0.4, sight range increased from 1.0 to 1.10.

    Steam
    Fixed Saipan pillbox placementbug fix
    Steam
    Increased Type 14 Nambu + engraved kill probabilitybalance change

    Increased from 0.525 to 0.55.

    Steam
    Increased Type 93 Flamethrower fuel capacitybalance change

    Increased from 125 to 150, jet fuel arc set the same as M2 Flamethrower.

    Steam
    Added individual tire visual control for vehiclesmodding

    Introduced index keyword for tire visual control.

    Steam
    Fixed M1903A1 Sniper not being unlockable by IJAbug fix
    Steam
    Corrected faster Type 11 LMG reload while pronebalance change
    Steam
    Added Type 98 'MG-15' Light MG (rare)new content
    Steam
    Reduced Morphine weight and increased max carrybalance change

    Weight reduced from 2 to 1, max carry increased from 2 to 4 depending on rank, price increased from 5 to 10.

    Steam
    Added medic request behavior for botsai

    Bots will now request a medic when wounded with a random time delay.

    Steam
    Added OpenGL option for Windowssystem
    Steam
    Reduced Type 11 recoilbalance change

    Recoil reduced from 0.182 to 0.165.

    Steam
    Config will run after DirectX error dialogsystem

    Handles video mode or DirectX device name related issues.

    Steam
    Fixed Saipan in IJA campaign starting with 2 basesbug fix
    Steam
    Fixed back to main menu button in campaign menubug fix

    Now correctly goes to main menu instead of campaign selection.

    Steam
    Reduced Type 11 recoilbalance change

    Reduced from 0.182 to 0.165.

    Steam
    Increased Type 38 Rifle + bayonet variant kill decay start time and sight rangebalance change

    Kill decay start time increased from 0.1 to 0.3, sight range increased from 1.0 to 1.10, crouching and over wall accuracy increased from 0.915 to 0.925.

    Steam
    Added M1928 Thompson with Large 100-round Drum variantnew content
    Steam
    Added ANM2 'Stinger' Light MG (rare)new content
    Steam
    Increased Small Wrench repair amountbalance change

    Increased from 1.0 to 1.5.

    Steam
    Increased all sniper rifles view rangebalance change

    Increased from 1.7 to 1.725.

    Steam
    IJA at USMC Guadalcanal now surrenders when final base is lostai
    Steam
    Reduced M1A1 Thompson reload timebalance change

    Reduced from 1.80s to 1.34s (new animation), kill probability increased from 0.6 to 0.65, kill decay start time decreased from 0.23 to 0.22.

    Steam
    Increased Type 96 LMG + bayonet variant kill decay start timebalance change

    Increased from 0.35 to 0.4.

    Steam
    Fixed foxhole at Bougainvillebug fix
    Steam
    Added character_leave_request_mode keyword for vehiclesmodding

    Possible values are any, friendly, none.

    Steam
    Config runs after dismissing video mode or DirectX device errorgameplay
    Steam
  4. 34 events
    Added map config launch parametermodding

    Allows picking settings from a different map config file.

    Steam
    Added Rounding for Box Corner Collisionsai

    Implemented rounding for easier steering when colliding with box corners, primarily for AI.

    Steam
    Launch of RUNNING WITH RIFLES: PACIFIC DLCdlc releaseMilestone

    The Pacific DLC is now available, developed in collaboration with modders and fans.

    Steam
    Fixed character issue with climbing down laddersgameplay

    Resolved an issue where characters could get stuck between a wall and a ladder.

    Steam
    Added optional steering method for tight spacesai

    This method is applied in specific areas like the ships in the Pacific DLC.

    Steam
    Fixed Flare Particle Offsetvisuals

    Corrected the offset for flare particle effects.

    Steam
    Fixed vehicle weapon reset handlingai
    Steam
    Added instant savegame loading parametermodding

    New launch parameter for quick loading of campaign saves.

    Steam
    Added Instant Savegame Loading Parametermodding

    Introduced load=campaign3 style launch parameter for instant savegame loading.

    Steam
    Fixed Material and Shader Script Overloadingmodding

    Resolved issues related to handling material and shader script overloading.

    Steam
    Fixed flare particle offsetvisuals
    Steam
    Added Camera Run XML Commandmodding

    Introduced update_camera XML command for camera runs like the Pacific trailer, requires debug mode and free camera mode.

    Steam
    Tweaked Squad Handling in Simulated Areasai

    Adjusted how simulated areas manage squads to preserve vehicle personnel.

