What changed in Team Fortress 2 in 2026

380 updates · 14 main milestones · Feb 1, 2026 to Oct 30, 2026

  1. 2 events
    Updated/Added tournament medalsnew content
    Steam
    Fixed missing model for Spies disguised as pumpkinsbug fix
    Steam
  2. 5 events
    Tournament medals updated/addednew content

    Updated/Added some tournament medals

    Steam
    Call for European-themed Cosmetics and War Paintsnew content

    The project invites submissions for cosmetics, war paints, and unusual effects for the Workshop.

    Steam
    Operation: Europa Community Mapping Projectnew content

    A new community project focused on creating European-themed maps for TF2.

    Steam
    Major Mapping Contest for European Mapsnew content

    Collaboration with TF2Maps.net to host a Major Mapping Contest centered around Europe.

    Steam
    Fix for missing model in cp_wildcat_eventbug fix

    Updated cp_wildcat_event to fix missing model for Spies disguised as pumpkins

    Steam
  3. 2 events
    Fix for missing model for Spies disguised as pumpkinsbug fix
    Steam
    Updated/Added tournament medalsnew content
    Steam
  4. 17 events
    Fixed bug allowing pumpkin-disguised players to cap at 15x speedbug fix
    Steam
    Enabled every BLU spawn point regardless of RED players' locationgameplay
    Steam
    Fixed buildings being built inside shutter door between A and Bbug fix
    Steam
    Fixed visual bug where water would disappear in certain parts of the mapbug fix
    Steam
    Fixed pumpkin-disguised players not displaying as Ubercharged with Voodoo-Cursed Soulbug fix
    Steam
    Fixed smoke effect regression for Le Sapeurbug fix
    Steam
    Updated zi_atoll with additional changeschanges
    Steam
    Fixed clipping issues for Chief Executor, Vested Investor's Vest, and Standing Offerbug fix
    Steam
    Lowered edicts across the boardbalance change
    Steam
    Fixed Reveal outline persisting on players into the next roundbug fix
    Steam
    Fixed equipped Powerup Canteens rendering while pumpkin-disguisedbug fix
    Steam
    Updated cp_wildcat_event with +1 minute to the round timergameplay
    Steam
    Fixed jack-o-lanterns not rendering during waiting for playersbug fix
    Steam
    Updated multiple maps including zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodschanges
    Steam
    Fixed Zombie Engineer building status visible upon initial infectionbug fix
    Steam
    Zombie Sniper's Spit now deals critical hits to airborne targetsbalance change
    Steam
    Added more cover in front of the shackgameplay
    Steam
  5. 2 events
    Operation Mooncrash War Paint Contest Resultsseasonal event

    Winners and submissions added to the main Operation Mooncrash Collection.

    Steam
    Map Assets Contest Deadline Extendedother

    Deadline extended to the end of November with a prize pool boost to 330 keys.

    Steam
  6. 35 events
    Standing on sticky spew puddles applies an additional 20% movement slowgameplay
    Steam
    Fixed BLU side skybox not rendering with HDR enabledbug fix
    Steam
    Sticky spew puddles are now largergameplay
    Steam
    Sticky Spew applies a 20% movement slowbalance change
    Steam
    Spewed Demoman shield movement slow changed from -60% to -70%balance change
    Steam
    Stalemate spell variant change after 5 minutesgameplay

    Every spell turns into a rare variant and respawns quickly after 5 minutes of capturing middle.

    Steam
    Spells enabled and respawn permanently for losing team after middle capturegameplay

    Spells can go both ways.

    Steam
    Gargoyles now spawn only near middlegameplay
    Steam
    Increased Zombie Pyro's melee damage from 45 to 65balance change
    Steam
    Fixed Zombies moving slowly after casting an abilitybug fix
    Steam
    Updated Zombie Engineer's Beacongameplay

    Beacons now place themselves in the closest valid location inside tight spaces instead of instantly breaking.

    Steam
    Zombie Sniper Spit cooldown changed from 9 seconds to 6 secondsbalance change
    Steam
    Updated Zombie Pyrogameplay
    Steam
    Fixed alpha channel for updated Cozy Camper backpack imagebug fix
    Steam
    Improved middle point art passvisuals
    Steam
    Updated Zombie Demoman charge kill icongameplay
    Steam
    Humans covered in sticky spew are now tinted purplevisuals

    Previously tinted black.

