What changed in Team Fortress 2 in 2026
380 updates · 14 main milestones · Feb 1, 2026 to Oct 30, 2026
- 5 eventsCall for European-themed Cosmetics and War Paintsnew content
The project invites submissions for cosmetics, war paints, and unusual effects for the Workshop.
SteamOperation: Europa Community Mapping Projectnew contentA new community project focused on creating European-themed maps for TF2.
SteamMajor Mapping Contest for European Mapsnew contentCollaboration with TF2Maps.net to host a Major Mapping Contest centered around Europe.
SteamFix for missing model in cp_wildcat_eventbug fixUpdated cp_wildcat_event to fix missing model for Spies disguised as pumpkins
Steam - 17 eventsFixed bug allowing pumpkin-disguised players to cap at 15x speedbug fixSteamEnabled every BLU spawn point regardless of RED players' locationgameplaySteamFixed buildings being built inside shutter door between A and Bbug fixSteamFixed visual bug where water would disappear in certain parts of the mapbug fixSteamFixed pumpkin-disguised players not displaying as Ubercharged with Voodoo-Cursed Soulbug fixSteamFixed smoke effect regression for Le Sapeurbug fixSteamUpdated zi_atoll with additional changeschangesSteamFixed clipping issues for Chief Executor, Vested Investor's Vest, and Standing Offerbug fixSteamLowered edicts across the boardbalance changeSteamFixed Reveal outline persisting on players into the next roundbug fixSteamFixed equipped Powerup Canteens rendering while pumpkin-disguisedbug fixSteamUpdated cp_wildcat_event with +1 minute to the round timergameplaySteamFixed jack-o-lanterns not rendering during waiting for playersbug fixSteamUpdated multiple maps including zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodschangesSteamFixed Zombie Engineer building status visible upon initial infectionbug fixSteamZombie Sniper's Spit now deals critical hits to airborne targetsbalance changeSteamAdded more cover in front of the shackgameplaySteam
- 35 eventsStanding on sticky spew puddles applies an additional 20% movement slowgameplaySteamFixed BLU side skybox not rendering with HDR enabledbug fixSteamSticky spew puddles are now largergameplaySteamSticky Spew applies a 20% movement slowbalance changeSteamSpewed Demoman shield movement slow changed from -60% to -70%balance changeSteamStalemate spell variant change after 5 minutesgameplay
Every spell turns into a rare variant and respawns quickly after 5 minutes of capturing middle.
SteamSpells enabled and respawn permanently for losing team after middle capturegameplaySpells can go both ways.
SteamGargoyles now spawn only near middlegameplaySteamIncreased Zombie Pyro's melee damage from 45 to 65balance changeSteamFixed Zombies moving slowly after casting an abilitybug fixSteamUpdated Zombie Engineer's BeacongameplayBeacons now place themselves in the closest valid location inside tight spaces instead of instantly breaking.
SteamZombie Sniper Spit cooldown changed from 9 seconds to 6 secondsbalance changeSteamUpdated Zombie PyrogameplaySteamFixed alpha channel for updated Cozy Camper backpack imagebug fixSteamImproved middle point art passvisualsSteamUpdated Zombie Demoman charge kill icongameplaySteamFixed queue events with some zombie abilitiesbug fixSteamFixed thrown toolboxes appearing offcenterbug fixSteamLowered round timer to 5 minutesbalance changeSteamChanged Zombie melee impact soundsaudioChanged to fists instead of the sloppy wet Unarmed Combat.
SteamThrown toolboxes now break upon touching all clip brushesgameplayIf they can't find a nearby valid location.
SteamBetter optimizationperformanceSteamFixed Homewrecker not being able to destroy EMP grenadesbug fixSteamUpdated multiple mapsgameplayUpdated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods.
SteamFixed bad number display in Auto-spawn textbug fixSteamZombie Pyro's death explosion now deals 50 damage and applies afterburngameplayTurns themselves and victims to ash.