    Steam
    Changed separation steering behavior near laddersai
    Steam
    Added update_camera XML commandmodding

    Enables camera runs like the Pacific trailer, requires debug mode.

    Steam
    Added rounding for box corner collisionsai

    Improves steering for AI characters when colliding with box corners.

    Steam
    Changed Load Menu Savegame Sortingui ux

    Updated the sorting method for savegames in the load menu.

    Steam
    Fixed Vehicle Weapon Reset Handlingai

    Resolved issues with the handling of vehicle weapon resets.

    Steam
    Added support for difficulty presets in package_config.xmlmodding
    Steam
    Changed load menu savegame sortingui ux
    Steam
    Fixed looping particle effect lighting color handlingvisuals
    Steam
    Penalty manager cleanupnetwork
    Steam
    Fixed various issues with destructible fencesmodding
    Steam
    Fixed Looping Particle Effect Lighting Color Handlingvisuals

    Resolved issues with lighting color handling in looping particle effects.

    Steam
    Added Map Config Launch Parametermodding

    Introduced map_config=map_config_test1.xml style launch parameter for selecting settings from a different map config file.

    Steam
    Penalty Manager Cleanupnetwork

    Cleaned up the penalty manager for server performance.

    Steam
    Changed Ladder Separation Steering Behaviorai

    Modified separation steering behavior for AI near higher rank soldiers on ladders.

    Steam
    Fixed Climbing Down Ladders Issuegameplay

    Resolved an issue where characters could end up stuck between a wall and a ladder.

    Steam
    Fixed material and shader script overloading issuemodding
    Steam
    Tweaked squad handling in simulated areasai

    Adjustments made to preserve vehicle personnel.

    Steam
    Fixed Issues with Destructible Fencesmodding

    Resolved various issues related to destructible fences.

    Steam
    Added Support for Difficulty Presetsmodding

    Introduced support for difficulty presets in package_config.xml.

    Steam
    RUNNING WITH RIFLES: PACIFIC DLC Launchdlc releaseMilestone

    The Pacific DLC is now available, developed in collaboration with modders and fans.

    Steam
    Added Optional Steering Method for Tight Spacesai

    Introduced a new steering method suitable for tight spaces, applicable in specific areas like ships in Pacific.

    Steam
  5. 2 events
    PACIFIC DLC Launch Date Announceddlc releaseMilestone

    The PACIFIC DLC will be released on 26 October 2017, featuring new campaigns.

    Steam
    PACIFIC DLC Launch Date Announceddlc releaseMilestone

    The PACIFIC DLC will be released on 26 October 2017, featuring new campaigns for the United States Marine Corps and the Imperial Japanese Army.

    Steam
  6. 70 events
    Added Navigation Flags for Dock Platform Wallsmodding

    Added support for dock platform walls to use navigation flags for AI.

    Steam
    Added AI Parameters for Vehiclesmodding

    Added ai parameters for squad leader and vehicle usage.

    Steam
    Pacific DLC Store Page Launcheddlc releaseMilestone

    The Steam page for RUNNING WITH RIFLES: PACIFIC DLC is now up and open for viewing.

    Steam
    Pacific DLC Store Page Launcheddlc releaseMilestone

    The Steam page for RUNNING WITH RIFLES: PACIFIC DLC is now up and open.

    Steam
    New Maps and Features in Pacific DLCnew contentMilestone

    The DLC features 7 brand new maps, tons of weapons and unique vehicles based on WWII events.

    Steam
    Added Vehicle Hit Sound Keywordmodding

    Added make_vehicle_hit_sound keyword to projectile blast results.

    Steam
    Support for Vehicle Health Based Particle Effectsmodding
    Steam
    Revamped Shadow Rendering and Quality Optionsvisuals

    Shadow rendering has been revamped for higher quality options and new shadow quality options have been added.

    Steam
    Reduced Loading Time for Map Filesperformance

    Map files are no longer parsed for header data when loading into a campaign, quickmatch, or online.

    Steam
    Master Server Connection Controlnetwork

    Disabling 'Add to serverlist' now also disables master server connection, useful for LAN.

    Steam
    Added Show Target Marker Optionmodding
    Steam
    Character No Longer Dies When Entering Moving Vehicleother
    Steam
    Initial RP Added to Playersgameplay

    Players now start with an initial 50 RP.