    Steam
    Fixed queue events with some zombie abilitiesbug fix
    Steam
    Fixed thrown toolboxes appearing offcenterbug fix
    Steam
    Lowered round timer to 5 minutesbalance change
    Steam
    Changed Zombie melee impact soundsaudio

    Changed to fists instead of the sloppy wet Unarmed Combat.

    Steam
    Thrown toolboxes now break upon touching all clip brushesgameplay

    If they can't find a nearby valid location.

    Steam
    Better optimizationperformance
    Steam
    Fixed Homewrecker not being able to destroy EMP grenadesbug fix
    Steam
    Updated multiple mapsgameplay

    Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods.

    Steam
    Fixed bad number display in Auto-spawn textbug fix
    Steam
    Zombie Pyro's death explosion now deals 50 damage and applies afterburngameplay

    Turns themselves and victims to ash.

    Steam
    Fixed Zombie Spy dealing more damage than intendedbug fix
    Steam
    Fixed player models being invisible in dx8bug fix
    Steam
    Updated cp_holyhellgameplay
    Steam
    Improved RED side art passvisuals
    Steam
    Lowered respawn wave timesbalance change
    Steam
    Fixed maps not tracking play time correctlybug fix
    Steam
    Fixed Zombie Heavy exploding into rock gibs when not holding a rockbug fix
    Steam
    Fixed tiling HUD icon for Heal abilitybug fix
    Steam
  7. 70 events
    Fixed texture warping on Tucked stylebug fix
    Steam
    Updated the Hat of Undeniable Wealth and Respect to fix missing BLU skin and low-res materialsbug fix
    Steam
    Fixed sv_parallel_sendsnapshotbug fix
    Steam
    Updated some particle effectschanges
    Steam
    Fixed damage numbers for kill zone in underworldbug fix
    Steam
    Fixed out-of-bounds exploits in custom mapsbug fix

    Updated multiple maps to fix exploits using Zombie Engineer's Beacon.

    Steam
    Removed nobuilds from rooftopsnew content
    Steam
    Fixed vphysics spam in consolebug fix
    Steam
    Fixed minor clipping issue on Pyro's shoulder strapbug fix

    Resolved clipping issue for the Untucked style in some standing poses.

    Steam
    Minor Luxel optimizationperformance
    Steam
    Fixed Marshlands contract activationbug fix
    Steam
    Replaced 'Collect a Halloween Pumpkin' contract objectivegameplay

    New objective: 'Kill with a pumpkin bomb'

    Steam
    Fixed being able to shoot through balcony railingsbug fix
    Steam
    Updated the style names for The Damage Dealerchanges
    Steam
    Updated the in-game item importer to support the Medic's backpack bodygroupui ux
    Steam
    Fixed missing VO lines for Taunt: One-Eyed Punt!audio
    Steam
    Added nobuilds under stairs on each side of the mapnew content
    Steam
    Added 'No Grenades' style for the General's Greatcoatnew content
    Steam
    Updated koth_sawmill_eventworld
    Steam
    Added missing zi_ stringslocalization
    Steam
    Fixed bodygroup settings for disguised Spiesbug fix

    Resolved issues with additional bodygroup settings not being applied.

    Steam
    Removed overtime for ctf_medi_evilgameplay
    Steam
    Updated Scaredy-Cat bonus objectivesgameplay

    Adjusted the numbers required to complete the objectives.

    Steam
    Increased limits for new custom mapsnew content
    Steam
    Fixed view jitter during extended playbug fixMilestone

    Resolved an issue causing view jitter that persists when playing for long periods.

    Steam
    Fixed Skeleton Crew not hiding Sniper bulletsbug fix
    Steam
    Fixed clipping on roof near RED spawnbug fix
    Steam
    Fixed regression in the Sandwich Diner war paintbug fix
    Steam
    Updated Clowning Cowlvisuals
    Steam
    Updated quest objectives for Outburst (VSH)gameplay
    Steam
    Updated Autumn Breeze Unusual effect for visibilityvisuals

    Fixed visibility problems

    Steam
    Fixed random particles not working on capbug fix
    Steam
    Added sv_wallbug convar for community serversnew content

    Allows previous movement behavior on community servers.

    Steam
    Updated Skeleton Crew to add a second stylevisuals

    Originally missed style added

    Steam
    Updated Marshlands to use mp_winlimit 2gameplay

    Adjusted to match the settings from last year.