SteamFixed Zombie Spy dealing more damage than intendedbug fixSteamFixed player models being invisible in dx8bug fixSteamUpdated cp_holyhellgameplaySteamImproved RED side art passvisualsSteamLowered respawn wave timesbalance changeSteamFixed maps not tracking play time correctlybug fixSteamFixed Zombie Heavy exploding into rock gibs when not holding a rockbug fixSteamFixed tiling HUD icon for Heal abilitybug fixSteam - 70 eventsFixed texture warping on Tucked stylebug fixSteamUpdated the Hat of Undeniable Wealth and Respect to fix missing BLU skin and low-res materialsbug fixSteamFixed sv_parallel_sendsnapshotbug fixSteamUpdated some particle effectschangesSteamFixed damage numbers for kill zone in underworldbug fixSteamFixed out-of-bounds exploits in custom mapsbug fix
Updated multiple maps to fix exploits using Zombie Engineer's Beacon.
SteamRemoved nobuilds from rooftopsnew contentSteamFixed vphysics spam in consolebug fixSteamFixed minor clipping issue on Pyro's shoulder strapbug fixResolved clipping issue for the Untucked style in some standing poses.
SteamMinor Luxel optimizationperformanceSteamFixed Marshlands contract activationbug fixSteamReplaced 'Collect a Halloween Pumpkin' contract objectivegameplayNew objective: 'Kill with a pumpkin bomb'
SteamFixed being able to shoot through balcony railingsbug fixSteamUpdated the style names for The Damage DealerchangesSteamUpdated the in-game item importer to support the Medic's backpack bodygroupui uxSteamFixed missing VO lines for Taunt: One-Eyed Punt!audioSteamAdded nobuilds under stairs on each side of the mapnew contentSteamAdded 'No Grenades' style for the General's Greatcoatnew contentSteamUpdated koth_sawmill_eventworldSteamAdded missing zi_ stringslocalizationSteamFixed bodygroup settings for disguised Spiesbug fixResolved issues with additional bodygroup settings not being applied.
SteamRemoved overtime for ctf_medi_evilgameplaySteamUpdated Scaredy-Cat bonus objectivesgameplayAdjusted the numbers required to complete the objectives.
SteamIncreased limits for new custom mapsnew contentSteamFixed view jitter during extended playbug fixMilestoneResolved an issue causing view jitter that persists when playing for long periods.
SteamFixed Skeleton Crew not hiding Sniper bulletsbug fixSteamFixed clipping on roof near RED spawnbug fixSteamFixed regression in the Sandwich Diner war paintbug fixSteamUpdated Clowning CowlvisualsSteamUpdated quest objectives for Outburst (VSH)gameplaySteamFixed random particles not working on capbug fixSteamAdded sv_wallbug convar for community serversnew contentAllows previous movement behavior on community servers.
SteamFixed eyes under point not moving aroundbug fixSteamFixed exploit where the Dragon's Fury could crash the serverbug fixMilestoneSteamSlightly lowered respawn timesgameplaySteamFixed RED teleport spawn being unusable by clientsbug fixSteamAdded missing nobuilds to rooftopsnew contentAdded nobuilds to rooftops (thanks Mr. Happy Face!).
SteamFixed floating light outside of mapbug fixSteamAdded -notjuncsdetail option to VBSPnew contentSteamMarked some less important particles as weather effectsperformanceAllows them to be turned off for improved performance.
SteamFixed 'Get a train, saw, or laser kill' objectivebug fixResolved issue where kills were not counting correctly.
SteamUpdated the Flor de Muerto Unusual effect to fix clutter issuesbug fixSteamFixed stuck-in-floor bug on train that falls just outside of spawnbug fixSteamFixed Jack-o'-Potion sounds playing globallyaudioSteamUpdated Bounty Hunter's Brim materialsvisualsFixed a problem with the materials of the Bounty Hunter's Brim.
SteamFixed 'Heal' ability icon creating a gray line on the screenbug fixSteamUpdated ctf_medi_evilworldSteamFixed bug causing players to get stuck in wallsbug fixResolved a bug where players could get stuck in certain oblique angles of walls and props.
