What changed in Satisfactory in 2023

231 updates · 8 main milestones · Jun 13, 2023 to Dec 12, 2023

  1. 4 events
    Fixed GPU Scene Validate Crashbug fix

    Resolved a crash related to GPU Scene validation.

    Steam
    Updated Language Translationslocalization

    Updated all languages with the latest translations and completion rates.

    Steam
    Adjusted Reset Fuse Lever Shadowui ux

    Fixed the shadow on the Reset Fuse lever being offset.

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    Updated Community Translators in Creditslocalization

    Added updates for community translators in the credits.

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  2. 15 events
    Hand Mining Stuck Fixbug fix

    Fixed bug where Hand Mining would sometimes get stuck as client.

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    Kick Offline Players from Vehiclesquality of life

    You can now enter occupied vehicles and kick out the driver if the driver is offline.

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    Conveyor Belts Customization Reset Fixbug fix

    Fixed Conveyor belts resetting to default customization when the belt was split.

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    Invert Look Option for Vehicles and Trainsquality of life

    Invert look option now also works on Vehicles and Trains.

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    CTRL Key Stuck Fixbug fix

    Fixed CTRL Key getting stuck when building.

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    Sampling Buildings Bug Fixbug fix

    Fixed bug where sampling buildings was not possible in some cases.

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    ItemRegrow Subsystem Crash Fixbug fix

    Potential fix to a crash related to ItemRegrow subsystem.

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    Gas Pillars Hand Mining Bug Fixbug fix

    Fixed a bug where it was sometimes impossible to hand mine near Gas Pillars.

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    Blueprint Sampling Fixbug fix

    Potential fix for Blueprint Sampling sometimes not working after loading a save.

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    Updated Language Translationslocalization

    Updated all languages with the latest translations and completion rates.

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    MAM Research Reset Fixbug fix

    Fixed pressing ESC to close the menu resetting MAM research, requiring you to spend additional time if you accidentally closed the menu.

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    EOS Session Loading Bug Fixbug fix

    Fixed a bug that led to players loading into sessions while only partially logged into EOS.

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    Upscaler Switching Crash Fixbug fix

    Potential fix for a crash that would happen when switching between upscalers.

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    Community Translators Credits Updatelocalization

    Updated community translators in the credits.

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    Antialiasing Reset Fixbug fix

    Fixed Antialiasing always resetting to TAA.

    Steam
  3. 14 events
    Updated translations and language completion rateslocalization

    Updated all languages with the latest translations and completion rates.

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    Potential crash fix for ItemRegrow subsystembug fix

    Potential fix to a crash related to ItemRegrow subsystem.

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    Potential crash fix when switching upscalersbug fix

    Potential fix for a crash that would happen when switching between upscalers.

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    Invert look option for Vehicles and Trainsquality of life

    Invert look option now also works on Vehicles and Trains.

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    Fixed Conveyor belts customization resetbug fix

    Fixed Conveyor belts resetting to default customization when the belt was split.

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    Fixed hand mining near Gas Pillarsbug fix

    Fixed a bug where it was sometimes impossible to hand mine near Gas Pillars.

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    Fixed sampling buildings bugbug fix

    Fixed bug where sampling buildings was not possible in some cases.

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    Fixed Antialiasing resetting to TAAbug fix

    Fixed Antialiasing always resetting to TAA.

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    Updated community translators in creditslocalization

    Updated community translators in the credits.

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    Potential fix for Blueprint Sampling issuebug fix

    Potential fix for Blueprint Sampling sometimes not working after loading a save.

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    Fixed EOS login issuebug fix

    Fixed a bug that led to players loading into sessions while only partially logged into EOS.

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    Maintain Y-Axis FOV Aspect Ratio description updatedui ux

    Updated the description of the Maintain Y-Axis FOV Aspect Ratio option to indicate that it is broken.

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    Fixed Hand Mining getting stuckbug fix

    Fixed bug where Hand Mining would sometimes get stuck as client.

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    Fixed CTRL Key getting stuckbug fix

    Fixed CTRL Key getting stuck when building.

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  4. 13 events
    Parachute Changesgameplay

    Parachute no longer consumed on use and has new speed modes.