    Steam
    Added AI Parameters for Vehicle Usagemodding
    Steam
    Fixed Turret Aiming Issuebug fix

    Fixed an issue with turret aiming when the turret is not positioned at the vehicle center.

    Steam
    Increased Respawn Time for Radio Jammersbalance change

    The 2 radio jammers in the map 'Misty Heights' now have a respawn time of 60 minutes instead of 6.

    Steam
    Support for Reinforcement Drop Call Tagmodding

    Added support for tagging a call to be used as reinforcements drop call by bots.

    Steam
    Added Initiation Comment and Radio View Text to Callsmodding
    Steam
    Added Blast Damage Modifier for Vehiclesmodding
    Steam
    Added Target Marker Option for Callsmodding

    Added show_target_marker option to calls.

    Steam
    Destructible Fuel Barrels Addedvisuals

    Fuel barrels are now destructible.

    Steam
    Squad Leader Disbands When Using Stationary Weaponai

    A squad leader using a stationary weapon will now disband the squad.

    Steam
    Fixed Prone Issue While Reloadingbug fix

    Character no longer goes prone if trying to shoot while reloading a weapon that requires prone.

    Steam
    Changes to Auto-Spawning Vehiclesmodding

    Changed how auto-spawning vehicles are removed before respawning to assist with faction specific stationary weapons.

    Steam
    Fixed Various Map Issuesbug fix

    Some fixes applied to various maps.

    Steam
    Spawn Point Vehicles Show 'Spawn Disabled' Messageother

    Spawn point vehicles now indicate if spawning is disabled due to movement, enemy proximity, or theft.

    Steam
    Match End View Adjusts Table Column Sizemodding
    Steam
    Reduced Character Base Voxel Sizevisuals

    Character base voxel size has been slightly reduced.

    Steam
    Prevent Vehicle Driving Based on Healthmodding

    Added support to prevent vehicle driving based on health with min_health_to_steer.

    Steam
    Prevent Vehicle Driving Based on Healthmodding

    Added support to prevent vehicle driving based on health with min_health_to_steer in vehicle control tag.

    Steam
    Squad Leader Disbands When Using Stationary Weaponai
    Steam
    Added Support for Reinforcement Drop Callsmodding

    Added support for tagging calls to be used as reinforcements drop calls by bots.

    Steam
    Fixed Turret Aiming Issuebug fix

    Fixed an issue with turret aiming when not centered on the vehicle.

    Steam
    Misty Heights Radio Jammers Respawn Time Increasedbalance change

    The respawn time for the 2 radio jammers in the map 'Misty Heights' has been changed from 6 minutes to 60 minutes.

    Steam
    Fixed Character Collision with Moving Vehiclebug fix

    Character no longer dies when colliding with a moving vehicle he's entering.

    Steam
    Adjusted Match End View for Faction Namesmodding

    Match end view now adjusts table column size to fit faction names.

    Steam
    Live Reload for Particle Scriptsmodding

    Added support to reload particle scripts live with reload.txt method.

    Steam
    Fixed Destructible Static Object Mesh Material Handlingvisuals
    Steam
    Fixed Map and Campaign Completion Achievementsbug fix

    Fixed an issue with map and campaign completion achievements for connected clients.

    Steam
    Character No Longer Goes Prone While Reloadingother

    Fixed an issue where the character would go prone if trying to shoot while reloading a weapon that requires prone to shoot.

    Steam
    Added Blast Damage Modifier for Vehiclesmodding

    Added blast_damage modifier for vehicles and blast_damage_threshold.

    Steam
    Vehicle Health Based Particle Effectsmodding

    Added support for vehicle health based particle effects with event_key and value attributes.

    Steam
    Fixed Missing Resources on 'Islet of Eflen' Mapbug fix

    Fixed missing resources that caused server crashes/restarts when loading the map.

    Steam
    Extended Support for Character-Vehicle Collision Handlingmodding
    Steam
    Lowered RAM Consumption in Moorland Trenchesperformance
    Steam
    New Pacific DLC Campaigns and Mapsnew contentMilestone

    The DLC includes two campaigns set in the Pacific theater of World War II with 7 brand new maps.

    Steam
    Reduced Character Base Voxel Sizevisuals
    Steam
    Fixed Campaign Completion Achievementsbug fix

    Fixed issues with map and campaign completion achievements for connected clients.

    Steam
    Changed Cord Rendering for Larger Shadow Texturesvisuals
    Steam
    Support for Dock Platform Walls Navigation Flagsmodding

    Added support for dock platform walls to use navigation flags for AI.