SteamMore clipping and trigger fixesbug fixSteamFixed missing human spawn triggersbug fixSteamUpdated zi_murky (additional changes)worldSteamImproved overall map performanceperformanceSteamFixed Zombie ability icons sometimes turning into a white line between level changesbug fixSteamChanged some overlayschangesSteamAdded new portals for losing team in respawn roomgameplayNew portals spawn for the team that loses the point in their own respawn room to assist them.
SteamUpdated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodsworldSteamFixed snd_mix_async crashing the gamebug fixMilestoneSteamFixed exploit for Heavy and Sniper moving full-speed while aimingbug fixSteamUpdated the Electric Impulse Unusual effect to fix visibility issuesbug fixSteamUpdated cp_wildcat_eventworldSteamUpdated koth_trainsawlaserworldSteamUpdated zi_blazehattan, zi_devastation_final1, zi_sanitarium, and zi_woods (additional changes)worldSteamReplaced 'Kill with a pumpkin bomb' contract objectivegameplayNew objective: 'Get 5 kills in a single life'
Steam - 18 eventsFixed HUD Item Meter Issuesbug fix
Fixed a bug where HUD item meters weren't always being cleared/loaded properly.
SteamVampire Buff Duration Reducedbalance changeReduced duration of the Vampire Buff from 20 to 15 seconds.
Steam21 New Unusual Effectsnew contentAdded 21 new community-created Unusual effects for hats and taunts.
SteamUpdated Textures for Various ItemsvisualsUpdated textures to reduce normal map compression artifacts.
SteamHalloween Contract RewardsgameplayCompleting Halloween Contracts rewards classic items and Haunted Hoard Cases.
SteamImproved Zombie Spawn Mechanicsquality of lifeNew feature allows Zombies to manually choose spawn points.
SteamSoul Gargoyle Gift for Playersnew contentAll players who launch the game will receive a Soul Gargoyle.
SteamScream Fortress XVIII Event Launchnew contentMilestoneScream Fortress XVIII has arrived, featuring new content and events.
Steam5 New Community Mapsnew contentMilestoneAdded HolyHell, Scarypass, Trainsawlaser, Medi-Evil, and Scaredy-Cat.
SteamFixed Various Zombie Bugsbug fixFixed multiple bugs related to Zombie mechanics and interactions.
SteamMerasmissions and Halloween ContractsgameplayGrants access to Merasmissions and resets all Halloween Contracts.
Steam23 New Cosmetic Itemsnew contentAdded 23 community-created cosmetic items to the Haunted Hoard Collection.
Steam - 2 eventsIntroduction of 3 Master Difficulty Missionsnew content
Three new super hard missions designed for challenge-seeking players, alongside a returning master mission.
SteamOperation Lithium Lunacy Charity Eventnew contentMilestoneA new Mann vs. Machine charity event featuring 28 maps and various difficulty missions.
Steam - 2 events
- 5 eventsFree Entry for BBALL and Ultiduonew content
Players can enter BBALL and Ultiduo competitions for free this season.
SteamIntroduction of 2 New Game Modesnew contentTwo new game modes have been added for this season's MGE.tf competition.
SteamExpansion to 2 New Regionsnew contentThe competition will now include two new regions for players to compete in.
Steam6-Week Regular Season Followed by PlayoffsgameplayThe competition format includes a 6-week regular season followed by playoffs.
SteamMGE.tf Returns for Another Seasonseasonal eventMGE.tf is back with new game modes and regions, offering players more ways to compete.
Steam - 2 eventsAustralian Hightower Highjinx 2026 Returnsseasonal event
The Australian Hightower Highjinx event is back with 9v9 format and iconic Australium coated medals.
SteamDonation Badges for Australian Hightower Highjinxother$5AUD donation grants a glowing green badge; $25AUD donation grants a true blue Royalty badge.