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    Fixed Lumen for Buildable Lightsbug fix

    Resolved issues with Lumen affecting buildable lights.

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    Dismantle Filter Addedquality of life

    Filter for selecting specific building types to dismantle in Dismantle Mode.

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    Introduction of Advanced Game Settingsnew content

    New settings for customizing gameplay experience, including Flight Mode and No Build Cost.

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    Automatic Starting Pole for Conveyor and Pipe Buildingquality of life

    New feature allows automatic placement of starting poles for easier building.

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    Visual Overhaul of Titan Forest and Red Junglevisuals

    Significant improvements to foliage, sound effects, and lighting in these areas.

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    Introduction of Cliff Hog and Nuclear Hognew content

    Two new variants of Hogs added, featuring unique behaviors and abilities.

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    World Visual Improvementsvisuals

    Polished visuals in various areas including Abyss Cliffs and Rocky Desert.

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    Enhanced Input System Implementationui ux

    New contextual key bindings for improved control scheme.

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    New Blueprint Dismantle Modegameplay

    Toggle to dismantle entire Blueprints at once using 'R'.

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    Jetpack Fuel System Overhaulbalance change

    Jetpack can now use various fuels with different burn rates and acceleration.

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    Power Tower and Priority Power Switch Addednew content

    New buildings for managing power grid priorities and connections.

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    Upgrade to Unreal Engine 5.2.1performanceMilestone

    Game upgraded to Unreal Engine 5.2.1, improving overall performance.

    Steam
  5. 8 events
    Improved Interaction with Electric Locomotives and Freight Cartsbug fix

    You can now more easily interact with Electric Locomotives and Freight Carts when they are docked on a Train Station.

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    Updated Language Translationslocalization

    Updated all languages with the latest translations and completion rates.

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    Fixed Incorrect Text When Mining Resource Nodesbug fix
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    Improvements to Pipe SFX Performanceperformance

    Some improvements to Pipe SFX causing hitches/stuttering in factories with a lot of Refineries/Blenders built.

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    Fixed Invalid Conveyor Belt Shapes with Nudgebug fix

    Fixed conveyor belts being able to be built in invalid shapes by using Nudge.

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    Added Popup for Offline Session Notificationui ux

    Added a popup to inform when an online session could not be created and that you are about to continue offline.

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    Fixed Graphics Preset Display Issuebug fix

    Fixed Graphics Preset option always showing 'Custom' on some hardware configurations that did not support some of the options.

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    Jetpack Fuel Selection Bug Fixedbug fix

    Fixed a bug where Packaged Liquid Biofuel could not be selected in the Jetpack until Packaged Turbofuel is unlocked.

    Steam
  6. 4 events
    Potential fix for foliage respawning issuebug fix

    Potential fix for foliage not being removed when playing as Client in both regular Multiplayer and Dedicated Server.

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    Improved item pickup from resource nodesbug fix

    You can now more easily pick up items dropped in resource nodes.

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    Potential fix for EOS shutdown crashesbug fix

    Potential fix for more EOS shutdown crashes.

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    Fixed SFX playback priorities for Conveyor Beltsbug fix
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  7. 8 events
    EOS timeout issues potentially fixed in multiplayerbug fix

    Potentially fixed remaining EOS timeout issues in multiplayer.

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    Log spam fix related to Gas Pillarsbug fix

    Fixed some log spam related to Gas Pillars.

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    Log spam fix on Dedicated Server for Linuxbug fix

    Potential fix to some major log spam on Dedicated Server on Linux.

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    Removed deprecated MAM research and Wallsbug fix

    Removed a deprecated MAM research and Walls from being available.

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    Fix for pickupables respawning after save reloadbug fix

    Potential fix to a bug that made most pickupables/interactables respawn after reloading a save.

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    Fixed crashes related to EOSbug fixMilestone

    Fixed several crashes related to EOS.

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    Power towers connection fixbug fix

    Potential fix for power towers mixing up which connections to connect previous wires when upgrading them.

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    Duplicate entries fixed in key rebind menubug fix

    Fixed some duplicate entries on the key rebind menu.

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  8. 9 events
    Improved LODing distances on Snake Treesperformance
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    Updated community translators in creditslocalization
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    Updated language completion rateslocalization
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    Tweaked scalability for eye adaptationperformance

    Adjusted scalability settings for better eye adaptation on lower quality.

