What changed in S.T.A.L.K.E.R. 2: Heart of Chornobyl in 2024

206 updates · 14 main milestones · Jan 16, 2024 to Dec 23, 2024

  1. 5 events
    Fixed invert axis options saving issuebug fix

    Resolved an issue where invert axis options could not be saved after restarting the game.

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    Fixed Richter disappearance issue in The Road to the Foundation missionbug fix

    Resolved an issue where Richter could disappear from the Enerhetyk Palace of Culture during the mission.

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    Fixed ACCESS VIOLATION ERROR crashesbug fix

    Resolved several crashes related to ACCESS VIOLATION ERROR.

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    Fixed control loss after shooting and reloadingbug fix

    Resolved an issue where controls could be lost after shooting, reloading, and then examining the artifact.

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    Temporary solution for shader compilation crashperformance

    Added a temporary solution to avoid crashes on shader compilation by skipping shaders warm up.

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  2. 5 events
    Fixed crash on game exitbug fix

    Resolved a crash that occurred during the game exit process.

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    Fixed loading save issuesbug fix

    Addressed issues related to loading saves.

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    Fixed shader compilation issuesbug fix

    Resolved problems causing shader compilation to be stuck, leading to infinite wait time or crash.

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    Added backup saves functionalitynew content

    Introduced automatic backup saves that last for 4 days (PC only).

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    Patch 1.1 Released with Over 1800 Bug Fixesbug fixMilestone

    The latest patch addresses more than 1800 bugs to improve gameplay experience.

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  3. 36 events
    Performance improvements in populated areasperformance

    Performance improvements in largely populated areas of the map.

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    Increased difficulty for Korshunov fightbalance change

    Increased difficulty for the fight with Korshunov.

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    Fixed NPC stuck issuesbug fix

    Fixed several issues with NPC being stuck in Online-Offline transition state.

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    Fixed multiple side mission issuesbug fix

    Fixed an issue when player could kill spectators during Arena fights on Rostok.

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    Fixed instant player death issuebug fix

    Fixed instant player death after getting almost full radiation bar.

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    Fixed mission progression issuesbug fix

    Fixed over 15 bugs related to the On the Edge mission.

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    Fixed crash on save loadbug fix

    Resolved an issue causing crashes when loading saved games for some players.

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    Fixed Poltergeist and Burer damage issuebug fix

    Fixed that Poltergeist and Burer do not deal damage with thrown objects in some cases.

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    Fixed crash during shader loadingbug fix

    Addressed issues that led to crashes during shader loading for some players.

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    Improved A-Life NPC navigationai

    Improved A-Life NPCs navigation in Offline using GameGraph.

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    Fixed multiple controller issuesbug fix

    Fixed issue when Xbox X/S controller didn't work via Bluetooth connection.

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    Increased Snork's abilities cooldownbalance change

    Increased Snork's abilities cooldown time by 30%.

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    Fixed visual artifacts in UIbug fix

    Fixed issue with visual artifacts in In-Game UI with DLSS enabled.

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    Fixed infinite coupons exploitbug fix

    Fixed issue when player is able to have infinite coupons via selling and returning back any stackable consumable.

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    Fixed cutscene issuesbug fix

    Fixed an issue with missing frames in several cutscenes.

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    Increased NPC encountersgameplay

    Players can now encounter roaming NPCs across the Zone more often.

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    Fixed issues with interactable objectsbug fix

    Fixed an issue when the elevator in X11 laboratory was closed after loading save during Wishful Thinking mission.

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    A-Life NPCs advance in Offline modegameplay

    In Offline mode, A-Life will continue to advance towards their goals over time.

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    Fixed physics for ammo boxesbug fix

    Fixed physics for ammo boxes and broken lamps.

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    Fixed NPC pathfinding issuesbug fix

    Fixed multiple issues where NPCs would fail to follow or find a path to their designated goals.

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    Fixed controller connectivity issuesbug fix

    Fixed issue with not working Razer Kishi Ultra controller, which connected via Bluetooth or cable connection.