    Steam
    Fixed eyes under point not moving aroundbug fix
    Steam
    Fixed exploit where the Dragon's Fury could crash the serverbug fixMilestone
    Steam
    Slightly lowered respawn timesgameplay
    Steam
    Fixed RED teleport spawn being unusable by clientsbug fix
    Steam
    Added missing nobuilds to rooftopsnew content

    Added nobuilds to rooftops (thanks Mr. Happy Face!).

    Steam
    Fixed floating light outside of mapbug fix
    Steam
    Added -notjuncsdetail option to VBSPnew content
    Steam
    Fixed capturing points while using Pain Train as a pumpkinbug fix

    Community Fix by Skull

    Steam
    Marked some less important particles as weather effectsperformance

    Allows them to be turned off for improved performance.

    Steam
    Fixed 'Get a train, saw, or laser kill' objectivebug fix

    Resolved issue where kills were not counting correctly.

    Steam
    Updated the Flor de Muerto Unusual effect to fix clutter issuesbug fix
    Steam
    Fixed stuck-in-floor bug on train that falls just outside of spawnbug fix
    Steam
    Fixed Jack-o'-Potion sounds playing globallyaudio
    Steam
    Updated Bounty Hunter's Brim materialsvisuals

    Fixed a problem with the materials of the Bounty Hunter's Brim.

    Steam
    Fixed 'Heal' ability icon creating a gray line on the screenbug fix
    Steam
    Updated ctf_medi_evilworld
    Steam
    Fixed bug causing players to get stuck in wallsbug fix

    Resolved a bug where players could get stuck in certain oblique angles of walls and props.

    Steam
    More clipping and trigger fixesbug fix
    Steam
    Fixed missing human spawn triggersbug fix
    Steam
    Updated zi_murky (additional changes)world
    Steam
    Improved overall map performanceperformance
    Steam
    Fixed Zombie ability icons sometimes turning into a white line between level changesbug fix
    Steam
    Changed some overlayschanges
    Steam
    Added new portals for losing team in respawn roomgameplay

    New portals spawn for the team that loses the point in their own respawn room to assist them.

    Steam
    Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodsworld
    Steam
    Fixed Bone Chiller bodygroup visibilitybug fix

    Corrected the hiding of the correct bodygroup.

    Steam
    Fixed snd_mix_async crashing the gamebug fixMilestone
    Steam
    Fixed exploit for Heavy and Sniper moving full-speed while aimingbug fix
    Steam
    Updated the Electric Impulse Unusual effect to fix visibility issuesbug fix
    Steam
    Updated cp_wildcat_eventworld
    Steam
    Fixed Scout Crazy Legs using incorrect lightwarpbug fix

    Community fix from Chickenman456

    Steam
    Updated koth_trainsawlaserworld
    Steam
    Increased timer to 10 minutes for ctf_medi_evilgameplay

    Previously 8 minutes

    Steam
    Updated zi_blazehattan, zi_devastation_final1, zi_sanitarium, and zi_woods (additional changes)world
    Steam
    Replaced 'Kill with a pumpkin bomb' contract objectivegameplay

    New objective: 'Get 5 kills in a single life'

    Steam
  8. 18 events
    Fixed HUD Item Meter Issuesbug fix

    Fixed a bug where HUD item meters weren't always being cleared/loaded properly.

    Steam
    Vampire Buff Duration Reducedbalance change

    Reduced duration of the Vampire Buff from 20 to 15 seconds.

    Steam
    Fixed Client Crash Issuesbug fix

    Fixed client crash related to missing HUDAutoAim element.

    Steam
    Haunted Hoard Case Addednew content

    Introduced the Haunted Hoard Case containing new items.

    Steam
    21 New Unusual Effectsnew content

    Added 21 new community-created Unusual effects for hats and taunts.

    Steam
    Map Precache Optimizationperformance

    Map now precaches audio on load to fix stutter issues.

    Steam
    Updated Textures for Various Itemsvisuals

    Updated textures to reduce normal map compression artifacts.

    Steam
    Fixed TFBot Crashbug fix

    Fixed TFBot crash related to moving control points.

    Steam
    Halloween Contract Rewardsgameplay

    Completing Halloween Contracts rewards classic items and Haunted Hoard Cases.