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    Potential fix for EOS connectivity issuesnetwork

    Addressed leftover connectivity issues related to EOS.

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    Fixed crash related to item pickupbug fixMilestone
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    Potential fix for crash related to Radar Towerbug fix
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    Improved FSR Performanceperformance

    Applied patches recommended by AMD to enhance FSR performance.

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    Updated translations for all languageslocalization

    All languages have been updated with the latest translations.

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  9. 8 events
    Fixed save directory issuebug fix

    Fixed an issue where saves were not looked for in the correct directory

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    Fixed Crab Hatcher respawningbug fix
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    Fixed Asphalt foundation pattern displaybug fix

    Fixed Asphalt foundation displaying patterns applied to them incorrectly

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    Crash fix for Power Pole snappingbug fix

    Fixed a crash for clients that sometimes occurred when trying to snap a Power Pole to a Power Line

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    Fixed snapping issues with Wall Holesbug fix
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    Updated language translationslocalization

    Updated all languages with the latest translations and completion rates, and updated community translators in the credits

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    Fixed invalid character save issuebug fix

    Fixed an issue where players would be unable to save due to incorrect file creation due to an invalid character

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    Crash guard for modded savesbug fix

    Crash guard for modded/modified saves when trying to upgrade a Building which has dangling wires

    Steam
  10. 9 events
    Updated Community Translators in Creditslocalization
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    Fixed Railway Block/Path Signal Visualization Crashbug fixMilestone
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    Fixed Pillar Coloring Issuebug fix

    Fixed colouring on pillars not working.

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    Updated Language Translationslocalization

    Updated all languages with the latest translations and completion rates.

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    Added Logging for Save Write Issuesbug fix

    Additional logging to help debug an issue where some players are unable to write a save to their computer.

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    Downgraded EOS SDK Binariesperformance

    Downgraded to version 1.15.5 to keep them consistent with the version specified in the header files.

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    Fixed Pipeline Hologram Display Issuebug fix

    The first hologram would display incorrectly but then work after building and dismantling.

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    Added FSR 2 Supportnew content

    FSR 2 can now be selected under Options > Video > Upscaling Method

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    Fixed Conveyor Belt Connection Crashbug fixMilestone
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  11. 9 events
    Fixed Snap To Guidelines and Save to Hotbar Getting Stuckbug fix

    Fixed Snap To Guidelines (CTRL) and Save to Hotbar (ALT) getting stuck.

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    Reverted Save to Hotbar Default Inputbug fix

    Reverted clearing Save to Hotbar’s default input now that bug is fixed, so it is now ALT by default again.

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    Major Performance Loss When Running Out of VRAMperformance

    There is major performance loss when running out of VRAM.

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    Game Can Hang on Quitperformance

    Game can hang on quit.

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    TSR Can Cause Visual Issues with Conveyor Beltsvisuals

    TSR can cause visual issues with conveyor belts; a console command can alleviate the issues but will reduce AntiAliasing quality.

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    First Boot Slow Performanceperformance

    The first time booting the game will be very slow, but that should not continue to happen after the first boot.

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    Fixed Jetpack Getting Stuckbug fix

    Fixed Jetpack (Spacebar) getting stuck.

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    Restored EOS SDK to Address Connectivity Issuesnetwork

    Restored EOS SDK to the version that ships with the engine to address connectivity issues that the latest version has.

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    Fixed Keys Getting Stuck When Alt Tabbingbug fix

    Fixed a bunch of issues with keys getting stuck when alt tabbing (Like Crouch, Sprint, Jump, Map Markers, etc.).

    Steam
  12. 11 events
    Saving Hologram Keybinding Changebug fix

    Changed the default keybinding for Saving Hologram to Hotbar to be unbound/empty to resolve issues with the ALT key getting stuck.

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    Community Translators Credits Updatelocalization

    Updated community translators in the credits.

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    Updated Language Translationslocalization

    Updated all languages with the latest translations and language completion rates.

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    Beam Sign Rotation Fixbug fix

    Fixed broken sign rotation for Beams.

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    Improved Sign Snappingquality of life

    Removed restrictions for snapping signs to pillars, allowing them to snap to any side at any time.