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    Fixed NPC communication issuesbug fix

    Fixed issue that while roaming over the Zone, Human NPCs didn't satisfy their communication needs.

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    Fixed missing subtitles in cutscenesbug fix

    Fixed an issue with missing subtitles in several cutscenes.

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    Fixed NPC spawning issuesbug fix

    Fixed the issue with spawning NPCs behind the player's back.

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    Fixed missing NPCs in cutscenesbug fix

    Fixed an issue with missing NPCs in several cutscenes.

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    Increased rewards for missionsbalance change

    Increasing rewards for several missions.

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    Fixed A-Life NPC optimization issuebug fix

    Fixed the aggressive optimization issue that prevented A-Life NPCs to exist in Offline.

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    Increased Gauss rifle damagebalance change

    Gauss rifle damage was increased.

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    Enhanced A-Life NPC motivationai

    Enhanced A-Life NPCs' motivation to expand territory and actively attack enemies and mutants.

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    Fixed performance drops on NVIDIA RTX 3000bug fix

    Fixed performance drops on NVIDIA RTX 3000 series video cards with enabled FSR frame generation.

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    Improved gamepad controlsperformance

    Investigated, and applied further improvements to dead zones and curves for gamepad movement, aiming and camera controls.

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    Fixed game freezing issuebug fix

    Fixed issue with game freezing on exiting a tunnel during A Light in the End of the Tunnel mission.

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    Improved NPC visibility distanceperformance

    Greatly extended the distance at which A-Life NPCs are visible to the player.

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    Fixed artifact effectsbug fix

    Fixed issue when artifacts with Physical Protection effect give maximum possible effect.

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    Fixed infinite money exploitbug fix

    Fixed infinite money exploit with splitting a stack of weapons from selling windows.

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    Adjusted Goldfish artifact valuebalance change

    Changed 'Goldfish' artifact value to 14000 coupons.

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  4. 17 events
    Fixed NPCs blocking doors during Back to the Slag Heap missionbug fix
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    Fixed Monolithians chasing player outside X-5 labbug fix

    During the In Search of Past Glory mission.

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    Fixed Sava despawning after dialog in A Heavy Burden missionbug fix
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    Fixed mutant bodies stretching after automatic weapon shotsbug fix
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    Fixed Sidorovich not selling certain ammo typesbug fix
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    Updated Camera sensitivity to 25%balance change
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    Fixed NPCs despawning after Legends of the Zone missionbug fix
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    Fixed Roosevelt becoming hostile during King of the Hill missionbug fix
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    Updated Aim sensitivity to 15%balance change
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    Fixed LowLevelFatalError crashesbug fix
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    Disabled Mouse Acceleration by defaultquality of life
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    Fixed missing player saves after hard rebootbug fix

    On PC/Xbox.

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    Fixed ACCESS_VIOLATION_ERROR crashesbug fix
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    Disabled Mouse Smoothing by defaultquality of life
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    Fixed player locking oneself during Dangerous Liaisons missionbug fix
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    Fixed Bayun cat despawning before player loots collarbug fix

    During In the Name of Science mission.

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    Fixed NPCs Hamster and Ricochet dying during On the Edge missionbug fix
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  5. 7 events
    Fixed EXCEPTION_ACCESS_VIOLATION errorsbug fix

    Resolved several EXCEPTION_ACCESS_VIOLATION errors.

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    Fixed missing Scar issue in 'Visions of Truth' missionbug fix

    Addressed the issue of Scar being missing during the mission.

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    Fixed unreachable quest enemies in 'Down Below' missionbug fix

    Resolved an issue where quest enemies could spawn in areas unreachable by players, blocking progression.

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    Fixed Monolith soldiers spawn issue in 'On the Edge' missionbug fix

    Resolved an issue where the second wave of Monolith soldiers would not spawn, blocking progression.

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    Fixed completion issue in 'All That is Left' missionbug fix

    Corrected a problem that prevented players from successfully completing the mission while exploring the Chemical Plant region.

