What changed in Team Fortress 2 in 2026

215 updates · 8 main milestones · Feb 1, 2026 to Jul 16, 2026

  1. 11 events
    Fixed the teleporter prison exploitbug fix
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Fixed the watercooler facing the wallbug fix
    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
    Updated koth_dryfieldworld
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Improved access to the balcony section to make jumping easierquality of life
    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
    Added many missing player clipbug fix
    Steam
  2. 11 events
    Updated/Added some tournament medalsnew content
    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Added many missing player clipworld
    Steam
    Fixed the teleporter prison exploitbug fixMilestone
    Steam
    Fixed the watercooler facing the wallbug fix
    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
    Improved access to the balcony section to make jumping easierquality of life
    Steam
    Updated koth_dryfieldworld
    Steam
  3. 32 events
    Fixed the watercooler facing the wallbug fix
    Steam
    Adjusted normal map and refined colorsvisuals
    Steam
    Vastly improved optimizationperformanceMilestone

    Further investigation is ongoing.

    Steam
    Fixed players getting stuck on wood-carved Saxtonsbug fix
    Steam
    Fixed the teleporter prison exploitbug fixMilestone
    Steam
    Fixed various lighting issuesbug fix
    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
    Fixed incorrect team color on propbug fix
    Steam
    Fixed mini-crits not applying on zipline dismountbug fix

    Players who dismount in mid-air now receive mini-crits from Direct Hit and Reserve Shooter

    Steam
    Zipline dismount jump speed adjustmentbalance change

    Now ramps up from 1.1x base class speed to 1.8x

    Steam
    Updated koth_camp_saxtonnew content
    Steam
    Added many missing player clipbug fix
    Steam
    Decreased zipline dismount jump delaybalance change

    From 0.6s to 0.25s

    Steam
    Updated pl_redwoodnew content
    Steam
    Fixed orphaned particlesbug fix
    Steam
    Updated koth_dryfieldworld
    Steam
    Updated backpack iconui ux
    Steam
    Fixed B.A.S.E. Jumper's parachute issuebug fix

    Parachute was deploying while using a zipline

    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Improved weighting on bottom pocketsquality of life
    Steam
    Updated the Inglorious Patriotvisuals
    Steam
    Fixed incorrect material on Beachcomber's Brimvisuals
    Steam
    Improved clipping throughoutbug fix
    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Updated Taunt: The Circuit Breakernew content
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Fixed minor prop clipping issuesbug fix
    Steam
    Tweaked log-and-netting walls for clearer definitionvisuals
    Steam
    Improved access to the balcony section to make jumping easierquality of life
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Decreased zipline dismount crouch delaybalance change

    From 0.3s to 0.1s

    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
  4. 39 events
    Updated the Inglorious Patriotnew content
    Steam
    Added Second Style to Beachcomber's Brimnew content

    The Beachcomber's Brim now includes a second style that was originally missed.

    Steam
    Fixed players getting stuck on wood-carved Saxtonsbug fix
    Steam
    Removed Rogue Pixels from Team Union War Paintbug fix

    Updated the Team Union war paint to remove a few rogue pixels.

    Steam
    Updated Taxi Cabbed war paintvisuals
    Steam
    Fixed minor prop clipping issuesbug fix
    Steam
    Improved access to the balcony section to make jumping easiergameplay
    Steam
    Attempt to fix a flying RED roof spotted from afarbug fix
    Steam
    Fixed the teleporter prison exploitbug fixMilestone
    Steam
    Tweaked log-and-netting walls for clearer definitionvisuals
    Steam
    Updated koth_camp_saxtonnew content
    Steam
    Decreased delay for zipline dismount by jumpinggameplay

    From 0.6s to 0.25s

    Steam
    Updated pl_redwoodnew content
    Steam
    Fixed mini-crits not applying on zipline dismountbug fix

    Players who dismount in mid-air now receive mini-crits from the Direct Hit and Reserve Shooter

    Steam
    Improved clipping throughoutquality of life
    Steam
    Added many missing player clipsworld
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Decreased delay for zipline dismount by crouchinggameplay

    From 0.3s to 0.1s

    Steam
    Fixed Alpha Channel in Pyro's Overalls Backpack Imagebug fix

    Updated backpack image for the Pyro's Overalls to fix the alpha channel.

    Steam
    Zipline dismount jump speed adjustmentgameplay

    Now ramps up from 1.1x base class speed to 1.8x

    Steam
    Updated backpack iconui ux
    Steam
    Fixed Alpha Channels in Sandwich Diner and Sideshow War Paintsbug fix

    Updated the Sandwich Diner and Sideshow war paints to fix the alpha channels.

    Steam
    Fixed Naming Conflict in Unusual Effectsbug fix

    Updated the Northern Nights, Umbral Lights, and Solar Singed Unusual effects to fix a naming conflict.