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    Railroad Tracks Display Fixbug fix

    Fixed the Railroad Tracks displaying incorrectly.

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    Flat Sign Placementquality of life

    Holding CTRL while snapping a sign to a foundation, ceiling, or floor lays the sign down flat.

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    Object Scanner FOV Display Fixbug fix

    Fixed the Object Scanner displaying incorrectly when using an FOV other than 90.

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    Building Rotation Fixbug fix

    Fixed an issue where certain buildings would not rotate correctly when snapping to foundation sides and ceilings.

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    Build Gun Dismantle Mode Memoryquality of life

    The Build Gun now remembers its last used dismantle mode, reducing the need to switch modes each time.

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    Conveyor Lift Snapping Fixbug fix

    Fixed bug where conveyor lifts were able to snap to connections which are not aligned with its input or output.

    Steam
  13. 7 events
    Offline Players Can Take Damagebug fix

    Made it so offline players can now take damage regardless of any other conditions like God Mode enabled on Advanced Game settings.

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    Online Integration Fallback to Offline Modebug fix

    Online Integration should now fall back to offline mode when the system fails to initialize rather than crashing.

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    Improved Crash Loggingbug fix

    Potentially fixed some crashes related to 'Assertion failed:IsInGame Thread()' and added more logging for unresolved crashes.

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    Reset Global Illumination Valuebug fix

    Fixed Global Illumination being empty by resetting it when the value was set to 0.

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    Fixed Main Menu Button Statebug fix

    Main menu buttons should no longer be greyed out when the online integration is not fully initialized.

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    Removed Loading Screen for Online Functionalitybug fix

    Removed the loading screen related to online functionality, helping players that get stuck on the loading screen.

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    Automatic Offline Mode on Authentication Failurequality of life

    Offline mode will now be automatically started when online authentication is not available or hasn't finished.

    Steam
  14. 14 events
    Fixed UI Crashbug fix

    Resolved a rare UI crash issue.

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    Conveyor Lifts Quick Switch Supportgameplay

    Quick Switch is now supported when building Conveyor Lifts.

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    Hypertube Network Correction and Smoothinggameplay

    Improves movement inside hypertubes for remote players.

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    Audio Optimizations for Factoriesaudio

    Fixed audio issues leading to performance hitches in factories.

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    Reworked Online IntegrationnetworkMilestone

    Includes Epic Online Services update for crossplay and friend list visibility.

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    Blueprint Sampling from Dismantle Modequality of life
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    Fixed Quick Switching Resetting Hologrambug fix

    Quick switching a conveyor/pipe no longer resets the hologram.

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    Unreal Engine Upgraded to 5.2.1systemMilestone
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    Fixed Typos Across Languageslocalization

    Hundreds of typos fixed in English (US) and English (UK).

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    Fixed Drone Battery Consumption Bugbug fix

    Drones no longer consume batteries multiple times when starting a new trip.

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    Multiplayer UI Redesignui ux

    Most of the UI for Multiplayer related menus has been redone.

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    Zipline Sprint Acceleration Increasedgameplay

    Easier to tell that sprint mode is turned on due to more direct speed change.

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    Hotbar System Reworkhotbar

    Added a way to save the current hologram into the hotbar.

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    Auto Detect Settings Featurequality of life

    Video settings are now automatically detected and set to recommended settings.

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  15. 9 events
    Moved Screen Percentage Setting Under Upscaling Presetperformance
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    Fixed Signs Not Working in Multiplayerbug fix
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    Updated XeSS to Version 1.2performance
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    Unlocked Screen Percentage for XeSSperformance
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    Fixed Performance Loss from Creature Spawner Bugperformance
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    Potential Fix for Conveyor Renderer Crashesbug fix
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    Fixed Production Indicator Lights Not Flashingbug fix
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    Fixed Screen Percentage Setting Not Savingbug fix
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    Screen Percentage Presets for XeSS Match DLSS and TSRperformance
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  16. 11 events
    Fixed dedicated server not working on Linuxbug fix
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    Fixed scaling issues on smaller signsbug fix
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    Potentially fixed Crab hatchers respawning improperlybug fix
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    Fixed crash when joining a Dedicated Server related to signsbug fix
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    Potential fix for a Crash related to save sessionbug fix
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    Potentially fixed Crab hatchers respawning improperlybug fix
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    Fixed dedicated server not working on Linuxbug fix
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    Potential fix for a Crash related to save sessionbug fix
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    Fixed scaling issues on smaller signsbug fix
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    Fixed Pipeline flow indicator animation not workingbug fix
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    Fixed Pipeline flow indicator animation not workingbug fix
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  17. 13 events
    Optimized logic for entity proximity to factoriesperformance
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    Added Upscaling method settingsperformance

    Players can select between TSR, DLSS, or XeSS based on hardware support.

