What changed in Terraria in 2013

11 updates · 9 main milestones · Mar 26, 2013 to Dec 11, 2013

  1. 2 events
    PS Vita cross-play and cross-savenew contentMilestone

    The Vita release introduced cross-platform play and cross-save with PS3.

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    Terraria arrives on PS Vita in Europenew contentMilestone

    The PS Vita edition launched in Europe with touch controls and multiplayer.

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  2. 6 events
    New biomes and world generationworldMilestone

    Version 1.2 added a snow biome, jungle temple, beehives, alternate ores, rain and blizzards, plus an alternate world evil.

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    Terraria 1.2 launches on PCnew contentMilestone

    Terraria Online announced that the long-awaited 1.2 update was available on Steam. The original forum displays September 30 in an unspecified timezone.

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    New equipment, enemies and bossesnew contentMilestone

    The update added over 1,000 items, four bosses, eight friendly NPCs and over 100 enemies according to the release notes.

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    Painting, dye and wiring toolsnew contentMilestone

    Players gained painting, dye slots, three wire colors and actuators for switching solid tiles.

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    Map and storage expansionui uxMilestone

    Version 1.2 added a map, minimap and overlay, doubled chest capacity and increased inventory space.

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    UPnP server setupnetwork

    The update added an optional UPnP prompt for automatic multiplayer port forwarding.

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  3. 1 event
    PS Vita edition announcedother

    505 Games announced a forthcoming PS Vita version, with up to eight online players planned.

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  4. 1 event
    Terraria launches on Xbox 360new contentMilestone

    Terraria – Xbox 360 Edition arrived on Xbox Live Arcade.

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  5. 1 event
    Terraria launches on PS3new contentMilestone

    Terraria arrived on the North American PlayStation Store for PS3.

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