    Steam
    Resolved Visibility Issues in Unusual Effectsbug fix

    Updated the Blissful Butterflies and Wispful Wings Unusual effects to fix visibility issues.

    Steam
    Fixed orphaned particlesbug fix
    Steam
    Fixed incorrect team color on propbug fix
    Steam
    Fixed B.A.S.E. Jumper's parachute issuebug fix

    Parachute deploying while using a zipline is fixed

    Steam
    Improved weighting on bottom pocketsquality of life
    Steam
    Updated Taunt: The Circuit Breakernew content
    Steam
    Vastly improved optimizationperformanceMilestone

    Further investigation is ongoing.

    Steam
    Adjusted normal map and refined colorsvisuals
    Steam
    Fixed incorrect material on Beachcomber's Brimbug fix
    Steam
    Fixed various lighting issuesbug fix
    Steam
    Fixed the broken geometry of the RED hut near the pointbug fix
    Steam
    Fixed mip settings on the stickersbug fix
    Steam
    Fixed the watercooler facing the wallbug fix
    Steam
    Updated koth_dryfieldworld
    Steam
    Fixed Truncated Style Names in Hard Hearingbug fix

    Updated the Hard Hearing to fix truncated style names.

    Steam
    Fixed using the incorrect wear texturebug fix
    Steam
  5. 36 events
    Updated the Inglorious Patriotnew content
    Steam
    Fixed visibility issues for Unusual effectsbug fix

    Updated the Blissful Butterflies and Wispful Wings Unusual effects to fix visibility issues.

    Steam
    Updated the Surgical Shroudbug fix

    Fixed vertex normal issue on coat, adjusted Phongfresnelranges on mirror to improve envmap effect, reduced texture size of mirror.

    Steam
    Tweaked log-and-netting walls for clearer definitionvisuals
    Steam
    Fixed B.A.S.E. Jumper's parachute issue with ziplinebug fix

    Parachute was deploying while using a zipline

    Steam
    Fixed naming conflict for Unusual effectsbug fix

    Updated the Northern Nights, Umbral Lights, and Solar Singed Unusual effects to fix a naming conflict.

    Steam
    Fixed minor prop clipping issuesbug fix
    Steam
    Updated pl_redwoodnew content
    Steam
    Decreased delay for zipline dismount by jumpingbalance change

    From 0.6s to 0.25s

    Steam
    Fixed truncated style names for Hard Hearingbug fix

    Updated the Hard Hearing to fix truncated style names.

    Steam
    Updated Taunt: The Circuit Breakernew content
    Steam
    Fixed mini-crits not applying on zipline dismountbug fix

    Players who dismount in mid-air now receive mini-crits from Direct Hit and Reserve Shooter

    Steam
    Fixed incorrect team color on propbug fix
    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Fixed alpha channel for Pyro's Overalls backpack imagebug fix

    Updated backpack image for the Pyro's Overalls to fix the alpha channel.

    Steam
    Renamed 'Northern Nights' Unusual effect to 'Polar Prism'changes
    Steam
    Fixed missing sound for Taunt: Circuit Breakerbug fix
    Steam
    Adjusted normal map and refined colorsvisuals
    Steam
    Removed rogue pixels from Team Union war paintbug fix

    Updated the Team Union war paint to remove a few rogue pixels.

    Steam
    Zipline dismount jump speed adjustmentbalance change

    Now ramps up from 1.1x base class speed to 1.8x

    Steam
    Fixed incorrect material on Beachcomber's Brimbug fix
    Steam
    Updated backpack iconui ux
    Steam
    Improved weighting on bottom pocketsquality of life
    Steam
    Updated koth_dusker for better team recognitionchanges

    Globally improved lighting in outdoor areas.

    Steam
    Fixed orphaned particlesbug fix
    Steam
    Fixed various lighting issuesbug fix
    Steam
    Improved clipping throughoutbug fix
    Steam
    Fixed alpha channels for Sandwich Diner and Sideshow war paintsbug fix

    Updated the Sandwich Diner and Sideshow war paints to fix the alpha channels.

    Steam
    Updated koth_camp_saxtonnew content
    Steam
    Updated cp_premudachangesMilestone

    Fixed conflicting files leading to crashes, fixed several spawn room errors, adjusted respawn-times to make capping easier, adjusted sound timings and volume, brightened up dark spaces and tunnels, smaller changes all around the map to improve game flow, miscellaneous visual and clipping bugs fixed.

    Steam
    Vastly improved optimizationperformanceMilestone

    Further investigation is ongoing.

    Steam
    Updated Floral Growth Unusual effect to fix orientation/position problemsbug fix
    Steam
    Added second style to Beachcomber's Brimnew content

    The Beachcomber's Brim now has a second style that was originally missed.