    Steam
    Fixed Static Object Mesh Material Handlingvisuals

    Fixed issues with destructible static object mesh material handling.

    Steam
    Fixed AI Commander Final Attack Organization Issueai

    Fixed an issue with the AI commander organizing the final attack when the last base is uncapturable.

    Steam
    Fixed Particle Emitters Positioningvisuals

    Particle emitters now start emitting at the correct position.

    Steam
    Added Pacific Link Button in Lobby Menuui ux

    A new button linking to the Pacific DLC has been added in the lobby main menu.

    Steam
    Added Make Vehicle Hit Sound Keywordmodding
    Steam
    Support for Live Reload of Particle Scriptsmodding
    Steam
    Fixed AI Commander Final Attack Issuebug fix

    Fixed an issue with AI commander organizing final attack when last base is uncapturable.

    Steam
    Extended Character-Vehicle Collision Handlingmodding

    Extended support for character-vehicle collision handling with new attributes.

    Steam
    Fixed Missing Resources in Islet of Eflen Mapbug fix

    Fixed missing resources that caused server crashes when loading the map.

    Steam
    Fuel Barrels Now Destructiblevisuals
    Steam
    Added Pacific Link Button in Lobby Main Menuui ux
    Steam
    Added Initial 50 RP to Playersgameplay
    Steam
    Disabling Add to Serverlist Also Disables Master Server Connectionnetwork

    This is useful especially for LAN play.

    Steam
    Added Projectile Parameter for Detection by Footmenmodding
    Steam
    Reduced Loading Time for Map Filesperformance

    Map files are no longer parsed for header data when loading, reducing loading time.

    Steam
    Added Detection Parameter for Projectilesmodding

    Added projectile parameter can_be_detected_by_footmen.

    Steam
    Revamped Shadow Renderingvisuals

    Shadow rendering has been revamped for higher quality options.

    Steam
    Spawn Point Vehicles Show Disabled Statusother

    Spawn point vehicles now indicate 'spawn disabled' if conditions prevent spawning.

    Steam
    Changed Auto-Spawning Vehicles Removal Processmodding

    Changed how auto-spawning vehicles are removed before respawning to assist with faction specific stationary weapons.

    Steam
    Fixed Particle Emitters Starting Positionvisuals

    Fixed an issue where particle emitters started emitting at an old position in certain cases.

    Steam
  7. 40 events
    Adjusted prices of deploy_gl, deploy_minig, and TOW resourcesbalance change
    Steam
    Fixed item specific backwards crouch and walk animationsbug fix
    Steam
    Changed vehicle hover-over info displayui ux

    Now shows 'stolen' when operated by another faction and 'disabled' when spawnpoint not usable.

    Steam
    Added TOW in armory for dominance modegameplay
    Steam
    Fixed deploy_gl resource issuebug fix

    Resource now does not deploy anything.

    Steam
    Fixed item specific backwards crouch and walk animationsbug fix
    Steam
    Added 'Islet of Eflen' map to dominance modenew content

    Map known from team elimination added to the map rotator for capture and king of the hill mode.

    Steam
    Fixed vulcan and mortar tank spawn issuebug fix

    Tanks no longer spawn on a reserved slot.

    Steam
    Fixed AI regression with boatsbug fix

    Resolved issue with boats traveling on ground when simulated far from players.

    Steam
    Added VISIBLE_HEIGHT for itemsmodding

    Applicable to main tag weapon, carry_item, etc.

    Steam
    Player faction swapped to Greenbelts in invasion modegameplay
    Steam
    Adjusted claymore detection offset in FoV modegameplay
    Steam
    Added mobile armory to 'Copehill Down' map in dominance modegameplay
    Steam
    Added TOW in armory for dominance modegameplay
    Steam
    Fixed deploy_gl resource issue in dominance modebug fix

    Resource now does not deploy anything incorrectly.

    Steam
    Fixed performance issues with FoV visualizationbug fix

    Resolved occasional drastic performance issues and random white blinking caused by the new FoV visualization.

    Steam
    Added mobile armory to 'Copehill Down' mapgameplay
    Steam
    Fixed AI regression with boats traveling on groundbug fix

    Resolved issue with boats occasionally simulating on land when far from players.

    Steam
    Fixed white blinking in FoV visualizationbug fix
    Steam
    Optimized FoV visualizationperformance

    Made some improvements to the FoV visualization.