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    Fixed player stuck issue in 'Just Like the Good Old Days' missionbug fix

    Resolved an issue where players could get stuck after installing the fuse if they obtained the Emitter from Faust's Cell first.

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    Fixed Richter's death issue in 'A Minor Incident' missionbug fix

    Addressed the problem of Richter being found dead, which blocked further progression.

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  6. 105 events
    Corrected artifact spawn pointsbug fix
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    Fixed physics issues with destructible and movable objectsbug fix
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    Fixed Nvidia Reflex Low Latency option not savingbug fix
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    Decreased weapons and armor repair costsbalance change
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    Increased armor durabilitybalance change
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    Fixed deer animation in opening cutscenevisuals
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    Fixed inconsistencies with weapon and armor upgrade effectsbug fix
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    Decreased weapon damage on Rookie difficultybalance change
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    Fixed physics issues with destructible objectsbug fix
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    Fixed deer animation in opening cutscenevisuals
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    Restored missing facial animations for NPCsaudio
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    Fixed NPCs not reaching mission locationsai
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    Increased artifact selling pricesbalance change
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    Moderately decreased damage from mutants on Rookie difficultybalance change
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    Added missing footage to final cutscene TV displaysvisuals
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    Increased weapon melee distancebalance change
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    Slightly rebalanced Bloodsucker’s damage and HPbalance change
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    Reduced weight of some mission itemsbalance change
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    Fixed interaction prompt with glass doors in SIRCAAbug fix
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    Fixed bug allowing selling items for more than their costbug fix
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    Increased money rewards for missionsbalance change
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    Increased artifact selling pricesbalance change
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    Added missing footage to final cutscene TV displaysvisuals
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    Fixed missing inner doors in X-11 laboratory elevatorbug fix
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    Resolved dialog loop with Zotov in A Needle in a Haystack missionbug fix
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    Adjusted voice volume during storm weatheraudio
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    Fixed Burer dropping mission items from player's handsai
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    Fixed missing interaction with dead Blind dogs in Nightingale’s Hunt missionbug fix
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    Fixed NPCs not reaching mission locationsai
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    Added silencer attachment for PTM in Lesser Zonenew content
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    Fixed cutscene not starting in Just Like the Good Old Days missionbug fix
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    Fixed movement issues during missionsbug fix
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    Rebalanced Hercules consumable effectsbalance change

    Removed player speed debuff and increased weight carrying capacity.

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    Fixed uncompletable objectives in Seek, and You Shall Find missionbug fix
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    Resolved issues with grenade type selection and compass markersbug fix
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    Fixed missing inner doors in X-11 laboratory elevatorbug fix
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    Fixed multiple issues in There and Back Again missionbug fix
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    Fixed multiple mission blockers and bugsbug fixMilestone

    Includes various fixes across main and side missions.

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    Corrected spawn behaviors in The Boundary and Escape from the Cage missionsbug fix
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    Fixed invisible NPCs appearing in FOVperformance
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    Fixed eyes and teeth on NPC modelsvisuals
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    Fixed invisible NPCs appearing in FOV while scopingperformance
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    Fixed issues in Visions of Truth missionbug fix
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    Fixed NPCs moving to A-pose or flying after deathai
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    Fixed aggressive behavior of Lodochka after bringing Emitter in Just Like the Good Old Days missionbug fix
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    Increased gamepad dead zonesbalance change
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    Fixed NPCs getting stuck near Shelter during Emissionai
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    Fixed flickering textures in various locationsbug fix
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    Fixed missing voice lines during Let No One Leave Unsatisfied missionaudio
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    Fixed electricity interaction in flooded area during To the Last Drop of Blood missionbug fix
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    Buffed armor and weapons on Rookie difficultybalance change
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    Increased gamepad dead zonesui ux
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    Fixed Nvidia Reflex Low Latency option not savingbug fix
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    Fixed NPC eyes and teeth modelsvisuals
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    Increased weapon melee distancebalance change
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    Fixed multiple issues in On the Edge missionbug fix
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    Increased money rewards for missionsbalance change
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    Fixed fire visual effects not rendering correctlyvisuals
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    Fixed progression blockers in A Minor Incident missionbug fix
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    Fixed combat music playing after combat endsaudio
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    Fixed input blocking issues with PDA and inventorybug fix
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    Resolved movement issues during missionsbug fix
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    Fixed NPCs moving to A-pose or flying after deathai
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    Fixed approximately 100 different crashesbug fixMilestone
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    Fixed NPCs shooting into cover incorrectlyai
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    Adjusted sell prices for Exoskeletons and upgraded weaponsbalance change
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    Fixed artifact spawn pointsbug fix
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    Added silencer attachment for PTMnew content