Steam - 1 eventCLTF2 Halloween Cup Announcementseasonal event
A new event featuring Highlander 9v9 action on Halloween themed maps.
Steam - 11 eventsFixed the teleporter prison exploitbug fixSteamUpdated/Added some tournament medalsnew contentSteamFixed the watercooler facing the wallbug fixSteamFixed using the incorrect wear texturebug fixSteamUpdated koth_dryfieldworldSteamFixed the broken geometry of the RED hut near the pointbug fixSteamImproved access to the balcony section to make jumping easierquality of lifeSteamUpdated Taxi Cabbed war paintvisualsSteamFixed mip settings on the stickersbug fixSteamAttempt to fix a flying RED roof spotted from afarbug fixSteamAdded many missing player clipbug fixSteam
- 11 eventsUpdated/Added some tournament medalsnew contentSteamFixed mip settings on the stickersbug fixSteamFixed the broken geometry of the RED hut near the pointbug fixSteamUpdated Taxi Cabbed war paintvisualsSteamAdded many missing player clipworldSteamFixed the teleporter prison exploitbug fixMilestoneSteamFixed the watercooler facing the wallbug fixSteamFixed using the incorrect wear texturebug fixSteamAttempt to fix a flying RED roof spotted from afarbug fixSteamImproved access to the balcony section to make jumping easierquality of lifeSteamUpdated koth_dryfieldworldSteam
- 32 eventsFixed the watercooler facing the wallbug fixSteamAdjusted normal map and refined colorsvisualsSteamFixed players getting stuck on wood-carved Saxtonsbug fixSteamFixed the teleporter prison exploitbug fixMilestoneSteamFixed various lighting issuesbug fixSteamFixed using the incorrect wear texturebug fixSteamFixed incorrect team color on propbug fixSteamFixed mini-crits not applying on zipline dismountbug fix
Players who dismount in mid-air now receive mini-crits from Direct Hit and Reserve Shooter
SteamZipline dismount jump speed adjustmentbalance changeNow ramps up from 1.1x base class speed to 1.8x
SteamUpdated koth_camp_saxtonnew contentSteamAdded many missing player clipbug fixSteamUpdated pl_redwoodnew contentSteamFixed orphaned particlesbug fixSteamUpdated koth_dryfieldworldSteamUpdated backpack iconui uxSteamFixed mip settings on the stickersbug fixSteamImproved weighting on bottom pocketsquality of lifeSteamUpdated the Inglorious PatriotvisualsSteamFixed incorrect material on Beachcomber's BrimvisualsSteamImproved clipping throughoutbug fixSteamUpdated Taxi Cabbed war paintvisualsSteamUpdated Taunt: The Circuit Breakernew contentSteamFixed the broken geometry of the RED hut near the pointbug fixSteamFixed minor prop clipping issuesbug fixSteamTweaked log-and-netting walls for clearer definitionvisualsSteamImproved access to the balcony section to make jumping easierquality of lifeSteamUpdated/Added some tournament medalsnew contentSteamAttempt to fix a flying RED roof spotted from afarbug fixSteam - 39 eventsUpdated the Inglorious Patriotnew contentSteamAdded Second Style to Beachcomber's Brimnew content
The Beachcomber's Brim now includes a second style that was originally missed.
SteamFixed players getting stuck on wood-carved Saxtonsbug fixSteamRemoved Rogue Pixels from Team Union War Paintbug fixUpdated the Team Union war paint to remove a few rogue pixels.
SteamUpdated Taxi Cabbed war paintvisualsSteamFixed minor prop clipping issuesbug fixSteamImproved access to the balcony section to make jumping easiergameplaySteamAttempt to fix a flying RED roof spotted from afarbug fixSteamFixed the teleporter prison exploitbug fixMilestoneSteamTweaked log-and-netting walls for clearer definitionvisualsSteamUpdated koth_camp_saxtonnew contentSteamUpdated pl_redwoodnew contentSteamFixed mini-crits not applying on zipline dismountbug fixPlayers who dismount in mid-air now receive mini-crits from the Direct Hit and Reserve Shooter
SteamImproved clipping throughoutquality of lifeSteamAdded many missing player clipsworldSteamUpdated/Added some tournament medalsnew contentSteamFixed Alpha Channel in Pyro's Overalls Backpack Imagebug fixUpdated backpack image for the Pyro's Overalls to fix the alpha channel.