    Steam
    Improved Zombie Spawn Mechanicsquality of life

    New feature allows Zombies to manually choose spawn points.

    Steam
    Soul Gargoyle Gift for Playersnew content

    All players who launch the game will receive a Soul Gargoyle.

    Steam
    New Taunts in Mann Co. Storenew content

    5 new community-contributed taunts added to the store.

    Steam
    Scream Fortress XVIII Event Launchnew contentMilestone

    Scream Fortress XVIII has arrived, featuring new content and events.

    Steam
    5 New Community Mapsnew contentMilestone

    Added HolyHell, Scarypass, Trainsawlaser, Medi-Evil, and Scaredy-Cat.

    Steam
    Fixed Various Zombie Bugsbug fix

    Fixed multiple bugs related to Zombie mechanics and interactions.

    Steam
    Merasmissions and Halloween Contractsgameplay

    Grants access to Merasmissions and resets all Halloween Contracts.

    Steam
    23 New Cosmetic Itemsnew content

    Added 23 community-created cosmetic items to the Haunted Hoard Collection.

    Steam
    Fixed ÜberCharge Response Rulesbug fix

    Fixed rules not playing for Halloween items.

    Steam
  9. 2 events
    Introduction of 3 Master Difficulty Missionsnew content

    Three new super hard missions designed for challenge-seeking players, alongside a returning master mission.

    Steam
    Operation Lithium Lunacy Charity Eventnew contentMilestone

    A new Mann vs. Machine charity event featuring 28 maps and various difficulty missions.

    Steam
  10. 2 events
    In-Person Player Rewards at ÜBERFEST 2026seasonal event

    In-person players and supporters will receive unique medals, with a trophy for the first place team.

    Steam
    ÜBERFEST 2026 Announcementseasonal event

    KritzKast presents ÜBERFEST LAN with exclusive in-game viewer medal for live stream viewers.

    Steam
  11. 5 events
    Free Entry for BBALL and Ultiduonew content

    Players can enter BBALL and Ultiduo competitions for free this season.

    Steam
    Introduction of 2 New Game Modesnew content

    Two new game modes have been added for this season's MGE.tf competition.

    Steam
    Expansion to 2 New Regionsnew content

    The competition will now include two new regions for players to compete in.

    Steam
    6-Week Regular Season Followed by Playoffsgameplay

    The competition format includes a 6-week regular season followed by playoffs.

    Steam
    MGE.tf Returns for Another Seasonseasonal event

    MGE.tf is back with new game modes and regions, offering players more ways to compete.

    Steam
  12. 2 events
    Australian Hightower Highjinx 2026 Returnsseasonal event

    The Australian Hightower Highjinx event is back with 9v9 format and iconic Australium coated medals.

    Steam
    Donation Badges for Australian Hightower Highjinxother

    $5AUD donation grants a glowing green badge; $25AUD donation grants a true blue Royalty badge.

    Steam
  13. 2 events
    The Witching Hour Contest Announcementseasonal event

    A community-run Workshop contest for Halloween spells in Scream Fortress with prizes.

    Steam
    The Witching Hour Community Contest Announcementseasonal event

    A community contest for creating Halloween spells for Scream Fortress with prizes.

    Steam
  14. 1 event
    CLTF2 Halloween Cup Announcementseasonal event

    A new event featuring Highlander 9v9 action on Halloween themed maps.

    Steam
  15. 11 events
    Fixed the teleporter prison exploitbug fix
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Fixed the watercooler facing the wallbug fix
    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
    Updated koth_dryfieldworld
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Improved access to the balcony section to make jumping easierquality of life
    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
    Added many missing player clipbug fix
    Steam
  16. 11 events
    Updated/Added some tournament medalsnew content
    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Added many missing player clipworld
    Steam
    Fixed the teleporter prison exploitbug fixMilestone
    Steam
    Fixed the watercooler facing the wallbug fix
    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
    Improved access to the balcony section to make jumping easierquality of life
    Steam
    Updated koth_dryfieldworld
    Steam
  17. 32 events
    Fixed the watercooler facing the wallbug fix
    Steam
    Adjusted normal map and refined colorsvisuals
    Steam
    Vastly improved optimizationperformanceMilestone

    Further investigation is ongoing.