    Steam
    Minor resources tweaks in deathmatch modebalance change
    Steam
    Optimized FoV visualizationperformance

    Made some improvements to the FoV visualization.

    Steam
    Added USABLE_FOR_COVER for vehiclesmodding
    Steam
    Added USABLE_FOR_COVER for vehiclesmodding
    Steam
    Adjusted default PLAYER_AI_REDUCTION in dominance modebalance change

    Changed from 2 to 3.

    Steam
    Minor resources tweaks in deathmatch modebalance change
    Steam
    Added PLAYER_AIM_TO_CROSSHAIR character parametermodding

    New parameter can be set to 0 or 1.

    Steam
    Added VISIBLE_HEIGHT for itemsmodding

    Applicable to main tag weapon, carry_item, etc.

    Steam
    Adjusted prices of deploy_gl, deploy_minig, and TOW resourcesbalance change
    Steam
    Adjusted default PLAYER_AI_REDUCTION in dominance modebalance change

    Changed from 2 to 3.

    Steam
    Added PLAYER_AIM_TO_CROSSHAIR character parametermodding

    New parameter can be set to 0 or 1.

    Steam
    Enabled FoV in deathmatch modegameplay
    Steam
    Enabled FoV in deathmatch modegameplay
    Steam
    Fixed white blinking in FoV visualizationbug fix
    Steam
    Fixed performance issues with FoV visualizationbug fix

    Resolved occasional drastic performance issues and random white blinking caused by the new FoV visualization.

    Steam
    Added 'Islet of Eflen' map to dominance modenew content

    Map known from team elimination added to the map rotator for capture and king of the hill mode.

    Steam
    Changed vehicle hover-over info displayui ux

    Now shows 'stolen' when operated by another faction and 'disabled' when spawnpoint is not usable.

    Steam
    Player faction swapped to Greenbelts in invasion modegameplay
    Steam
    Fixed vulcan and mortar tank spawn issuebug fix

    Tanks no longer spawn on a reserved slot.

    Steam
    Adjusted claymore detection offset in FoV modegameplay
    Steam
  8. 22 events
    Increased PAW-20 projectile blast radiusbalance change

    Blast radius for PAW-20 projectile increased by 20%.

    Steam
    Fixed free cam in debug modemodding

    Roll no longer occurs.

    Steam
    Added live aiming for character behaviorgameplay

    Changes character behavior in various ways, allowing characters to turn to face the direction of aim and sight.

    Steam
    Added vehicle flag for non-destructible terrain collisionmodding

    New vehicle flag for non-destructible on collision with terrain added.

    Steam
    Added live aiming character behaviorgameplay

    Changes character behavior to turn and face the direction of aim and sight.

    Steam
    Decreased mobile armory respawn timebalance change

    Mobile armory respawn time decreased from 5 to 3 minutes.

    Steam
    Added optional FOV/LOS field visualizationvisuals

    Visualization aid for field of view added, enabled by default for gamemodes with FOV rules.

    Steam
    Balancing tweaks for Dominance modebalance change
    Steam
    Decreased mobile armory respawn timebalance change

    Respawn time decreased from 5 to 3 minutes.

    Steam
    Increased ARES Shrike rate of firebalance change

    Rate of fire increased by 6%.

    Steam
    Made balancing tweaks for Dominance modebalance change

    Various balancing tweaks applied to the Dominance game mode.

    Steam
    Minor map fixesworld
    Steam
    Added vehicle flag for non-destructible collisionsmodding

    Includes parameters for destroy_on_top_hit and top_hit_tracking_time.

    Steam
    Added social media buttons to game menuui ux

    Buttons for Discord, Facebook, and Twitter added.

    Steam
    Minor fixes to mapsworld

    Various minor fixes applied to maps.

    Steam
    Added social media buttons to game menuui ux

    Social media buttons for Discord, Facebook, and Twitter added to the game menu.

    Steam
    Fixed free cam in debug modemodding

    Fixed free cam in debug mode so that roll doesn't occur.

    Steam
    Added modified version of Moorland Trenches to map rotatorworld

    New modified version of Moorland Trenches added with 3 new sub-stages.

    Steam
    Increased PAW-20 projectile blast radiusbalance change

    Blast radius increased by 20%.

    Steam
    Increased ARES Shrike rate of firebalance change

    Rate of fire for ARES Shrike increased by 6%.

    Steam
    Modified version of Moorland Trenches added to map rotatornew content

    Includes 3 new sub-stages.