    Steam
    Updated the Bald Spottervisuals

    Adjusted vertex normals and diffuse on head, adjusted normals and specular on head mirror, reduced mesh size slightly toward the front and back of the head, fixed some facial flexes, reduced texture size of lens.

    Steam
    Decreased delay for zipline dismount by crouchingbalance change

    From 0.3s to 0.1s

    Steam
    Fixed players getting stuck on wood-carved Saxtonsbug fix
    Steam
  6. 1 event
    Fixed crash related to wearables leaking when weapons are droppedbug fix

    Community fix from Sean McGeehan

    Steam
  7. 57 events
    Fixed The Fancy Spellbook's large backpack icon not matching the small versionbug fix
    Steam
    Fixed spacing issues for item descriptionsbug fix

    Community fix from DiskIntegrity

    Steam
    Updated plr_hacksaw and plr_hacksaw_eventworld
    Steam
    Moved a small pickup location into the atticgameplay
    Steam
    Updated the prop for Taunt: Dead Mann's Drink to fix a problem with LODsvisuals
    Steam
    Fixed Mk.II Botkiller eyes not glowing in the darkbug fix

    Community fix from Whurrhurr

    Steam
    Fixed crash related to wearables leaking when weapons are droppedbug fix

    Community fix from Sean McGeehan

    Steam
    Changed the small prop pipes at last to be nonsolid, but still block stickiesgameplay
    Steam
    Fixed various collision issues across the mapbug fix

    Most involved changing existing collision from player_clip to bullet_block to prevent splash damage from getting caught on small pieces of level geometry.

    Steam
    Added a clipbrush on the radio rooms to avoid players getting stuck when going in the airgameplay

    Thanks Big Wiggy

    Steam
    Updated the Mann of the Hournew content
    Steam
    Fixed attachments on dropped weapons having broken texturesbug fix

    Community fix from Piogre

    Steam
    Updated the Snow Merc to count as an assister in the death noticegameplay
    Steam
    Altered hair mesh to ensure compatibility with Voodoo-Cursed Scout Soulvisuals
    Steam
    Removed some rocks near the angled ramp at 2nd and replaced them with cratesgameplay
    Steam
    Changed the collision around the very tall light poles throughout the mapgameplay

    Players should no longer get caught on them while in midair (but they still can't land on top of them).

    Steam
    Restored missing rim maskvisuals
    Steam
    Added angled player clipping underneath some of the large awnings at middle to prevent players from getting stuck under the awningsgameplay
    Steam
    Reworked the nobuild on the crane platform to allow Engineers to build on the concrete areagameplay

    Thanks Uncle Dane

    Steam
    Made many existing light props nonsolid to prevent movement issuesvisuals

    Most were already nonsolid, but this should make most props consistent.

    Steam
    Updated VScript to allow set damage for force calcbalance change

    Community fix from doclic

    Steam
    Fixed clipping errorsbug fix
    Steam
    Redesigned the second forward spawn for both teamsgameplay

    The spawn has now moved back and into a larger hut structure in the yard before the second control point.

    Steam
    Fixed many cases where Spy disguises were brokenbug fix

    Community fix from Sean McGeehan

    Steam
    Replaced incorrect normal mapvisuals
    Steam
    Fixed some lighting issues with the pipes next to the control pointbug fix
    Steam
    Removed attic balconies overlooking the capture zonegameplay
    Steam
    Changed some metal textures to better match the mirrored symmetry of the levelvisuals
    Steam
    Updated the Die Regime-Panzerung to add a 'No Bullets' stylenew content
    Steam
    Slight visual tweaks throughout the levelvisuals
    Steam
    Made the catwalk behind the office building a bit biggergameplay
    Steam
    Fixed crash related to KeyValuesbug fix
    Steam
    The various small door brushes throughout the map have been turned into func_brushesgameplay

    Collision turned off so they don't catch splash.

    Steam
    Fixed a texture in the jumppad using the wrong cubemapbug fix
    Steam
    Made exterior fences more consistent with the bounding of the levelvisuals
    Steam
    Fixed a leftover prop being inside a wallbug fix
    Steam
    Increased the height of numerous doors across the entire mapgameplay

    Players should be able to jump normally through the door without hitting their heads.

    Steam
    Updated/Added some tournament medalsnew content
    Steam
    Changed the level geometry around the large pipes on the ground near the last control pointgameplay

    They are now enclosed in glass and have a layer of bullet block so that collision is correct.

    Steam
    Made adjustments to the truck ramp at middlegameplay

    The ramp is now a displacement, which should catch splash damage correctly and allow player to walk up to the wall cleanly.