    Steam
    Fixed players getting stuck on wood-carved Saxtonsbug fix
    Steam
    Fixed the teleporter prison exploitbug fixMilestone
    Steam
    Fixed various lighting issuesbug fix
    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
    Fixed incorrect team color on propbug fix
    Steam
    Fixed mini-crits not applying on zipline dismountbug fix

    Players who dismount in mid-air now receive mini-crits from Direct Hit and Reserve Shooter

    Steam
    Zipline dismount jump speed adjustmentbalance change

    Now ramps up from 1.1x base class speed to 1.8x

    Steam
    Updated koth_camp_saxtonnew content
    Steam
    Added many missing player clipbug fix
    Steam
    Decreased zipline dismount jump delaybalance change

    From 0.6s to 0.25s

    Steam
    Updated pl_redwoodnew content
    Steam
    Fixed orphaned particlesbug fix
    Steam
    Updated koth_dryfieldworld
    Steam
    Updated backpack iconui ux
    Steam
    Fixed B.A.S.E. Jumper's parachute issuebug fix

    Parachute was deploying while using a zipline

    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Improved weighting on bottom pocketsquality of life
    Steam
    Updated the Inglorious Patriotvisuals
    Steam
    Fixed incorrect material on Beachcomber's Brimvisuals
    Steam
    Improved clipping throughoutbug fix
    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Updated Taunt: The Circuit Breakernew content
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Fixed minor prop clipping issuesbug fix
    Steam
    Tweaked log-and-netting walls for clearer definitionvisuals
    Steam
    Improved access to the balcony section to make jumping easierquality of life
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Decreased zipline dismount crouch delaybalance change

    From 0.3s to 0.1s

    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
  18. 39 events
    Updated the Inglorious Patriotnew content
    Steam
    Added Second Style to Beachcomber's Brimnew content

    The Beachcomber's Brim now includes a second style that was originally missed.

    Steam
    Fixed players getting stuck on wood-carved Saxtonsbug fix
    Steam
    Removed Rogue Pixels from Team Union War Paintbug fix

    Updated the Team Union war paint to remove a few rogue pixels.

    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Fixed minor prop clipping issuesbug fix
    Steam
    Improved access to the balcony section to make jumping easiergameplay
    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
    Fixed the teleporter prison exploitbug fixMilestone
    Steam
    Tweaked log-and-netting walls for clearer definitionvisuals
    Steam
    Updated koth_camp_saxtonnew content
    Steam
    Decreased delay for zipline dismount by jumpinggameplay

    From 0.6s to 0.25s

    Steam
    Updated pl_redwoodnew content
    Steam
    Fixed mini-crits not applying on zipline dismountbug fix

    Players who dismount in mid-air now receive mini-crits from the Direct Hit and Reserve Shooter

    Steam
    Improved clipping throughoutquality of life
    Steam
    Added many missing player clipsworld
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Decreased delay for zipline dismount by crouchinggameplay

    From 0.3s to 0.1s

    Steam
    Fixed Alpha Channel in Pyro's Overalls Backpack Imagebug fix

    Updated backpack image for the Pyro's Overalls to fix the alpha channel.

    Steam
    Zipline dismount jump speed adjustmentgameplay

    Now ramps up from 1.1x base class speed to 1.8x

    Steam
    Updated backpack iconui ux
    Steam
    Fixed Alpha Channels in Sandwich Diner and Sideshow War Paintsbug fix

    Updated the Sandwich Diner and Sideshow war paints to fix the alpha channels.

    Steam
    Fixed Naming Conflict in Unusual Effectsbug fix

    Updated the Northern Nights, Umbral Lights, and Solar Singed Unusual effects to fix a naming conflict.

    Steam
    Resolved Visibility Issues in Unusual Effectsbug fix

    Updated the Blissful Butterflies and Wispful Wings Unusual effects to fix visibility issues.

    Steam
    Fixed orphaned particlesbug fix
    Steam
    Fixed incorrect team color on propbug fix
    Steam
    Fixed B.A.S.E. Jumper's parachute issuebug fix

    Parachute deploying while using a zipline is fixed

    Steam
    Improved weighting on bottom pocketsquality of life
    Steam
    Updated Taunt: The Circuit Breakernew content
    Steam
    Vastly improved optimizationperformanceMilestone

    Further investigation is ongoing.

