What changed in RUNNING WITH RIFLES in 2019

101 updates · 3 main milestones · Jan 12, 2019 to Nov 29, 2019

  1. 4 events
    Moorland Apocalypse Map Introductionnew content

    Players will attempt to clean out the new Moorland Apocalypse map during the event.

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    Running with the Dead Event Launchseasonal event

    Join the survivors faction to slay zombies in the 'Running with the Dead' event.

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    RWTD Official Server Accessnetwork

    Players can connect to the RWTD Official Server without a download from the workshop.

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    Community Boxes Reward for Participantsgameplay

    3x community boxes #4 will be awarded to randomly chosen participants.

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  2. 11 events
    Added Volume and Position for Play Soundmodding
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    Added AI Parameters for Moddingmodding

    New parameters include following_target_range, following_target_slowdown_range, following_separation_range, and squad_join_range.

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    New Halloween Special Game Mode: Man vs. Zombiesnew contentMilestone

    A new game mode added based on 'Man vs. World' featuring zombies.

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    Changed A-10 Comms Marker Handlingchanges
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    A-10 Damage Increasedbalance change
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    New Result Type: Notify Scriptmodding

    Includes character_id, position, direction, and key on script side event.

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    New 2-Player Game Mode: 2-player Man vs. Zombiesnew contentMilestone

    A new 2-player game mode added for cooperative play.

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    Added Damage as Probability in Blast Resultmodding
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    Fixed Grenadiers Spawning Without Weaponsbug fix
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    A-10 Launch Time Reducedbalance change

    A-10 launch time reduced from 12 to 10 seconds.

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    Squad Size Added for Character Infomodding
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  3. 14 events
    A-10 Gun Run Radio Call Addednew content

    New radio call provided by the community added to invasion mode.

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    Mortar Tank MG Damage Dimensioning Fixedbug fix

    Fixed dimensioning of the mortar tank MG damage.

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    AAV7 GL Damage Increasebalance change

    AAV7's GL damage per projectile has been increased.

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    Team Elimination Fixesbug fix

    Made a few fixes to team elimination mode.

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    New Soldier Class: Grenadierai

    Introduced a new soldier class armed with a faction specific grenade launcher.

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    Shotgun Accuracy Boostbalance change

    Shotgun types received a small accuracy boost.

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    Community Box #4 Introducednew content

    Added a dozen new weapons including grenade launchers, a blowgun, and a golden AK47.

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    Taser Damage Adjustmentbalance change

    Taser no longer damages any kind of vest/costume.

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    Elite Paratroopers SMGs Projectile Speed Reducedbalance change

    Projectile speed of the elite paratroopers SMGs slightly reduced.

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    AI Detectability Adjustmentsai

    Reduced detectability of the standing still state while increasing walking detectability.

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    Invasion Radar Tank Visual Updatevisuals

    Invasion radar tank received new, ERA covered chassis to visually reflect its increased armor.

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    Stationary Weapon Occupation Bug Fixedbug fix

    Fixed a bug with approaching the entrance point when occupying a stationary weapon.

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    XML Tag Issue on Dragon's Breath Fixedbug fix

    Fixed XML tag issue on Dragon's Breath.

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    Milkor MGL Reload Adjustmentbalance change

    Milkor MGL can now reload 1 round at a time again.

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  4. 24 events
    Lonewolves return to own bases if attack percentage goes to 0ai
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    Fixed dimensioning of some weaponsbug fix

    Fixed issues that made the Benelli M4 and Golden Desert Eagle useless.

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    Reduced AI vision for LVT Water Buffalo machine gunsbalance change

    AI vision reduced from 1.3 to 1.15.

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    Pillboxes and Heavy MGs now add crew size to faction Soldier Capacitybalance change

    Factions do not lose attackers when they own a plethora of them.

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    Improved M1919A4 on Higgins Boatbalance change

    M1919A4 stats now match regular HMG version for better balance during beach landings.

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    Added spawn_y_offset for character specsmodding
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    Pillboxes respawn time increasedbalance change

    Pillboxes now respawn every 10 minutes instead of 5.

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    Reduced flag marker sizevisuals

    Flag marker size has been reduced a little bit.

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    Exposed splat map effects layersmodding

    Exposed splat map effects layers via objects.svg with effect_splat_layer similar to terrain_layer objects with texture and scale control.

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    Landing Craft adds soldier capacitybalance change

    Landing Craft now add some Soldier capacity to help with beach landings.

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    Reduced Type 92 HMG rate of firebalance change

    Rate of fire reduced 29% for greater realism, damage and velocity raised for balance.

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    Fixed AI spawning issues in Man vs. Worldbug fix

    Fixed issue that AI soldiers could spawn with a suppressed weapon.

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    Destroyed Heavy MG's no longer block vehiclesbalance change
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    Dominance mode soldier capacity variance increasedbalance change

    Increased the soldier capacity variance so that a faction with less bases than the opponent gets a slight soldier capacity boost.

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    Extended sight range for Type 92 HMGbalance change

    Type 92 HMG now has extended sight range since many were issued with high-powered optics.

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    Fixed AI spawning on player faction due to vehicle capacitybug fix

    Fixed issue where AI soldiers could spawn on the player faction due to over capacity parameters of some vehicles.

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    Operation Downfall map re-balancedbalance change

    Made easier for players.

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    Bougainville eastern beach reworkedworld

    Landing beach area increased and coastal guns now hit less terrain bumps.

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    Fixed map balancing issues on assault mapsbug fix

    Addressed issues that made one faction more defensive while the other was more offensive.

