What changed in Tabletop Simulator in 2026
51 updates · 13 main milestones · Jan 1, 2026 to Jan 8, 2026
- 41 eventsSearch Fix for Old Bagsbug fix
Fixed search not working for old bags with GUIDs that collided by checking for collisions and fixing them on the object.
SteamPeek Indicator Sharing Fixbug fixFixed peek indicator issues when sharing your hand with other players.
SteamNon-Admin Physics Settings Fixbug fixFixed an issue where physics settings were not editable by non-admins.
SteamRPC Duplication Fixbug fixFixed an issue where clients were doubling up on RPCs, causing duplications in actions.
SteamCross-Platform ID ImprovementnetworkInternal network IDs are now more robust, reducing connection issues between different platforms.
SteamP2P Logging AdditionnetworkAdded system logging messages when connecting via P2P, displaying the Steam ID of users connected.
SteamCombined Objects Cloning Fixbug fixFixed issue with combined objects glitching out when cloning them.
SteamNetwork Traffic OptimizationperformanceSmall network optimization by reducing network traffic by 1 packet per second per client.
SteamUnique GUIDs on Decks/Bags Removalbug fixNo longer do we force unique guids on decks or bags for search, because it can cause issues with mods expecting old behavior.
SteamOrder Alerts Additionui uxAdded a chat notification when a player changes the order of a deck or bag in the search menu.
SteamInitial Network Connection Reliability Improvementbug fixMade initial network connection process slightly more reliable.
SteamCombined Objects Display Fixbug fixFixed issue with Combined objects not displaying correctly for clients when they are children of children.
SteamSearch Orientation Fixbug fixFixed the orientation of objects in search menu when there is a custom alt zoom rotation set on them.
SteamGame Invite Notification ImprovementnetworkBlocked, banned, or not friend players will no longer notify for a game invite.
SteamSearch Fix for Old Decksbug fixFixed search not working for old decks with GUIDs that weren't unique for each card.
SteamLegacy Lua Input Event Fixbug fixFixed issue with legacy Lua input not sending select false events.
SteamExploit Fixesbug fixMilestonePatched multiple exploits, including potential 'while loop' crashes caused by malicious packets.
SteamHotseat Search Fixbug fixFixed an issue where Search was not working correctly in Hotseat mode.
SteamHotseat Draw/Search Fixbug fixFixed issues in hotseat with draw, search, etc not working if not player 1.
SteamOptions Dialog Sync Fixbug fixFixed issue with player.showOptionsDialog() not syncing correctly.
SteamPeek Indicator Fixbug fixFixed peek indicator not being removed when clients stop peeking an object.
SteamMajor Networking Issue Fixbug fixMilestoneFix major networking issue causing players to be kicked from a server when the number of players increased.
SteamRPC & Sync ValidationnetworkMilestoneAdded new validation checks to block malicious users from sending invalid Remote Procedure Calls (RPCs) or Syncs.
SteamMajor Network Stack RewritenetworkMilestoneOverhauled the networking system to greatly improve security and stability.
SteamPacket Routing FixnetworkMilestoneFixed issues where packets were still being routed to clients even if the call was invalid.
SteamSearchable Bags Implementationbug fixBag is now searchable like decks with only searching the first few number of objects contained.
SteamPastebin URL Converter Fixbug fixFixed the Pastebin URL converter to correctly handle both http and https links.
SteamSearch Reorder Message Fixbug fixFixed search reorder message always happening on decks and bags with cloned objects contained in them.
SteamMusic Player Network Issue Fixbug fixFixed a network issue regarding the 'ready check' when clients first connect to a game with active music.
SteamBlocked Player Connection Reporting ImprovementnetworkImproved error reporting when a blocked player connects to a host.
SteamGrey Color Notification Fixbug fixFixed an issue where choosing the color 'Grey' was not notifying the chat.
SteamPlayer Color Change Notification Fixbug fixFixed 'player color change' messages not working correctly for clients.
SteamHost Migration Notification Updateui uxUpdated host migration to provide clearer notifications to players about what is happening during the process.
SteamTraffic Limiting ImplementationnetworkMilestoneNetwork calls are now strictly limited to specific destinations to prevent unauthorized cross-communication.
SteamSearch System Overhaului uxMilestoneThe Search system has been revamped to work much better with improved network security standards.
SteamChat Blocking Fixbug fixFixed an issue where chat messages were not being correctly blocked by Lua on client-side scripts.
SteamSteamID Reporting for InvitesnetworkNow reports the SteamID of the player that is inviting you.
Steam - 10 eventsUI/UX Overhaului uxMilestone
Full UI/UX overhaul from the ground up on a modern framework (UI Toolkit) focusing on Play Mode and Edit Mode.
SteamModern Control Scheme & Controller Support ImprovementssystemMore consistent controls across mouse/keyboard and controller use, upgrading to Unity's new input system.
SteamPractical Creator Toolsquality of lifeNew and improved tools for creators to enhance their content creation experience.
SteamImproved Gameplay ExperiencegameplayMilestoneRebuilding the interface and user experience to make TTS more approachable for new and experienced players alike.
SteamMultiplayer Reliability ImprovementsnetworkMilestoneNetworking modernization focused on reliability and security improvements, including new Steam P2P networking.
SteamSteam Ecosystem Compatibility EnhancementsperformanceBetter compatibility and usability on Steam platforms such as the Steam Deck and upcoming Steam hardware.
SteamCreator Marketplace Introductionnew contentA curated marketplace for user content aimed at expanding the library of available Tabletop Simulator content.
SteamVR ReworkotherMilestoneFull VR rework introducing OpenXR with a focus on fluid VR interactions and VR-friendly interfaces.
SteamPerformance & Hardening ImprovementsperformanceMilestoneA build/runtime upgrade moving to IL2CPP for better performance characteristics and security hardening.
SteamVisuals & Performance ImprovementsvisualsMilestoneMajor rendering modernization by upgrading to the Universal Rendering Pipeline (URP) while preserving legacy Workshop content.
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