    Steam
    Adjusted normal map and refined colorsvisuals
    Steam
    Fixed incorrect material on Beachcomber's Brimbug fix
    Steam
    Fixed various lighting issuesbug fix
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Fixed the watercooler facing the wallbug fix
    Steam
    Updated koth_dryfieldworld
    Steam
    Fixed Truncated Style Names in Hard Hearingbug fix

    Updated the Hard Hearing to fix truncated style names.

    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
  19. 36 events
    Updated the Inglorious Patriotnew content
    Steam
    Fixed visibility issues for Unusual effectsbug fix

    Updated the Blissful Butterflies and Wispful Wings Unusual effects to fix visibility issues.

    Steam
    Updated the Surgical Shroudbug fix

    Fixed vertex normal issue on coat, adjusted Phongfresnelranges on mirror to improve envmap effect, reduced texture size of mirror.

    Steam
    Tweaked log-and-netting walls for clearer definitionvisuals
    Steam
    Fixed B.A.S.E. Jumper's parachute issue with ziplinebug fix

    Parachute was deploying while using a zipline

    Steam
    Fixed naming conflict for Unusual effectsbug fix

    Updated the Northern Nights, Umbral Lights, and Solar Singed Unusual effects to fix a naming conflict.

    Steam
    Fixed minor prop clipping issuesbug fix
    Steam
    Updated pl_redwoodnew content
    Steam
    Decreased delay for zipline dismount by jumpingbalance change

    From 0.6s to 0.25s

    Steam
    Fixed truncated style names for Hard Hearingbug fix

    Updated the Hard Hearing to fix truncated style names.

    Steam
    Updated Taunt: The Circuit Breakernew content
    Steam
    Fixed mini-crits not applying on zipline dismountbug fix

    Players who dismount in mid-air now receive mini-crits from Direct Hit and Reserve Shooter

    Steam
    Fixed incorrect team color on propbug fix
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Fixed alpha channel for Pyro's Overalls backpack imagebug fix

    Updated backpack image for the Pyro's Overalls to fix the alpha channel.

    Steam
    Renamed 'Northern Nights' Unusual effect to 'Polar Prism'changes
    Steam
    Fixed missing sound for Taunt: Circuit Breakerbug fix
    Steam
    Adjusted normal map and refined colorsvisuals
    Steam
    Removed rogue pixels from Team Union war paintbug fix

    Updated the Team Union war paint to remove a few rogue pixels.

    Steam
    Zipline dismount jump speed adjustmentbalance change

    Now ramps up from 1.1x base class speed to 1.8x

    Steam
    Fixed incorrect material on Beachcomber's Brimbug fix
    Steam
    Updated backpack iconui ux
    Steam
    Improved weighting on bottom pocketsquality of life
    Steam
    Updated koth_dusker for better team recognitionchanges

    Globally improved lighting in outdoor areas.

    Steam
    Fixed orphaned particlesbug fix
    Steam
    Fixed various lighting issuesbug fix
    Steam
    Improved clipping throughoutbug fix
    Steam
    Fixed alpha channels for Sandwich Diner and Sideshow war paintsbug fix

    Updated the Sandwich Diner and Sideshow war paints to fix the alpha channels.

    Steam
    Updated koth_camp_saxtonnew content
    Steam
    Updated cp_premudachangesMilestone

    Fixed conflicting files leading to crashes, fixed several spawn room errors, adjusted respawn-times to make capping easier, adjusted sound timings and volume, brightened up dark spaces and tunnels, smaller changes all around the map to improve game flow, miscellaneous visual and clipping bugs fixed.

    Steam
    Vastly improved optimizationperformanceMilestone

    Further investigation is ongoing.

    Steam
    Updated Floral Growth Unusual effect to fix orientation/position problemsbug fix
    Steam
    Added second style to Beachcomber's Brimnew content

    The Beachcomber's Brim now has a second style that was originally missed.

    Steam
    Updated the Bald Spottervisuals

    Adjusted vertex normals and diffuse on head, adjusted normals and specular on head mirror, reduced mesh size slightly toward the front and back of the head, fixed some facial flexes, reduced texture size of lens.

