What changed in Team Fortress 2 in 2026
86 updates · 1 main milestone · Feb 1, 2026 to May 25, 2026
- 1 eventFixed crash related to wearables leaking when weapons are droppedbug fix
Community fix from Sean McGeehan
Steam - 57 eventsFixed The Fancy Spellbook's large backpack icon not matching the small versionbug fixSteamUpdated plr_hacksaw and plr_hacksaw_eventworldSteamMoved a small pickup location into the atticgameplaySteamUpdated the prop for Taunt: Dead Mann's Drink to fix a problem with LODsvisualsSteamFixed crash related to wearables leaking when weapons are droppedbug fix
Community fix from Sean McGeehan
SteamChanged the small prop pipes at last to be nonsolid, but still block stickiesgameplaySteamFixed various collision issues across the mapbug fixMost involved changing existing collision from player_clip to bullet_block to prevent splash damage from getting caught on small pieces of level geometry.
SteamAdded a clipbrush on the radio rooms to avoid players getting stuck when going in the airgameplayThanks Big Wiggy
SteamUpdated the Mann of the Hournew contentSteamUpdated the Snow Merc to count as an assister in the death noticegameplaySteamAltered hair mesh to ensure compatibility with Voodoo-Cursed Scout SoulvisualsSteamRemoved some rocks near the angled ramp at 2nd and replaced them with cratesgameplaySteamChanged the collision around the very tall light poles throughout the mapgameplayPlayers should no longer get caught on them while in midair (but they still can't land on top of them).
SteamRestored missing rim maskvisualsSteamAdded angled player clipping underneath some of the large awnings at middle to prevent players from getting stuck under the awningsgameplaySteamReworked the nobuild on the crane platform to allow Engineers to build on the concrete areagameplayThanks Uncle Dane
SteamMade many existing light props nonsolid to prevent movement issuesvisualsMost were already nonsolid, but this should make most props consistent.
SteamFixed clipping errorsbug fixSteamRedesigned the second forward spawn for both teamsgameplayThe spawn has now moved back and into a larger hut structure in the yard before the second control point.
SteamReplaced incorrect normal mapvisualsSteamFixed some lighting issues with the pipes next to the control pointbug fixSteamRemoved attic balconies overlooking the capture zonegameplaySteamChanged some metal textures to better match the mirrored symmetry of the levelvisualsSteamUpdated the Die Regime-Panzerung to add a 'No Bullets' stylenew contentSteamSlight visual tweaks throughout the levelvisualsSteamMade the catwalk behind the office building a bit biggergameplaySteamFixed crash related to KeyValuesbug fixSteamThe various small door brushes throughout the map have been turned into func_brushesgameplayCollision turned off so they don't catch splash.
SteamFixed a texture in the jumppad using the wrong cubemapbug fixSteamMade exterior fences more consistent with the bounding of the levelvisualsSteamFixed a leftover prop being inside a wallbug fixSteamIncreased the height of numerous doors across the entire mapgameplayPlayers should be able to jump normally through the door without hitting their heads.
SteamUpdated/Added some tournament medalsnew contentSteamChanged the level geometry around the large pipes on the ground near the last control pointgameplayThey are now enclosed in glass and have a layer of bullet block so that collision is correct.
SteamMade adjustments to the truck ramp at middlegameplayThe ramp is now a displacement, which should catch splash damage correctly and allow player to walk up to the wall cleanly.
SteamCleaned up the displacements in the middle and second to better handle splash damagevisualsReduced the amount of grass poking through concrete
SteamUpdated cp_process_finalworldSteamAdded some additional detail behind the starting spawn roomvisualsSteamFixed a section of displacement where players could get stuck in the groundbug fixSteamChanged the way shadows work on certain walls throughout the map to prevent shadows leaking throughvisualsSteamIncreased skybox height across the map to be consistent with other 5CP mapsworldSteamChanged the level geometry at last to have more consistent collisiongameplaySteamMade shapekeys for a few problematic face flexesvisualsSteamUpdated backpack icon to represent above changesvisualsSteamReplaced some small pipes at the 2nd spire to make a more consistent platformvisualsSteamReplaced some textures in the radio roomsvisualsSteamIncreased the door size of the first forward spawngameplaySteamFixed Halloween spell attribute text being grayed out during full moonsbug fixCommunity fix from FrozenDragon
SteamAdded a clipbrush to the pipes on the furnace rooms so players can climb up to the barrelsgameplaySteamUpdated koth_demolitionworldSteamUpdated cp_metalworksworldSteam - 2 eventsCharity Fundraiser for Hawaii Storm Reliefseasonal event
Donate $5 to receive an in-game medal as part of the charity fundraiser.
SteamOperation Memes vs Machines: Re-Peeled Launchseasonal eventMilestoneA new Mann vs. Machine charity event featuring over 10 missions across new and returning maps.
Steam - 3 eventsWeekly Deathmatch Gamesgameplay
Players will compete in weekly deathmatch games against opponents of similar skill levels.
SteamStructured Competition Environmentquality of lifeA structured environment for players to improve their mechanics through consistent competition.
SteamLaunch of MGE.tf 1v1 and 2v2 Leaguenew contentIntroduction of 1v1 competition and a new region, Asia, for MGE.tf leagues.
Steam - 9 eventsUpdated material for cp_coldfront to fix compression issuevisualsSteamUpdated koth_demolitiongameplaySteamFixed a player clip on the helipad allowing players to stand outside the playable areabug fix
Thanks Midnite.
SteamFixed some player clip pixel walks on some doorsbug fixSteamFixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fixResolved issue with sounds not playing due to a typo in the volume.
SteamUpdated the prop for Taunt: Heartbreaker to fix a missing materialvisualsSteamFixed client crash related to material proxiesbug fixSteam - 9 eventsUpdated material for cp_coldfront to fix compression issuebalance changeSteamUpdated the prop for Taunt: Heartbreaker to fix a missing materialbug fixSteamFixed a player clip on the helipad allowing players to stand outside the playable areabug fix
Thanks Midnite
SteamFixed some player clip pixel walks on some doorsbug fixSteamFixed Scout.NegativeVocalization04 sounds in Mann vs. Machinebug fixFixed due to a typo in the volume (community fix from That Hat Guy)
SteamUpdated koth_demolitionbalance changeSteamFixed client crash related to material proxiesbug fixSteam - 1 eventSeasonalander Winter 2026 Charity Tournamentseasonal event
Seasonalander has arrived for Winter 2026, raising funds for Child's Play through Tiltify.
Steam - 1 eventTF2 Painter's Workshop War Paint Contest Announcementseasonal event
Announcing the Americana contest for War Paints and Limited Skins with a prize pool of 40 500+ keys.
Steam - 1 eventFruit Mixes Season 4 Tournament Announcementseasonal event
Sign-ups for the tournament started on February 1st and will run through February 20th. Matches take place February 20th through February 22nd.
Steam