    Steam
    Added optional FOV/LOS field visualizationvisuals

    By default on for game modes with FOV rules, can also be useful in regular gameplay; not recommended for slower PCs.

    Steam
  9. 31 events
    Building Base Material Issue Fixbug fix

    Fixed a building base top material issue.

    Steam
    Building Base Material Issue Fixedbug fix

    Fixed building base top material issue.

    Steam
    Trench Walls Climbability Issue Fixedbug fix

    Fixed issue where some trench walls weren't climbable.

    Steam
    C4 Added to Supply Quadnew content

    C4 now available as a Supply quad resource.

    Steam
    New Rare Weapons Addednew content

    Two new rare weapons added to the game: ARES Shrike light machinegun and PAW-20 semi-auto grenade launcher.

    Steam
    Support for Package Specific Loading Screensmodding

    Added support for package specific loading screen visuals.

    Steam
    Kill Combo Rewards Reworkedbalance change

    Reworked kill combo rewards to provide higher rewards for smaller combos while maintaining substantial rewards for larger combos.

    Steam
    Crash Fix Related to Inventorybug fix

    Fixed crash when inventory is open and the game resets itself, related to online.

    Steam
    Wrench Renamed and New Large Wrench Addedgameplay

    'Wrench' is now called 'small wrench'; a 'large wrench' has been added as a Supply quad resource.

    Steam
    Two New Rare Weapons Addednew content

    Introduced two new rare weapons to the game, expanding the collection of firearms.

    Steam
    Shader Programs Extraction for Moddingmodding

    Data*.pak files with various shader programs, materials, and particle scripts have been extracted into vanilla for easier overriding.

    Steam
    Claymore Collision Fixbug fix

    Fixed claymore not exploding but disappearing on enemy character collision.

    Steam
    Kill Combo Rewards Reworkedbalance change

    Kill combos reworked to provide better bonuses for high multi-kills and improved smaller combo effectiveness.

    Steam
    Announcement of Pacific DLC Releasedlc releaseMilestone

    The WW2 Pacific war themed DLC 'RUNNING WITH RIFLES: PACIFIC' will be available on August 4, 2017.

    Steam
    Wrench Missing Fixbug fix

    Fixed an issue where the wrench was missing.

    Steam
    AI Vehicle Usage Fixbug fix

    Fixed a bug with AI vehicle usage causing them to abandon the vehicle sometimes.

    Steam
    Vehicle Speed Limiter Adjustmentgameplay

    Slightly lowered the speed limiter of vehicles to match the average running speed of soldiers.

    Steam
    Map Target Markers Issue Fixedbug fix

    Fixed issue with attack and defense map target markers not being applied with zoom in all cases.

    Steam
    AI Vehicle Usage Bug Fixedbug fix

    Fixed a bug with AI vehicle usage causing abandonment of the vehicle.

    Steam
    Claymore Collision Fixbug fix

    Fixed claymore not exploding but disappearing on enemy character collision.

    Steam
    Trench Walls Climbable Fixbug fix

    Fixed an issue where some trench walls weren't climbable.

    Steam
    Crash Fix Related to Inventorybug fix

    Fixed a crash that occurred when the inventory was open and the game reset itself.

    Steam
    Support Player Role Enhancementbalance change

    Added a new wrench type and C4 to the supply quad resources to enhance the support player role.

    Steam
    Campaign Stats Bug Fixbug fix

    Fixed a bug with campaign stats and continuation option not showing up after leaving the last map.

    Steam
    Large Wrench Introducednew content

    Large wrench added as a Supply quad resource, repairs 50% more but is more expensive.

    Steam
    Vest-III Wounded State Adjustmentgameplay

    Vest-III's last layer now puts the wearer into a wounded state if hit by a bullet instead of being dead.

    Steam
    Shader Programs and Scripts Extractedmodding

    Data*.pak files with various shader programs, materials, and particle scripts extracted into vanilla for easier overriding.

    Steam
    Support for Package Specific Loading Screensmodding

    Added support for package specific loading screen visuals.

    Steam
    Support Player Role Enhancementbalance change

    Importance of the support player role raised with the addition of a new wrench type and C4 in supply quad resources.

    Steam
    C4 Added to Supply Quad Resourcesgameplay

    C4 is now available as a resource in the supply quad.

    Steam
    Equipment HUD Images Realignmentquality of life

    Realigned equipment HUD images for better visibility.