    Steam
    Decreased delay for zipline dismount by crouchingbalance change

    From 0.3s to 0.1s

    Steam
    Fixed players getting stuck on wood-carved Saxtonsbug fix
    Steam
  20. 1 event
    Fixed crash related to wearables leaking when weapons are droppedbug fix

    Community fix from Sean McGeehan

    Steam
  21. 57 events
    Fixed The Fancy Spellbook's large backpack icon not matching the small versionbug fix
    Steam
    Fixed spacing issues for item descriptionsbug fix

    Community fix from DiskIntegrity

    Steam
    Updated plr_hacksaw and plr_hacksaw_eventworld
    Steam
    Moved a small pickup location into the atticgameplay
    Steam
    Updated the prop for Taunt: Dead Mann's Drink to fix a problem with LODsvisuals
    Steam
    Fixed Mk.II Botkiller eyes not glowing in the darkbug fix

    Community fix from Whurrhurr

    Steam
    Fixed crash related to wearables leaking when weapons are droppedbug fix

    Community fix from Sean McGeehan

    Steam
    Changed the small prop pipes at last to be nonsolid, but still block stickiesgameplay
    Steam
    Fixed various collision issues across the mapbug fix

    Most involved changing existing collision from player_clip to bullet_block to prevent splash damage from getting caught on small pieces of level geometry.

    Steam
    Added a clipbrush on the radio rooms to avoid players getting stuck when going in the airgameplay

    Thanks Big Wiggy

    Steam
    Updated the Mann of the Hournew content
    Steam
    Fixed attachments on dropped weapons having broken texturesbug fix

    Community fix from Piogre

    Steam
    Updated the Snow Merc to count as an assister in the death noticegameplay
    Steam
    Altered hair mesh to ensure compatibility with Voodoo-Cursed Scout Soulvisuals
    Steam
    Removed some rocks near the angled ramp at 2nd and replaced them with cratesgameplay
    Steam
    Changed the collision around the very tall light poles throughout the mapgameplay

    Players should no longer get caught on them while in midair (but they still can't land on top of them).

    Steam
    Restored missing rim maskvisuals
    Steam
    Added angled player clipping underneath some of the large awnings at middle to prevent players from getting stuck under the awningsgameplay
    Steam
    Reworked the nobuild on the crane platform to allow Engineers to build on the concrete areagameplay

    Thanks Uncle Dane

    Steam
    Made many existing light props nonsolid to prevent movement issuesvisuals

    Most were already nonsolid, but this should make most props consistent.

    Steam
    Updated VScript to allow set damage for force calcbalance change

    Community fix from doclic

    Steam
    Fixed clipping errorsbug fix
    Steam
    Redesigned the second forward spawn for both teamsgameplay

    The spawn has now moved back and into a larger hut structure in the yard before the second control point.

    Steam
    Fixed many cases where Spy disguises were brokenbug fix

    Community fix from Sean McGeehan

    Steam
    Replaced incorrect normal mapvisuals
    Steam
    Fixed some lighting issues with the pipes next to the control pointbug fix
    Steam
    Removed attic balconies overlooking the capture zonegameplay
    Steam
    Changed some metal textures to better match the mirrored symmetry of the levelvisuals
    Steam
    Updated the Die Regime-Panzerung to add a 'No Bullets' stylenew content
    Steam
    Slight visual tweaks throughout the levelvisuals
    Steam
    Made the catwalk behind the office building a bit biggergameplay
    Steam
    Fixed crash related to KeyValuesbug fix
    Steam
    The various small door brushes throughout the map have been turned into func_brushesgameplay

    Collision turned off so they don't catch splash.

    Steam
    Fixed a texture in the jumppad using the wrong cubemapbug fix
    Steam
    Made exterior fences more consistent with the bounding of the levelvisuals
    Steam
    Fixed a leftover prop being inside a wallbug fix
    Steam
    Increased the height of numerous doors across the entire mapgameplay

    Players should be able to jump normally through the door without hitting their heads.

    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Changed the level geometry around the large pipes on the ground near the last control pointgameplay

    They are now enclosed in glass and have a layer of bullet block so that collision is correct.

    Steam
    Made adjustments to the truck ramp at middlegameplay

    The ramp is now a displacement, which should catch splash damage correctly and allow player to walk up to the wall cleanly.

