What changed in Sons Of The Forest in 2025

50 updates · 1 main milestone · Jan 15, 2025 to Oct 3, 2025

  1. 1 event
    Unity Engine Security Updatesystem

    Updated UnityPlayer.dll file to address a security issue in the Unity engine.

    Steam
  2. 1 event
    Fixed raft movement issue with centerpoint structuresbug fix

    Fixed issue where Structures built at centerpoint of raft could prevent raft from moving correctly

    Steam
  3. 1 event
    Fixed raft structure movement issuebug fix

    Fixed issue where Structures built at centerpoint of raft could prevent raft from moving correctly

    Steam
  4. 47 events
    Fixed buoyancy issues on severed limbsui ux
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    Fixed some cases of built structures not saving their linkui ux
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    Fixed player camera rotation issue when seatedui ux
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    New mooring structurenew content
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    Fixed player stuck in bad state when lighting fire is canceledui ux
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    Fixed visual variation of severed heads or limbs in inventoryui ux
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    Added knightV and glider holder structuresnew content
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    Fixed some errors caused by clients using instant build commandui ux
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    Fixed rare memory corruption casebug fixMilestone

    Could lead to possible crashes.

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    Improved book prompt GUIui ux

    Less prone to movement changes.

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    Fixed chat box not showing up sometimesui ux
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    Improved grab bag UI prompt layoutquality of life
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    Fixed some collider optimization issuesui ux
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    Skip place animation option for ghost structuresquality of life

    Now applies when adding logs.

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    Fixed cooking pot disappearing in multiplayerui ux
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    Fixed some grunge decals poking through wallsui ux
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    Fixed lighter icons overlapping ignite item UIui ux
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    Fixed multiplayer rabbit collection issuebug fix

    Collecting a rabbit from hutch or cage as multiplayer client not working when already holding a live rabbit.

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    Fixed some low res splash particles on waterfallsui ux
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    Optimized drying racks and fire physics rigsperformance

    Made them more performant.

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    Built structures register a single hit for scatter shotsbalance change
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    Fixed rebinding menu bug in Portuguesebug fix
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    Added sanity checks to sleep and jump time eventsquality of life

    Ensures they don’t trigger while loading in.

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    Added Steam Game Recording supportnew content
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    Fixed scrolling snow textures on moving objectsui ux
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    Fixed some errors on ocean when quitting to titleui ux
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    Fixed player freezing in hell cavebug fix
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    Fixed ocean water displacement calculationbug fix
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    Fixed tactical axe animation bugbug fix

    Neutral attack poses had the spine rotated upwards too far causing jerky transitions back to idle.

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    Fixed audio on flaresbug fix

    Audio on flares not following transforms when thrown.

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    Added 3 new raft structuresnew content
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    Fixed icon popping when switching between storage structuresui ux
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    Added drawn defensive wall structuresnew content
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    Improved look of ghost structuresui ux

    When intersecting with camera.

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    Fixed some cases of demon boss getting stuckui ux
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    Fixed missing tutorial after Pufftons cutscene endsui ux
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    Improved multiplayer transform syncingperformance
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    Fixed fire effect appearing in airbug fix

    Fire effect sometimes appearing in air when lighting a dead body on fire.

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    Fixed dead bodies not retaining burn visualsui ux
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    Improved aiming for ranged weaponsbalance change

    Crossbow, compound bow, crafted bow, shotgun and slingshot aiming improved.

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    Added ability to revive players in multiplayer while swimmingquality of life
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    Fixed player stuck in bad state when unequipping rifleui ux
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    Fixed various localization issuesui ux
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    Fixed hover item audio repeatingui ux
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    Secret player findable outfit addednew content
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    Improved arrow path for bowsbalance change

    Arrow path now matches trajectory when shooting bows.

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    Fixed player being able to move slightly in pause screenui ux
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