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    Refactored sign system for optimal performanceperformance
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    Fixed Lumen for buildable lightsperformance

    Lumen settings now properly apply to buildable lights.

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    Added Nvidia DLSS as a selectable Upscaling methodperformance

    Nvidia DLSS is now available for improved performance.

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    General Chaos memory optimizationsperformance
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    Improved consistency with backgrounds between sign sizesperformance
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    Fixed Train pathing issuebug fix

    Resolved an issue causing trains to take incorrect paths due to duplicates in pathfinding results.

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    Enabled Skip draw when shader isn't done compilingperformance

    This change should help reduce rendering hitches.

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    Optimized physic scene handling for foliageperformance

    This should reduce hitches during gameplay.

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    Added Lumen boost to materialsperformance
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    Added Intel XeSS as a selectable Upscaling methodperformance

    Intel XeSS is now available for improved performance.

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    Disabled overlap caching to reduce performance lossperformance
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  18. 9 events
    Fixed exiting Locomotives issuebug fix

    Players can no longer exit Locomotives while the Train Menu UI is open.

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    Fixed Wall Outlets snapping issuebug fix

    Wall Outlets now properly snap to Beams and Pillars.

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    Updated language translationslocalization

    All languages updated with the latest translations and completion rates.

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    Fixed MAM UI closing issuebug fix

    MAM UI no longer closes after completing any research.

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    Fixed Wall Outlets rotation issuebug fix

    Wall Outlets now allow 45 degree rotation.

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    Fixed crash on empty Crash Sitebug fix

    Game no longer crashes when opening an empty Crash Site.

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    Fixed Blueprint crashing issuebug fix

    Blueprints saved over old Update 7 Blueprints no longer crash when containing Pipelines.

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    Updated community translators creditslocalization

    Community translators have been updated in the credits.

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    Removed legacy gamepad input optionui ux

    Legacy option for 'Enable Gamepad Input' has been removed from the Controls submenu.

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  19. 16 events
    Reduced height of player hanging from Ziplinegameplay
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    Temporary fix for audio log spam on Dedicated Servers with vehiclesbug fix
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    Fixed customizer consuming resources from inventory with No Build Cost enabledbug fix
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    Fixed refunds for Customizer Materials and Patterns with No Build Cost enabledbug fix
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    Fixed crash with Customizer when using the Customization filterbug fix
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    Fixed crash on startup for Dedicated Server with high server query portbug fix
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    Fixed several text entries not localizable after UE5 migrationlocalization
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    Included .usmap file into Community Resourcesmodding
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    Fixed Advanced Game Settings applying to all saves in a sessionbug fix
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    Excluded improperly showing texts and folders from localization fileslocalization
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    Made Experimental Label more transparent to prevent OLED Burn-inui ux
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    Fixed Max FPS option not allowing custom value inputbug fix
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    Potential fix for crash when loading saves with Geothermal power setupbug fix
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    Added button to new Wiki in main menu social media buttonsui ux
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    Potential fix for crash related to conveyor belt hologramsbug fix
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    Fixed 'Enable Advanced Game Settings' checkbox showing on Loading Menubug fix
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  20. 17 events
    Updated descriptions for Jetpack and Fuelsgameplay

    Minor updates to descriptions to match new Jetpack changes.

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    Fixed FICSIT Blueprints milestone displaybug fix

    The FICSIT Blueprints milestone was not showing the Blueprint Designer in the unlock list.

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    Changed audio for waterfalls in Dune Desert Canyonaudio

    Updated the audio for the waterfalls in Dune Desert Canyon.

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    Fixed missing collision in Coralbug fix

    Collision was missing in some Coral areas.