    Available in a specific stash on Lesser Zone.

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    Tweaked missions like Down Below, Budmo!, and A Big Scorebug fix
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    Added missing sound effects for Burer’s 'Telekinesis' abilityaudio
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    Improved HUD behavior during Down Below missionui ux
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    Fixed fire visual effects not rendering at certain anglesvisuals
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    Fixed interaction prompt with glass doorsbug fix

    Resolved walkthrough blocker.

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    Decreased weapon damage taken on Rookie difficultybalance change
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    Corrected mission markers for NPC locations in Hot on the Trail missionbug fix
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    Adjusted unreadable text on Shader Compilation screenui ux
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    Corrected flashlight behavior after saving/loadingbug fix
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    Buffed Rookie difficulty armor and weaponsbalance change
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    Fixed missing Lodochka in Quite's Camp during Just Like the Good Old Days missionbug fix
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    Fixed door-related issues in In Search of a Guide missionbug fix
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    Reduced mission items' weightbalance change
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    Fixed performance drops in crowded locationsperformanceMilestone
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    Fixed combat music playing after combat endsbug fix
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    Fixed Burer dropping mission items from player's handsai
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    Decreased weapons and armor repair costsbalance change
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    Corrected radio call effects for NPC voicesaudio
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    Added missing sound effects for Burer’s Telekinesis abilityaudio
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    Decreased damage from mutants on Rookie difficultybalance change
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    Fixed bug allowing selling mission items using gamepadbug fix
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    Fixed performance drops in crowded locationsperformanceMilestone
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    Fixed progression blockers in Answers Come at a Price missionbug fix
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    Increased armor durability by 12.5%balance change
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    Addressed performance drops in In Search of Past Glory missionbug fix
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    Rebalanced Bloodsucker’s damage and HPbalance change
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    Fixed sell prices for Exoskeletons and upgraded weaponsbalance change
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    Fixed NPC behavior during encountersbug fix
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    Fixed NPCs shooting into coverai
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    Fixed flickering textures in various locationsbug fix
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    Adjusted voice volume during storm weatheraudio

    Improved audio balance.

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    Fixed NPCs getting stuck near Shelter during Emissionai
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    Adjusted unreadable text on Shader Compilation screenui ux
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    Increased knife melee distancebalance change
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    Rebalanced Hercules consumable effectsbalance change
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    Fixed NPC behavior during encountersbug fix
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    Resolved stuck cutscenes in Dangerous Visitors, Gray’s Last Hunt, and The Eternal Shining missionsbug fix
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  7. 7 events
    Main Quest Progression Fixesbug fixMilestone

    Fixed several bugs blocking main quest progression, including NPCs getting stuck and incorrect quest markers.

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    Gameplay & Balance Adjustments for Weapon Pricinggameplay

    Adjusted the pricing of weapons with upgrades to align with their value without attachments.

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    NPC Behavior Adjustments During Emissionsai

    Improved NPC behavior when lacking shelter during Emissions.

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    Crash Fixes for Memory Allocation Failuresbug fixMilestone

    Resolved issues causing unexpected game exits related to rendering, skeletal meshes, and quest-related cutscenes.