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    Landing Craft health raisedbalance change

    Health raised 50% to allow them to survive one additional strike from infantry-based Anti-Tank weapons.

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    Increased M1919A4 rate of firebalance change

    Rate of fire raised 28% for greater realism, damage and velocity adjusted for balance.

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    Reworked Operation Downfall phase controller scriptother

    Avoided situations where the capture order became messed up.

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    Fixed crash in Dominance map rotatorbug fix
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    Size of the Ka Tsu reducedbalance change

    Size reduced by 15%.

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  5. 14 events
    C4 Detonation Fixbug fix

    Fixed an issue with detonating multiple C4s using the squad command modifier + throw key in FOV mode.

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    Final Missions Unlock Bug Fixedbug fix

    Fixed a bug where the final missions didn't automatically unlock after annihilating a faction completely.

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    Shadow Bug on DirectX Fixedbug fix

    Fixed a shadow bug that occurred on DirectX.

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    Character Animation Loading Optimizedperformance

    Optimized the loading of character animations.

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    Korean Localization Addedlocalization

    The game has been localized in Korean with contributions from community members.

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    Elite Medics Spawn Score Addedquality of life

    Elite medics now have a small spawn score, no longer existing solely as part of the elite paratrooper call.

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    Soldier Group Name Added to Character Info Querymodding

    Added soldier_group_name in character info query for modding purposes.

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    Ctrl Key Issue in Mac Inventory Fixedbug fix

    Fixed an issue with the ctrl key in inventory view on Mac.

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    New Map: Moorland Apocalypsenew content

    A modified version of the map 'Moorland Trenches' has been added to the invasion map rotator and is available as a quick match map.

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    Typo Fixesbug fix

    Fixed a few typos in the game.

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    C4 Blast Moved to Dominance Onlychanges

    Moved C4 blast functionality to be exclusive to Dominance mode.

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    Enforcer De-spawn Time Increasedbalance change

    The de-spawn time for the enforcer has been increased to match that of rare weapons.

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    XP Exploit Fixed in Invasionbug fix

    Fixed an exploit where players still received XP when repairing a destroyed vehicle.

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    Guntruck MG Shooting Fixbug fix

    Fixed an issue where the Guntruck was shooting itself with the front MGs.

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  6. 19 events
    Fixed item drop handling when disconnecting while stunnedbug fix
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    M79 ballistics tweakedbalance change
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    Assault maps fixed starting basesquality of life

    Fixed option display for starting bases in quick match.

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    Community Box #3 addednew content

    Includes more than a dozen new items and modding opportunities.

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    Elite reinforcement paratrooper call addednew content

    New radio call that paradrops 4 special units including armored paratroopers and an elite medic.

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    Tracer dart gun despawn time increasedbalance change

    Despawn time adjusted to match other rare guns.

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    Green Coast map added to online invasionnew content

    Modified version of the Downfall Pacific map suited for Vanilla gameplay.

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    Added lonewolf sniper behaviorai
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    Fixed disappearing flares on throwbug fix
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    Repair crane and Ice cream Van addednew content

    New vehicles introduced in online invasion with unique functionalities.

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    Fixed grenade class projectiles going through wallsbug fix

    Addressed issue with high-speed projectiles.

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    Added missing translationslocalization
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    Fixed periodic map legend flickerbug fix

    Resolved flickering issue when streaming with OBS while playing online.

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    Fixed paratrooper spawn flares not respawningbug fix
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    Reverse version of Rattlesnake Crescent addednew content

    New assault map variant where players start at the Mosque without combat vehicles.

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    Lonewolf sniper character introducednew content

    New sniper equipped with a ghillie suit and suppressed sniper rifle, capable of stealth tactics.

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    Player faction swapped to Greycollars on official invasion serversgameplay
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    Added new parameters for moddingmodding

    Includes process_tires, blast_damage_threshold, and others for enhanced modding capabilities.

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    Operation Downfall added to online invasion map rotationnew content

    The final map of the Pacific DLC campaign converted for vanilla online invasion.

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  7. 15 events
    Adjusted ATV passenger seatingbalance change

    Backseat passenger now turned by 180°; driver sits more upright.

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    Added stair between junkyard and TV station in Rattlesnake Crescentnew content

    Provides a more direct path option.

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    Fixed typos in localizationlocalization
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    Removed unused animations in mortar weaponsbug fix

    Clears warnings in the logs.

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    Adjusted weight of most vestsbalance change

    More room for picking up loot when carrying reserve vests.

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    Easier destruction of deployable sandbags on vehicle collisionbalance change

    Previously only heavy vehicles could destroy them.

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    Adjusted Banzai Vest damage reliability for AI soldiersgameplay

    Single player adjustment; Pacific Invasion remains unchanged.

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    Fixed non-collideable vehicle respawn handlingbug fix
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    Added Type 99 'Hi-Grade' Riflenew contentMilestone

    An elite version with enhanced features and accuracy.

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    Flatlined weapon XP requirementsbalance change

    Max XP now at 10,000; increased commonness of super-rare guns.

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    AI squadmate now stays seated in multiseat stationary weaponai
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    Fixed collision and pathing issues in ruins buildingsbug fix
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    Player Survivability Boost adjustmentsbalance change

    Easy mode +50%, Hard mode +20%; XP and RP modifiers tweaked.

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    Added collision damage for deployable weaponsbalance change

    Machinegun, Minigun, and Grenade Launcher now cause collision damage.

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    Veteran Difficulty enables true Field of Viewgameplay

    Extreme challenge mode; custom campaigns can mimic this.

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