    Steam
  10. 22 events
    Changes to Invasion Modegameplay

    Removed elite soldiers from player faction; changed player faction to Brownpants; map rotation order changed.

    Steam
    Introduction of RUNNING WITH RIFLES: PACIFIC DLCotherMilestone

    Expansion-DLC set in World War 2 featuring new factions, maps, and weapons.

    Steam
    Online Player Count Displayedui ux

    Number of online players now shown in the menu.

    Steam
    Online Player Count Displayed in Menuui ux

    Number of online players shown in the menu for better visibility.

    Steam
    NAT Punch-Through Support AddedgameplayMilestone

    New method for NAT punch-through allows players to host games without port forwarding.

    Steam
    AA-12 Shotgun Drum Capacity Increasedbalance change

    Drum capacity increased from 12 to 20.

    Steam
    NAT Punch-Through Support AddedperformanceMilestone

    New method for NAT punch-through to allow players to host games without port forwarding.

    Steam
    Vehicle Drops No Longer Affect Soldier Equipmentquality of life

    Vehicle drops on soldiers won't make them drop their equipment anymore.

    Steam
    Changes to Invasion Modebalance change

    Removed elite soldiers from player faction and changed player faction to Brownpants.

    Steam
    Fixed Spawning Dead Bugbug fix

    Spawning dead on a map won't make you drop your equipment anymore.

    Steam
    New Winter Model and Textures for Black Ops Vestvisuals

    Added winter model and textures for the black ops vest.

    Steam
    Fixed Spawning Dead Bugbug fix

    Spawning dead on a map won't make you drop your equipment anymore.

    Steam
    New Assault Map 'Misty Heights' Addednew content

    New assault map added in invasion/quick match, based on the overlordDefense DDay map.

    Steam
    New Assault Map 'Misty Heights' Addednew content

    New assault map added in invasion/quick match, based on the overlordDefense DDay map.

    Steam
    Fixed Item Duplication Exploitbug fix

    Resolved an exploit in simulated regions that allowed item duplication.

    Steam
    New Weapons Addedbalance change

    UTS-15 shotgun added for EOD soldiers; rare Jackhammer shotgun and SMAW rocket launcher introduced.

    Steam
    Expansion-DLC 'RUNNING WITH RIFLES: PACIFIC' Announcednew contentMilestone

    New DLC set in World War 2 featuring two factions, new maps, and historical weapons.

    Steam
    Fixed Item Duplication Exploitbug fix

    Resolved item duplication exploit in simulated regions.

    Steam
    Item Ownership Mechanic Introducedquality of life

    Players can only pick up their dropped items for 30 seconds before they become neutral.

    Steam
    Balancing Changes to Weaponsbalance change

    AKS-74U and P90 nerfed; Pecheneg Bullpup buffed; AA-12 shotgun drum capacity increased.

    Steam
    Balancing Changes to Weaponsbalance change

    AKS-74U and P90 nerfed for longer bullet decay frame; Pecheneg Bullpup buffed; Javelin commonness reduced by 50%; M202 Flash commonness doubled.

    Steam
    Tweaked Various Sound Volumesaudio

    Adjusted sound volumes for a better audio experience.

    Steam
  11. 28 events
    Elite soldiers receive speed boost despite vest-III penaltybalance change
    Steam
    Wrenches available at supply quads and mobile armorynew content
    Steam
    Added 5% speed penalty to riot shieldsbalance change
    Steam
    Mortar Tank leave request enablednew content
    Steam
    Black ops vest no longer damaged by stun projectilebalance change
    Steam
    Camouflage suits in winter theme maps now showing properlybug fix
    Steam
    Unlocked black ops vest and MK23 SOCOM in supply quad inventorynew content
    Steam
    Black ops vest no longer damaged by stun projectilesbalance change
    Steam
    Unlocked black ops vest and MK23 SOCOM in supply quad inventorynew content
    Steam
    Camouflage suits in winter theme maps now display properlybug fix
    Steam
    Quads health points raised to sustain a frag grenadebalance change
    Steam
    Raised encumbrancy of vests to 4.0balance change