    Steam
    Cleaned up the displacements in the middle and second to better handle splash damagevisuals

    Reduced the amount of grass poking through concrete

    Steam
    Updated cp_process_finalworld
    Steam
    Added some additional detail behind the starting spawn roomvisuals
    Steam
    Fixed a section of displacement where players could get stuck in the groundbug fix
    Steam
    Fixed automatic 'Control Point Lost' lines not playingbug fix

    Community fix from robbilookatme

    Steam
    Changed the way shadows work on certain walls throughout the map to prevent shadows leaking throughvisuals
    Steam
    Increased skybox height across the map to be consistent with other 5CP mapsworld
    Steam
    Changed the level geometry at last to have more consistent collisiongameplay
    Steam
    Made shapekeys for a few problematic face flexesvisuals
    Steam
    Updated backpack icon to represent above changesvisuals
    Steam
    Replaced some small pipes at the 2nd spire to make a more consistent platformvisuals
    Steam
    Replaced some textures in the radio roomsvisuals
    Steam
    Increased the door size of the first forward spawngameplay
    Steam
    Fixed Halloween spell attribute text being grayed out during full moonsbug fix

    Community fix from FrozenDragon

    Steam
    Added a clipbrush to the pipes on the furnace rooms so players can climb up to the barrelsgameplay
    Steam
    Updated koth_demolitionworld
    Steam
    Updated cp_metalworksworld
    Steam
  22. 2 events
    Charity Fundraiser for Hawaii Storm Reliefseasonal event

    Donate $5 to receive an in-game medal as part of the charity fundraiser.

    Steam
    Operation Memes vs Machines: Re-Peeled Launchseasonal eventMilestone

    A new Mann vs. Machine charity event featuring over 10 missions across new and returning maps.

    Steam
  23. 3 events
    Weekly Deathmatch Gamesgameplay

    Players will compete in weekly deathmatch games against opponents of similar skill levels.

    Steam
    Structured Competition Environmentquality of life

    A structured environment for players to improve their mechanics through consistent competition.

    Steam
    Launch of MGE.tf 1v1 and 2v2 Leaguenew content

    Introduction of 1v1 competition and a new region, Asia, for MGE.tf leagues.

    Steam
  24. 9 events
    Updated material for cp_coldfront to fix compression issuevisuals
    Steam
    Updated koth_demolitiongameplay
    Steam
    Fixed a player clip on the helipad allowing players to stand outside the playable areabug fix

    Thanks Midnite.

    Steam
    Fixed some player clip pixel walks on some doorsbug fix
    Steam
    Fixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fix

    Resolved issue with sounds not playing due to a typo in the volume.

    Steam
    Fixed a blockbullets floating above BLU spawnbug fix

    Thanks True_Boredom.

    Steam
    Updated the prop for Taunt: Heartbreaker to fix a missing materialvisuals
    Steam
    Fixed client crash related to material proxiesbug fix
    Steam
    Fixed The Spy-cicle not using its icicle lightwarpbug fix

    Community fix from BreavyTF2.

    Steam
  25. 9 events
    Updated material for cp_coldfront to fix compression issuebalance change
    Steam
    Fixed The Spy-cicle not using its icicle lightwarpbug fix

    Community fix from BreavyTF2

    Steam
    Updated the prop for Taunt: Heartbreaker to fix a missing materialbug fix
    Steam
    Fixed a player clip on the helipad allowing players to stand outside the playable areabug fix

    Thanks Midnite

    Steam
    Fixed a blockbullets floating above BLU spawnbug fix

    Thanks True_Boredom

    Steam
    Fixed some player clip pixel walks on some doorsbug fix
    Steam
    Fixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fix

    Fixed due to a typo in the volume (community fix from That Hat Guy)

    Steam
    Updated koth_demolitionbalance change
    Steam
    Fixed client crash related to material proxiesbug fix
    Steam
  26. 2 events
    United Dodgeball League Signups Openseasonal event

    Signups for the tournament open on February 16 and close on February 28.

    Steam
    United Dodgeball League Season 1 2026 Launchseasonal event

    A new tournament featuring teams of 3 players competing in a Swiss style format over four weeks.

    Steam
  27. 1 event
    Seasonalander Winter 2026 Charity Tournamentseasonal event

    Seasonalander has arrived for Winter 2026, raising funds for Child's Play through Tiltify.

    Steam
  28. 1 event
    TF2 Painter's Workshop War Paint Contest Announcementseasonal event

    Announcing the Americana contest for War Paints and Limited Skins with a prize pool of 40 500+ keys.

    Steam
  29. 1 event
    Fruit Mixes Season 4 Tournament Announcementseasonal event

    Sign-ups for the tournament started on February 1st and will run through February 20th. Matches take place February 20th through February 22nd.

    Steam