What changed in Squad in 2015
99 updates · 17 main milestones · Dec 17, 2015 to Dec 24, 2015
- 61 eventsEnabled Texture StreamingperformanceMilestone
Enabled texture streaming and increased the texture streaming settings
SteamFixed Disconnect Bug Related to Weapon Switchbug fixMilestoneFixed a possible cause of the disconnect bug, where players were attempting to switch to an empty weapon
SteamAdded Placement Sounds for Rally PointsaudioSteamFixed Gamemode Rules Display Issuebug fixFixed an issue where the gamemode rules weren't being shown on map switch
SteamFixed Server Crash When Creating Squadbug fixMilestoneFixed a server crash when creating a squad
SteamFixed Rally Point Error Messagesbug fixFixed a bug where Rally Point Error Messages were being sent to the wrong player
SteamFixed Performance Issue on AMD ProcessorsperformanceFixed a possible performance issue in the Animation System on AMD processors
SteamEnabled Texture StreamingperformanceMilestoneEnabled texture streaming and increased the texture streaming settings
SteamFixed Fools Road Randomization Issuebug fixFixed Fools Road not being properly randomized when selecting a random variation
SteamFixed Scoreboard Ping Display Issuebug fixFixed a display issue with scoreboard pings (they were too high)
SteamFixed Disconnect Bug Related to Empty Weapon Switchbug fixFixed a possible cause of the disconnect bug, where players were attempting to switch to an empty weapon
SteamImproved Handling of Getting Stuck in Objectsbug fixImproved the handling of getting stuck in objects
SteamImproved Server Name Handlingui uxChanged the handling of the Server Name, so it'll update more often
SteamFixed Server Crash When Creating Squadbug fixMilestoneFixed a server crash when creating a squad
SteamFixed Performance Issue on AMD ProcessorsperformanceFixed a possible performance issue in the Animation System on AMD processors
SteamImproved Server Name Handlingui uxChanged the handling of the Server Name, so it'll update more often
SteamFixed FOB Ticket Deductionbug fixFixed destroying friendly FOBs would deduct your team's tickets
SteamImproved Logging for Disconnectionsbug fixAdded better logging when players are disconnected from servers to help debug the disconnection issues
SteamCorrected Aim Offsets Issuebug fixFixed an issue where aim offsets would be wrong when aiming down
SteamFixed Rally Point Error Messagesbug fixFixed a bug where Rally Point Error Messages were being sent to the wrong player
SteamFixed End Use Message Issuebug fixFixed a bug where the 'End Use' message would not be sent when a player died while using an object
SteamUpdated Lod Bias for AssetsperformanceMilestoneUpdated the Lod Bias on every asset, vastly improving Video Memory usage and rendering speed
SteamFixed Server Crash on Inventory Validationbug fixMilestoneFixed a server crash when validating player inventories
SteamFixed Server Crash When Validating Inventoriesbug fixMilestoneFixed a server crash when validating player inventories
SteamFixed Scoreboard Ping Display Issuebug fixFixed a display issue with scoreboard pings (they were too high)
SteamAdded Streamer Modenew contentAdded 'Streamer Mode' to the game options, disabling the Server Name on the scoreboard and more
SteamFixed Visual Jumping on Revivebug fixFixed a visual 'jumping' when a player is revived and goes into prone
SteamFixed End Use Message Bugbug fixFixed a bug where the 'End Use' message would not be sent when a player died while using an object
SteamDisabled Framerate Smoothing by Defaultquality of lifeDisabled Framerate smoothing by default (was causing FPS lock on certain machines)
SteamUpdated Lod Bias for AssetsperformanceMilestoneUpdated the Lod Bias on every asset, vastly improving Video Memory usage and rendering speed
SteamFixed Ticket Deduction for Destroying Friendly FOBsbug fixFixed destroying friendly FOBs would deduct your team's tickets
SteamFixed Visual Jumping on Revivebug fixFixed a visual 'jumping' when a player is revived and goes into prone
SteamDisabled Framerate Smoothing by Defaultquality of lifeDisabled Framerate smoothing by default (was causing FPS lock on certain machines)
SteamIncreased FOB Spawn Delaybalance changeUpped the spawn delay on FOBs from 5s per enemy to 10s per enemy in the radius
SteamUpdated Map Legendui uxFurther pass on the map legend to ensure that all gamemodes were covered
SteamFixed UserSettings Lookup Issuebug fixFixed an issue where the server would look up UserSettings for every player joining the server
SteamImproved Disconnect Loggingquality of lifeAdded better logging when players are disconnected from servers to help debug the disconnection issues
SteamFixed Gamemode Rules Display Issuebug fixFixed an issue where the gamemode rules weren't being shown on map switch
SteamIncreased FOB Spawn Delaybalance changeUpped the spawn delay on FOBs from 5s per enemy to 10s per enemy in the radius
SteamAdded Streamer Modenew contentAdded 'Streamer Mode' to the game options, disabling the Server Name on the scoreboard and a few other things
SteamFixed Fools Road Randomizationbug fixFixed Fools Road not being properly randomized when selecting a random variation
SteamUpdated Map Legend for Gamemodesui uxFurther pass on the map legend to ensure that all gamemodes were covered
Steam - 24 eventsAdmins now take a reserved slot on full serversbalance changeSteamFixed spawnpoints spawning players on rooftopsbug fixSteamFixed low FPS issue with maxed Video MemoryperformanceMilestone
Resolved a clientside performance issue where players experienced very low FPS when their Video Memory was maxed out.