    Previously 3.0

    Steam
    Elite soldiers receive speed boost instead of penalty from vest-IIIbalance change
    Steam
    Quads health points raised to sustain a frag grenadebalance change
    Steam
    Fixed bug with platform wall creationbug fix
    Steam
    Stash item number indication addedui ux
    Steam
    Added small gravity offset for all light vehiclesbalance change
    Steam
    Mortar Tank leave request enablednew content
    Steam
    Fixed glitches in Iron Enclave mapbug fix
    Steam
    Fixed crash in 'Man vs. World' campaign stage 3bug fix
    Steam
    Stash item number indication addedui ux
    Steam
    Encumbrancy of vests raised to 4.0balance change

    Previously 3.0

    Steam
    Wrenches available at supply quads and mobile armorynew content
    Steam
    Fixed bug with platform wall creationbug fix
    Steam
    Fixed glitches in Iron Enclave mapbug fix
    Steam
    Added small gravity offset for all light vehiclesbalance change
    Steam
    Added 5% speed penalty to riot shieldsbalance change
    Steam
    Fixed crash in 'Man vs. World' campaign stage 3bug fix
    Steam
  12. 27 events
    New weapons addednew content

    Introduced HK MK23 SOCOM burst stealth pistol, Honey Badger suppressed burst SMG, and M60 MG with Rambo-style hipfire.

    Steam
    Introduction of 3 New Vehiclesnew content

    Added Mortar tank, very fast Quad vehicle, and supply Quad.

    Steam
    Alt-tab loading screen crash fixedbug fix

    Resolved crashes occurring during alt-tab.

    Steam
    New modding parameters addedmodding

    Added last_burst_retrigger_time, night_detectability, y_offset_parameters, friction_offset, and drag_offset.

    Steam
    Terrain friction/drag parameters addedui ux

    New parameters added for most wheeled vehicles.

    Steam
    Map Difficulty Adjustmentsbalance change

    Vigil Island and Iron Enclave map difficulty in coop lowered, especially with a high amount of players.

    Steam
    Patrol Ship Physics Fixbug fix

    Patrol ship's physics now less affected by low water levels.

    Steam
    Humvee GL adjustmentsbalance change

    Range lowered from 1.3 to 1.0 and rate of fire decreased by 20%.

    Steam
    Loading Screen Crash Fixbug fix

    Fixed some alt-tab loading screen crashes.

    Steam
    Three new vehicles introducednew content

    Added Mortar tank, very fast Quad vehicle, and supply Quad.

    Steam
    UTF8 crashes for Russian & Chinese languages fixedbug fix

    Crashes related to Russian and Chinese language support are now fixed.

    Steam
    Vigil Island and Iron Enclave map difficulty loweredbalance change

    Difficulty in coop mode reduced, especially with a high number of players.

    Steam
    Gift boxes feature addednew content

    Players can now find 'gift boxes' in invasion/campaign mode.

    Steam
    Campaign Difficulty Renamingquality of life

    Renamed 'less hard' difficulty to 'casual'.

    Steam
    Introduction of Gift Boxesnew content

    Added 'gift boxes' that can be sold for a surprise.

    Steam
    Custom Costume Visibility Fixbug fix

    Fixed custom costume not showing in winter maps.

    Steam
    Patrol ship physics adjustmentbug fix

    Patrol ship's physics now less affected by low water levels.

    Steam
    Repair Wrench Added to Campaigngameplay

    Repair wrench now also added in the campaign as a Supply Quad resource.

    Steam
    New Weapons Addednew content

    Added HK MK23 SOCOM burst stealth pistol, Honey Badger suppressed burst SMG, and M60 MG with Rambo-style hipfire.

    Steam
    New Modding Parameters Addedmodding

    Added last_burst_retrigger_time, night_detectability, y_offset_parameter1 and 2, friction_offset, and drag_offset for modding.

    Steam
    Stock machine pistols buffedbalance change

    Overall buff applied to stock machine pistols.

    Steam
    Weapon Adjustmentsbalance change

    Humvee GL range lowered from 1.3 to 1.0, rate of fire decreased by 20%, XM-25 projectile blast radius lowered by 15%, and overall buff of stock machine pistols.

    Steam
    UTF8 Crash Fixbug fix

    Fixed Russian & Chinese language UTF8 crashes.

    Steam
    Difficulty renaming in campaigngameplay

    Renamed 'less hard' difficulty to 'casual'.

    Steam
    XM-25 projectile blast radius reducedbalance change

    Blast radius lowered by 15%.

    Steam
    Repair wrench added to campaigngameplay

    Repair wrench now available as a Supply Quad resource in the campaign.

    Steam
    Custom costume visibility issue fixedbug fix

    Custom costume not showing in winter maps is now resolved.

    Steam