SteamUpdated backpack iconui uxSteamFixed Alpha Channels in Sandwich Diner and Sideshow War Paintsbug fixUpdated the Sandwich Diner and Sideshow war paints to fix the alpha channels.
SteamFixed Naming Conflict in Unusual Effectsbug fixUpdated the Northern Nights, Umbral Lights, and Solar Singed Unusual effects to fix a naming conflict.
SteamResolved Visibility Issues in Unusual Effectsbug fixUpdated the Blissful Butterflies and Wispful Wings Unusual effects to fix visibility issues.
SteamFixed orphaned particlesbug fixSteamFixed incorrect team color on propbug fixSteamFixed B.A.S.E. Jumper's parachute issuebug fixParachute deploying while using a zipline is fixed
SteamImproved weighting on bottom pocketsquality of lifeSteamUpdated Taunt: The Circuit Breakernew contentSteamAdjusted normal map and refined colorsvisualsSteamFixed incorrect material on Beachcomber's Brimbug fixSteamFixed various lighting issuesbug fixSteamFixed the broken geometry of the RED hut near the pointbug fixSteamFixed mip settings on the stickersbug fixSteamFixed the watercooler facing the wallbug fixSteamUpdated koth_dryfieldworldSteamFixed Truncated Style Names in Hard Hearingbug fixUpdated the Hard Hearing to fix truncated style names.
SteamFixed using the incorrect wear texturebug fixSteam - 36 eventsUpdated the Inglorious Patriotnew contentSteamFixed visibility issues for Unusual effectsbug fix
Updated the Blissful Butterflies and Wispful Wings Unusual effects to fix visibility issues.
SteamUpdated the Surgical Shroudbug fixFixed vertex normal issue on coat, adjusted Phongfresnelranges on mirror to improve envmap effect, reduced texture size of mirror.
SteamTweaked log-and-netting walls for clearer definitionvisualsSteamFixed B.A.S.E. Jumper's parachute issue with ziplinebug fixParachute was deploying while using a zipline
SteamFixed naming conflict for Unusual effectsbug fixUpdated the Northern Nights, Umbral Lights, and Solar Singed Unusual effects to fix a naming conflict.
SteamFixed minor prop clipping issuesbug fixSteamUpdated pl_redwoodnew contentSteamFixed truncated style names for Hard Hearingbug fixUpdated the Hard Hearing to fix truncated style names.
SteamUpdated Taunt: The Circuit Breakernew contentSteamFixed mini-crits not applying on zipline dismountbug fixPlayers who dismount in mid-air now receive mini-crits from Direct Hit and Reserve Shooter
SteamFixed incorrect team color on propbug fixSteamUpdated/Added some tournament medalsnew contentSteamFixed alpha channel for Pyro's Overalls backpack imagebug fixUpdated backpack image for the Pyro's Overalls to fix the alpha channel.
SteamRenamed 'Northern Nights' Unusual effect to 'Polar Prism'changesSteamFixed missing sound for Taunt: Circuit Breakerbug fixSteamAdjusted normal map and refined colorsvisualsSteamRemoved rogue pixels from Team Union war paintbug fixUpdated the Team Union war paint to remove a few rogue pixels.
SteamZipline dismount jump speed adjustmentbalance changeNow ramps up from 1.1x base class speed to 1.8x
SteamFixed incorrect material on Beachcomber's Brimbug fixSteamUpdated backpack iconui uxSteamImproved weighting on bottom pocketsquality of lifeSteamUpdated koth_dusker for better team recognitionchangesGlobally improved lighting in outdoor areas.