SteamAdded dynamic Teamkill kicking solutiongameplayMilestoneServers will now automatically kick serial Teamkillers.
SteamAdded Error Messages for Rally Point placement failuresui uxSteamImproved visibility of Map Legend buttonui uxSteamFixed low FPS issue with maxed Video MemoryperformanceMilestoneResolved a clientside performance issue where players were experiencing very low FPS when their Video Memory was maxed out.
SteamMap Legend now reacts to gamemodesui uxMap Legend improved to explain Insurgency objectives during Insurgency matches.
SteamFixed spawnpoints spawning players on rooftopsbug fixSteamIncreased texture pool to reduce hitchingperformanceMilestoneFixed an issue where some players experienced massive hitching and max VRAM usage.
SteamFixed color of other squad Rally Pointsbug fixOther squad Rally Points now appear Blue instead of Green.
SteamAdded Error Messages for Rally Point placement failuresui uxSteamMap Legend improved for Insurgency objectivesui uxMap Legend now reacts to gamemodes and explains Insurgency objectives during matches.
SteamAdded world text to Insurgency cachesnew contentWorld text now explains how to destroy Insurgency caches or that they must be defended.
SteamFixed Kills not awarding score to the killerbug fixSteamIncreased texture pool to reduce hitchingperformanceMilestoneIncreased the texture pool to fix issues with massive hitching and max VRAM usage.
SteamFixed 'Press F to use' on enemy assetsbug fixSteamAdmins now take a reserved slot on full serversbalance changeSteamFixed Kills not awarding score to the killerbug fixSteamAdded world text to Insurgency cachesnew contentWorld text now explains how to destroy Insurgency caches or that they must be defended.
SteamAdded dynamic Teamkill kicking solutiongameplaySerial Teamkillers will now be automatically kicked by the server.
SteamImproved visibility of Map Legend buttonui uxSteamFixed 'Press F to use' on enemy assetsbug fixSteam - 14 eventsOfficial Squad Tutorial Seriesnew content
A series of video tutorials designed to help newcomers get the most out of their battlefield experience.
SteamPerformance Improvements PlannedperformanceMilestoneThe team is working on performance improvements, including fixes for texture streaming and AMD CPU bottlenecks.
SteamNew Industrial Area in Fools Roadnew contentFools Road will receive a new Industrial area in the south with multi-storey structures and additional villages.
SteamNew Industrial Area in Fools Roadnew contentFools Road will receive a new Industrial area in the south with multi-storey structures and additional villages.
SteamImprovements to Chora Mapnew contentChora will be improved with the addition of more compounds and fields.
SteamExpansion of Sumari Balanew contentSumari Bala will double in size with an additional stretch of town across the river.
SteamPerformance Improvements PlannedperformanceMilestoneThe team is working on performance improvements, including addressing texture streaming pool issues and AMD CPU bottlenecks.
SteamMajor Overhaul of Operation First Lightnew contentOperation First Light is undergoing a major makeover, transitioning into a rural Eastern European forest area with more cabins and farm plots.
SteamImprovements to Chora Mapnew contentChora will be improved with the addition of more compounds and fields.
SteamOfficial Squad Tutorial Seriesnew contentA series of video tutorials designed to help newcomers get the most out of their battlefield experience.
SteamTransition to Easy Anticheatbalance changeSquad will replace VAC with Easy Anticheat as its anticheat solution.
SteamMajor Makeover of Operation First Lightnew contentOperation First Light is transitioning into a rural Eastern European forest area with more cabins and farm plots.
SteamExpansion of Sumari Bala Mapnew contentSumari Bala will double in size with an additional stretch of town added across the river.
SteamEasy Anticheat Implementationbalance changeMilestoneEasy Anticheat will replace VAC as the anticheat solution for Squad.
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