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    Cutscene & Visual Fixesvisuals

    Fixed missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads.

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    Softlock Fix for Trade Screenbug fix

    Resolved issue preventing players from closing the trade screen after incorrect ammo placement on gamepad.

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    User Interface Improvements for Quest Notificationsui ux

    Corrected quest notifications to display properly during dialogues and fixed missing interaction prompts.

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  8. 1 event
    Global Launch Timing Announcementdlc releaseMilestone

    The launch timing for S.T.A.L.K.E.R. 2: Heart of Chornobyl has been revealed, with the game set to release globally on November 20, 2024.

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  9. 8 events
    Ultimate Edition Bonuses Revealednew contentMilestone

    Features exclusive high-performance weapons, high-end Exoskeleton, and a Season Pass.

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    New Suits in Deluxe Editionnew content

    Includes SEVA Suit 'Wanderer', SSP-100M SIRCAA Suit, and Ultra Lightweight Mercenary suit.

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    New Weapons in Ultimate Editionnew content

    Includes Rhino Revolver 'Model Competitor', Viper 'Monolith' SMG, Fora-221 Assault Rifle 'Lullaby', and D12 Smoothbore Shotgun 'Margach D12MT'.

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    Season Pass for Ultimate Editionnew contentMilestone

    Grants access to 2 additional expansions and any future DLCs.

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    New Weapons in Deluxe Editionnew content

    Includes PTM pistol 'Monolith', AR416 'Monolith', Integral-A SMG 'Riemann', Lavina SA Assault Rifle 'Gabion', M701 Sniper Rifle 'Hunter', and M860 Shotgun 'Monolith'.

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    Deluxe Edition Bonuses Revealednew contentMilestone

    Includes powerful weapons, resilient suits, and an additional side quest.

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    Official Artbook and Original Soundtracknew content

    Included in both Deluxe and Ultimate Editions.

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    New Suit in Ultimate Editionnew content

    Includes Ward Exoskeleton 'PSZ-21W Shturm'.

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  10. 6 events
    Kolobok Artifactnew content

    A chemical artifact that is resistant to aggressive chemical agents.

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    Mama’s Beads Artifactnew content

    A thermal artifact that reduces the need for conventional healing methods.

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    Stone Heart Artifactnew content

    A gravitational artifact that increases the connective tissue density of mammals.

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    Magic Cube Artifactnew content

    A rare artifact that dampens external kinetic energy bursts.

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    Soul Artifactnew content

    An energizing artifact that makes movement less exhausting.

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    Introduction of New Artifactsnew content

    New artifacts added to the game, each with unique properties and effects.

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  11. 4 events
    Pre-order Bonus: Unique 'Stalker' Backpacknew content

    Exclusive backpack model featuring an Early Bird patch.

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    Pre-order Bonus: Campfire Contentnew content

    Includes guitar tunes and additional stories.

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    Pre-order Bonus: 'Veteran' Riflenew content

    Exclusive rifle available for players who pre-order the game.

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    Pre-order Bonus: 'Tourist' Suitnew content

    Special suit designed for better weight distribution and carrying capacity.

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  12. 1 event
    Cinematic Cutscenes Introductionnew contentMilestone

    Three hours of cinematic cutscenes added, influenced by player decisions.

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  13. 2 events
    New Release Date for S.T.A.L.K.E.R. 2: Heart of Chornobyldlc releaseMilestone

    The launch date has been moved to November 20, 2024, from September 5, 2024.

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    Developer Deep Dive Video Announcementnew content

    A Developer Deep Dive video will be released on August 12, featuring interviews, new footage, and a quest walkthrough.

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  14. 1 event
    New OST Track: Sinister Screensaudio

    A new track titled 'Sinister Screens' has been added to the game's soundtrack.

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  15. 1 event
    Final Release Date Announcement for S.T.A.L.K.E.R. 2: Heart of Chornobyldlc releaseMilestone

    The final release date for the game is now set for September 5, 2024, after a delay for further polishing.

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