    Steam
    Cleaned up the displacements in the middle and second to better handle splash damagevisuals

    Reduced the amount of grass poking through concrete

    Steam
    Updated cp_process_finalworld
    Steam
    Added some additional detail behind the starting spawn roomvisuals
    Steam
    Fixed a section of displacement where players could get stuck in the groundbug fix
    Steam
    Fixed automatic 'Control Point Lost' lines not playingbug fix

    Community fix from robbilookatme

    Steam
    Changed the way shadows work on certain walls throughout the map to prevent shadows leaking throughvisuals
    Steam
    Increased skybox height across the map to be consistent with other 5CP mapsworld
    Steam
    Changed the level geometry at last to have more consistent collisiongameplay
    Steam
    Made shapekeys for a few problematic face flexesvisuals
    Steam
    Updated backpack icon to represent above changesvisuals
    Steam
    Replaced some small pipes at the 2nd spire to make a more consistent platformvisuals
    Steam
    Replaced some textures in the radio roomsvisuals
    Steam
    Increased the door size of the first forward spawngameplay
    Steam
    Fixed Halloween spell attribute text being grayed out during full moonsbug fix

    Community fix from FrozenDragon

    Steam
    Added a clipbrush to the pipes on the furnace rooms so players can climb up to the barrelsgameplay
    Steam
    Updated koth_demolitionworld
    Steam
    Updated cp_metalworksworld
    Steam
  8. 2 events
    Charity Fundraiser for Hawaii Storm Reliefseasonal event

    Donate $5 to receive an in-game medal as part of the charity fundraiser.

    Steam
    Operation Memes vs Machines: Re-Peeled Launchseasonal eventMilestone

    A new Mann vs. Machine charity event featuring over 10 missions across new and returning maps.

    Steam
  9. 3 events
    Weekly Deathmatch Gamesgameplay

    Players will compete in weekly deathmatch games against opponents of similar skill levels.

    Steam
    Structured Competition Environmentquality of life

    A structured environment for players to improve their mechanics through consistent competition.

    Steam
    Launch of MGE.tf 1v1 and 2v2 Leaguenew content

    Introduction of 1v1 competition and a new region, Asia, for MGE.tf leagues.

    Steam
  10. 9 events
    Updated material for cp_coldfront to fix compression issuevisuals
    Steam
    Updated koth_demolitiongameplay
    Steam
    Fixed a player clip on the helipad allowing players to stand outside the playable areabug fix

    Thanks Midnite.

    Steam
    Fixed some player clip pixel walks on some doorsbug fix
    Steam
    Fixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fix

    Resolved issue with sounds not playing due to a typo in the volume.

    Steam
    Fixed a blockbullets floating above BLU spawnbug fix

    Thanks True_Boredom.

    Steam
    Updated the prop for Taunt: Heartbreaker to fix a missing materialvisuals
    Steam
    Fixed client crash related to material proxiesbug fix
    Steam
    Fixed The Spy-cicle not using its icicle lightwarpbug fix

    Community fix from BreavyTF2.

    Steam
  11. 9 events
    Updated material for cp_coldfront to fix compression issuebalance change
    Steam
    Fixed The Spy-cicle not using its icicle lightwarpbug fix

    Community fix from BreavyTF2

    Steam
    Updated the prop for Taunt: Heartbreaker to fix a missing materialbug fix
    Steam
    Fixed a player clip on the helipad allowing players to stand outside the playable areabug fix

    Thanks Midnite

    Steam
    Fixed a blockbullets floating above BLU spawnbug fix

    Thanks True_Boredom

    Steam
    Fixed some player clip pixel walks on some doorsbug fix
    Steam
    Fixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fix

    Fixed due to a typo in the volume (community fix from That Hat Guy)

    Steam
    Updated koth_demolitionbalance change
    Steam
    Fixed client crash related to material proxiesbug fix
    Steam
  12. 2 events
    United Dodgeball League Signups Openseasonal event

    Signups for the tournament open on February 16 and close on February 28.

    Steam
    United Dodgeball League Season 1 2026 Launchseasonal event

    A new tournament featuring teams of 3 players competing in a Swiss style format over four weeks.

    Steam
  13. 1 event
    Seasonalander Winter 2026 Charity Tournamentseasonal event

    Seasonalander has arrived for Winter 2026, raising funds for Child's Play through Tiltify.

    Steam
  14. 1 event
    TF2 Painter's Workshop War Paint Contest Announcementseasonal event

    Announcing the Americana contest for War Paints and Limited Skins with a prize pool of 40 500+ keys.

    Steam
  15. 1 event
    Fruit Mixes Season 4 Tournament Announcementseasonal event

    Sign-ups for the tournament started on February 1st and will run through February 20th. Matches take place February 20th through February 22nd.

    Steam