SteamFixed orphaned particlesbug fixSteamFixed various lighting issuesbug fixSteamImproved clipping throughoutbug fixSteamFixed alpha channels for Sandwich Diner and Sideshow war paintsbug fixUpdated the Sandwich Diner and Sideshow war paints to fix the alpha channels.
SteamUpdated koth_camp_saxtonnew contentSteamUpdated cp_premudachangesMilestoneFixed conflicting files leading to crashes, fixed several spawn room errors, adjusted respawn-times to make capping easier, adjusted sound timings and volume, brightened up dark spaces and tunnels, smaller changes all around the map to improve game flow, miscellaneous visual and clipping bugs fixed.
SteamUpdated Floral Growth Unusual effect to fix orientation/position problemsbug fixSteamAdded second style to Beachcomber's Brimnew contentThe Beachcomber's Brim now has a second style that was originally missed.
SteamUpdated the Bald SpottervisualsAdjusted vertex normals and diffuse on head, adjusted normals and specular on head mirror, reduced mesh size slightly toward the front and back of the head, fixed some facial flexes, reduced texture size of lens.
SteamFixed players getting stuck on wood-carved Saxtonsbug fixSteam - 1 eventFixed crash related to wearables leaking when weapons are droppedbug fix
Community fix from Sean McGeehan
Steam - 57 eventsFixed The Fancy Spellbook's large backpack icon not matching the small versionbug fixSteamUpdated plr_hacksaw and plr_hacksaw_eventworldSteamMoved a small pickup location into the atticgameplaySteamUpdated the prop for Taunt: Dead Mann's Drink to fix a problem with LODsvisualsSteamFixed crash related to wearables leaking when weapons are droppedbug fix
Community fix from Sean McGeehan
SteamChanged the small prop pipes at last to be nonsolid, but still block stickiesgameplaySteamFixed various collision issues across the mapbug fixMost involved changing existing collision from player_clip to bullet_block to prevent splash damage from getting caught on small pieces of level geometry.
SteamAdded a clipbrush on the radio rooms to avoid players getting stuck when going in the airgameplayThanks Big Wiggy
SteamUpdated the Mann of the Hournew contentSteamUpdated the Snow Merc to count as an assister in the death noticegameplaySteamAltered hair mesh to ensure compatibility with Voodoo-Cursed Scout SoulvisualsSteamRemoved some rocks near the angled ramp at 2nd and replaced them with cratesgameplaySteamChanged the collision around the very tall light poles throughout the mapgameplayPlayers should no longer get caught on them while in midair (but they still can't land on top of them).
SteamRestored missing rim maskvisualsSteamAdded angled player clipping underneath some of the large awnings at middle to prevent players from getting stuck under the awningsgameplaySteamReworked the nobuild on the crane platform to allow Engineers to build on the concrete areagameplayThanks Uncle Dane
SteamMade many existing light props nonsolid to prevent movement issuesvisualsMost were already nonsolid, but this should make most props consistent.
SteamFixed clipping errorsbug fixSteamRedesigned the second forward spawn for both teamsgameplayThe spawn has now moved back and into a larger hut structure in the yard before the second control point.
SteamReplaced incorrect normal mapvisualsSteamFixed some lighting issues with the pipes next to the control pointbug fixSteamRemoved attic balconies overlooking the capture zonegameplaySteamChanged some metal textures to better match the mirrored symmetry of the levelvisualsSteamUpdated the Die Regime-Panzerung to add a 'No Bullets' stylenew contentSteamSlight visual tweaks throughout the levelvisualsSteamMade the catwalk behind the office building a bit biggergameplaySteamFixed crash related to KeyValuesbug fixSteamThe various small door brushes throughout the map have been turned into func_brushesgameplayCollision turned off so they don't catch splash.
SteamFixed a texture in the jumppad using the wrong cubemapbug fixSteamMade exterior fences more consistent with the bounding of the levelvisualsSteamFixed a leftover prop being inside a wallbug fixSteamIncreased the height of numerous doors across the entire mapgameplayPlayers should be able to jump normally through the door without hitting their heads.