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    Fixed camera clipping for Factory Cart indoorsbug fix

    Camera for the Factory Cart was incorrectly set, causing drastic clipping indoors.

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    Improved foliage and world design near Rocky Desert coastlineworld

    A few parts near the coastline of Rocky Desert are now more complete in terms of foliage and world design.

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    Updated language completion rateslocalization
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    Removed parachute purchase option from Awesome Shopgameplay

    Parachutes can no longer be purchased as they are no longer a consumable item.

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    Updated translations for all languageslocalization

    All languages have been updated with the latest translations.

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    Fixed wording for Priority Power Switch descriptiongameplay

    Wording for the Priority Power Switch description was corrected to match the UI.

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    Updated community translators in creditslocalization
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    Fixed incorrect rotation of Railways, Hypertubes, and Pipelinesbug fix

    Railways, Hypertubes, and Pipelines visually had incorrect rotation when set via Blueprint.

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    Tweaked ambience sound effects in Spire Coastaudio

    Some ambience tweaks made to Spire Coast sound effects.

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    Fixed Gas Pillar effects in Dune Desert and Spire Coastbug fix

    Fixed issues with Gas Pillar effects in several areas.

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    Toned down new parachute recipebalance change
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    Fixed parachute visuals on conveyor beltsbug fix

    Parachute visuals were incorrect when on conveyor belts or when dropped.

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    Tweaked ambience sound effects in Red Jungleaudio

    Some ambience tweaks made to Red Jungle sound effects.

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  21. 4 events
    Water Extractors Placement Fixbug fix

    Fixed being unable to place Water extractors in the recently fixed Water that was previously missing.

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    Optimisation for Signs Performanceperformance

    Resolved issues where signs ticked when not needed, improving GPU bandwidth and CPU performance in saves with many signs.

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    Log Spam Cleanupperformance

    Cleaned up major log spam that affected loading.

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    Updated Language Translationslocalization

    Updated all languages with the latest translations.

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  22. 9 events
    Fixed FOV scaling issues for equipmentbug fix

    FOV scaling now updates properly without needing to unequip and re-equip equipment.

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    Fixed crash when upgrading splitter/mergerbug fix

    Resolved a crash issue when trying to upgrade a splitter or merger.

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    Renamed TSR 'Insanity' Presetperformance

    Renamed to 'No downscaling' and added tooltips clarifying their purpose.

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    Removed 'Cinematic' Global Illumination presetperformance

    Due to VRAM not being flushed correctly, leading to severe performance loss until the game is restarted.

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    Potential fix for crash when opening keybinds menubug fix

    Addressed a crash that occurred when opening the keybinds menu.

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    Potential fix for missing water in the worldbug fix

    Addressed issues with missing water.

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    Fixed sliding issue under conveyor beltsbug fix

    Players were unable to slide under conveyor belts.

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    Reverted train scheduler to stable versionbug fix

    Reverted changes that caused problems in path signal setups, allowing trains to enter blocked paths.

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    Fixed collision issues on blue/purple treesbug fix

    Resolved collision issues in the Southern Forest.

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  23. 10 events
    Blueprint Dismantle Modequality of life

    New mode to dismantle entire Blueprints at once.

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    Titan Forest and Red Jungle Overhaulvisuals

    Significant visual and sound effects improvements in Titan Forest and Red Jungle.

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    Introduction of Power Tower and Priority Power Switchnew content

    Two new buildings added to enhance power grid management.

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    New Hogs Variants: Cliff Hog and Nuclear Hoggameplay

    Two new aggressive variants of Hogs added to the game.

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    Engine Upgrade to Unreal Engine 5performanceMilestone

    Major engine upgrade aimed at improving game performance.

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    Parachute Changesquality of life

    Parachute no longer consumed on use and has adjusted speeds.

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    Advanced Game Settings Introductionui ux

    New settings allowing customization of gameplay experience.

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    Jetpack Fuel Options Expandedquality of life

    Jetpack can now use various fuels with different burn rates.

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    Enhanced Input System Migrationbug fix

    Migration to new input system to fix existing input bugs.

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    Conveyor and Pipe Building Improvementsbalance change

    Automatic starting pole added for building Conveyors and Pipes.

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