SteamUpdated/Added some tournament medalsnew contentSteamChanged the level geometry around the large pipes on the ground near the last control pointgameplayThey are now enclosed in glass and have a layer of bullet block so that collision is correct.
SteamMade adjustments to the truck ramp at middlegameplayThe ramp is now a displacement, which should catch splash damage correctly and allow player to walk up to the wall cleanly.
SteamCleaned up the displacements in the middle and second to better handle splash damagevisualsReduced the amount of grass poking through concrete
SteamUpdated cp_process_finalworldSteamAdded some additional detail behind the starting spawn roomvisualsSteamFixed a section of displacement where players could get stuck in the groundbug fixSteamChanged the way shadows work on certain walls throughout the map to prevent shadows leaking throughvisualsSteamIncreased skybox height across the map to be consistent with other 5CP mapsworldSteamChanged the level geometry at last to have more consistent collisiongameplaySteamMade shapekeys for a few problematic face flexesvisualsSteamUpdated backpack icon to represent above changesvisualsSteamReplaced some small pipes at the 2nd spire to make a more consistent platformvisualsSteamReplaced some textures in the radio roomsvisualsSteamIncreased the door size of the first forward spawngameplaySteamFixed Halloween spell attribute text being grayed out during full moonsbug fixCommunity fix from FrozenDragon
SteamAdded a clipbrush to the pipes on the furnace rooms so players can climb up to the barrelsgameplaySteamUpdated koth_demolitionworldSteamUpdated cp_metalworksworldSteam - 2 eventsCharity Fundraiser for Hawaii Storm Reliefseasonal event
Donate $5 to receive an in-game medal as part of the charity fundraiser.
SteamOperation Memes vs Machines: Re-Peeled Launchseasonal eventMilestoneA new Mann vs. Machine charity event featuring over 10 missions across new and returning maps.
Steam - 3 eventsWeekly Deathmatch Gamesgameplay
Players will compete in weekly deathmatch games against opponents of similar skill levels.
SteamStructured Competition Environmentquality of lifeA structured environment for players to improve their mechanics through consistent competition.
SteamLaunch of MGE.tf 1v1 and 2v2 Leaguenew contentIntroduction of 1v1 competition and a new region, Asia, for MGE.tf leagues.
Steam - 9 eventsUpdated material for cp_coldfront to fix compression issuevisualsSteamUpdated koth_demolitiongameplaySteamFixed a player clip on the helipad allowing players to stand outside the playable areabug fix
Thanks Midnite.
SteamFixed some player clip pixel walks on some doorsbug fixSteamFixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fixResolved issue with sounds not playing due to a typo in the volume.
SteamUpdated the prop for Taunt: Heartbreaker to fix a missing materialvisualsSteamFixed client crash related to material proxiesbug fixSteam - 9 eventsUpdated material for cp_coldfront to fix compression issuebalance changeSteamUpdated the prop for Taunt: Heartbreaker to fix a missing materialbug fixSteamFixed a player clip on the helipad allowing players to stand outside the playable areabug fix
Thanks Midnite
SteamFixed some player clip pixel walks on some doorsbug fixSteamFixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fixFixed due to a typo in the volume (community fix from That Hat Guy)
SteamUpdated koth_demolitionbalance changeSteamFixed client crash related to material proxiesbug fixSteam - 1 eventSeasonalander Winter 2026 Charity Tournamentseasonal event
Seasonalander has arrived for Winter 2026, raising funds for Child's Play through Tiltify.
Steam - 1 eventTF2 Painter's Workshop War Paint Contest Announcementseasonal event
Announcing the Americana contest for War Paints and Limited Skins with a prize pool of 40 500+ keys.
Steam - 1 eventFruit Mixes Season 4 Tournament Announcementseasonal event
Sign-ups for the tournament started on February 1st and will run through February 20th. Matches take place February 20th through February 22nd.
Steam